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CriticalCid

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Everything posted by CriticalCid

  1. As far as I know does the "change image type" button/key only work for CoverFlow elements in non-wheel views. In the wheel views it only allows you to set a specific image type.
  2. Sorry but I must’ve forgot your request. I’ll see that I find the time for it soon.
  3. I haven't set it up in my current LB installations so I'm probably the wrong guy to ask that but I would say that any newer version should work (as long as you have the proper bios files for it). But before you change the emulator you could also check out the RL tutorial that @pipes78 did for that system.
  4. Unfortunately no, sorry. I haven't set up the Neo Geo CD since a long time. Nowadays I would also tend to just use MAME for it instead of RAINE.
  5. It shouldn't matter with the default engine because it's just a simple path that's not linked to anything. If you open the view the video should play, no matter which filter you use. Yes you shouldn't. Renaming theme folders can break some themes because some file paths are hardcoded to that specific folder name.
  6. The navigation for this element doesn't work in the horizontal views, so no, only vertical.
  7. Yes, that's quite easy. What version of the theme are you using? I'll try to get you these on this weekend.
  8. Try this: PlatformWheel2FiltersView.xaml You can change the colors in the whole Wheel Glass part that starts on line 47.
  9. The newest version in combination with LB 8.0 does support videos in the Wall VIew-
  10. Not at this point. As this is one of the bundled themes that comes directly with LaunchBox I’ve decided to not add any custom plug-ins to it any more due to stability reasons. So unfortunately I won’t add the weather until it becomes a native feature of Big Box.
  11. New Update! Just a small update which includes some changes that @NJDave71 did for his HelperControl plugin. Changelog: 0.2.2 - Fixed: The games count in the Platforms Views now works for Playlists and Platform Categories. - Updated: The HelperControl plugin was updated to the latest version.
  12. That’s definitely possible but nothing that you can do by just copy+pasting some code around if you don’t know what you exactly do. I’ll take a look at it over the weekend.
  13. If you use the default elements to display the banners than Big Box should automatically cycle through all the images you have in the banner folder of a platform. Code for platforms views: <transitions:TransitionPresenter TransitionSelector="{Binding ImageTransitionSelector}" Content="{Binding ImageView}" /> Code for games views: <Image Source="{Binding Path=ActiveGame.BannerImagePath}" /> The only thing that won’t work is to have the banners cycle automatically in the wheels because Big Box uses an image cache for these. Of course you can load a new batch of random images for the wheel when you force "refresh the Platform Wheel Images" in the Big Box options but I don't think it's possible to do that without completely re-caching the wheel images everytime you want to alternate between them.
  14. 1. That depends. You can edit the whole TextList Games View like that but you can’t specifically edit only the Game Details as it’s the same thing for BigBox internally. So if you don’t mind that the TextList View is affected by this as well, sure, it would be pretty easy to do that. 2. I guess you mean the community ratings as V2 already supports your own ratings as ESRB-like banners. Sure, I could add them but I would need a new set of ESRB-like banners for that which also look different than the ones for your local ratings. If you or somebody else would be willing to create these than yeah, I'll add them.
  15. Here you go http://retrogaming.cloud/ Their API Documentation: http://retrogaming.cloud/api/v1
  16. To do this you can add the following to the storyboard element RepeatBehavior="Forever"
  17. Interesting. I guess we should tag @Grila as well then. Edit: As Jason pointed out above I've renamed the thread title to reflect the issue.
  18. I might be wrong but I think that's the same issue that @eatkinola has encountered a while ago as well. I'll just quote him:
  19. Ah sure, I haven’t thought about Excel at all. Great that you got it sorted out
  20. I guess the easiest way to do that without any fancy macros or regex would probably be to just sort all lines of the .xml file alphabetically, use the search to jump to the <Titles> section and then copy all of them to a new text file.
  21. Every single element of the theme should be commented in the respective View files so that you can easily identify them. You should be fine by just deleting all date/time/clock code blocks.
  22. Well that’s only an issue if you use more FE’s than LB with your RL setup. If you only use LB as your main FE than you can just rename the manuals you have in your RL installation and move them to LB to avoid duplicates and still have the ability to access them in both LB and RL. And with the right batch files it only takes a minute (per platform) to rename hundreds of manuals from the RL to the LB naming conventions. At least that’s what I did with the RL manual packages from RetroHumanoid.
  23. It already works. Just the other way around. RL finds the manuals (and other media) you have in your LB folder and can open them in the Pause menu.
  24. Thanks for reporting that. I’ve accidentally forgot to include a file in the latest 0.2 release. I just uploaded a new version, should be good now.
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