
wallmachine
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Everything posted by wallmachine
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Great BigBox improvement! How can we make the clear logos not get cut off by the invisible grid line when cycling through them? Using Grid.RowSpan pushes the entire CoverFlow downwards. Also is it possible to rotate in degrees the not selected clear logo? Also the clear logos are now freezing my PC sometimes when cycling. Grid Line Cut Off.mp4
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@launcherbox are you talking about what happens at 2:25 in the vid below? for me its random happens longer/shorter sometimes not consistent.
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see my instructions below, different to how you have it setup.
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Just guessing from the image you want to capitalise SelectedPlatform.Cpu and 'GAMES' by default these use TextBlocks and Typography.Capitals only works with a specific number of OpenType fonts, this would be why it is not working. Also just to note for some reason certain fonts just aren't modifiable in BigBox, you'll need to add it as a resource in Visual Studio and build the library (DLL), see this alternatively you can try this but in my scenario it did not work and I had to build the DLL library. This is one way you could do it for games total <StackPanel Orientation="Horizontal"> <TextBlock Text="{Binding GamesCount}" FontFamily="" FontSize="" FontWeight="" Foreground="" /> <TextBlock Text=" GAMES" FontFamily="" FontSize="" FontWeight="" Foreground="" /> </StackPanel>
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you're just going to have to deal with it
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After updating to version 10.10 it changed my BigBox settings for: Views -> Default Startup View: Platforms to Play Mode and Videos -> Use game background videos to off and my videos wouldn't play unless I turned it on then off again
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@e2zippo @RULLUR from what I've seen you might be able to find a work around in one of these threads.
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Anyone else having issues with Remote Desktop on 10.8?
wallmachine replied to drw4013's topic in Troubleshooting
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next poll if it comes up we will have to vote again.
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but other regions might have different levels/unlocks etc ?
- 95 replies
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- games collection
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yes, however my setup is different as I have just over 120k ish games (1 game per region) and 230 platforms, also my theme does not really ask for much just 4k clear logos, backgrounds, gifs and platform/game videos. Skip to 3:31 for platform/game view example.mp4
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Having X amount of files in our case games isn't the issue here because everyone has their own opinions and it is a users choice to import however many files and in my eyes this should never bottleneck the frontend because thats the point of a frontend. GameEx/EmulationStation/RetroFE/Attract-Mode and even Kodi/Emby/Plex all do the same thing but do not cause performance issues for a similar type of setup.
- 95 replies
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Did you find a solution to this.
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@C-Beats
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<UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:transitions="clr-namespace:Unbroken.LaunchBox.Windows.Transitions;assembly=Unbroken.LaunchBox.Windows" xmlns:coverFlow="clr-namespace:Unbroken.LaunchBox.Windows.Controls.CoverFlow;assembly=Unbroken.LaunchBox.Windows" mc:Ignorable="d" d:DesignHeight="562" d:DesignWidth="1000" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" FocusVisualStyle="{x:Null}" BorderThickness="0" Margin="0" Padding="0" Background="#000"> <UserControl.Resources> <Style x:Key="ThumbnailListBoxItemStyle" TargetType="ListBoxItem"> <Setter Property="FocusVisualStyle" Value="{x:Null}" /> <!-- PADDING FOR FAVORITES & RECENT GAMES --> <Setter Property="Padding" Value="4, 4" /> <!-- MARGIN FOR FAVORITES & RECENT GAMES --> <Setter Property="Margin" Value="0, 0, 36, 0" /> <Setter Property="Background" Value="Transparent" /> <Setter Property="BorderBrush" Value="Transparent" /> <Setter Property="BorderThickness" Value="1" /> <Setter Property="ScrollViewer.VerticalScrollBarVisibility" Value="Disabled" /> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type ListBoxItem}"> <Border x:Name="Bd" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" Padding="{TemplateBinding Padding}" SnapsToDevicePixels="True"> <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" Content="{TemplateBinding Content}" ContentStringFormat="{TemplateBinding ContentStringFormat}" ContentTemplate="{TemplateBinding ContentTemplate}" SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}" /> </Border> <ControlTemplate.Triggers> <MultiTrigger> <MultiTrigger.Conditions> <Condition Property="IsMouseOver" Value="True" /> </MultiTrigger.Conditions> <Setter TargetName="Bd" Property="Background" Value="#1F3399FF" /> <Setter TargetName="Bd" Property="BorderBrush" Value="#A83399FF" /> </MultiTrigger> <!