-
Posts
4,042 -
Joined
-
Last visited
-
Days Won
33
Content Type
Profiles
Forums
Articles
Downloads
Gallery
Blogs
Everything posted by JoeViking245
-
NES Super Mario Bros. Retroachievements glitch
JoeViking245 replied to Phlyp's topic in Troubleshooting
Check how your games Title is named compared to how it is on the Retroachievements site. -
When you select a single game, you can then hold the Ctrl key, click on other games to select multiple games. When you have a few, several or a bunch selected, click the Delete button at the bottom of the screen to delete them all at once. As for the multiple popups during the deletion process, there's no getting passed that built-in 'safety feature'.
-
Mame_UI/Flip disk - Using retroarch with mame core (Apple II)
JoeViking245 replied to Adelyan's topic in Emulation
If Retroarch-MAME (vs standalone MAME) has a mame.ini somewhere, as stated you should be able to set ui_active to 1 (1=on, 0=off). In standalone MAME's mame.ini, it's located under the CORE INPUT OPTIONS. # # CORE INPUT OPTIONS # ui_active 1 Alternatively, if the RA MAME core acts like standalone MAME, you can press Scroll-Lock [key] to toggle the emulated keyboard during emulation. i.e. Press Scroll-Lock, then you can press Tab to access the MAME menu. -
Epoch Super Cassette Vision with MAME (not working)
JoeViking245 replied to azorean's topic in Emulation
Add the ROM path parameter to the default command line parameter for that platform. -rompath %romlocation% scv -cart -
Log into your Steam account in your web browser, and then visit the following link: http://steamcommunity.com/dev/apikey
-
2 solutions 1) enable force feedback option with -force-feedback in cmd line (or ForceFeedback = 1 in Supermodel.ini) 2) enter service menu->game assignments->feedback lever = disable
-
If you name it the [exact] same as your Platform (Platform Category, etc.), it'll just automatically figure it out for itself. The one's in the Details pane are in \LaunchBox\Images\Platform\ And it too will 'just automatically figure it out for itself' if you copy an image file (vs. icon file) into it.
-
- 4 replies
-
- 1
-
-
- visual pinball
- cinematic
-
(and 1 more)
Tagged with:
-
We can appreciate wanting to get answers, but please do not post the same questions in multiple threads. Pick one thread or create a thread and wait for an answer.
-
Issues getting Dolphin/Triforce to run in Launchbox
JoeViking245 replied to bojo5150's topic in Troubleshooting
We can appreciate wanting to get answers, but please do not post the same questions in multiple threads. Pick one thread or create a thread and wait for an answer. -
"Bulk Run Before/After Main Application"
JoeViking245 replied to HotMommasCowboy's topic in Collections and Builds
Those names are the same thing. I think I renamed it at some point to make it clearer, thus making it more confusing. 😊 The plugin is the same and still works the same. The plugin to download is called "(Bulk) Add Additional Applications". But when you right click your selected games, the option (plugin) to select is titled "Bulk Run Before/After Main Application". You lost me at "Tools, Add". Sound like the process you're doing was attempting to add a new game. -
problem launching switch games with yuzu
JoeViking245 replied to Mastomass's topic in Troubleshooting
I guess I don't. But it's also the only Switch game I have on my system. Plus, it seems to run. At least for the little that I've played it. -
problem launching switch games with yuzu
JoeViking245 replied to Mastomass's topic in Troubleshooting
-
Glad it works. As far as 'cheating' and getting passed the initial screen and directly into the game, I don't believe there is a way. But hey, this is what gives you that authentic feeling of when you played CD-i as a kid.
-
Appending the .ext was my 1st thought. The best way to set this in motion is to create a bitbucket request. At the top of this page click HELP & SUPPORT and then REQUEST A FEATURE. Once completed, add a link to it here to gain exposure and get upvotes. In the interim, you can always create a 2nd batch file for your other 'emulators' that [would] use the same batch file and use %1. Or get super crazy and add a Default Command-Line Parameter for the different emulators using the same batch file. Example "path", "file", "fileExt". Then in the batch file, add if %1==path (set param=%2) if %1==fileExt (set param=%~nx2) if %1==file (set param=%~n2) echo %param%
-
Does it run when you click on PLAY CD-I
-
If your case use is passing it to a batch file, in the batch file you use %1 to reference the full parameter. Instead, UNCHECK the "Remove file ext..." and in the batch file use %~nx1 in place of %1. This will result in just the fileName.ext. To test, create a batch (test.bat) with the following: @echo off echo %1 echo %~nx1 pause Drag and drop any file onto "test.bat". The resulting Command Prompt will display the full path to the file on the 1st line and just the fileName.ext on the 2nd line.
-
That's how I have mine setup. Looks and works great for Arcade and also pinball platforms.
-
Tiger Electronics - Where to put external artwork files?
JoeViking245 replied to azorean's topic in Troubleshooting
If you press Tab and go into the input configurations for this game, you'll notice that the 4 buttons (sling L, R, pick L, R) correspond to your general inputs Player_1 Button 1, 2, 3, 4. Respectively, in that order. You'll also see the assignments of the 'middle buttons' in there. The easiest way is to change nothing and use you default buttons. There may be some convoluted, pita way to 'auto' reassign all TE games by referencing the hh_sm510 source file, creating an ini file and creating a custom controller configuration file, and linking all those together. But not really sure, for the max 3-times each of those TE games will ever be played, it's worth going through the process.