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Everything posted by DOS76
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Is it all PS1 files that are giving you an issue or just the multi-disc ones if its the latter you can just convert those to PBP
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In case anyone finds this and doesn't want to watch a video Just name the video startup and place it in your video folder.
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non-merged and split should work the same in LB its just that the non-merged contain a ton of redundant data. If a game has 12 clones every single one of them will come with the parent included in the archive unlike the split where the parent will be in its own archive and the clone will only contain the files that aren't included with the parent.
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Yeah I don't know if coverflow is going to be for that system
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New Theme Untitled as Yet Give it a Name
DOS76 replied to Maddoc1007's topic in Big Box Custom Themes
Call it Mad Doctor -
What are your specs? OS?
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I have to look into how to split the controller input also I have to hit one on the keyboard each time I want to map that to the controller also
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I was just messing with it and I had to set a button I had directional but not button working except the controller works as both controllers so you are basically playing with yourself but not in a fun way.
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Launchbox running with Windows 90 degree rotation
DOS76 replied to stevep's topic in Troubleshooting
Also opening stand alone MAME without a game loaded takes you into the built in UI and that has even more things you can config like path video drivers just save your config and it will overwrite your .ini -
have you changed your view some views don't support video best bet is to set a keyboard press or controller button to cycle through your views then you can test them on the fly.
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Launchbox running with Windows 90 degree rotation
DOS76 replied to stevep's topic in Troubleshooting
You can use MAMEUI in LB as the emulator and never see the front end part and use the UI to set your settings. I've learned enough about the ini file that I'm comfortable with not using the UI and setting up my settings in the text document -
I don't know 100% but I'm going to guess the LB isn't by default prioritizing EmuMovies over its own DB considering it isn't something all users use. So I'm guessing the translation is wrong. Its still the same as always in the English version.
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Normally it checks the xml for dupes if it finds it it won't import it if you check that box it will ignore the check and it will allow the game to be duplicated from the rom folder you are importing from.
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Launchbox running with Windows 90 degree rotation
DOS76 replied to stevep's topic in Troubleshooting
LB will run on a portrait monitor. How the game looks once you launch it will be determined by your emulator say you launch a landscape game on the monitor if it has enforce aspect on it will place it in a small box if you have that off it will scrunch it all up and try to fit it onscreen but that is all emulator specific. -
small separate issue if you open BigBox on a multiple monitor setup that is only using the one monitor in BigBox (no mirror or no marquee) and you use the secondary monitor to close BB from the taskbar it doesn't release the taskbar hiding on the primary monitor and is still running in Task Manager.
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Okay have some more news error message only occurs if you use the button in LB to start BB if I use Windows search and start BigBox then I don't get the error message if I use the button in LB then I get the error messages.
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Hey @Jason Carr I'm still getting the same two error messages in beta 5
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Good to know you may have it fixed. I don't know which beta I 1st saw it in there has been a few quick ones over the last few days but I guess 2 nights ago I tried it
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Yeah I missed the they boot in demul part. I would say it is a setting somewhere.
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Maybe try finding another awbios.zip if none of the game work.
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I'm a little confused by your wording here are you saying that the Atomiswave roms are also in with your Naomi ROMs? I'm unsure what you mean by your scrape. So are the ROMs in both folders if not than the suggestion in the post above here is the most likely solution if they are in both folders you may be having a different issue.
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If you have switch between platforms enabled but only have one platform you should probably disable that.
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@Jason CarrI hope I'm following your instructions properly you wanted a new thread for individual bugs I'm hoping this beta section is where we should put them. Whenever I use the start up videos I get two error messages when BigBox launches the following errors messages occur. Dispatcher processing has been suspended, but messages are still being processed. Type: System.InvalidOperationException Site: IntPtr WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) Source: WindowsBase 7.7-beta-3 at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) Cannot perform this operation while dispatcher processing is suspended. Type: System.InvalidOperationException Site: Void PushFrame(System.Windows.Threading.DispatcherFrame) Source: WindowsBase 7.7-beta-3 at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout) at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout) at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout) at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority) at (Action , DispatcherPriority ) at Unbroken.LaunchBox.Wpf.ThreadFactory.Invoke(Action callback, DispatcherPriority priority) at Unbroken.LaunchBox.Wpf.ChildViewModelBase.PauseAllScrollableTextBlocks() at (MainViewModel ) at Unbroken.LaunchBox.Wpf.BigBox.ViewModels.MainViewModel.OnDeactivated() at Unbroken.LaunchBox.Wpf.BigBox.Views.MainView.MainView_OnDeactivated(Object sender, EventArgs e) at System.Windows.Window.OnDeactivated(EventArgs e) at System.Windows.Window.HandleActivate(Boolean windowActivated) at System.Windows.Window.WmActivate(IntPtr wParam) at System.Windows.Window.WindowFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at System.Windows.Interop.HwndSource.PublicHooksFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) Hope this helps
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Are you asking how BigBox works on a portrait orientated monitor the truth is there is only one vertical theme but it works okay. If this is your question then BB doesn't handle it the emulator does LB/BB only launches the emulator.