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C-Beats

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Everything posted by C-Beats

  1. Data has been updated, added the following platforms: Atari Jaguar CD Microsoft Xbox NEC TurboGrafx-CD Watara Supervision
  2. Pretty sure that video is by the emulator dev who is typically on his discord server. You could probably ask there.
  3. Hey all, strings should all be in for the upcoming version 13.13! Any assistance with translations you all could give would be greatly appreciated. As requested pinging everyone: @Opak @Kondorito @Cauptain @Nyny77 @dukeemu @cyanjiang @Just001Kim @MajKSA @gamehacker @alexposad @k_kutsugi @Bardock @Soomin papa @thewhite
  4. Well of course Joe is right... he copied me!
  5. Thanks for the report, was able to replicate and get code in to correct.
  6. It's not in your handheld section it's under it. In you picture Handheld is collapsed (can tell because arrow is pointing right instead of down) and your Lightgun category is next in the list, it looks a bit different because that category doesn't have an icon like the others do. That combo box only fills in with data from other games in your collection as I remember. After you change the first game to the new platform then it should appear in that drop down in future games.
  7. Just so I'm clear, are you referring to the Arrange By Platform setting in LaunchBox?
  8. Yeah @wallmachine if you notice all those posts are over 3 years old at this point. I know some of the processes HAVE been touched since then and would assume any report that old of something as critical as our import process would have definitely been corrected by then. That being said, it IS a possibility. It's why I'm attempting to work through the issue. To identify if we have a problem in our process or not.
  9. Where are you expecting to see it? You should never update MAME without updating your romset as well and so I believe it's intended to only show that option in the fullset importer.
  10. Is the platform on your game set to Game Boy or Game Boy Color? If the first that's why since the game is for Game Boy Color
  11. Was thinking we still pulled all on initial grab without that but you're right. Yeah @Starbuck if you could check that one, we can go from there.
  12. Can you do the following: Delete the Atari 2600 platform (right click it on the left and press delete, say yes to both windows Run the Atari 2600 rom import again, on the page that lets you pick various options like force import, combine games, etc make sure there are no checkboxes checked. Also do not download media at all. Ensure the number on the import wizard's last page still has the correct number of files reported. Import the games and see what number you have. If less than the number of files then zip up your \\LaunchBox\Data folder and send it my way via PM
  13. No-Intro ARE the preferred set and if we had issues like what you're describing globally are forums/emails would be flooded with people complaining. Can you post up a screenshot of your folder contents, and then also another of the last page of the import wizard (the game select page where it tells you how many files it found to import).
  14. I've not personally ever added that emulator, you could try our tutorial and verify the settings in Edit Emulator match yours.
  15. You have games imported to a platform named "All". Close LaunchBox, go to \\LaunchBox\Data\Platforms\ and delete All.xml and then re-open LaunchBox.
  16. Other than MAME full set importer LaunchBox is completely agnostic regarding what you're passing in. When you run the import for the first time on a platform in the last page of the import where it lists the games about to be imported. Are you seeing the number you expect to there or no?
  17. As @skizzosjt is eluding to, if you want each ROM file to import to a distinct game inside of LaunchBox you need to uncheck "Combine games..." in the import wizard. By default it's on and will condense multiple game versions into one master record.
  18. Are you attempting to do so by editing the XAML file yourself, or are you attempting to do so in the CTC?
  19. I spoke directly to the individual at RetroAchievements regarding the issue. While it's true the games play in the emulator when created that way (and it prefers it) the application RetroAchievements distributes to hash files cannot hash these because a dependency of that application doesn't yet. For right now there's not a lot we can do regarding getting these files hashed. Once that app is updated we'll get it updated in the application.
  20. Not sure what version the name was changed. Been like that since 2021
  21. @seaview59 and @JereBear I believe use an AI upscaler for clear logo requests. @DOS76 may know of one given I know he was working at restoring some digital comics a while back.
  22. Can you provide the name of the game, it's application path, and the video filename?
  23. Had to check changelog. We moved to .NET 6.0 (from .NET Core 3.1) in version 13.3 about a year ago.
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