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C-Beats

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Everything posted by C-Beats

  1. This guide is extremely useful for setting up ZP to your liking. Thanks to @joyrider3774: https://steamcommunity.com/sharedfiles/filedetails/?id=2545556227
  2. First set up Zaccaria Pinball as an emulator, copy the settings you see in this screenshot: Take a look at the command-line parameters as they MAY need to be different for your use case. The command lines I use do the following: -rotate right : Turns the table so that the table is drawn like it's in portrait mode even though my monitor is landscape -skipmenu_gamemode : This automatically tells ZP what game mode I want to play -skipmenu_player : This automatically tells ZP I want to play 1 player, this command line does NOT work without picking a game mode with it -skipmenu : This used with the "roms" I'll help you import tells ZP what table to load. (NOTE: You NEED to have a single space after skip menu argument and it MUST be the last argument you set) Then you need to download the attached zip file and place the txt files in it wherever you keep your roms (remove files for tables you don't own). Import the txt files as roms and point them to your newly created Zaccaria Pinball emulator. Should be able to play away after that. Zac Tables.zip
  3. In LaunchBox go to Tools > Manage Platforms, then select the platform you want the banner for and press edit. On the right hand side of that window that just opened you can add images to the platform, after adding click on the text above that gray square and you can tell LaunchBox what type of image you just added (though I believe banner is the default image selected). That way you don't have to worry about the file being in the wrong location.
  4. What files are not importing? I can take a look.
  5. This is a feature of that version, when we introduced multi-sound packs we added the ability to not play sounds while the navigational key is being held. By default the sounds are muted like you describe, you could have turned it back on in the sound options page.
  6. @Krakerman Can you confirm you have it now?
  7. Course as I say that now neither of us can get it to do it again... Probably related to multi-threading. Are you seeing it often @JoeViking245 or it a hit/miss sorta thing?
  8. Thanks for the heads up @JoeViking245, sounds like @faeran was able to replicate so I'll take a look at it and get that fixed for next version.
  9. Unfortunately at this time we don't have anything built in to do this. We did just get a request for it that you can vote on here: https://bitbucket.org/jasondavidcarr/launchbox/issues/6288/start-launchbox-with-windows-in-the I do like the thought of having that ability, but unfortunately it isn't in just yet.
  10. We will get it added to Old Default as well, though any custom theme's you (or the theme dev) will have to add the button yourself.
  11. @mctrading The only supported way to launch into a table directly in FX3 to my knowledge is using cabinet mode on Steam version.
  12. We have added logic to correct Rom import when importing MAME files in the most recent beta (11.18 beta 1). If not already on it, I would opt into the beta and try again.
  13. Currently different fields are joined with an AND and multiple entries of the same field are joined with an OR. There is currently no way to change that.
  14. This should be corrected in 11.18 beta 1 which is out now. You can opt in via the Options Menu in LaunchBox on the Updates tab.
  15. Yeah, but did you just install over the top of an existing install, or completely remove it, then install?
  16. Have you tried uninstalling the runtimes completely, then reinstalling?
  17. If it found something it may be worth while to try installing the dependencies again, also make sure you have the most recent version of the runtime, they just released one not long ago so you may not have the most up-to-date and so Windows may be throwing a fit because of it
  18. I'll have to take a look at the code and see if we can tighten the gap. Essentially why this happens is that each item is actually a 3D object in a scene. What is happening is the item is just a tad bigger than the image, and even though the image is transparent the video card recognizes SOMETHING was there so it draws to something called the "depth buffer". This essentially just tells you video card how close something being drawn is to the camera. Because something has already been drawn that is closer (even though it was transparent) it doesn't try to render the thing under it. I'll have to see is there a way we can tell DirectX NOT to draw to the depth buffer if the color being drawn is transparent.
  19. Not sure it will help but can you run Command Prompt as administrator and then type "sfc /scannow" (without the quotes) and press enter and let that process run. Once it's done restart your computer and then see if you still have the issue.
  20. Would depend on how you are rendering the wheel images. Are you making your own theme or trying to modify an existing one?
  21. May be easier to join their discord (https://discord.com/invite/D6KbKZr) and ask directly. If you can't even access the website via your web browser you could be having firewall issues though.
  22. Microsoft changed the cookie domain they were using apparently. I have code change in place that should make that "Force New Login" check box to work properly. Will let you know when the code is in a beta so you can confirm it's working for you.
  23. For sure. Will probably use your theme for my arcade platform for a little while anyway. Still need to make the artwork/vids for the arcade platform to play nice with my theme so this'll be a nice stand in to give me time to do it.
  24. Are you running any plugins? Also could you show us what your AHK scripts are for the emulator?
  25. Can you go to the options menu inside of LaunchBox and tell me what your options are set to? Curious if the last check box is checked or not.
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