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The Papaw

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Everything posted by The Papaw

  1. I did not know that, thanks for info
  2. It from Epic, and am using the shortcut url in LB (C:\Users\Papaw\Desktop\Disney Dreamlight Valley.url) if that helps, not Epic Import
  3. Haven't had time to further test but wanted to report something odd with Play Count & Play Time: When I open LB, it default to the last used platform location (Recently Played playlist in this case), and it shows what is in the first screenshot (which should be about correct): When I click on the game itself, whether it be in the Recently Played playlist or going to the Windows platform and clicking on the game, it is displaying what is shown in this screenshot which is totally off Maybe I can test more later today.
  4. Looks awesome, I knew you'd figure it out!
  5. Not sure, depends on how you need to edit it, if by % or by pixel size. I think it is a good height, but needs to be 2-3 times wider. The dialog (pop-out) that opens is a regular windows windows that has a full screen option at the top right. I don't know enough about the variables used though, if monitor resolution/screen size factors into it, etc. ya know. If this helps, here is what I see on a 4K monitor: Screenshot 1 is original Width stretch that stretches banner some, maybe a bit much even I never adjusted height
  6. I think the re-sizing is more a LB theme, as I tried it with one of @faeran's themes and it doesn't remember the re-size either (it actually threw error if the re-size was small enough to were it needed to move items downward (line wrap)). As far as the other, was just giving feedback.
  7. Another question about the pop-out, should they remember re-sizing? It looks good BTW, but doesn't remember the resizing
  8. Yes Sir, I just didn't know if this was one of them
  9. Just curious, is it suppose to show the update in the LB Theme Manage? If so, it isn't yet
  10. We luv ya dude
  11. Kinda minor, but I noticed now if you add a single game, you have to go hunt for it. In the past, when you would add a single game, LB would go to it and highlight it as soon as you added it. Was nice when you say add a single windows game and then need to immediately edit it to add artwork or something.
  12. Win 10 here, maybe one of the team will weigh in and help ya out.
  13. @bundangdon It is working normal for me
  14. After updating to v13.3, I thought I would try the new scan for added PS3 games feature. It scanned the drive location the 1st attempt, but after it finished (no more drive activity), LB just hangs on the scanning screen. Let it go for about 5 minutes, then clicked the "Cancel" it it just stays there. See screenshot" I can close LB and re-open it, but same thing happens. Roms are on a mapped network drive Is it working for everyone else?
  15. Installed well for me (not sure if .net 6 was already installed or not)
  16. Running v13.2 and when I run Cleanup for Windows platform, LB won't move anything to another folder. It will delete them though. Media is on the same HDD as LB but in a different folder named LB Media. The folder I'm trying to move to LB Media Cleanup is also on the same HDD. Original media folder was named LB-Media but renamed without the "-" and changed the paths in the platform.xml to make sure it wasn't the "-", but that didn't help. Any one else having this issue, any ideas
  17. Thanks @C-Beats, that was it. Now I can only hope I don't have but a few games with the problem and need to re-download all the Arcade artwork , again, thank you
  18. Thank you sir, So maybe I will delete any art I can find for the games with issues and see what happens. Will update after I tried
  19. UPDATED: added log file and also found a few games doing it now Debug 2023-03-30 07-56-36 AM.log I have a few Arcade games that keeps throwing this error. I found it by working on "missing media". All I have to do is simply click on the game in Launchbox and this is what happens. Anyone have any ideas? Game Name: Animal Treasure Hunt Rom Name: anithunt.zip Rom set is v0.240 if that matters. I tried deleting it from the arcade.xml and add it back, but still throws error (Inner Exception) The component cannot be found. (0x88982F50) App: LaunchBox Version: 13.2 Type: System.Runtime.InteropServices.COMException Site: Source: (Outer Exception) No imaging component suitable to complete this operation was found. App: LaunchBox Version: 13.2 Type: System.NotSupportedException Site: System.Windows.Media.SafeMILHandle SetupDecoderFromUriOrStream(System.Uri, System.IO.Stream, System.Windows.Media.Imaging.BitmapCacheOption, System.Guid ByRef, Boolean ByRef, System.IO.Stream ByRef, System.IO.UnmanagedMemoryStream ByRef, Microsoft.Win32.SafeHandles.SafeFileHandle ByRef) Source: PresentationCore at System.Windows.Media.Imaging.BitmapDecoder.SetupDecoderFromUriOrStream(Uri uri, Stream stream, BitmapCacheOption cacheOption, Guid& clsId, Boolean& isOriginalWritable, Stream& uriStream, UnmanagedMemoryStream& unmanagedMemoryStream, SafeFileHandle& safeFilehandle) at System.Windows.Media.Imaging.BitmapDecoder.CreateFromUriOrStream(Uri baseUri, Uri uri, Stream stream, BitmapCreateOptions createOptions, BitmapCacheOption cacheOption, RequestCachePolicy uriCachePolicy, Boolean insertInDecoderCache) at System.Windows.Media.Imaging.BitmapImage.FinalizeCreation() at System.Windows.Media.Imaging.BitmapImage.EndInit() at Unbroken.LaunchBox.Windows.Desktop.Controls.Carousel.CarouselItem.StopMetaDatabase(Object ) at Unbroken.LaunchBox.Windows.Desktop.Controls.Carousel.CarouselItem.CustomizeNotificationAuthentication() at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.DisableScopeRef(Object ) at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.ConnectRemoteDefinition() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() Recent Log: 6:17:22 AM Exception
  20. Curious why you video is showing Citra rather than android and Nox?
  21. I am not sure how much I am asking, but I have an idea and folks are telling me it needs to be a plugin. What I am trying to accomplish is to create or actually simulate an RSS feed in BB themes, I am wanting to make a text scroller I can include in BB themes that pulls metadata (Game Names and the Platform name it is in) from the users "Recently Added Playlist". I suppose it would need to use the settings a user has for how long the game remains in the list as well. So when you launch BB, basically there would be a text scroller showing all the recently added games pulling the data from the Recently Added Playlist, preferably including the platform, something like: Game Name 1 (Arcade) | Game Name 2 (Windows) | Game Name 3 (Nintendo Switch) or Game Name 1 - Arcade | Game Name 2 - Windows | Game Name 3 - Nintendo Switch or something like that. If that is making any sense. I really know nothing of how plugins are made and how much work goes into them. And on a side note, if anyone knows anything about it, I am looking for a scraper that can scape karaoke files (mp3+CDG), especially now that RetroArch has gotten the pocketcd core working again with the new release of v1.15.0 Any help or guidance is most appreciated
  22. Hey @faeran, I had a brain fart on my post, using the Rincewind theme. I was hoping I edited before you seen it.
  23. Thanks for the reply, using Rincewind, it is renaming everything else though, even the video, why isn't LB getting the clear logo as well?
  24. I'm think I may have found a renaming bug in v13.2. When I rename something, it is changing the name of all the related media except for the Clear Logo. I'm getting this popup and am having to rename the clear logos manually:
  25. I have a test copy of LB v13.2 I use for theme work. When I try to change the generic controller > Support Partial, LB throws this error. I never seen this until I updated to v13.2. Can anyone look through the error and give me any pointers what it might be? I tried installing v13.2 again and that didn't help. I can go back to v13.1 and it works as expected What's funny is v13.2 is working fine on my main LB setup I don't really know what to look for in the error it's throwing: (hidden content / spoiler is the error)
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