Jump to content
LaunchBox Community Forums

Retro808

Moderators
  • Posts

    7,076
  • Joined

  • Last visited

  • Days Won

    27

Everything posted by Retro808

  1. This sounds like you are trying to launch the game through LB. I was asking if it runs if you go to the Mame.exe and open that then select the game inside Mame's menu. Without using LB. Knowing if they run inside the emulator directly is the most important piece, because if it does not then nothing you do in LB will get it to work. Still working with minimal info here. Its always easier for us to help if you can be more detailed in your posts. How did you install Mame? Manually or did you have LB do it? How did you import the roms? Did you use the Full Set Importer or the standard Rom file importer? Do you have full Mame set or just a selection of games. A lot of variables that could cause your issue. Pics would help. Please provide exactly what is asked below: In LB go to >Tools >Manage >Emulators and edit Mame 1. Pic of the Details tab 2. Pic of the Associated Platforms tab Now select and Arcade game and right click on it and >Edit >Edit Metadata/Media 1. Pic of the Metadata tab 2. Pic of the Launching tab 3. Pic of the Emulation tab.
  2. Did you see if LB may have added the other one as an additional app to the one that was imported? Right click the game and see if anything shows up under "Play Version" or right click and edit the game and look in the Additional Apps tab.
  3. C-Beats will probably correct me, unless but luck I am correct since my theme coding knowledge is entry level at best. However, I believe if you go into the folder (\Launchbox\Themes\[Theme Name]\Views) of the theme and edit the xaml file of the view you use, so long as the theme is using a FlowControl you can change the existing "Endless" property to "False" (Endless="False") or add it in if that property is not in the FlowControl. Note: You cannot edit the Default theme directly. You can copy the theme's folder and then rename that copy whatever you want and edit that version. Then apply that as your theme. Example: (look at the last item in this piece of code) <!-- WHEEL --> <coverFlow:FlowControl x:Name="FlowControl" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Grid.Column="3" Grid.ColumnSpan="4" Grid.Row="0" Grid.RowSpan="8" CoverFactory="{Binding CoverFactory}" ImageType="Clear Logos" CurveAmount="-2.5" CameraZPosition="3.2" VisibleCount="16" PageSize="6" Spacing="0.9" ItemZPosition="0.7" SelectedItemZPosition="1.1" Panel.ZIndex="20" RotationAmount="12" Margin="100,0,0,0" Endless="False">
  4. OK. Not sure on the fullscreen thing then I have not really messed with Vita. See if the emulator has a setting. As far as closing goes, even though you have an AHK script you still need to map the buttons/keys you want to use in LB and in BB to close the game. In LB you map to the option for "Exit" and in BB you map to the option for "Close Active Window".
  5. In the "Default Command Line Parameters" field where you have -r try: --fullscreen -r Not sure as I only had this set up from a test a year ago and that is what I have in the setting and it works. I do not really mess with Vita emulation. For the closing of the game the script location and code looks ok. Did you map your exit keys/buttons in LB and/or BB (each has their own mapping)? Are you having an issue closing from LB or BB?
  6. What exact script did you try and where did you put the script? Can you show a pic of your LB setup for Vita3K so we can see what you currently have. Show the details tab and the tab where you have the script.
  7. @Mr. RetroLust I flagged his second account. Confirmed he was using the same IP address as his JonnyModlin account. @JonnyModlin I did not ban you for your actions, but another attempt by you to use a different account to request marquee images and you will be banned.
  8. No worries. Yeah unfortunately Categories is not as customizable yet. I would like to see it be updated as well to allow specific themes and/or views for the Category level.
  9. Need a bit more info. I assume you are talking about arcade roms and Mame by the 0.252 version. Do the games run directly in Mame without using LB? If not that is the issue. Lots of possibilities on what could be wrong but we could use more details.
  10. Yes, turn off the auto import feature. For now that is the only option to stop the folders until that auto import feature is more fully developed. Turn it off, then close LB and delete the folders it created.
