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Headrush69

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Everything posted by Headrush69

  1. Which emulator are you using for Dreamcast?
  2. Sure. This is the Application Command-Line Parameters for Mad Dog McCree 2 Remember you set the application as the Singe2 executable and emulation is turned OFF. (in LB)
  3. If you go into the main settings for Retroarch (not in the quick menu), under configuration, look to see if you have the options enabled to autoload core/content/game overrides.
  4. Right click any MAME game in LB, pick Open MAME. When MAME starts, double click Configure Options, and than double click Save Configuration. You should now have a mame.ini in your MAME directory. You can edit this file manually, or a lot of the settings can be set in the same Configure Options section of Mame. (Just remember to save after making changes)
  5. I don't see how a changed executable name would cause sound to stop working, but here's something to try. Right click on a DOS game and go to the dosbox section in the window that opens. In this section you should see and option to pick a specific version of DOSBox. Pick DOSBOX_x64.exe. Test and report if the problem persists.
  6. Does this happen with all platforms or just Mame? What version of Mame? I know 0.227 just added new artwork upgrades including marquee support. It could be coming directly from Mame.
  7. JoeViking245 is right about the focus issue. A couple questions: 1) Do you have startup screens enabled? 2) Are you calling FPLoader.exe from LB directly or using a BAT or AHK file? I ask because they can or a combination of them can cause that focus issue sometimes.
  8. When you are in BigBox, it has it's own settings for keyboard controls. Assuming your iPac is in keyboard mode (how I run mine), just set the keys to match the ones you want on your iPac4.
  9. Sure. If you right click on a game and pick Edit, in the the window that comes up you can switch between using emulation or DosBox. (Which is emulation but in LB considered different) Under the DosBox section of that window, you can also see that you can set a different version of DosBox per game as well. I do this as well. A mix of Retroarch DosBox and ExoDos games. Using Retroarch for games that default to using joystick mode especially, so I don’t need an AHK script to send keystrokes to switch to keyboard mode for some games.
  10. It could be that core isn’t fully migrated to the upgraded builtbot servers yet. I’ll check when I get home if I see it. Also, you are running a 64 bit version of Retroarch? At least in the past that core wasn’t available for 32 bit CPUs.
  11. That’s awesome. Have fun playing these great tables. Photons locked and loaded!
  12. Yes I understand why it happens, but the compiled script didn't solve it for me. Since RL is working fine, I didn't really want to diagnosis why it wasn't. Maybe once my Sinden's get here I might re-evaluate the situation since those are the only other games I use RL for. ?
  13. I grabbed the version directly from SlamT1LT's web page. Sometimes those pinball sites have so many versions it can be confusing. (VPUniverse, VPinball, PinSimDB) I always got a quick blimp of the LaunchBox screen after the start up screen and before FP started even when using a compiled AHK start up method. I use Rocketlauncher for 2 systems and Future Pinball is one of them. Since it actively waits for the FP game window, it was the cleanest option. Cnells2000, I did a complete clean install with just the BAM all in one installer and a clean download of the Star Trek table and added to LB with the options we listed above and it worked fine. In testing various things, like hidden characters in filenames, wrong passed parameters to FPLoader, the only way I could reproduce the results you had is when the /open parameter was wrong. (A bad file name produces an error and extra parameters seem to be ignored.) This makes things even weirder since if you are using those parameters as default arguments and it works for most tables, why these 2 don't? The only I could image is somehow there are custom config settings for those games that aren't properly being displayed by LB. Only suggestion I have left is go into your Launchbox -> Data -> Platforms folder and rename Future Pinball.xml. Start LB again, and you should have a Future Pinball platform. reimport those 2 games and post if the problem still exists. If it doesn;t change anything, you can delete the Future Pinball.xml and rename your previous once back.
  14. I’m pretty sure the BAM all in one installer installs a Future Pinball.exe. Needing that DOFLinx vbs script is odd since that’s for providing force feedback. I don’t and have never used or downloaded that and table works fine for me. If I remember correctly, using the AHK was needed before because of a elevated permission situation. It’s hard to remember because there used to be another FPLoader.exe application as well. I’ll do some more testing tomorrow with a completely clean install and see what I can find.
  15. Yup, very strange. That's why I thought maybe it was the loading image bug originally. I'm out of ideas, if you have any.
  16. You said both these tables work correctly if loaded directly in FP?
  17. Did you try those video changes? Those are both demanding tables. P.S. I love that Star Trek table. ?
  18. I thought maybe it was a corrupt file but if you have the issue with several tables, that's unlikely. That some tables work and others don't leads me to believe that it could be specific features on certain tables. Maybe start Future Pinball and in the Video preferences try the minimum preset and see if the problem tables even load. Short of that I can't think of anything else right now. If some tables work from LB we know it's not LB settings? 100% sure you are using FPLoader for all tables and some aren't calling Future Pinball directly still?
  19. OK, that's good. When you had the custom config it was missing. If you start Future Pinball, (the original, not FPLoader), if you go to preferences -> Editor settings, is the Load Image option unchecked? (it should be)
  20. Just use FPloader for both. I still think the issue is you have somehow imported the rom folders for each table and not the table itself. Each rom should point to a table with the .fpt extension.
  21. Not sure what you unchecked, I need to see the settings for FP in the emulator settings section. (Tools -> Manage Emulators)
  22. 1) Why are you using custom command line arguments? 2) The filename doesn't have the .fpt extension so you aren't pointing to a valid table. I meant a picture of the settings for Future Pinball in the Manage Emulators section.
  23. Can you post your emulator settings for FP?
  24. Check out PCEM for running early Windows versions.
  25. If you get the FP and BAM all in one installer mentioned previously, it will set everything up correctly. When you call FPLoader.exe it will automatically launch Future Pinball.exe, you do not need to call it or need a shortcut. As for media, somewhere in these forums someone has posted a link to a lot of Future Pinball media in a directory structure set up to copy directly into the LB media folder. Otherwise it's a manual process. For missing videos, I used LB's built in OBS support to record gameplay videos. Edit: LOL, it's this thread. Look at the first post.
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