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JoeViking245

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Everything posted by JoeViking245

  1. Depends. If your main ROM file (default game) is the parent ROM, then yes. If it's a clone (located inside the parent ROM zip file [in a merged set]), then no. i.e. path/to/1942.zip (parent ROM) vs. path/to/1942b.zip (clone ROM) In a merged set, 1942b.zip does not physically exist. But that's the [non-existent] filename that gets pointed to. (and it works [plays], because MAME is smart and knows how to handle it) Note: "Only the main ROM files will be copied and not any additional applications." Regarding exporting, it does matter. Regardless of the set. A lot. Again. "Only the main ROM files will be copied..". When imported, the path to the 'game' is (i.e.) path/to/area51.zip. It will export that [Parent] ROM. But it won't touch the other required path/to/area51/area51.chd
  2. Top of this page - Help & Support < Request a Feature (You'll need to create [separate] login for Bitbucket if you don't have one already)
  3. Please verify: Any chance you have more than one install of MAME on your computer? If so, any chance that the one you show the key assignments (above, where you manually changed them for Pause and the Save/Loads) is a different install than the one you point to in LaunchBox? Any chance you have 2 instances of MAME (emulator) in LaunchBox? If so, make absolute sure the one for Emulators\MAME 0.269\mame.exe is the Default for your Arcade platform. (This happens more than you'd think it would.) Pause Menu aside: When Launching 1941 (our test game) from LaunchBox, during gameplay, if you press F6 do you get this Save State screen? If so, what happens when you press "1" (top of the keyboard. Not on the ten-key)? (alternately, press "a") If NOT, exit that screen back to the game press Tab, select Input Settings < Input Assignments (general) < User Interface Is Save State [still] assigned to F6?
  4. When in your Arcade platform, press Ctrl+N (add new game). Fill in the proper title and press Enter. That'll start searching the database for the game and fill in the metadata. Next go to the Launching section and Browse to that ROM file. Import images and videos if you wish. Click OK to save and close. Another option is Tools < Import < then I believe the last option is Add New Game (same as Ctrl+N).
  5. I see you've changed several of the defaults in MAME. Which seems like it should be OK. Just to note, your Quick Save/Load may not work because F8 and F9 are already assigned to Frameskip Dec/Inc. Otherwise, that should all be working. One more screenshot please... in LaunchBox, edit your MAME emulator and share a screenshot of the main Details section. If it doesn't have -keyboardprovider dinput in the default command line parameters, try adding that in.
  6. Not sure if you can change the font size in the Themes xaml file or not (never really looked). Since this is for a vertical-monitor cab, have you looked using at some of the vertical themes users have created? (These might not all be BigBox vertical themes. But hopefully helps) Showing results for 'vertical' in content posted in Custom Themes. - LaunchBox Community Forums
  7. Not sure what to say other than ask, 'can you show your work'? Open MAME and share a screenshot of your input setting showing what's mapped for Create a save state Load a save and the ones for Quick Save while were at it In LaunchBox, edit your MAME emulator and share a screenshot of the load save script section create script section
  8. RE: Pause Menu: You need to change the "Send" key assignment(s) in the Save and Load scripts (in LaunchBox < Edit < Emulator). The giveaway that this is the issue is when you say you "try to save" and it says "failed to open". aka: The Save script is 'pressing the keyboard button' for "Load Save State".
  9. Did you try just pressing "a key or joystick button"? Try pressing the "1" or "2". Something like that.
  10. That's all dependent on the core being used for that system. Just looked back up at your RetroArch screenshot. For some reason Remove Quotes got checked. Un-check that.
  11. Is the profile file actually stored in a different folder than the exe is? i.e. maybe it's actually in C:\Launchbox\Utilities\Xpadder\Wolf.xpadderprofile
  12. Verify that you don't have Extract ROMs checked under Associated Platforms.
  13. The error indicates something is up with your license file. Email support@unbrokensoftware.com and they can sort it out for you.
  14. What version of MAME are you running? MAME changed the default keys for saving and loading Save States back in February (v0.263). As for ROM location(s), that wouldn't affect the Save States [which are saved under the /MAME/sta/ directory. This thread discusses a little more about default key bindings.
  15. I'm not sure what you're referring to. This plugin doesn't handle Startup Screens ('now loading'). Also, I don't have a DMD. You might be thinking of superrob3000's ThirdScreen Plugin.
  16. If the Error Message was a LaunchBox message, double check the path to the games file. Edit the game, in the Launching section, click Browse and navigate to the .chd (or .cue) file for the game and select it. Click OK to save and try it again. If that's all good and it still doesn't work for that game and the emulator does work for other PS2 games (via LaunchBox), can you edit the game and share a screenshot of the Metadata section, the Launching section and also the Emulation section. Also, if the Error Message if different than the image above, can you share a screenshot of it as well.
  17. Glad you got it sorted. So you know, the Community High Score Leader Board is something completely separate from this plugin (the thread you're posting in).
  18. View < Media < Refresh All Images Alternately, you can click on one of your PS2 games then press Ctrl+A (to select all games). Then press F5 to refresh images for selected games.
  19. To clarify, when you get a new high score in the game placing in 1st, 2nd or 3rd, the new score isn't getting updated into the games Custom Fields in LaunchBox? i.e. the Custom Fields are still showing the old score(s)? When you relaunch the game, does it [still] show the 'new' high score? Or is it showing the 'old' high score(s)?
  20. My apologies. I thought we were talking about the Dolphin emulator. I can't help with this. Hopefully someone else can figure out which direction you're going and can help.
  21. Any chance you have 2 different installs of Dolphin on your system and you're testing running it stand-alone on one and via LaunchBox on another? This thread (https://forums.dolphin-emu.org/Thread-dolphin-won-t-launch-after-updating) indicates it could be your Visual C++ Redistributable may need updating. But that wouldn't make sense if you only have the one install.
  22. When you use Dolphin by itself to start a game, does it work from there? In LaunchBox, can edit your Dolphin emulator and share a screenshot of the main Details section.
  23. Both the romset and the emulator? I can see you have the 0.273 emulator. But if the ROMs are [still] from the older revision, that could pose a problem. If you didn't update the romset, you should (need to) install the version of MAME that corresponds with them. Provided the romset was updated as well, I assume you're still having issues with the Arcade games loading from LaunchBox. i.e. you click Start, the screen flashes for a quick second and returns to LaunchBox. If it's doing something different, please describe what it's doing. Can you share some more screenshots? Edit one of the games that you tested and isn't launching. Share a screenshot of: The Metadata section The Launching section and the Emulation section
  24. In LaunchBox, edit your MAME emulator and share a screenshot of the main Details section. Please. Since you're using an older release of MAME (0.242, or is it 0.262?), I'm guessing the Default Command Line Parameters are the culprit. You can try removing them if see if that fixes it.
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