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Everything posted by JoeViking245
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That seems odd that 0.252 has an issue when exiting and not 0.233. And the issue is only when playing through LB or BB. Regardless, glad you got it fixed.
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Try disabling the Shutdown Screen. Tools, Manage, Emulators, MAME. Go to the Startup Screen section and uncheck Enable Game Shutdown Screen.
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Assuming you setup the BigBox Theme you're using (Step 1) and added the platform (Step 2), it should. At least in my quick test, it did. Make sure the platform that you added in Step 2 is in the Root. (Should be, but double check) This way it will show in BB when in Platform Category View. Also, in BigBox make sure you're using the Theme you had setup.
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What do I need to download for mame .251 complete set?
JoeViking245 replied to BIGT's topic in Noobs
I don't recall the batch file for that. Also, you'd have to know exactly which ROMs you have imported into LaunchBox. And it would ONLY work with a non-merged set. You'd break games if you have a merged or split set. But better than a batch file, and still ONLY if you have a non-merged set, you can move the ROM files from within LaunchBox for the imported games. Then delete the remaining ROMs that didn't get moved. Select all games in Arcade, then go to Tools, File Management, Export/Copy ROM files from Selected Games to New Folder -
PCSX2 now has QT GUI - how to launch with LB
JoeViking245 replied to TheNewClassics's topic in Troubleshooting
If you're talking about the per-game custom command-line parameters to load a cfg file (as in the "old way"), (speaking of "old", this is an old stock photo. The game editor appears different in recent LB versions. But the options are the same. ) ...you can use the Bulk Custom Command-line Editor plugin. 4) Select a game (or games), right click and choose "Bulk Command Line Editor" - Type in the command line and click "Finish" (or hit Enter) - To clear the Command-Line for the selected game(s), leave blank and click "Finish" - To exit without making changes, click "Cancel" If you're talking about something different, let me know. -
What do I need to download for mame .251 complete set?
JoeViking245 replied to BIGT's topic in Noobs
Your merged set has more-than-enough games (ROMs) that can be played. Some of those ROMs require a CHD (Compressed Hunks of Data [yes, that's the actual name]) file as well. For simplicity, think of a CHD as a CD 'game disc'. There are about 660 CHD's. Excluding clones (Japan version, US version etc.), there are 371. Of those 371, only 58 are considered "Working" in MAME. (note, some of the non-working CHD's may work with other emulators. But don't count on that being the case) If HDD space is not an issue, just place all the CHD folders in the same directory your ROMs are located and you should be good to go. An example of a game that requires a CHD is Area 51. ../Games/Arcade/area51.zip ../Games/Arcade/area51/area51.chd Use the Arcade Full Set Import Wizard tool to import them. When you get to the filter section, if you decide to not use games that require CHD, you can check the option to exclude those. Note the 1st checkbox option will skip the games unplayable in MAME. So for the ones requiring CHD's, it'll whittle down what's imported into LaunchBox to those approx. 58 (plus all the working arcade games that don't require CHD's). Note that LaunchBox doesn't touch your ROMs at all during the import process. So if your Games folder has 40,000 ROMs and after import you have 14,000 games in LaunchBox (depending on your selected filters), you'll still have the full 40,000 ROMs in that folder. -
nosh01 has the same (side) image(s) except for the 'screen bezel' (center top/bottom). circa 8 years ago. Rocket-Launcher-Media/Bezels at master · nosh01/Rocket-Launcher-Media (github.com) Edit: Same on his RA GitHub branch nosh01/retroarch-overlays (github.com)
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Oh krikey!! I need to pay closer attention that there are Android sections on the forms. My apologies.
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Daphne window not active when run from BigBox
JoeViking245 replied to smpetty's topic in Troubleshooting
May be a shot in the dark.... try creating a shortcut to the batch file. Right-click the shortcut and select Properties. Change Run to minimized. Click OK to save. In LaunchBox, change the path to point to the shortcut instead of the original batch file. -
NES Super Mario Bros. Retroachievements glitch
JoeViking245 replied to Phlyp's topic in Troubleshooting
Check how your games Title is named compared to how it is on the Retroachievements site. -
When you select a single game, you can then hold the Ctrl key, click on other games to select multiple games. When you have a few, several or a bunch selected, click the Delete button at the bottom of the screen to delete them all at once. As for the multiple popups during the deletion process, there's no getting passed that built-in 'safety feature'.
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Mame_UI/Flip disk - Using retroarch with mame core (Apple II)
JoeViking245 replied to Adelyan's topic in Emulation
If Retroarch-MAME (vs standalone MAME) has a mame.ini somewhere, as stated you should be able to set ui_active to 1 (1=on, 0=off). In standalone MAME's mame.ini, it's located under the CORE INPUT OPTIONS. # # CORE INPUT OPTIONS # ui_active 1 Alternatively, if the RA MAME core acts like standalone MAME, you can press Scroll-Lock [key] to toggle the emulated keyboard during emulation. i.e. Press Scroll-Lock, then you can press Tab to access the MAME menu. -
Epoch Super Cassette Vision with MAME (not working)
JoeViking245 replied to azorean's topic in Emulation
Add the ROM path parameter to the default command line parameter for that platform. -rompath %romlocation% scv -cart -
Log into your Steam account in your web browser, and then visit the following link: http://steamcommunity.com/dev/apikey
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2 solutions 1) enable force feedback option with -force-feedback in cmd line (or ForceFeedback = 1 in Supermodel.ini) 2) enter service menu->game assignments->feedback lever = disable
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If you name it the [exact] same as your Platform (Platform Category, etc.), it'll just automatically figure it out for itself. The one's in the Details pane are in \LaunchBox\Images\Platform\ And it too will 'just automatically figure it out for itself' if you copy an image file (vs. icon file) into it.
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We can appreciate wanting to get answers, but please do not post the same questions in multiple threads. Pick one thread or create a thread and wait for an answer.
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Issues getting Dolphin/Triforce to run in Launchbox
JoeViking245 replied to bojo5150's topic in Troubleshooting
We can appreciate wanting to get answers, but please do not post the same questions in multiple threads. Pick one thread or create a thread and wait for an answer. -
"Bulk Run Before/After Main Application"
JoeViking245 replied to HotMommasCowboy's topic in Collections and Builds
Those names are the same thing. I think I renamed it at some point to make it clearer, thus making it more confusing. 😊 The plugin is the same and still works the same. The plugin to download is called "(Bulk) Add Additional Applications". But when you right click your selected games, the option (plugin) to select is titled "Bulk Run Before/After Main Application". You lost me at "Tools, Add". Sound like the process you're doing was attempting to add a new game. -
problem launching switch games with yuzu
JoeViking245 replied to Mastomass's topic in Troubleshooting
I guess I don't. But it's also the only Switch game I have on my system. Plus, it seems to run. At least for the little that I've played it.