Jump to content
LaunchBox Community Forums

CriticalCid

Moderators
  • Posts

    1,476
  • Joined

  • Last visited

  • Days Won

    20

Everything posted by CriticalCid

  1. Great setup, especially your BigBox theme choice is superb I really enjoyed to see BlueBox running in such a clean setup, thanks!
  2. It was renamed to simply "CityHunter"
  3. You don’t know how happy I am to hear that I’ve inspired you to tinker around with BigBox theming! There aren’t many theme creators around here and every creative person who is willing to learn is a huge win for this community in my book. Also it’s quite impressive how fast you managed to edit the View. Great job!
  4. I can’t help you with VS because I only use Notepad++ for all of my theming. To change the View to the one in your screenshot you would have to completely redefine all Grids, re-assign and resize all elements and remove a lot of stuff. Basically you would end up with a complete different View. Jason made a great tutorial series on the basics of Bigbox theming: https://www.youtube.com/playlist?list=PL6pTDaHeAz-X8yNgOD3DPxUf1gaB2FLzb
  5. Unfortunately it wouldn’t be that easy for someone who has no clue about the basics in XAML because you would need to restructure the whole View in order to do this.
  6. Oh man, that’s really sad to hear. eXoDOS v3 is one of my most anticipated projects at the moment. Hopefully @Jason Carr will find the time to add what you need very soon.
  7. CriticalCid

    hello

    Welcome
  8. Hm... sounds like a general performance issue on your end, but who knows. Have you installed any codec packs like K-Lite? What are your PC specs?
  9. So basically every View that uses the background video. Can you replace the Default background video from BlueBox with the one from standard CriticalZone and see if the issue remains?
  10. I don't think that it was K-Lite and more the fact that you have disabled the native WMP. I didn't even know that this was possible, so thanks for bringing that to my attention. Also great to hear that it now works for you
  11. That's odd. The only difference between BlueBox and standard CriticalZone is the color, so it doesn't really make sense that one version has this issue and the other one not. How many times has this issue appeared for you? And exclusively in just this View? Only in specific platforms/games? Which Video Engine do you use, WMP or VLC?
  12. The background videos are always using WMP, no matter which playback engine you have set up in BigBox. There’s currently a version in the works which supports VLC as well but it’s not ready yet. It could be that a video codec is missing on your machine so I suggest to install the K-Lite codec pack or wait for the new revision if you don’t want to install codec packs for any reason. Could you also try out a version of CriticalZoneV2 to see if the problem exists there as well?
  13. <ForceGamesEnableBackgroundVideos>false</ForceGamesEnableBackgroundVideos> and <ForcePlatformsEnableBackgroundVideos>false</ForcePlatformsEnableBackgroundVideos> Just change both values in there to true.
  14. Background videos can be forced enabled/disabled on a per theme basis. You can do this in the ThemeSettings.xml within the theme folder.
  15. I completely agree. Personally I would prefer an option that articles won't get ignored as well. I was one of the few (maybe even the only vocal person at that time) who didn't liked it when Jason added the function to ignore them in the first place. You should post your suggestion in this thread as well:
  16. @Maddoc1007 came up with the DPI fix. Here's his original post about it:
  17. I just tested it and it shows up perfectly fine in my LB test installation running with the latest 7.11 beta version.
  18. Open the PlatformWheel4FiltersView.xaml with any text editor of your choice (I recommend Notepad++) in the “Views” folder inside the CriticalZone folder. Go to line 127 and reduce the value in the Spacing=”” property. Be aware that this will definitely break the highlighting of the currently selected platform so you have to adjust that well. Just a few lines beneath them you will find many lines that start with GradientStop. Change the values in the Offset properties here and make sure that you do the exact same changes you apply to WheelHighlight1 to WHeelHighlight2 as well. The values are percentage values relative the screen width. These adjustments will also take a lot of time and many testings until you have perfectly optimized it it for your artwork, so keep that in mind.
  19. 1. I honestly don’t know how the games will exactly act in this case because I never tried it out myself (and I guess none of the other mods and helpful users around here either since nobody has responded yet). My guess is that your games don’t change if you simply scrape for missing metadata and artwork and that you would need to completely re-scrape the metadata for the games in questions. But that’s just a hunch. 2. Unfortunately I can’t help you with that either. You should always ask the plugin creators if you have questions or need help regarding their plugins (same goes for themes, etc. as well) 3. The LB cloud feature is broken since a few versions and wasn’t fixed yet since almost none of the users seemed to care about it. All it does is just marking all the the games you have in your local LB installation as “owned” in your LBDB account (and of course, only the games that also have an actual entry in the LBDB). It doesn’t upload/sync any metadata or your whole Data folder. You can post any smaller feature suggestions you have for the database here: For bugs and bigger suggestions you should use the database BitBucket site: https://bitbucket.org/jasondavidcarr/gamesdb.launchbox-app.com/issues?status=new&status=open With that said: The database has sadly become the red-haired stepchild since @Vlansix has started to work on the new upcoming 3D engine and I REALLY hope that this changes once he is done with it because it needs A LOT of work atm.
  20. Lightspeed itself also creates backups of your databases afaik, haven't used it in a while myself. The main issue with this tool is that it doesn’t play too nicely if you use it on an already populated LB setup, it works way better for new LB installations. In addition, the Beta-10 has this nasty bug that damages your XML files in LB. Beta-9 is far more stable from my experience and is the version that I used to import my MAME games to my own setup. The only bugs that I’ve encountered so far with beta-9 are wrongly assigned console ports as additional apps to an arcade game if you choose to import Arcade Games, SoftwareLists and Clones all at once (but hey, some people would that even consider a feature and not a bug ) and that LB randomly duplicates the Custom Fields of some games that Lightspeed has added (that doesn't break anything, only clutter your metadata sidebar in LB. You can manually remove them if you want but that's a fight against windmills honestly...). So, would I recommend using it in its current state? It depends. It does a better job at importing MAME-based systems than LB does and adds a ton of useful extra metadata. If you are interested in that, can live with the issues I’ve just listed and are fully aware that you can't expect any support from the creator for any other issues that might appear, than yeah, go for it. But make sure to only use Beta-9 and only use it on a complete new LB installation to minimize any possible problems you could run into. Link to Beta-9:
  21. To be clear, have you background downloads enabled in the update options? If yes than it's the normal behavior for this, if no than you're right and it's a bug.
  22. Sure, you can livestream and showcase my theme like however you want.
  23. You can replace the cover with a screenshot. Go to the BigBox options and set up a button for your keyboard and/or controller for switching the image type, than go back to a platform and circle around the image types until you get the title screenshots. If you prefer gameplay over the start screen: Open LaunchBox -> Options -> Images ->Screenshot Priorities -> move gameplay to the top.
  24. You have to adjust the margin values as well. Basically what happened is that you have assigned the elements to the wrong Columns and tried to push them with the margins to the right place. Now that the elements sit in the right columns do the margin properties push them way too far. For example is your ImageView currently pushed left by 1900 pixels which means that it’s completely pushed out of the column it sits in. Set all numbers in the Margins to 0 and then slowly adjust them until they fit. The order of the numbers inside the margin property is "Left,Top,Right,Bottom" Just FYI I'm going to bed now, so it will take a few hours until I can answer any new questions.
  25. Well for starters you’re missing a third row for the Game Title. But as that’s not your current problem: For the ImageView change the column to “0” and remove the ColumnSpan For the ListView remove both RowSpan and ColumnSpan. Set the Column to “1”
×
×
  • Create New...