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CriticalCid

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Everything posted by CriticalCid

  1. No, it's the multi-background video plug-in.
  2. You could test other themes that don’t utilize the Themer plug-in by eatkinola and see if you experience the same freezes with them. Afaik it’s currently used in CriticalZone V2, City Hunter V2, Aoen Nox and Nostalgia.
  3. I see. I’ve run the latest version of CriticalZone V2 in Attract Mode overnight the last few days to test its stability with the latest version of @eatkinola's themer plug-in and BigBox was frozen 3 of 4 times for me in the morning. So all the themes you are using use an older version of his plug-in as well, so it’s good to know that it's definitely not something that he had introduced recently. But I have yet to come to the conclusion if it’s related to his plug-in at all or if it’s an issue of BigBox itself. Can you say on which version of BigBox or theme you started to experience the freezes? Anyway, thanks to your info I have a better idea of what I need to test to identify the problem
  4. As a content creator myself I completely understand how much time can went in to this stuff but it’s a very thin line we have to walk here. We have hundreds of submissions to the database every day and it would be impossible to back check where they all originally came from as the huge majority all of the art and metadata comes from somewhere else in the internet. Of course it would be great if we had the permission of every artist but sometimes it’s very hard to tell who created it in the first place because there a lot of sources where you could potentially find artwork. For example there are tons of artwork packs out there (just think of alone the huge amount of different pre-loaded Raspberry Pi images), or the artwork was uploaded by another user to a different games database and it where taken from there, Google Search, etc. The longer the artwork is out there the harder it gets to identify the creator and at some point it’s even impossible. On top of that a user also created a LB plug-in where other users can easily upload artwork and metadata directly from their LB installation. So if a user has completed his setup with stuff from all around the internet or a user switches from HyperSpin/any other FE to LB they might just upload their whole collection to fill in all the blanks in the DB because they want to help out the community. These are just the downsides of an open database were everybody can contribute and I hope you can see in what position we are. Finally, if you see that work of yours was uploaded to our database without your permission and you want us to remove it than we will be happy to do that.
  5. What theme are you using?
  6. The LaunchBox database is completely community driven and basically everyone with an account there can upload/update files and info’s. There are DB moderators who check each submission (for quality and accuracy) and approve or reject them, once a submission gets enough approvals over rejections it gets loaded into the DB. Every user can theoretically get moderation rights, once a user gets a specific amount of approved submissions he will be automatically promoted to moderator status. Unfortunately we have absolutely no way to verify from which source every submission originally comes from.
  7. I may come back to it. It’s just that I’ve recently started a new job and the little free time I got now I’d like to spend with some other projects I still have on my table I just checked it and you’re right. The last time I’ve checked it BigBox showed the rating as stars instead of the raw numbers. Don’t know why @Jason Carr has changed that, the stars looked WAY better. That’s because CriticalZone V1 is bundled with LaunchBox itself and every file that comes with LB gets restored on startup to make sure that everything works as intended. So unfortunately there’s no way to get rid of it completely. V2 has yet to be added to the LB setup as the video engine still has some issues that we need to resolve before.
  8. Yes, I always update all versions of CZ. Like neil already said you want the BlueBox version. Not sure what you mean, are you talking about the community ratings? Your personal ratings are shown as an ESRB like banner since V2.0. Personally I don't use any ratings at all and only added it because a few people were always asking about it over and over again. Now that BigBox natively supports them I have yet to decide if I'll add community ratings as banners as well or just remove the personal rating ones. And to be honest I highly tend to the latter solution because I just don't care enough about them to want to put more time and work on this and asking eatkinola to do the same as well.
    I have the feeling that your cinematics aren’t praised enough as they deserve it. So I just want to say thank you for all the work you put into these great videos, I really really like them
  9. Now that you are adding new fields to LB at the moment, is there any chance to finally get the „Max Players“ field added from the LBDB into LB?
  10. Hey Austin, how’s it going mate? Great to see you around here again. That’s definitely a nice little background video you made there
  11. Great improvements! I like it how you make more use of LaunchBox extensive metadata. Just a small note: I've noticed that you have listed the release date twice. One time at the beginning of the information panel and another time at the right bottom.
  12. Unfortunately you would need to edit the XAML as well because @eatkinola changed some of the syntax that is used with his plug-in.
