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Everything posted by sundogak
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Different style but these were posted in this thread and also bundled up into Download section here:
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For 3D boxes there is only one "type". If you look at the database where I am assuming you download the media there are three 3D boxes all under North America region. What LB will do then is name each as title of game then with -01, -02, -03. You can prioritize a media type (i.e., Box Front or Box Front - Reconstructed) and region but not at individual media level. For 3D boxes you are left with removing the media you don't want to show up. Alternatively, you can open up the edit window, select the image, and move it to some category you never use. I use "Fanart Cart - Back" as example. That way you keep media if ever change mind.
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Yes, pack is uploaded here. Was away for work so delayed. Grimm Tales was only one MIA so I recreated with similar but not exact font.
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pinball fx Pinball FX (Steam 2023) - LB How to Setup Direct Launch
sundogak replied to sundogak's topic in Troubleshooting
Added media pack to FX here: This pack uses naming convention with the XML so should just match automatically. Truest also has a pack he did and located here: -
Version 5.0.0
11,328 downloads
V4.0 Update with all 130 tables as of December 12, 2024. The following includes media for Pinball FX. Media naming is formatted for ease of import assuming setup as noted below. Screenshots and Fanart are all 1920x1080 and in PNG format. Goal was to try to find high quality images. Unfortunately, Zen only ever releases some media for their tables so you have to hunt and peck. I will update pack periodically as get time. I also have about 25% of a video pack done but that may be awhile at this point and will release as separate download entry. Setup in Launchbox [ YOU FOLLOW POST BELOW FOR MEDIA TO MATCH AUTOMATICALLY] Media in this Pack Clear Logos (Clear Logo.zip). Grimm Tales was only table couldn't find a decent image. So recreated via an approximate font. It is close but not exact. If find better will upload. Tarcisio Style Wheels - Silver/Round (Box - Front - Reconstructed.zip). I have been playing around with another wheel format but only done one attached at end of this for Indy set. Screenshots (all 1920x1080 PNG format files): Gameplay (Screenshot - Gameplay.zip): Desktop View Game Select (Screenshot - Game Select.zip): Full Table View Game Title (Screenshot - Game Title.zip): These are typically backglass type images. For physical tables the images are from backglass (non-stretched). For others typically will be similar to fanart images but with various logos on image. Fanart - Background (Fanart - Background.zip): about half are similar to the Game Title images but others are more "simple" with no Zen logos and less textual clutter. Not all Zen tables have easy to find media so in some cases the fanart file will be identical to the Game Title above. Advertisement Flyers (front and back) for the physical tables: currently 28 as of 7/29/2023. In the Advertisement Flyer - Front.zip and Advertisement Flyer - Back.zip Steam Backglass Images (Cabinet.zip) - 2 monitor setups only: You only need this if you have two monitors and want a back glass image on the second monitor. Images are the same as the Game Title versions above but renamed as needed to properly work (need a "_" in the name and must be PNG format). These are to be placed here: C:\Program Files (x86)\Steam\steamapps\common\Pinball FX\PinballFX\Mods\Cabinet Note not to be confused with the Launchbox "arcade cabinet" media. This is for Steam folder only. Credits: Update 9/3/2003 with 3D Box since LB DB doesn't have separate entry for FX: Pinball FX.xml -
mame-handheld electronic games - artwork / layfiles
sundogak replied to d8thstar's topic in Game Media
Google "MAME 0.254 EXTRAs GitHub io" and will see link to get pack that contains artwork set (among other things) up to the 254 version. The artwork folder contains lay files and images inclusive of handhelds. Pack is updated about every other version of MAME that comes up. Note not all games have them so if not in this pack is likely isn't generated yet. Edit: also make sure backup your existing artwork MAME folder and/or select the specific files you want from above download so you don't nuke anything you already have. -
No visual editor I am aware of. Thus, need to go to Pause Theme download section find one that mostly fits needs and you can adjust the theme via XML code. Pause Themes - LaunchBox Community Forums (launchbox-app.com) Takes a bit of fiddling but I have tweaked mine to do what I wanted (I am definitely not coder). Pause menu does have the manual feature although some limitations (see thread below).
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I have all of them but won't be able to post until weekend (along with other media beyond logos). There are other packs out there like at the PinballX site. Lastly, 95% of them are here in our download section under Pinball FX3 media since all but about 5 of them we also FX3 tables.
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pinball fx Pinball FX (Steam 2023) - LB How to Setup Direct Launch
sundogak replied to sundogak's topic in Troubleshooting
The post has the link to the Zen page that shows the table IDs (and future ones). Table IDs: Link to Pinball FX Table ID# listing and Cabinet Setup (Link). Also updated post zip file with all 108 pointer files and my Pinball FX.XML file from Launchbox which should link the table IDs and actual tables names assuming you place them in the same path. Pointer files here: C:\Program Files (x86)\Steam\steamapps\common\Pinball FX\PinballFX\Mods\Cabinet\Data\Table 1.fxt (and so on) And Pinball FX.XML here: ....\LaunchBox\Data\Platforms\Pinball FX.xml (make sure backup yours if have one and move outside the data directory so no dupes). -
Not about one being better. The issue is that the newer versions of CEMU no longer close with ALT F4 command as worked prior (and I used as well so Retro’s was great). This could be a CEMU bug but at least for moment going back to winclose method works. If using older version then stick with Retro’s.
