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spycat

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Everything posted by spycat

  1. Out of curiosity, what does your neocd games folder contents look like?
  2. Actually the bezels won't need renaming, only the lay to be redone which I could do for you. All would seem ok, so I don't know why the games wont work as a software list (the 2 boxes ticked). I don't have my NeoGeo CD set as a software list dump so I'm not much use to you for that. Maybe some member who uses the neocd software list may come by and help you to get them going. If you do get them to launch with the boxes enabled let me know and I'll redo the lay so you can then use -view %romfile% in the Default Parameters. Bit of a straw clutcher here, but have you tried clearing the "Don't Use Quotes" box and just tick the "Use file name..." box?
  3. The game dump format (chd, bin, iso, wav etc) has no bearing on using bezels. With your current setup of neocdz -cdrm and both tickboxes empty, any game launched will use the lay's first view and show the generic bezel. Game custom parameters are needed to show each game's own bezel. The bezels as they came should not be renamed as the lay is designed to work with the original names. If you can emulate the games as a proper software list (both tickboxes enabled) then you can either stick with using game custom parameters or use the %romfile% variable in your Default Parameters. If you go with using -view %romfile% in the Default Parameters, then by renaming both the bezels and the view name references in the lay to match the game names you won't need to bother with game custom parameters. As you seem to have a software list version of the games in your neocd folder I would try and get the games to work with the two tickboxes enabled first before bothering with bezels. Where is your neocd games folder and is your MAME ini rompath aware of it's location? By the way, if you get the software list emulation (boxes ticked) to work I can redo the lay and send it to you, so you will only need to rename the bezel pngs.
  4. Just like my setup. I imagine that ticking the two boxes causes your game to not launch. My games are in a format that can't be used as a software list and it's possible your's are the same.
  5. I just reread the thread and some confuson may have arisen heheh. So before you ever started to use the bezels were your command line parameters neocdz -cdrm Also, were the "Use filename only..." and "Don't use quotes" boxes ticked or empty.
  6. Use neocdz -view %romfile% -cdrm If that fails then use neocdz -view %romfile% -cdrm %romfile%
  7. If no custom parameters are set for the games, then MAME will default to the first <view name> in the lay which references the generic bezel png. Getting the games to use custom bezels directly from the Default Command Line Parameters is possible where 1. The games are emulated as a software list (Use file name only... and Don't use quotes boxes enabled) 2. The lay's <view name> entries as well as the png images match the games software list names Where these conditions are met, then -view %romfile% can be used in the Default Command Line Parameters; the media parameter may or may not need %romfile% to be added as well.
  8. The bezels are over at The Bezel Project on GitHub. https://github.com/thebezelproject/bezelprojectSA-NG-CD Open the link, open the Code box and download the zip.
  9. @dragon57 Many thanks for the reply, and I did find your platform set. The zip contains a png of the Orion-128 computer plus 8 short mp4 game videos. If these are unsuitable to work with it's not a bother. orion128.zip
  10. @viking @dragon57 Any possibility of doing the Orion-128 Russian home computer? By the way, I can't access the "You can find additional videos here" click-link. Receiving the error 2D161/1
  11. SNK Neo Geo Custom 3D Boxes (fronts and backs) View File These custom boxes are a sort of hybrid, with an MVS flyer look and some basic AES elements (Megs/Players count and genre colour) thrown in. They may better suit a Neo Geo (MVS or AES) platform rather than a generic Arcade one. The official MVS games as well as a number of bootlegs, conversions (from CD and AES), protos, homebrews, non-releases and so on are included. Meow! Submitter spycat Submitted 08/11/2020 Category Game Box Art  
  12. Version 1.0.0

    334 downloads

    These custom boxes are a sort of hybrid, with an MVS flyer look and some basic AES elements (Megs/Players count and genre colour) thrown in. They may better suit a Neo Geo (MVS or AES) platform rather than a generic Arcade one. The official MVS games as well as a number of bootlegs, conversions (from CD and AES), protos, homebrews, non-releases and so on are included. Meow!
  13. Whenever I've uploaded images I've got the database statement "Images must be PNG or JPG files. Please ensure that you are uploading only the best images available for this game. Images with third-party watermarks or logos on them will not be accepted". I assume that this is what the mods work with. The use of "best images available" is vague in that it applies to all uploaded image fields and there is no mention of resolution, screenshot or otherwise. Oddly enough, the database currently has a number of boxart images that are clearly stamped with www.site-name.com How can a mod pick up on an apparent screenshot resolution issue while failing to spot an illegal third party watermark?
  14. The notion of rejecting screenshots based on non-compliance with the original machine's resolution is laughable when the database contains more important irregularities such as magazine covers posing as box fronts. One example is the game 3-D Breakout (Commodore 64 platform). The "box front" for this game is a magazine cover which contains no mention whatsoever of the game in question. On a more serious note, some game box fronts have 3rd party watermarks which are illegal according to the database rules. Examples of this is the game Archon II: Adept for the Atari 800 - visible website watermarks on the box front and back images, and also the game Batty Builders box front. And I've also come across box fronts which are for a different platform.
  15. Have you tried disabling the Show "All" item tickbox in LaunchBox under Tools> Options> Side Bar
  16. Sammy Atomiswave Custom 3D Boxes View File A collection of custom 3D front and back boxes. 25 games plus 4 possible non-releases. Meow! Submitter spycat Submitted 06/20/2020 Category Sammy Atomiswave  
  17. Version 1.0.1

    683 downloads

    A collection of custom 3D front and back boxes. 25 games plus 4 possible non-releases. Meow!
  18. Thank you. You'll find the 3D fronts here https://forums.launchbox-app.com/files/file/2282-neo-geo-cd-custom-game-cases/
  19. Neo Geo CD Custom Game Back Cases View File A collection of 3D case backs to go with my Neo Geo CD Custom Game Cases pack. Note that these are not jewel case retail boxes, but custom DVD style ones (using Shenske's template) for those who prefer vertical boxes. Meow! Submitter spycat Submitted 06/08/2020 Category Game Box Art  
  20. Version 1.0.0

    71 downloads

    A collection of 3D case backs to go with my Neo Geo CD Custom Game Cases pack. Note that these are not jewel case retail boxes, but custom DVD style ones (using Shenske's template) for those who prefer vertical boxes. Meow!
  21. If you use the old LaunchBox theme or a derivative that doesn't support the Button Bar's Text button, go to Tools> Options> and under Legacy select Boxes Spacing where you can edit the "Text Lines to Show" option to suit.
  22. I switched from Raine to MAME quite a while back, but I remember that the missing ipl.txt error was happening with zipped games. Apparently, the ipl (if it existed) determined which file was to be run first. Extracting the zips and pointing LaunchBox to use the correct file, usually the cue, solved the problem.
  23. Your debug log shows Launchbox using the clone prehisleu.zip You could repoint LaunchBox to the parent prehisle.zip and see what happens.
  24. You should be able to launch and auto-play games using WinKawaks by enabling the "Use file name only..." and "Don't use quotes..." LaunchBox tickboxes. I do remember that there were issues with it's -fullscreen command line option. I haven't used the emulator in a long time. It was last updated around 4 years ago and MAME and others can do a much better job. Out of curiosity, what game is it that only WinKawaks apparently can run?
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