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wallmachine

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Everything posted by wallmachine

  1. http://www.madrigaldesign.it/sim/download.php
  2. Hey @Grila are you able to have a look at this for me? I'm not able to centre the dot and it also gets cut off when going to the A-Z search? Maybe a better way to do it? <ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <Style x:Key="ListBoxItemStyle" TargetType="ListBoxItem"> <Setter Property="FocusVisualStyle" Value="{x:Null}" /> <Setter Property="Padding" Value="0.00" /> <Setter Property="HorizontalContentAlignment" Value="{Binding HorizontalContentAlignment, RelativeSource={RelativeSource FindAncestor, AncestorLevel=1, AncestorType={x:Type ItemsControl}}}" /> <Setter Property="VerticalContentAlignment" Value="{Binding VerticalContentAlignment, RelativeSource={RelativeSource FindAncestor, AncestorLevel=1, AncestorType={x:Type ItemsControl}}}" /> <Setter Property="Background" Value="Transparent" /> <Setter Property="BorderBrush" Value="Transparent" /> <Setter Property="BorderThickness" Value="1.00" /> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type ListBoxItem}"> <Grid> <Grid> <Ellipse x:Name="Dot" Visibility="Hidden" Width="19.00" Height="19.00" Margin="0.00,8.00,0.00,0.00" HorizontalAlignment="Left" Fill="#35C8F1" Stretch="Fill" /> </Grid> <Border x:Name="Bd" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="0.00" Padding="15.70,0.00,0.00,0.00" SnapsToDevicePixels="True"> <ContentPresenter HorizontalAlignment="Stretch" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" Content="{TemplateBinding Content}" ContentStringFormat="{TemplateBinding ContentStringFormat}" ContentTemplate="{TemplateBinding ContentTemplate}" SnapsToDevicePixels="True" /> </Border> </Grid> <ControlTemplate.Triggers> <MultiTrigger> <MultiTrigger.Conditions> <Condition Property="IsMouseOver" Value="True" /> </MultiTrigger.Conditions> <Setter TargetName="Bd" Property="TextElement.Foreground" Value="#35C8F1" /> <Setter TargetName="Dot" Property="Visibility" Value="Visible" /> </MultiTrigger> <MultiTrigger> <MultiTrigger.Conditions> <Condition Property="Selector.IsSelectionActive" Value="False" /> <Condition Property="IsSelected" Value="True" /> </MultiTrigger.Conditions> <Setter TargetName="Bd" Property="TextElement.Foreground" Value="#35C8F1" /> <Setter TargetName="Dot" Property="Visibility" Value="Visible" /> </MultiTrigger> <MultiTrigger> <MultiTrigger.Conditions> <Condition Property="Selector.IsSelectionActive" Value="True" /> <Condition Property="IsSelected" Value="True" /> </MultiTrigger.Conditions> <Setter TargetName="Bd" Property="TextElement.Foreground" Value="#35C8F1" /> <Setter TargetName="Dot" Property="Visibility" Value="Visible" /> </MultiTrigger> <Trigger Property="IsEnabled" Value="False"> <Setter TargetName="Bd" Property="TextElement.Foreground" Value="{DynamicResource {x:Static SystemColors.GrayTextBrushKey}}" /> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> </ResourceDictionary>
  3. I've disabled every view but the following view is still appearing, anyway to disable this view?
  4. for all systems file extensions that i imported are .zip and .7z mame - .zip (nope, just imported the folder) nec turbografx-16 - .7z nec turbografx-cd - .7z
  5. not sure if the correct thread... just imported the following systems below, got no errors however it did not import all games. mame - 16892/16936 nec turbografx-16 - 88/94 nec turbografx-cd - 45/46 (didn't import Fantasy Star Soldier (USA))
  6. what I'm thinking is like since the game has ... and you can't see the rest of the name it moves to the left so that the rest of the name can be seen and one it reaches the end it moves back to the right if thats even possible. Altier rorona plus: the alchemist of Ar...