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Exodos has a thread here if don't get response here (it has been so long since installed both don't recall all the steps): Also he has a Discord with all his projects. https://discord.gg/Zsj9kfS7
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Option 1: Use the above AHK commands in LB. Use the exit from the LB pause menu using the controller. This assumes you have mapped a controller button to Show Pause Screen (under Options, Game Controllers) within LB. Option 2: map winclose command via AHK, but don't know the specifics for your controller.
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Your frame file ace.txt still shows that command line and not updated as noted in prior post. You should also look at your daphne log to see what error is recorded.
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Your frame file (ace.txt) is just the pointer to the video file directory. It shouldn't have that first line at all. Should be a single "period" if the framefile is located in same directory as the media files (m2v video files). You shouldn't have your batch file command in there (line in yellow). That should be in separate batch file (usually in the Daphne root directory). You point your LB emulator path to that batch file containing the line you have in yellow below (just that, not the m2v entry). Your game entry for Space Ace then points to the framefile (ace.txt).
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Those files in that folder are not ROMs. That is the sound file (OGG) and the video file. ROMs will be in a zip file just like MAME. Typically they will be in a folder called ROMs as shown below and contain the binaries. You need all the pieces to run the game.
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Also looks like @EASTWOOD2002 did a 24 logo with shadow cast including some other pinball logos that may be of interest.
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You can set a clone to be the default so it always launches that first. Do that via the Additional Apps, select the version you want and then click the Default key at bottom right.
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Not anything I created, but ones I have in my collection and relatively decent quality. Didn't attach 1-2-3 logo I have since low-res. << this is a back glass version of logo vs logo in the flyer
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Your paths (or file naming) are not correct either in your Daphne folder, your launch command for the game, or your framefile for the game. The error shows this in that it cannot find the rom files. It is looking for ROMs in ..Daphne\roms\ace\ace.zip and ..Daphne\roms\ace.zip If you look at the daphne_log.txt file it notes in the error, that also gives useful clues. Paths and file naming are usually the issue when getting a setup for Daphne because all the parts have to match the folder structure and naming that the original user had or you have to modify. Make sure your rom names are what you are passing with the %1 variable (i.e., ace = looking for ace.zip). The %1 variable LB will pass to the batch will be the name in the blue circle on the right when you open up the game edit details page and click Launching. You show a screenshot of the emulator setup but not the details for specific game so hard to say but a shot of mine is below to give example. Check your names/folder structure based on what you have. You are hard coding the path to the framefile via this command: "C:\Users\My Name\Desktop\LaunchBox Premium with Big Box 13.5 (x64) Multilingual\". Optionally, you can set a home directory and make all other things relative in the command line. Plus seems odd it would be on your desktop but okay as long as all the pieces Daphne wants are there. Daphne.exe %1 vldp -fullscreen -x 640 -y 480 -framefile ..\%1\%1.txt -homedir C:\YOURPATH TO DAPHNE FOLDER\Daphne Lastly, your framefile needs to have the correct pathing as well to the VLDP. This example tells Daphne to look for the VLDP movie files in the ..Daphne\vldp\ace directory. Sometimes people get setups where these have been changed or don't match your folder setup. So another thing to verify.
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Somewhat depends on your setup if under Playlist or Platform (most likely a Playlist). In my case the MVS is a playlist as shown below in snaps. You can double check your setup by editing the entry for your MVS and seeing what is shown in the upper left tab (playlist or platform). If it shows Playlist then you place those under Videos, Playlists for your theme. The name for the video must also match what you have in your unique name for that playlist or platform.
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First not all games have all media. All the media in both LB and EmuMovies is user uploaded. You can double check if there is media for a specific game by editing the game, clicking on media entry and it will show under each tab which media is available. If you don't check the box to download that specific type then LB will skip it. Make sure you have these settings correct for what you want to download. If there is no number after the media type and/or not more than 1 then that means the database only has one entry for that type. If you don't see a media type at all, that means the DB has no entry at all. EmuMovies also doesn't usually have much more than one theme and gameplay video for most arcade entries. Beyond arcade then hit or miss on what is available. If you want something beyond that you will have to download packs via other services or web (like YouTube to which there is a download tool for LB in the download section). Second, make sure your game is properly linked to the correct database ID. if you are getting media for wrong game them likely means you have connected to wrong entry here. If you don't see an ID at all than that means it isn't linked correctly. To fix you click the red "X" and then do a search which gives you list of possible matches. Once linked correctly rerun the media update process which should give you better results. Third, make sure you have the setting for metadata downloads set for however many you want. In my case below it is set to 1 which means it only downloads one image per Image Group (on right) regardless of however many images are in the database. Make higher number if want more. Lastly, make sure your setting this option correctly if wanting to download media after making adjustments above.
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Not all "MAME 0.255 ROMs (non-merged)" show up in Launchbox
sundogak replied to Mebejedi's topic in Troubleshooting
Did you use: Tools, Import, Mame Arcade Full Set wizard and select set 255 when importing?