The cache system of auto-pop playlists has been altered a few times since I've been on team, but I've not been the person who changed the code so I don't really remember where we landed regarding WHEN/IF we cache the return set of an auto-populated playlist. I do know we had that issue in the past, but pretty sure we removed the startup cache of those playlists a while ago. What are your startup times looking like, and which app are you seeing it with? I have a build that has 2680 auto-populate playlists and I don't see any impact to my startup time. I admit I don't have as many game records as you in that build though and am only around 17k.