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Everything posted by damageinc86
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Super Boss Gaiden Video Snap
damageinc86 commented on TJ Madden's file in Super Nintendo Entertainment System
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- super nintendo
- msu-1
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Is this using retroarch? I constantly had problems with retroarch using a previous overlay for the next core/game I launched even though I only hit "save core override" Which is not supposed to make a global change, but did anyways lol. I ended up having to make a base clear config and copy it so that once I was done doing all the core override stuff, I could delete the config that had the last overlay still in it, and replace it with the copy I made of the clean/clear base config.
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My lord. I just used notepad++ for this like a month ago lol. Guess I wasn't paying attention.
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Wow, so no more notepad++ find and replace? That is good news!
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Good lookin' out.
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I had no idea wootlauncher did bezels. really? that is pretty cool then.
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Not natively no, only if you use rocketlauncher can dolphin have a bezel around it.
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Is there the way to manually sort platforms?
damageinc86 replied to TONBOX777's topic in Troubleshooting
I figured it out with sort title. Forgot about that. Had to go 01 Nintendo consoles (NES), 02 Nintendo consoles (SNES), 03 Nintendo consoles (n64), and so on. Now they are clumped in release order for Nintendo, then Sega consoles clumped together in release order, and sony,...all the way through. -
Is there the way to manually sort platforms?
damageinc86 replied to TONBOX777's topic in Troubleshooting
Wow, that's crazy. I still want my consoles category, I like the category view,...I just want to be able to drag all the nintendo stuff together, sega together, and organize it. The way it is by default is just all over the place. EDIT: Just revisited sort title. DERP. Got it all sorted how I like it using that. I guess it would just be easier to have a drag n drop function that's all. -
Is there the way to manually sort platforms?
damageinc86 replied to TONBOX777's topic in Troubleshooting
I wonder if this has gained any traction? I hate how there is no way to organize your platform list other than into consoles, computers, and arcade. -
I have turned the on-screen notifications size setting down to 1 and it's basically like it isn't there at all.
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I would second this. You could even strip the wires if it wasn't long enough, and use small crimp connectors to add more wire if you needed it to run far away and up somewhere on the side or something. Doing a quick search, I found a youtube video that linked to this page for some cool pre-wired runs and switches to mate them to. https://www.performance-pcs.com/search/momentary vandal switch
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Well I think you can have fanart as a background for launchbox theme, and certain big box themes. So I'm not sure you would necessarily want only system images, you might want actual cool looking fanart that is downloaded for you. So I think I'd rather have a startup images folder by itself to just isolate the fade images I want to use for only that. But yes, a workaround would be to delete any other fanart you may have downloaded in the past and put them there.
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Yeah I would like to eventually move away and have LB take care of everything, and hopefully that ends up being a user-friendly point-and-click type experience like most everything else is. I think I've been using RL for about 5 years now, and so far it hasn't actually broken down like a car or anything, leaving me up that creek lol. So far, the only thing needing attention has been the module for Cemu not having kept up with the new name for their window, so It can't grab it to focus on currently for fades. But everything else has worked. Some things take a little more tweaking than others, but it's just clicking around boxes and changing values, so again, no need to know scripting for me. I would say that the average user would definitely be intimidated, but I'm not advanced to the point of understanding how to compile scripting, just mildly advanced I'd call it, and I can understand where to click and what boxes to type in, etc. Launchbox is the best frontend ever, and most likely will continue to be, but for the things that jason doesn't see the need for, or doesn't want to tackle, like bezels and the handling of keymapping profiles for you, I can stick with RL which already has it tackled. I remember when startup screens (fades) were considered something not worth thinking about since RL already devoted all their time to implementing that. But now we have startup screens, so I'm betting someday all these little things will make there way in here. I've thought about making a tutorial video for some key things you might want to setup in RL, maybe someday I'll get around to it. The few times I've gotten in trouble, I could just switch over to LB and use an emulator directly from there if I needed to. Even if you use RL for only a few systems, you can always rely on LB for a system that you might be having issues with otherwise, and just launch it through there straightforward if you are done messing with something like a bezel or whatnot.
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Yeah that's my point though. Even the simplest scripts, I wouldn't know how to make from scratch. It would take someone showing me what to type like that in order for me to be able to make it function. I wouldn't have the first clue on how to link antimicro/joy2key with anything in launchbox off the top of my head. So just clicking a button in RL to bring up joy2key and having it link it up to the game itself is a frickin' godsend for people like me. I'm sure I could be taught, and could be shown, but lacking anyone just grabbing me randomly and transferring their knowledge to me out of nowhere, this has given me that functionality. The RA controls thing is just that it is a little bit quicker to run through it using mednafen, and I really like that. The other point about RA was that if you happened to use anything different than RA, it is useful to have RL put bezels on those other emulators (mednafen, ppsspp, and maybe a few others for me) so that you have overlays/bezels on as many systems as you can for a more uniform look. There was no script .bat stuff for me to type out at all to get it to point the .iso image to my virtual drive software either, it is all point and click for that, which is just helpful for me. It doesn't look that bad to pull off in LB either, so that's a minor difference in that I wouldn't even have to make a .bat file using RL. I know it's getting less and less useful to the average person, but those were just the things that make it an integral part of my setup. And those few things are very important to me personally, so I will have to wait for the future to see if LB ever adds those types of things in a point and click style of integration. I'm hoping someday to not have to have the middleman of RL. But for now, I still need it.
