-
Posts
1,237 -
Joined
-
Last visited
-
Days Won
2
Content Type
Profiles
Forums
Articles
Downloads
Gallery
Blogs
Everything posted by damageinc86
-
i love the style you employed for this set. Heck, I'd like these as an entire platform background image.
-
Where do banners show up usually? I'm not sure I have any in the metallic theme i'm using.
-
Well that's good news. Hopefully someday it will just be sort of plug 'n play in terms of seeing through the adapters one might be using for their controllers. If LB every does get built-in bezel support, please oh please make it compatible with all of the Rocketlauncher bezels that have been made over the years, there are so many great sets. The arcade games alone have over a thousand bezels.
-
Yeah I tried all of that. I have two SNES controllers into the mayflash adapter, two playstation controllers into the usb adapter, and two xbox360 controllers. I literally spent hours on it, and finally gave up and just went back to mednafen for most of what I was trying to emulate anyways. Now it has Saturn emulation too. The only thing I kept retroarch for is the handhelds since they are always one player, and I had some really nice overlays all setup for those.
-
This app is badass. Glad you found the shortcuts folder too GatoSoft. With the keymapping inside bluestacks, plus keymapping outside of it (rocketlauncher) I bet you could play a lot of games with a controller. This looks like it will be fun to mess around with.
-
Yes, but unfortunately Retroarch has major trouble recognizing several controllers. For I have not had a version yet that could let me re-map any of my 5+ controllers except the very first xbox360 controller, and on occasion the 2nd xbox360 controller. It seems like a weird bug, because everything showed up on the status messages that flicker upon startup, but no matter what input driver, nothing else worked. Whereas Launchbox can see every controller I have plugged in, and lets me navigate Bigbox with ease, no matter which controller I pick up! I'd definitely upvote for figuring out how to get Rocketlauncher Bezels built into LB/BB. That would bring it only a few steps away from being the final solution for a front end experience imo.
-
Yeah 67 pages is just too much. It should be broken down by every jump in a version number. Even if you have to resubscribe.
-
The only thing I was able to grasp about ahk was how to do the save states in Rocketlauncher's PAUSE menu,...which also can show manuals btw. I went looking for how to do ahk stuff and it was overwhelming because i'm not super tech-savvy. Rocketlauncher took some time, but for keymapping and controls it was just a matter of getting joy2key, setting it as active in the system you are on, and then either making a system-wide profile, or a game-specific profile. After some poking around, all the options were there for me to find relating to keymapping. I don't know about other stuff being done with ahk, but I was responding to igotdvds mame control and game manual post specifically.
-
Might be a perfect time to try out rocketlauncher for that stuff. Its all built in and rather easy to get it going.
-
Yeah i was just throwing that huge hope out there. Having a GUI for theme making is far, far off, but could really open this world up for the more plug n play user types. Which launchbox/bb is already obviously geared towards with the way it works now. But i got it with those tips so i'm happy!
-
I tried CameraZPositionin in the platformswheel4 which is the view I use, and using a smaller number made the wheel images get larger. NICE. Feels like eventually this should be an option though. Or maybe an easy thing to do in the theme editor program to be made late 2017, that I hope will be called "ThemeBox" Thanks for the help though. Much better with larger images.
-
oh wow, awesome! I'll check that out. Thanks!
-
planning on adding this to a custom theme? might be interesting to see.
-
I'm wondering if there is a section of an xaml where you can adjust the clear logo "wheel" image size? I threw in some of crylen's bordered logos and they are resized too small, but I have no idea where to go to find clear logo size adjustments.
-
yeah i wouldn't really care about overlap much. At least would like to get them sort of close to each other. I took a look at some of the xaml files that i thought might be related but there's no use, I don't know the first place to look. It's not very straightforward. Oh well. Maybe someday that will be another feature. Clear logo sizes. "actual size" , "small" , "medium" .
-
yeah the clicking is annoying on attract mode. I don't mind it during normal browsing, but there should be an option to disable clicking noise on attract mode, maybe until it selects the last one. Storing the last three selections sound like a good idea as well.
-
Is there an option for cabinet artwork in the arcade platform? That would be cool.
-
Is there an option to have the clear logos NOT be shrinked in BigBox? I am trying to use Crylen's bordered wheels. They look like crap being resized so small in the BibBox Wheel. If it could be a little bigger so they are not so far apart from each other that would be nice.
-
Wow sounds like some awesome progress. Kudos! I'm curious, will there ever be options for platform themes that do not involve hard-coded videos? such as just having a place users can put an overlay image on top of the video, so it looks like it's playing inside of whatever is on top? That seems to offer more flexibility than all these hard-coded videos.
-
Highlighted version of wheel Logo?
damageinc86 replied to damageinc86's topic in Big Box Custom Themes
Oh yeah I can see it. Pretty good, just that you can see the hard line as the wheel comes up to being a more saturated one. And yes it's a workaround, just thought I'd bring it up though, because you never know. It took months before anyone addressed the sluggish wheel, and now adjusting that speed is a standard option. -
Nice, might take a look at it when they release the next stable.
-
I will keep checking up on retroarch, because I'm hoping for the day when it recognizes all of the controllers I have plugged in. So far in all versions, it only shows the 1st xbox360 controller as being mappable, even though half of the controllers pop up on the yellow text saying they are plugged in. How many different controllers were you able to map?
-
Highlighted version of wheel Logo?
damageinc86 replied to damageinc86's topic in Big Box Custom Themes
hmmm could you upload a video of this in action perhaps? It would be nice to not have to do a workaround though, and just have an option to tick for "highlight selected wheel with clear logos from Launchbox\platform\bla bla\" for example. -
Ok so there are at least some filtering options. That's cool. Is there any way to get the exact games that one already has in their xml file? Or, in those filters, is there the ability to filter by manufacturer? and do not show clones? Maybe I should just go through it and see lol.
-
I meant a gray area of charging for artwork that was designed to be free, and also already within the other gray area of copyrighted work. It is a weird scenario we all find ourselves in. I still don't see why all this other artwork is on a Movies FTP. But the fact remains, paying monthly costs for an ftp server alone must warrant some type of membership service shouldn't it?