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Everything posted by damageinc86
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It was a legit release, of usually the first episode of a series.
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So I just recently finally addressed my MS-DOS floppy cart art, and have filled out my small personal collection using floppy disks I bought and scanned myself. I figured it would be good to open this up and hopefully have people fill this thread up with images made from these templates, and maybe start covering some ground with DOS disk images. Here's a few samples of what I've done so far for my collection: Link to mega.nz working folder: https://mega.nz/folder/LFAWXJYT#gXc2OrhGgDllN2lWfbGt7g If you make a good disk cart image from this, then please post it here to add to the collection. 3.25 Floppy Template.psd 5.25_floppy_disk_template(from scan).psd
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The latest version from his patreon works just great! Was able to finally make my own simple Startup theme. I wouldn't be too worried about LB moving on. Some of us have been waiting over a decade just for a simple big box per-controller navigation mapping feature. That ain't exactly speed of light development.
- 831 comments
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- bigbox
- custom bigbox themes
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Sure no problem. I don't use the game specific theme videos that are like the old hyperspin stuff. Just whatever theme im using in big box.
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I 100% agree with you on this one. hands off the precious retroarch configs. good lord. it's bad enough to have to deal with retroarch itself and always being anxious all the core settings and overrides and B.S. ACTUALLY saved lol. Don't need launchbox in there overwriting anything too! To play devil's advocate, how many times do you usually import a full MAME set? I've done that once in like 12 years lol.
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I've probably asked this somewhere else before,...but just coming across these bezels again for the first time in years,...and still,...some of THE coolest bezels out there,...but please, please consider releasing your templates so those of us who don't prefer the reflection and scratch layers could turn those off and export a clean set for ourselves. 🙏
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Couldn't you select the yes download and replace all existing metadata and media, but then just have no new media selected to download? That way it will just update the metadata?
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Wally Wonka's sets are always great! There's always the possibility for some errors to creep in throughout a large set,...after all we are all human. But I've found next to zero photoshop errors in WallyWonka's sets when compared to other people's sets. And if there is, it is usually like down to the pixel, which only incredibly OCD people would ever notice lol. And as I mentioned before, WallyWonka always includes a nice template so that we need for that may not be a part of this set already, in order to retain consistency. A true asset to the emulation artwork community!
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quite lovely! superb work!
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Asteroids Deluxe with Backdrop AND Bezel in MAME
damageinc86 replied to sirbeers's topic in Emulation
any idea how to do this in retroarch? I've got the megabezel reflection shaders, and FBNeo core running vector games in HI-RES mode. Would love to be able to get the background artwork in there somehow. -
Restoring and Preserving Historical Video Game Box Art
damageinc86 replied to Jonny Severn's topic in Game Media
have you shared your disc template yet? I wonder if it is better than the one I found for a generic CD template. -
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All you have to do is import a platform and point it to your games directory. No need to involve any other files or conversion attempts. If I understand it correctly, the Launchbox platform .xml files have all the metadata, which includes a Launchbox Database ID number, which will then be referenced to download the images associated with that ID number.
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LaunchBox Logos - Professionally Remastered & Revised
damageinc86 commented on Dan Patrick's file in LaunchBox/Big Box Media
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- launchbox logo
- bigbox logo
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