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Everything posted by CriticalCid
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Awesome @Antropus! Your tool is seriously looking better with every update
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Guidance on creating a BigBox Theme
CriticalCid replied to billyc999's topic in Big Box Custom Themes
Yes, they are hardcoded. It should be no issue at all if you download your metadata from the LB database but I know that this isn’t the case for you, so you may have to change yours. -
Guidance on creating a BigBox Theme
CriticalCid replied to billyc999's topic in Big Box Custom Themes
ahhh, sorry. Just checked it and it seems you have to also add xmlns:bigBox="clr-namespace:Unbroken.LaunchBox.Wpf;assembly=Unbroken.LaunchBox.Wpf" to the UserControl as well. It also only works if you are on the latest Beta because it was just recently added and the final version of 7.0 hasn't come out yet. -
Guidance on creating a BigBox Theme
CriticalCid replied to billyc999's topic in Big Box Custom Themes
The reflection is part of the CoverFlow views. The opacity is completely handled through the BigBox options which can be changed by the user, so there aren’t any additional properties for handling them in your XAML files. That’s why you don’t find any references because it doesn’t need any. Like I said, Jason has to add support for it for the normal wheel first. Support for the rating image outside of the "GameDetailsView.xaml" was just recently added by Jason in LB 7.0 Beta-2 or so and he hasn’t come to update the documentation.pdf file as far as I know. But here’s the code you need for it: <Image Name="RatingImage" Source="{Binding Path=SelectedGame.RatingImage, Converter={StaticResource ImageToSourceConverter}}" RenderOptions.BitmapScalingMode="HighQuality" /> You also need to add this code at the top yof your view between UserControl and Canvas: <UserControl.Resources> <bigBox:ImageToSourceConverter x:Key="ImageToSourceConverter" x:Name="ImageToSourceConverter"/> </UserControl.Resources> With keep track I mean to write tickets for all the single theming features you eventually need -
theme CriticalZone / CriticalZone - BlueBox
CriticalCid replied to CriticalCid's topic in Big Box Custom Themes
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Hey @smiggy100, you are using the platform video as background. But if you want to show it in the small box you have to disable background platform videos in your options because BigBox can only play one platform video at once. You may have to download another platform video as well because this theme wasn’t designed to use platform theme videos like the one which you are currently using.
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theme CriticalZone / CriticalZone - BlueBox
CriticalCid replied to CriticalCid's topic in Big Box Custom Themes
You have background videos activated but unfortunately you have to disable them in order to get the videos to work for these two views. I should better force disable that in the theme settings. Thanks for bringing that to my attention.- 627 replies
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Well, the bug that I intended to fix – the position of the video – seems to be fixed in your screenshot Have you renamed the BigCouch folder? It looks like that Big Box can’t find the custom images that Viking has included with his theme and they can only work if everything is named exactly like he has provided it. Maybe you want to delete the BigCouch theme and download a new version of it, to see if that fixes the problem.
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Can you post a screenshot of how it looks like with my fixed view file?
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Guidance on creating a BigBox Theme
CriticalCid replied to billyc999's topic in Big Box Custom Themes
You could try it but I doubt that it will work because they are 2 completely different XAML elements with their own backcode and valid properties. The recent/favorite games in the platform views are ListBox elements and the Wheel is a FlowControl element. -
Guidance on creating a BigBox Theme
CriticalCid replied to billyc999's topic in Big Box Custom Themes
Looking great so far! Reflections should be possible because the CoverFlow views are using them as well. It may need some tweaking on @Jason Carr's end though for adding it as a property to a wheel. So that may be another theming request though. I hope you keep track of all your requests because this list is getting longer and longer -
theme CriticalZone / CriticalZone - BlueBox
CriticalCid replied to CriticalCid's topic in Big Box Custom Themes
Unfortunately, it’s currently only possible to scroll text up and down. And that looks kinda bad with just one line of text.- 627 replies
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Dumb question but have you tried to change the platform view? There are a couple of views which don’t support any platform videos.