-- SELECTION COLOUR FOR FAVORITES & RECENT GAMES --> <MultiTrigger> <MultiTrigger.Conditions> <Condition Property="Selector.IsSelectionActive" Value="False" /> <Condition Property="IsSelected" Value="True" /> </MultiTrigger.Conditions> <Setter TargetName="Bd" Property="Background" Value="#FF3399FF" /> <Setter TargetName="Bd" Property="BorderBrush" Value="#FF3399FF" /> </MultiTrigger> <MultiTrigger> <MultiTrigger.Conditions> <Condition Property="Selector.IsSelectionActive" Value="True" /> <Condition Property="IsSelected" Value="True" /> </MultiTrigger.Conditions> <Setter TargetName="Bd" Property="Background" Value="#FF3399FF" /> <Setter TargetName="Bd" Property="BorderBrush" Value="#FF3399FF" /> </MultiTrigger> <Trigger Property="IsEnabled" Value="False"> <Setter TargetName="Bd" Property="TextElement.Foreground" Value="{DynamicResource {x:Static SystemColors.GrayTextBrushKey}}" /> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> <Style x:Key="ThumbnailListBoxStyle" TargetType="ListBox"> <Setter Property="ItemContainerStyle" Value="{DynamicResource ThumbnailListBoxItemStyle}" /> <Setter Property="BorderBrush" Value="Transparent" /> <Setter Property="Background" Value="Transparent" /> <Setter Property="Foreground" Value="White" /> <Setter Property="FontFamily" Value="Calibri" /> <Setter Property="ScrollViewer.HorizontalScrollBarVisibility" Value="Hidden" /> <Setter Property="ScrollViewer.VerticalScrollBarVisibility" Value="Hidden" /> <Setter Property="BorderThickness" Value="0" /> <Setter Property="Padding" Value="0" /> <Setter Property="Margin" Value="0" /> <Setter Property="FocusVisualStyle" Value="{x:Null}" /> <Setter Property="ItemsPanel"> <Setter.Value> <ItemsPanelTemplate> <StackPanel Orientation="Horizontal" IsItemsHost="True" /> </ItemsPanelTemplate> </Setter.Value> </Setter> </Style> </UserControl.Resources> <Canvas Name="Canvas"> <transitions:TransitionPresenter TransitionSelector="{Binding BackgroundTransitionSelector}" Content="{Binding BackgroundView}" Height="{Binding ElementName=Canvas, Path=ActualHeight}" Width="{Binding ElementName=Canvas, Path=ActualWidth}" IsContentVideo="true" /> <Grid Height="{Binding ElementName=Canvas, Path=ActualHeight}" Width="{Binding ElementName=Canvas, Path=ActualWidth}"> <Grid.Background> <SolidColorBrush Color="Black" Opacity="{Binding BackgroundFade}" /> </Grid.Background> <Grid.ColumnDefinitions> <ColumnDefinition Width="42*" /> <ColumnDefinition Width="4*" /> <ColumnDefinition Width="92*" /> </Grid.ColumnDefinitions> <coverFlow:FlowControl x:Name="FlowControl" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Grid.Column="0" CoverFactory="{Binding CoverFactory}" ImageType="Clear Logo" CurveAmount="4.5" CameraZPosition="3.0" VisibleCount="14" PageSize="6" Spacing="1.0" ItemZPosition="1.0" SelectedItemZPosition="2.0" /> <Grid Grid.Column="2"> <Grid.RowDefinitions> <RowDefinition Height="5*" /> <RowDefinition Height="50*" /> <RowDefinition Height="2*" /> <RowDefinition Height="25*" /> <RowDefinition Height="2*" /> <RowDefinition Height="25*" /> <RowDefinition Height="5*" /> </Grid.RowDefinitions> <Grid Grid.Row="1"> <Grid.ColumnDefinitions> <ColumnDefinition Width="44*" /> <ColumnDefinition Width="4*" /> <ColumnDefinition Width="57*" /> <ColumnDefinition Width="4*" /> </Grid.ColumnDefinitions> <transitions:TransitionPresenter Grid.Column="0" TransitionSelector="{Binding ImageTransitionSelector}" Content="{Binding ImageView}" /> <transitions:TransitionPresenter Grid.Column="2" TransitionSelector="{Binding DetailsTransitionSelector}" Content="{Binding DetailsView}" /> </Grid> <!-- FAVORITE GAMES LIST --> <Viewbox Grid.Row="3"> <transitions:TransitionPresenter TransitionSelector="{Binding TopBoxesTransitionSelector}" Content="{Binding TopBoxesView}" /> </Viewbox> <!-- RECENT GAMES LIST --> <Viewbox Grid.Row="5"> <transitions:TransitionPresenter TransitionSelector="{Binding BottomBoxesTransitionSelector}" Content="{Binding BottomBoxesView}" /> </Viewbox> </Grid> </Grid> </Canvas> </UserControl>
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I'll download it when I have some time and try too, maybe a datatrigger would work?
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when scrolling the wheel you might want to add the option to turn off the selected game video audio as the video is hidden i instinctively keep looking for a video not there, just a thought.
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BigBox crash while sitting idle doing attract mode
wallmachine replied to MrSco's topic in Troubleshooting
yeah that would most likely work but wanted to avoid doing it. -
BigBox crash while sitting idle doing attract mode
wallmachine replied to MrSco's topic in Troubleshooting
During your stability testing did this occur for you as well? Attract mode stops doing attract mode after some time and you have to move move the joystick or press a button for it to start again (I then hear the hard drive spin up and then it starts again soon after) -
I think its the following as no live refresh of data is happening after exiting the game I open the game then exit and then go to Edit Game and click OK and the Play Count refreshes. I guess the OK is refreshing the view as I did not go out and back into it.
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when editing a game and clicking on ok it then adds a play count to the game.
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use rocketlauncher if you want to do the thing you described. When LaunchBox extracts the zip it seems to be looking for the wrong folder/file? What it tries to load: Path: F:/LaunchBox/7-Zip/Temp/PS3_GAME/TROPDIR/ Path: F:/LaunchBox/7-Zip/Temp/PS3_UPDATE/PS3UPDAT.PUP What it should load depending on the type of game: Path: F:/LaunchBox/7-Zip/Temp/PS3_GAME/USRDIR/EBOOT.BIN Path: F:/LaunchBox/7-Zip/Temp/USRDIR/EBOOT.BIN
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I'm finding the zooming in/out for boxes is freezing a lot with the new theme. Also is it possible to scale images to the button bar so images do not appear behind it?