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CriticalCid

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Everything posted by CriticalCid

  1. Hi @SepSev, try to switch your platform view in your BigBox options, that should fix your problem.
  2. If you want you can delete the "old" version which you already have because you don't need it anymore. But you won't have any conflicts In BigBox either if you don't remove it. It's completely up to you.
  3. Yes, some views were renamed to have a more neutral name. That change was requested by me because the names were only perfectly fitting for the default theme and for custom themes the old names may not have always reflected what the view actually is. Sorry if that caused trouble for you.
  4. Thanks for your offer but unfortunately I won’t add it to my theme because I don’t want to mix widescreen and 4:3 views in one theme. And like I wrote in the download description: I won’t make an “official” 4:3 version of my theme either. The theme was never designed for it and it would be too much work to do it. I already have my hands full with other projects for LaunchBox and the FE community, so I rather spend my time on those because the to-do list is really long. Sorry. But feel free to post your edited view here or even upload your own branch of my theme with your 4:3 view in the download section
  5. I don’t use Visual Studio anymore so I never noticed that. All these additional Wheel views were just recently added in one of the new betas. So it might be that Jason has forgot to add them properly in VisualStudio project files because the newly added "MusicNotificationView.xaml" is missing as well. But you can definitely edit every xaml file in your theme folder, that’s why they are there. But you also have to activate these additional wheel views in your "ThemeSettings.xml" first before you can use them in Big Box. Regarding the ratings: Yes, this was just the list of my test installation. Apparently I haven’t any adult rated games in there yet. It’s: AO - Adults Only
  6. If you set to prioritize Game Theme Videos in your Big Box settings than will Big Box always use the videos in the “Themes” subfolder of the normal Video folder. But if it can’t find any videos for this game in this folder, it will automatically use the standard gameplay video (or screenshot if there doesn’t exist any videos at all) instead. The standard gameplay videos and video themes are completely separated videos. So if you just want to keep the video themes it’s safe to delete your normal gameplay videos. Just keep in mind that may not every arcade game in your collection has a video theme so you may want to keep the normal gameplay videos for those games.
  7. That’s awesome! I’m glad that LaunchBox has achieved to bring back again such a talented video creator like you to the FrontEnd scene! Definitely keep those videos coming, I’m really enjoying them. Maybe we could even make some “official” color variants of my theme with your videos
  8. I see you like those blue/violet 80's style Have you made these background videos yourself?
  9. I would guess so. Changing the angle of the rotated images is something that I've requested as well.
  10. That VHS distortion effect annoys the crap out of me after a while but besides that: Great job
  11. Awesome @Antropus! Your tool is seriously looking better with every update
  12. Yes, they are hardcoded. It should be no issue at all if you download your metadata from the LB database but I know that this isn’t the case for you, so you may have to change yours.
  13. ahhh, sorry. Just checked it and it seems you have to also add xmlns:bigBox="clr-namespace:Unbroken.LaunchBox.Wpf;assembly=Unbroken.LaunchBox.Wpf" to the UserControl as well. It also only works if you are on the latest Beta because it was just recently added and the final version of 7.0 hasn't come out yet.
  14. The reflection is part of the CoverFlow views. The opacity is completely handled through the BigBox options which can be changed by the user, so there aren’t any additional properties for handling them in your XAML files. That’s why you don’t find any references because it doesn’t need any. Like I said, Jason has to add support for it for the normal wheel first. Support for the rating image outside of the "GameDetailsView.xaml" was just recently added by Jason in LB 7.0 Beta-2 or so and he hasn’t come to update the documentation.pdf file as far as I know. But here’s the code you need for it: <Image Name="RatingImage" Source="{Binding Path=SelectedGame.RatingImage, Converter={StaticResource ImageToSourceConverter}}" RenderOptions.BitmapScalingMode="HighQuality" /> You also need to add this code at the top yof your view between UserControl and Canvas: <UserControl.Resources> <bigBox:ImageToSourceConverter x:Key="ImageToSourceConverter" x:Name="ImageToSourceConverter"/> </UserControl.Resources> With keep track I mean to write tickets for all the single theming features you eventually need
  15. Hey @smiggy100, you are using the platform video as background. But if you want to show it in the small box you have to disable background platform videos in your options because BigBox can only play one platform video at once. You may have to download another platform video as well because this theme wasn’t designed to use platform theme videos like the one which you are currently using.
  16. You have background videos activated but unfortunately you have to disable them in order to get the videos to work for these two views. I should better force disable that in the theme settings. Thanks for bringing that to my attention.
  17. Well, the bug that I intended to fix – the position of the video – seems to be fixed in your screenshot Have you renamed the BigCouch folder? It looks like that Big Box can’t find the custom images that Viking has included with his theme and they can only work if everything is named exactly like he has provided it. Maybe you want to delete the BigCouch theme and download a new version of it, to see if that fixes the problem.
  18. Can you post a screenshot of how it looks like with my fixed view file?
  19. You could try it but I doubt that it will work because they are 2 completely different XAML elements with their own backcode and valid properties. The recent/favorite games in the platform views are ListBox elements and the Wheel is a FlowControl element.
  20. Looking great so far! Reflections should be possible because the CoverFlow views are using them as well. It may need some tweaking on @Jason Carr's end though for adding it as a property to a wheel. So that may be another theming request though. I hope you keep track of all your requests because this list is getting longer and longer
  21. Unfortunately, it’s currently only possible to scroll text up and down. And that looks kinda bad with just one line of text.
  22. Dumb question but have you tried to change the platform view? There are a couple of views which don’t support any platform videos.
  23. Hi @Nyny77 Depending on the View you have to change it in multiple files. Wheel2GamesView.xaml (for the Vertical Wheel View with fullscreen game video themes) TwoColumnGameDetailsView.xaml (for the CoverFlow with Details View) GameDetailsView.xaml (for all other Games Views) FilterDetailsView.xaml (for the platform views) Search for the Lines with <GradientStop Color= and change the colorcode to your likings. Keep in mind that there are often 2 values because it's a color gradient.
  24. Hey @ALIE Are you using a 16:9 monitor and desktop resolution? Have you background videos for platforms deactivated?
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