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Stiles

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Everything posted by Stiles

  1. Check out https://github.com/Jumpstile/teknoparrot-manager. I've been working on it for a while. Almost ready for full release. I plan to create a LaunchBox/BigBox plugin for it ASAP. It does a ton to make your TeknoParrot experience easier! Also see:
  2. What is TeknoParrot Manager? TeknoParrot Manager, or TPM, is a Windows PowerShell tool for managing TeknoParrot arcade libraries. It helps automate repetitive setup and maintenance work such as registering games, synchronizing supported profile data, managing controls and crosshairs, applying compatibility fixes, setting up optional dependencies, and preparing information for frontend platforms such as LaunchBox and HyperSpin. TPM is designed to keep changes visible, reviewable, backed up where supported, and recoverable. It does not provide games, ROMs, BIOS files, or copyrighted game assets. Current capabilities Game registration and library management Register games in a TeknoParrot collection. Match local games with supported TeknoParrot profiles. Resolve supported profile information. Detect missing or inconsistent setup details. Preview intended changes before applying them. Guided setup and AutoSync Guided first-run onboarding. Clear explanations of optional downloads before proceeding. Supported AutoSync workflows for profile and metadata maintenance. A post-run summary explaining what TPM checked or changed. Backup and recovery support where applicable. Controls and crosshairs Propagate supported control mappings between TeknoParrot profiles. Configure game-specific crosshair settings. Choose from the included crosshair designs. Preview crosshair artwork before applying it. ReShade and dgVoodoo2 Optional setup and download workflows for ReShade. Optional setup and download workflows for dgVoodoo2. Downloads are obtained from the relevant official sources when requested rather than bundled into the release package. Compatibility and maintenance GPU and compatibility fixes for supported games. Automatic compatibility warnings. Game-specific setup notes. BepInEx update checking. Force-feedback setup support. PostgreSQL setup and related checks where required by supported games. Frontend workflows LaunchBox integration and metadata workflows. HyperSpin export support. Support for maintaining TeknoParrot data used by other frontend setups. TPM is not intended to replace TeknoParrot, LaunchBox, HyperSpin, or another frontend. It is intended to help maintain the TeknoParrot library and the configuration data those tools use. Safety and visibility Preview and dry-run workflows. Backup-aware operations. Download and action audit information. Clear warnings before potentially significant changes. Unattended operation for supported repeatable workflows. No tool can guarantee that every game, emulator, controller, frontend, or hardware configuration will work automatically. Unsupported, ambiguous, or conflicting information should be treated as something to investigate rather than silently changed. What needs testing? Testing is especially useful with: New TPM installations and first-run onboarding. Existing TeknoParrot collections. Large or mixed game libraries. Game registration and profile matching. AutoSync and optional downloads. Control propagation. Crosshair setup. ReShade and dgVoodoo2 setup. GPU, force-feedback, BepInEx, and PostgreSQL workflows. LaunchBox and HyperSpin metadata workflows. Preview, backup, recovery, and unattended operation. If you find a problem, please report it through the GitHub issue tracker where possible. Include: The current TPM download or build being tested. Windows edition and Windows PowerShell version. TeknoParrot version. The game or games involved. The steps that produced the problem. Expected behavior and actual behavior. Relevant TPM output or logs. Please remove usernames, private paths, network details, credentials, and copyrighted files before posting logs or screenshots. Project direction and roadmap The roadmap is planning guidance, not a list of currently available features or a release promise. TPM’s immediate focus is completing and supporting the Version 1.0 release path. Longer-term directions include: Stronger modular foundations. A human-first graphical interface. Read-only environment and cabinet health information. Hardware capability integration. Deterministic configuration profiles. Evidence-backed compatibility intelligence. Recovery and knowledge systems. Safe, reversible, and carefully controlled automation. A native LaunchBox or Big Box plugin is also being explored as a possible post-1.0 direction. The TPM core would remain the source of truth rather than duplicating profile, compatibility, backup, transaction, or verification logic inside the plugin. Full lightgun calibration, cabinet-control inventory, and LEDBlinky export are also post-1.0 research and design directions. They are not current release features. The roadmap is available here: https://github.com/Jumpstile/teknoparrot-manager/blob/main/ROADMAP.md Official links Repository: https://github.com/Jumpstile/teknoparrot-manager Downloads: https://github.com/Jumpstile/teknoparrot-manager/releases Documentation: https://github.com/Jumpstile/teknoparrot-manager/blob/main/README.md Wiki: https://github.com/Jumpstile/teknoparrot-manager/wiki Issues: https://github.com/Jumpstile/teknoparrot-manager/issues Roadmap: https://github.com/Jumpstile/teknoparrot-manager/blob/main/ROADMAP.md Thanks to everyone testing TPM and reporting problems. Feedback from different TeknoParrot libraries, Windows systems, controllers, displays, and frontend setups is extremely helpful.
  3. Happens for me as well...
  4. There's no reason to do that in Arcade. If you go to the Advanced menu and change Seconds to Run to 1 that should enable it.
  5. Getting similar crashes with that theme as well. Works fine with Default theme.
  6. I am still having the same issue when importing TeknoParrot games. Why does LB change what I select and import whatever it wants instead of my selection?
  7. Anyone else having issues importing Teknoparrot games?
  8. I am having a very similar issue when importing Teknoparrot games. I'm using the .XML files to import them, not the application itself, but the import screen never lists the correct games. Running latest version of LaunchBox.
  9. Ahh thanks! I’ll try this. Appreciate the assist.
  10. Any ideas on this? Anyone else having a similar issue?
  11. Getting this error when importing a full MAME set (.249). This is on version 12.16. Launchbox won't even let me import this set at all. Tried multiple times. Debug logs attached. Debug 2022-10-28 09-07-26 PM.log
  12. Yup, having the same issue.
  13. A while back I built my arcade cabinet, and due to the fact that I did not have enough inputs on the keyboard encoder that I am using, I designed the pause button with diodes so that it registers an UP and DOWN keypress at the same exact time (see: https://tigerheli.mameworld.info/encoder/pausekey.htm). Is there any way to make Launchbox/Bigbox recognize this input to activate the pause screen?
  14. Delete the files in that cache folder and it should be fixed. Just give it a few minutes for everything to repopulate, especially if you have a rather large library.
  15. Looks like the issue went away permanently. The clear logos now take seconds to populate after the initial 20 or so immediately display. I've opened Big Box multiple times now to test. Probably some cache corruption that was rectified by removing the old files.
  16. They eventually did populate, after I deleted all of the clear logos out of that cache folder. I sent the logs to you anyway, as there is something else going on in them. Let me know what you find. Thanks!
  17. I deleted all of the files in that folder and the issue is the same. It populates the first 20 or 21 logos but when I scroll through my list the rest of the logos do not appear.
  18. Yes I specifically used the option to fully populate the clear logo cache. Some show up, but others do not.
  19. I am having the same issue.
  20. Quick question - are the links on the first post updated with the latest bezels?
  21. Working here as well. Thank you!
  22. Interesting, never used BTRFS. Looks really promising. Here's a good article on it: https://www.unixmen.com/review-ext4-vs-btrfs-vs-xfs.
  23. Make sure to format your partitions as EXT4, as you'll get much better speed than NTFS or FAT32. Turn off encryption for SMB in the NAS as well. If you do those things you shouldn't have too many issues.
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