  11. Unless I am really misunderstanding your post and the ticket, platforms and playlists can already have different themes as well as views. A theme creator can even code specific looks for a platform or playlist within the multiple view options (wall, wheel, and text) in their theme from the get go. Example themes and view use: You can set BannerBox as your main theme. Then: 1.SNES platform could use Default theme and be on Wall view 2. Arcade platform could use Unified theme and be on WheelGames view 3. Mario playlist could use Colorful theme and be on TextList view. As you see you can create a varying different set of themes and views for each and every platform and playlist. Example of dedicate theme views: Colorful theme can have a global WheelGames view and then for the Mario playlist create an even more defined WheelGames view and do the same for GameBoy platform and so on. Creating specific unique views for each and every platform or playlist if so desired.
  12. In the file CBeats referenced you need search for or scroll down until you see <PlatformFolder> Probably around line 2800 or so depending on your build. That area lists all the folders for every platform. It is not the folder lines listed in the section with the actual platform's details.
  13. Yes, just map those buttons in LB and BB. LB and BB have separate mappings so you need to do both. Also in BB you want to map to the option for "Close Active Window".
  14. You can either open the mame ini file and manually type the CHD folder path in it (goes as an additional path in the rom path section) or you can open Mame.exe without a game and use the setting menu to point to the rom path. Example: rompath "roms;E:\Mame\CHD"
  15. Windows games are you talking about media downloads from LB GamesDB or from EmuMovies? I do not believe EmuMovies has a ton of media for Windows games. Looking through the EmuMovies FTP right now and I do see some, but not a bunch of Windows games videos/theme videos. I could be looking in the wrong spot.
  16. An example of some games would be good to know. Which is what I asked in the other post. In the images you shared when there is no video option it usually means LB is not finding a video for the game on EmuMovies. I tested a game a few games I see in your images and still no issue on my end. Here are pics from importing and scraping Freaky Flyers. Here with Deadly Skies III there is nothing on EmuMovies for it. However, use the US name (Airforce Delta Strike) and it finds media on EmuMovies. So it looks maybe like a naming issue with PAL games and EmuMovies.
  17. What were some games you imported for PS2? Just tested in 2 batches about 14 games and both imports downloaded media from EmuMovies. So it is not a LB issue.
  18. Please keep the data going in the ticket. It is easier to track and there is no need for it in 2 places. Yes I know you were directed to post on forum, but they were probably not aware a ticket already existed with plenty of data. The issue is unique enough the BitBucket ticket will work. You can leave the existing thread up as a reference in the ticket. I have added a link to this thread in the original BitBucket ticket. Any new users experiencing this issue can post on the ticket: https://bitbucket.org/jasondavidcarr/launchbox/issues/7747/rotating-freeze-in-new-3d-cover-display-in
  19. Not confident there is anything for LB to fix. Checked on our team discord and so far no one else showing an issue with LB/Emumovies. Ran a few more tests importing SNES and Dreamcast with proper metadata/media downloaded.
  20. No issues here. Just tested a new Mame import.
  21. No. There is no shortcut way to select another platform without click on the item from the platform sidebar possibly a custom theme that can better minimize that window to seem hidden.
  22. I understand your point and I am sure the devs do as well. However, somewhere something has to give and in my experience working with the team they are striving to make LB as beginner/user friendly as possible while still allowing LB to be flexible for the power user. The empty folders take up no real space, so for the sake of making it easy on new users and entry level users it make sense to have the folders created and ready to use. For the time being, while this new feature is being developed and evolves, the folders are not an option that can be turned off unless you turn off auto imports. Please continue to provide sound, constructive feedback. Just remember not all of our users have the depth and breadth of knowledge in emulation.
  23. No. Images need to match the name of the playlist. This falls in line with unique folder names as well.
  24. It is likely to ensure the folders are the more common names and to ensure that if the user just drops the roms in the correct folder names the feature will work off the bat without the need for the users to set anything up as in alter folder name or edit default folder path.
×
×
  • Create New...