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theme CriticalZone / CriticalZone - BlueBox
CriticalCid replied to CriticalCid's topic in Big Box Custom Themes
Hi @Nyny77 Depending on the View you have to change it in multiple files. Wheel2GamesView.xaml (for the Vertical Wheel View with fullscreen game video themes) TwoColumnGameDetailsView.xaml (for the CoverFlow with Details View) GameDetailsView.xaml (for all other Games Views) FilterDetailsView.xaml (for the platform views) Search for the Lines with <GradientStop Color= and change the colorcode to your likings. Keep in mind that there are often 2 values because it's a color gradient.- 627 replies
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Hey @ALIE Are you using a 16:9 monitor and desktop resolution? Have you background videos for platforms deactivated?
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Guidance on creating a BigBox Theme
CriticalCid replied to billyc999's topic in Big Box Custom Themes
No, only change the GameDetailsView.xaml if you are sure that you want the same style for multiple views because it is used for nearly every other Games view as well. In your situation it’s way better to just replace the GameDetails Binding with <TextBlock Text="{Binding Path=SelectedGame.Notes}" The other stuff was just the explanation why it doesn’t work for you this way at the moment -
Guidance on creating a BigBox Theme
CriticalCid replied to billyc999's topic in Big Box Custom Themes
Use for the Notes/Description <TextBlock Text="{Binding Path=SelectedGame.Notes}" instead of binding the GameDetailsView. If you haven’t removed everything else except the Notes in your “GameDetailsView.xaml” than it’s no wonder that the details will show up twice For modifying FlowControl (the wheel) look at page 10 in the documentation.pdf. Everything should be explained there. Same thing for scrolling text on page 13, it also works for single lines of text like developers, etc. But you'll have to try it out if that looks any good. Because it currently can only scroll up and down. -
theme CriticalZone / CriticalZone - BlueBox
CriticalCid replied to CriticalCid's topic in Big Box Custom Themes
That’s a Vertical View Yeah I know, not much that I can do except making the glass bar larger. But I honestly don’t want to do that. My compromise/reference was to make it so big that “The Legend of Zelda: Ocarina of Time” fits in without being cut off.- 627 replies
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theme CriticalZone / CriticalZone - BlueBox
CriticalCid replied to CriticalCid's topic in Big Box Custom Themes
That's weird. Normally it should start a new line and continue with the title. Doesn't that work for you?- 627 replies
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Indie Games (PC) custom boxarts collection ( WIP thread / 300+ )
CriticalCid replied to Aurel's topic in Game Media
Das Überleben Dem Großen Sprung?There's actually a game named like that? Wow, that's what I call some broken German -
Guidance on creating a BigBox Theme
CriticalCid replied to billyc999's topic in Big Box Custom Themes
Like I said, you can use a horizontal wheel view for that instead. That should behave exactly like you have it described. For using it in Big Box you have to activate it in the theme settings first though. Just open your “ThemeSettings.xml” in your theme folder and set <DisableHorizontalWheel1GamesView> to false. @viking has a view like that in his BigCouch theme. So if you need help for setting up the wheel than I would suggest to check his theme out and see how he has done it. -
Guidance on creating a BigBox Theme
CriticalCid replied to billyc999's topic in Big Box Custom Themes
Ah, gotcha. No that's currently not possible. Maybe worth another feature request -
Guidance on creating a BigBox Theme
CriticalCid replied to billyc999's topic in Big Box Custom Themes
1. This is handled through the files in the “Styles” folder. You have to edit the ones with "Item" in the name. But I’m not quite sure which one of these handled the box lists. So you have to try it out which is the right one. 2. I’m not sure what you mean with Grid view but you can use a horizontal wheel and replace the clear logos with box cover if that’s what you have in mind. -
Guidance on creating a BigBox Theme
CriticalCid replied to billyc999's topic in Big Box Custom Themes
TwoColumnGameDetailsView.xaml for the CoverFlowWithDetails View. For every other view: GameDetailsView.xaml