  7. Anyone know how to make the ListView text scroll able? <transitions:TransitionPresenter TransitionSelector="{Binding ListTransitionSelector}" Content="{Binding ListView}" />
  8. Is it possible to get scroll able text with Converter={StaticResource NoNewline}? for TextGamesView.xaml? <transitions:TransitionPresenter TransitionSelector="{Binding ListTransitionSelector}" Content="{Binding ListView}" />
  9. The transparency is better as it gives it some depth, only need then is to make the box height/width the same and have the option to turn the transparency off or on and maybe change the colour of the transparency and maybe change the opacity of it as well.
  10. in next the menu toolbar doesn't look like it adjusts properly, blurry. 1920x1080 (scaling 100% recommened) launchbox
  11. Just wondering why only this folder has an underscore and the other folders dont
  12. clicking on any function in LaunchBox next Value cannot be null. Parameter name: source App: LaunchBox Version: 8.3-beta-14 Type: System.ArgumentNullException Site: System.Collections.Generic.IEnumerable`1[TSource] Where[TSource](System.Collections.Generic.IEnumerable`1[TSource], System.Func`2[TSource,System.Boolean]) Source: System.Core at System.Linq.Enumerable.Where[TSource](IEnumerable`1 source, Func`2 predicate) at (ContentViewModelBase ) at Unbroken.LaunchBox.Desktop.Next.ViewModels.ContentViewModelBase.get_SelectedItems() at (SideBarViewModel , ItemsControl ) at Unbroken.LaunchBox.Desktop.Next.ViewModels.SideBarViewModel.BuildToolsMenu(ItemsControl toolsMenuItem) at (<>c__DisplayClass55_0 , Object ) at Unbroken.LaunchBox.Desktop.Next.ViewModels.SideBarViewModel.<>c__DisplayClass55_0.<ShowMenu>b__0(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() Recent Log: 7:55:19 PM Exception
  13. Object reference not set to an instance of an object. App: LaunchBox Version: 8.3-beta-14 Type: System.NullReferenceException Site: Void (Unbroken.LaunchBox.Desktop.Forms.AddGamesForm, System.Object, System.EventArgs) Source: LaunchBox at (AddGamesForm , Object , EventArgs ) at Unbroken.LaunchBox.Desktop.Forms.AddGamesForm.romsCommandLink_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Recent Log: 7:49:36 PM Exception
  14. Nothing we can do its the way he has coded it, that platforms folder references the gamessb i believe and maybe isnt enclosed correctly, not 100%
  15. I've just noticed if I have a system with an apostrophe in it and the folder that is automatically created by LaunchBox for the "\Images\Platforms\" folder ONLY places an underscore instead of an apostrophe. I'm assuming this isn't intended as the other folders such as Games, Images, Manuals, Music and Videos don't have underscores. If I change it to an apostrophe LaunchBox keeps making a folder with an underscore. I don't see anywhere in the .xml files to change this.
  16. Nup one instance of launchbox and the three 10tb are just plugged into the mobo and all games extracted. I then have five 4tb with the games zipped and turned off for a backup.
  17. instead of having a separate view for videos and images is it possible to have them in one view? example: display image and if no image display video display video and if no video display image
  18. great work can't for it. just a suggestion what about the joystick under the wheel? and maybe put like the ratings or something else in its place
  19. great work. for acorn archimedes release date 1987 when i ceebs go further if i see anything else i'll let you know.
  20. with the following say the {1} CPU information was missing is it possible to move Category to {1} so we don't have the white space that is created from {1} CPU because of no data. I guess this would work vice versa. <TextBlock> <TextBlock.Text> <MultiBinding StringFormat="{}{0:yyyy} · {1} {2}" > <Binding Path="SelectedPlatform.ReleaseDate" /> <Binding Path="SelectedPlatform.Cpu" /> <Binding Path="SelectedPlatform.Category" /> </MultiBinding> </TextBlock.Text> </TextBlock>
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