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Everything posted by C-Beats
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I'd verify you're having the same issue in Default, we had one other report in recent days of this behavior with another theme of mine. Both themes use pretty similar grid code, I haven't had time to see if I have a binding that may not be updating as fast as possible. I personally have never ran into this issue, but I admit most of the time I'm using LaunchBox it's for editing my library metadata more so than actually launching the game.
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The specified folder does not contain a full MAME ROM set
C-Beats replied to NMCarl's topic in Troubleshooting
The full set importer is for a full rom set for a given version. The file cut off for that error is already INCREDIBLY low and FAR FAR less than a full set actually is. If you're seeing that error you are NOT pointing a to a proper full set. Right now the cut off for that error is when there is 4000 files or less in the folder. The merged set for that version has a bit over 14000 from what I saw quickly looking (non-merged is closer to 40000). If you're filtering any files out you would need to use the regular rom import, but I'd recommend only trying that with a non-merged set as it's far easier to do without breaking the rom set. -
Can update on a networked machine and then look in your \\LaunchBox\Updates\ folder for the installer then copy that to the non-networked machine and run it over the existing install (it won't mess with your data, but make sure you install to the same directory and the installer isn't pointing to a LaunchBox subdirectory.
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I have a few Anbernic devices but they are all Linux devices. You should be able to put the APK for LaunchBox Android on an SD card and then launch it via the Android OS. If you can get the free version up and running then premium is just putting the license file in. Free version lets you add up to 100 games. Should be enough to see how it works on your device.
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There isn't any auto-hide feature for it but you can use the quick filter or auto-playlist functionality to easily navigate to only installed titles.
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Ah nice, wasn't aware. Good to know!
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You did by bringing it to our attention!
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No need for apologies, you correctly identified we had an issue. It should now be corrected. You'd need to go to Tools > Download and then select the bottom most option to download the corrected XML file.
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Not true, only the 1397 games we identified were missing an ID in the previous conversation have that DB ID. The return number you're seeing in your search is because of other data tied to those IDs (like images). I've let the team know and we'll see what went wrong and get it corrected.
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We don't have a "Select random game" but you can go to the "All Games" view and then bind a key to "Spin Wheel" and then just hold it down for as long as you'd like and then play whatever game you land on when you release the key. You can bind a key to "Play Game" to do this. Alternatively you can turn off the details page that has the options like Play, View Manual, etc and then selecting a game will instantly start that game instead of taking you to another screen.
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Unless the command line has several exceptions what you're posting would never work. You're not sending the event identifier at all in that example that tells LEDBlinky what event you're trying to process. A game select call would look something like: ledblinky 9 "236470" "windows" The 9 tells LEDBlinky that you're trying to select a game, the first parm is the name of the game on the list, the second is the name of the list. Feel free to correct anything I'm saying that is incorrect Arzoo.
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Strange behaviour by starting a game with Double-Click
C-Beats replied to Morrissey_de's topic in Troubleshooting
I've not personally experienced this issue before or heard it reported. I'm wondering if something is happening that is causing multiple games to be selected on accident and then the double click playing the first selected (the item you were on previously). Could verify your ctrl/strg button isn't getting stuck on and go from there. As I get time I'll attempt to replicate to see if we can get find a possible reason why you'd be seeing that behavior. -
Thanks for the information. Could this happen if the game just wasn’t in the user’s list? Wonder if it’s a potential data issue or indeed us not making the appropriate select calls.
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Not entirely sure how to read that output line to be able to debug it. The log is a bit confusing though since Game Start doesn't have any parameters. You Game Select the game and then just send Game Start and it starts the last game selected. Unfortunately I'm not versed well enough in LEDBlinky to really give much help at this point. Maybe @arzoo would be able to point us in the right direction.
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Seems like you're trying to manually do something LaunchBox does natively. Go to Tools > Options and in the window that opens go to Integrations > LedBlinky and then enable it and point it to the LEDBlinky exe and LB should automatically tell send LEDBlinky the correct events
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I was able to write a parse program that identified several records in a similar state. I let the team know and we'll take a look into it.
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Turn off auto importing of Windows/Steam installed games
C-Beats replied to TheMadMan007's topic in Troubleshooting
Use the top most check box, there is a bug (that is corrected in current beta) where if that top check box was checked and the storefront was set to "None" installed games would sometimes be auto-imported. -
Launch Pass isn't something we've developed or have any involvement with. I believe a user from our community created that project. You'll need to reach out to them via whatever support channels they have and see if you can get it resolved.
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We are looking at the Games DB data and finding there are a few things we could correct. We have several scripts ready to run to clear some of this sorta thing up, but have some other changes we've made we want to give time to work through the system uninterrupted first (makes it easier to point to what change caused any potential bugs).
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Seems like your drive is having a lot of issues. You can try to navigate to that DLL and ensure that it's not set to Read-Only for some reason, but really sounds like you may need to look into replacing the drive fairly soon.
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If you have files disappearing I'd just run the installer again on the exact same location (it won't remove your data, but make sure the installer points to the SAME directory and isn't trying to install to a LaunchBox folder within your current LaunchBox folder). This would ensure all the files we need to start the app are in place.
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Are those actual Platforms or Playlists you have displaying in the Platform list?
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Change any SelectedGame bindings to ActiveGame (or vice versa, I get them mixed up all the time...). FlowVideo controls also have built in delay that you can change by setting LoadDelay equal to 0. Please note this WILL cause performance issues when scrolling through your game lists quickly (which is why by default we ask themes NOT use this configuration).
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@glaymore The DB only updates the XML files you grab when updating your local data once every 24h. The website updates instantly. If you are within that 24h period what you're seeing is what is the expected behavior. That being said I haven't looked if that was the case for the record in question. Also if the game is Steam you may need to do the following work around because that game doesn't have a Steam ID associated to it via the DB: Open Edit Game for the game in question Go to Launching tab Cut (CTRL+X) the Application Path Go to Metadata tab and search for the record, selecting it if found Return to Launching tab Paste (CTRL+V) the application path back into the game Press OK when done to save changes
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That sounds like a drive issue, not an LB one. If you can't even navigate to the drive in File Explorer then it sounds like you may have a failing hard drive. I'd run check disk on it and see if it can identify any bad sectors.