Jump to content
LaunchBox Community Forums

C-Beats

Administrators
  • Posts

    5,187
  • Joined

  • Last visited

  • Days Won

    18

Everything posted by C-Beats

  1. What file format is your rom in?
  2. C-Beats

    Beats

    Yeah, that ProgressBar you would add a Style to and place a setter in it for the foreground color you want when not all are earned, then create a trigger sections in it with a Trigger that looked at the Value property and when it was 1 would have a setter that changed it's foreground color. If you aren't comfortable making the change perhaps some one will read it and take a whack at it for ya.
  3. Scan should skip any platform that RetroAchievements doesn't support or doesn't have achievements for. So may say it's scanning them but once it gets to that platform just skip them all
  4. C-Beats

    Beats

    I'm not sure I will in the official theme (least not right away) but it'd be fairly strait forward to do. Use a DataTrigger in the ProgressBar style and when Progress bar Value property is 1 change the foreground color.
  5. Sounds like you all aren't seeing the toast notification that is thrown when this happens. If you load into a view where you have unscanned games the badge (by default) will shut itself off and let you know that it did so because the data is inaccurate or missing. You can shut this logic off in the Options menu by going to Integrations section and picking Steam, GOG, or RetroAchievements and checking the bottom most box that says something to the effect of "Ignore the warnings"
  6. If you enter a view that has games that haven't been scanned the badge will shut off by default and raise a notification telling you that since the data could be inaccurate the badge was shut off. You can turn off this functionality in the Options menu by going to the integrations section and then clicking in the Steam, GOG, or RetroAchievements section and checking the bottom most check box.
  7. Theme has been updated to version 1.4 with the following changes: Theme now requires LaunchBox 13.2+ Platform Icons have been added to the Image View sidebar Fixed an issue with Playlists not showing their title correctly in PlatformDetailsView
  8. C-Beats

    Beats

    Looks like I'll probably need to modify LB source code to get that to work better so won't happen this version. Thanks for letting me know though, I'll keep it on the backburner and see if I can get it into the next version and update the theme then.
  9. I admit I've done it more times than I care to admit as well...
  10. This is Android so the operation is a little diff. @DaveC1964 While on the main page (top most menu) you should be able to go to options via the left menu and in there you can change the Secondary Filter and set it to None. This should do what you're asking. I'm typing this for memory so the option may be worded SLIGHTLY different, but should get you close enough to what you want.
  11. Good news is if you find an icon set you enjoy you can swap them out pretty easily. To fit in the UI the way default is built the image should be 24x24
  12. C-Beats

    Beats

    Hmm thanks for letting me know. I'll have to see why that is, I didn't think that was something themes could really break so will need to track down the cause.
  13. Theme has been updated to version 1.2: Theme now requires LaunchBox 13.2+ Made changes to the Sidebar view: - Adds Platform Icons while in Image View
  14. C-Beats

    Beats

    They should be visible in both. Platform Icons are in the sidebar.
  15. It does work, but I have noticed that their app sometimes has a hard time finding the data it needs to generate the hash sometimes. If you look in your data files if the hash value is "COULDNTHASH" then the app threw an error trying to hash your file because of this issue
  16. Theme was updated to version 1.6: Theme now requires LaunchBox 13.2 Adds Platform Icons introduced in 13.2 List View now shows achievement progress for your games that support them
  17. Yeah, I'll be updating my themes soon to use the new bindings available in 13.2
  18. They are on by default, and Faeran has released an entire theme based on them that you could play around with and see it in action.
  19. Yeah, that was the theme I was referring to. I'd swap to Default and then check the view menu and make sure the icons weren't disabled for any reason. Should be in the View > Show / Hide menu
  20. Reads like Dolphin changed their activity name in an update. The activity name is basically what we use to tell the device to open the app. You may need to revert your emulator version, or wait until Jason get's a chance to look into getting it updated. You can manually set it by using a custom emulator, but I'm not sure at the moment what activity name you'd need to use to match with the version of the app you have.
  21. Those icons look a lot like the ones with Default+ which does it's icons a different way (or at least did). If you're using Default+ theme by Faeran use the Theme Manager to grab the most recent version, I believe he updated it to use the icons the same way default does.
  22. Depending on how you want it displayed you may be able to make a Theme that does this. By default there is no option that says "Only show the first 5 screenshots in GameDetails"
  23. Click on any game, press Ctrl+A to select all, then press F5 to refresh the grid image.
  24. Android doesn't use BGM yet like desktop does. I'd use the Help & Support link at the top of the page and then pick "Request a Feature" and open up a ticket about it. I can see others wanting that feature in as well potentially and it'd be nice to see exactly how many would.
  25. Looks like you changed your media folders for some of your platforms. You'd need to manually edit the \\LaunchBox\Data\Platforms.xml file and use a Find and Replace tool to correct the paths in that file. I'd recommend making a copy you can revert to in case it doesn't go as smoothly as planned.
×
×
  • Create New...