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damageinc86

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Everything posted by damageinc86

  1. and the windows usb id just always stays put?
  2. Have you got this yet? I'm still really curious as to how the hot-swapping really works.
  3. Any of you ever played Subspace/Continuum before?
  4. Cool program! Always nice to have some options. I personally already have pretty much all the carts I need, and if I need to add any I just use photoshop with a template. But seems like it is really helping some people out.
  5. Are you still working through the Arcade platforms?
  6. Just added this issue to the new LB feedback system announced this week. https://feedback.launchbox.gg/p/individual-controller-mappings-for-lb-navigation
  7. Not averse to messing with code, but i have no idea where to look, or what a storyboard even is lol. I guess I'll just leave it alone for now.
  8. Oh ok, just went through the few views available, and one was quicker to fade-in the details, but still pretty slow to me. Is there any way you could share the CTC files that could allow us to edit that speed? or maybe add one more view to it? If it's too much of a hassle then no worries. Just curious. Thanks.
  9. Could you release a version with a quicker speed of the game transition from selection, to displaying all of the details of the game? I think you did this for the first version as well way back. It is the first thing I noticed again lol. Sorry.
  10. Ohhhh ok gotcha. so for platforms and Playlist and categories though, we can still use all the images we already made for those right? it'll just be the games that are put together on the fly?
  11. Yikes. Yeah seems to be pretty buggy this time, judging by the forum posts. I haven't even bothered to update yet. I don't even really pay attention to the update features anymore. When/if they finally add individual controller-specific navigation mappings for bigbox, so that you can pick up any one of your controllers and navigate bigbox with the profile you've set up per controller, I'll actually be excited to update. I haven't needed any other feature from an update for quite some time now.
  12. Yup, in my file download.
  13. @faeran Didn't you have a second version of this theme that put together the banners using image assets on the fly?
  14. You might be able to find that banner in this thread: https://forums.launchbox-app.com/topic/54534-bannerbox-community-banner-thread/#comment-346381 There's a lot there. I also have an upload of all of my banners here (including templates): https://forums.launchbox-app.com/files/file/2406-bannerbox-bordered-clear-logo-banners/
  15. You're killing it with these artwork sets! phenomenal work!
  16. Holy Schneikies! This is EPIC.
  17. Are you planning on covering console systems as well? or just arcade?
  18. Heck yes. I love that clean look! This is amazing.
  19. This is a great idea! I like the lights out look. Is there any way you would be willing to render a version with just the plain clean panel background?
  20. Too little too late for me, in regards to HS2.0. Not even worth a second look. Saw it,...meh. Launchbox is where my setup is at now. Just need individual controller mappings to navigate through LB with any controller you pick up, and we're golden beyond golden lol.
  21. HAHA! Well, someone else could always put them into that if they wanted to and share it. In fact, yeah someone do that, so I don't have to look at these things anymore lol.
  22. It would be cool if there was a good template someone would share to put these into! I kind of like the 2.5D look sometimes!
  23. That means a lot coming from you. Thank you for taking the time to leave a comment. I'm going to have to take a serious break after this set lol. Plus, aren't spines more in your territory anyways!? haha. The grid layers should all extend beyond the canvas, so I feel like you could probably use the grid in each template and just extend the canvas out a bit to the left side of the guide and do a spine there.
  24. I have DKII, Ms. Pac Man Crazy Mazes, Ms. Pac Man Renaissance, Pac Man Renaissance, Pac Man Unleashed, and Pac-Man 25 maze hack. I know there are a crapload more,...but I was only really interested in trying those out at the time I found out about HBMAME. I have them imported as "Arcade Hacks".
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