  13. I wouldn't give the image a specific size and just set the stretch property to fill the grid.
  14. Yes, I don't keep the sub-version numbers in the title anymore. All v2 archives were updated to 2.2
  15. Updated to v2.2! Changelog: v2.2 - LB v7.15 Beta (12/03/2017) Updated: @eatkinola’s video engine for the background videos was updated to the latest version. It now uses WMP or VLC (prior it only used WMP) based on your "Video Playback Engine" settings in BigBox. If you have performance problems try to change the video engine first and see if that helps. I think the changelog is pretty much self-explanatory, huge thanks to @eatkinola for constantly working on refining the engine! I'm really interested to hear from you guys how the new version performs for you, please let me know
    One of the best and most beautiful Raspberry Pi / EmulationStation themes converted to the best FE for the PC. Love it!
  16. Your drawings are just so beautiful, incredible job man! For these few days that you are messing with BigBox theming you’ve created a pretty solid first version of your theme, respect! Of course there are definitely some things that can be refined like adding the platform name in the PlatformView because as you don't use any clear logos I have absolutely no indicator on which platform I am when there is no image for it. A generic default background image for the GamesView which is used when there's no image for the platform would be great as well because the View looks kinda broken with a pitch black background. Also the Play Mode info in the GamesViews doesn’t really fit in that small box at all. I understand that all of this involves some more time consuming artistic choices so it's absolutely no biggie considering how fast you've converted it Just a small tip: You can disable all Views you don’t use in your theme in the ThemeSettings.xml inside your theme folder (except both TextList Views, they can’t ever be disabled for some technical reasons) Oh, and I’m sure that you will be bombed with requests for new platforms, platform categories and playlists as you have a lot more systems you can play on the PC compared to the Pi, so you better start hiding
  17. There are 2 different types of star ratings in LB that you can/have to implement independently from each other. Your personal ones (the only ones you can currently add to your theme) and the community ratings (the ones you see in the database). Jason just recently added support for the community ratings inside LB in the latest beta version but as far as I understand it still needs to be added into BigBox as well. If you want to try out the beta and be ready once Jason has added support for community ratings inside BigBox than you can activate beta updates in the LB options: Tools -> Options -> General –> Updates When you do this you should also follow this thread here for feedback, error reports and update news: Or you just wait for the next stable release and work with placeholders for now. For example you could add the personal ratings twice and replace the second one with the community ratings once they were added.
  18. Yes, the DataBinding approach works as well but I would suggest to use a more dynamic version for it. Your current code is fine if you have a manageable amount of platforms or just want it for specific platforms, but it gets really messy the more platforms you add and you would also need to add every new platform manually. So I highly suggest to use this code here instead: <TextBlock x:Name="BackgroundPlatformName" Visibility="Collapsed"> <TextBlock.Text> <MultiBinding StringFormat="{}pack://siteoforigin:,,,/Themes/retrorama/Images/Theme/Gamelist/{0}.jpg"> <Binding Path="SelectedPlatform.Name" /> </MultiBinding> </TextBlock.Text> </TextBlock> <Image Source="{Binding Text, ElementName=BackgroundPlatformName, FallbackValue='pack://siteoforigin:,,,/Themes/retrorama/Images/Theme/Gamelist/Default.jpg'}" Opacity="100" Stretch="Fill" RenderOptions.BitmapScalingMode="HighQuality" /> What this code does is to create a hidden TextBlock which gets populated with the correct path for the image as it uses a multibinding method to insert the name of the currently selected platform as a variable. The image element on the other hand just points to the content of the TextBox to get the file path from there. You can also specify a fallback value which gets used as default file path when there doesn't exist a file named like the platform title, because otherwise you would just get a black screen if you hit a platform you have no image for. Also a small tip regarding "Active" vs. "Selected": If you don’t need to show data or images instantly than you should always use the “Active” instead of the “Selected” tag. “Selected” is a known performance killer and if you call a lot of them in your View then you can really bring BigBox down when you navigate really fast through your collection or when the attract mode kicks in. So try to avoid "Selected" when it's not really necessary.
  19. Hey Phil, great to see you here The TransitionsPresenter has always a small delay in it that you can’t disable but you can try this instead: <Grid.Background> <Image Source="{Binding Path=SelectedPlatform.BackgroundImagePath}" Stretch="UniformToFill" RenderOptions.BitmapScalingMode="HighQuality" /> </Grid.Background>
  20. Your theme turned out great. Good job on this!
  21. Yes, unfortunately it's indeed not possible to deactivate the TextList Views.
  22. If there already exists one than yeah, sure. If there isn't one than you have to send me all the artwork for it and I build it for you. See the requirements in the first post for requests.
  23. Currently the audit only checks your image categories/priorities and not single image types. If you only want to check the actual Clear Logos than you have to disable all other images types in your Clear Logo image priorities settings. I completely agree that this is not very intuitive and an option to audit every single individual image type would be great.
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