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MAn, retroarch can just get itself all weird sometimes. I always have to keep a copy of an original config because even when saving core overrides only, somehow it has kept overlays from previous cores and applied them to the next for example. I've kept a clean download handy to start fresh several times. Once you do like 4 or 5 systems it just seems to want to implode on itself and get wonky with certain things. Hopefully mednafen can someday cover even more systems because that emulator just flat out works.
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I gave up on citra. It seems to have stopped opening, like, ever. Even re-downloading a fresh copy of it. My citra-qt won't open.
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Can't you just use the TAB key to bring up the menu and change the game's screen aspect ratio in there? I swear I've done that before.
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mine is damageinc86. I hardly have any steam games, but I love playing risk of rain 1 and 2 with other people. I just got killer queen black also, that's a fun multiplayer one.
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I feel like launchbox might eventually catch up someday in terms of matching it feature to feature. But for me, it's not there yet. I know we have startup screens now, but I like the simple fade screens I can make in RL by just dropping a wallpaper image in a folder for either a system or game specific, and that will show up as my background for the now loading text. I absolutely need the keymapping feature in RL, because it is so easy for me to use. Just have to point RL to joy2key.exe, go to the keymapping tab, find the game, and then it opens joy2key for you and you do your keymapping, save it and close, and from then on out, everytime that game is launched RL launches that profile for you. No ahk stuff to figure out or any xpadder stuff that always went wonky on me. It just works. A must have for PC games that don't see every controller, or play well with anything past the first two xbox360's i have plugged in. Or games that straight up don't see any gamepads even though they have a gamepad options screen in them lol. Or for keyboard only games. I just love the way it handles keymapping. And of course, bezels. I know so many people use retroarch with most of their systems, but I use mednafen for nes, snes, saturn, playstation, genesis, master system, turbografx16, and virtual boy. I have sega cd on retroarch though with some nice shaders, so I have since dabbled with moving genesis and master system over and using the crtgeom shader with overlays on that. My main reason for using mednafen for as much as I can is because of the on-screen control mapping. I enjoy not having to go into a menu and then a sub-menu, and then a sub-menu of that, in order to map my controls, should they ever need it again. Having it on-screen is super quick and easy. Since I do have my handhelds and a few consoles running through retroarch with their respective shaders/overlays I also want to have mednafen with it's overlay (bezel in RL's case) so that the entire setup looks more uniform. Bezels have been a pain at times in RL for sure, but once it's done, it's basically done. Looks great and works great. Retroarch does handle overlays/bezels better, but if you use anything other than retroarch, it's nice to have the option to also have bezels on those emulators to help the entire collection look uniform. One other thing is that on the odd PC game that looks for a disc to be in the drive, you can point RL to your virtual drive software, and then edit the PC module settings for the specific game to point to the .iso image, and it will mount it in that drive for you when you launch the game. I wouldn't know how to go about that using scripts or anything else, so it's very cool to just be able to point RL to that, and have it do the work for me. The modules can be annoying sometimes. If I ever update the modules using the built-in updater, I will then have to go back into my mednafen module and add the system names "SNES homebrew, NES homebrew, Genesis Homebrew, etc." because they don't have my naming convention included in the module system type. I also have to go down some lines to add it somewhere else as well. Someone had to make a custom redream module on the forums so we could launch through redream. So they could sure use a little more active development and whatnot over there. But other than that, my modules still launch everything I need. Dolphin, Cemu, launches retroarch fine as well, PCSX, etc. So far I've only had to ever add the new redream module. Everything else has always launched the other emulators just fine for about the last 4 or 5 years. There are a few cumbersome moments when dealing with the PC games modules settings, and some other settings. But all in all, it really isn't that bad. Of course, I have been dealing with it since it first came out and was still called hyperlaunch. It was absolutely daunting as a beginner. I had never even used a frontend before, so using that as well was very hard to get right. Basically, you have a lot of learning to do if nobody shows you around to get your bearings. I have helped a few people from the launchbox forums using teamviewer, and it was way easier to just show them on their screen what to do, than trying to explain it in text. Once they saw what I was doing, they could easily jump in and set up systems themselves. If anyone is curious about setting it up I am always happy to help out with it.