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damageinc86

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Everything posted by damageinc86

  1. hmmm could you upload a video of this in action perhaps? It would be nice to not have to do a workaround though, and just have an option to tick for "highlight selected wheel with clear logos from Launchbox\platform\bla bla\" for example.
  2. Ok so there are at least some filtering options. That's cool. Is there any way to get the exact games that one already has in their xml file? Or, in those filters, is there the ability to filter by manufacturer? and do not show clones? Maybe I should just go through it and see lol.
  3. damageinc86

    Bezels

    I meant a gray area of charging for artwork that was designed to be free, and also already within the other gray area of copyrighted work. It is a weird scenario we all find ourselves in. I still don't see why all this other artwork is on a Movies FTP. But the fact remains, paying monthly costs for an ftp server alone must warrant some type of membership service shouldn't it?
  4. I almost spent a year's time helping to finish a full wheel set in Hyperspin for a theme called "HyperMamu" where a member by the name of EvilDindon put mamu's icons next to the wheel, and did a cool highlighting trick that put a red "highlighted" version of the original "grayed out" wheel, on top of it once you had it selected. I think it was a really cool idea to highlight the game that you are on with a separate image fade on top of the first image. Would that be an option that might be of some interest to include?
  5. Arcade is the only "platform" I haven't added to my Launchbox setup. Coming from Hyperspin, where I used don's xml tool to create all my arcade databases, I'm curious how the import process is for arcade? It took many hours to get my xml lists just how I wanted them in Hyperspin, so that's why i'm procrastinating on that. Do you really just look up your MAME roms folder and sit there inside the import window to delete every game you don't want out of however many thousand there are? I haven't even looked into it, so any help would be greatly appreciated.
  6. damageinc86

    Bezels

    Yeah that is sort of a gray area, within a gray area lol. A good chunk of those bezels were made by someone who also had them on the emumovies ftp. But they were edited to fit normal sized screen fills that MAME does, or something like that, whereas the originals were for a pixel perfect aspect ratio which made the game screen smaller I think,...can't remember the details. But then a lot of people donated them to the large pack just so it would be consolidated in one place. It started small, and grew to over a thousand now I think. I updated my packs everytime, and d/led them from the onedrive link, until it stopped and moved to the ftp. I would guess the argument could be that the people who made freely available bezels, still have their original posts somewhere, so go download them there. You don't HAVE to use the emumovies ftp if you don't want to. It's just a perk to have it all in one pack, and metalzoic did craploads of resizing and organization to make the pack in the first place, so I am not going to complain about it too much. But while we're on the subject,...it has always seemed weird to me that the emuMOVIES ftp has so much media that is not video related, like all these rocketlauncher things. This community really needs to just centralize it's efforts. This fragmentation is getting old when it comes to all the media out there.
  7. Downloaded a bunch of the videos one by one, put in platform videos folder, tested with seting theme to have platform background video, and without. They never showed up in any of the views, it was just the regular videos for launchbox huge with/without scanlines. Oh well. Launchbox just needs to let us put an image in front of a video, instead of having to hard encode a theme video.
  8. Right. Can't LB link up already though? Just by setting it up as an emulator?
  9. No no, I mean having those functions actually a part of Launchbox/BB. The Fade, Bezels, and keymapper profiles for games, all inside the options of Launchbox. Surely sometime far off into the future, but just a dream to finalize the status of LB as the best front-end ever
  10. Can you imagine someday if Pause, Fade Screens, Bezels, and the profile mapping based on game database entries (not an .exe) actually became features of LB/BB!!!?!???! It would be the best ever!
  11. I actually haven't put anything in big box yet, but I can try. I'm guess you wouldn't really notice unless you were up really close staring at it, as is the case with much of photoshop time . Probably not the end of the world by any means. But at least thought I should bring it up to see if it's a concern. Oh having both versions would be great! thanks. Going through this actually helped me find a few games I had never heard of and want to try.
  12. Yeah I totally understand about different tastes for gloss. But what I meant about the header being garbled up is that there are like big square pixels that are gray, like when an image gets corrupted. Probably not noticeable in the grand scheme of things. What about the original boxart before it's had the black header put on top? Are those being saved? Because they could really help just in a general sense for a clean source of box art that people can shove inside any template they want maybe.
  13. how do you get it to look like your showcase example with the TV and the video inside it? When I use this theme it's just a huge video and a wheel.
  14. Any chance of releasing some PSD files of what you've already done? Would make the requests much less. Since I'm here though, I'd really like one using this PC Games logo.
  15. Yeah i hear you on the different xmls. But I think you could pull that off in launchbox as well, because I made platforms for the homebrew/hack games I have, called NES Homebrew, SNES Homebrew, etc. You just make a new platform and do all the naming and import your games. But I guess with arcade it would be a bit harder since there are so many games even for a single "platform" that you have taken out of the main xml. It would be so nice if you could import an xml made by the don's xml splitter, and then launchbox would just look up those romnames, names, and info stuff to make your new platform.
  16. Yes it does that on it's own, but if you use rocketlauncher to make the game specific profiles according to the database of the games in your rocketlauncher systems then it will launch game specific controls for you. This is especially great with MS-DOS since there are so many different keys used for those games.
  17. Thats actually way easier if you use rocketlauncher and joy2key. You can make a profile directly from within rocketlauncher and have it be a game profile, then you select the game from whatever system you are in, and then whenever that game is launched it will start up that exact profile for you.
  18. I noticed the black PC header at the top of these images is usually all garbled up, do you have a psd file of this so someone can clean it up? Also, I was wondering if you guys have ever considered using a case template with boxart fliers? I found what I think is a really nice one on deviant art and made a few for my PC games collection so far.
  19. Any thoughts on adding a folder called "Bordered Logo" and making that yet another option for LB/BB? To switch from clear logos to your bordered logos. Just so that it isn't a necessity to make a backup of your clear logo folder (ex. clear logo-original) and then put your bordered logos in the actual Clear Logo folder. I have been thinking of trying out my crylen bordered wheels on LB, but don't really want to have to mess with all the folders over and over like that if I want to backup the clear logos.
  20. Would these work with rocketlauncher as well?
  21. yeah less clutter is better, but at least like 2 or 3 iconic characters from a platform, not just one. But I suppose if someone really wants to add more, they could. will you make the photoshop files available?
  22. Awesome! Yes this is the way for it to be, because a lot of people like having all of their systems in a clump together. I like having all the consoles in release order from a manufacturer, and then after that all the handhelds from that same manufacturer in release order. It is so nice to have such active development and someone who listens to feedback like Jason. I just need to get my Arcade stuff set up and then LB will probably be my main frontend now. Which took a lot to make happen, so good job Launchbox!
  23. These are really cool! Great work. I would personally enjoy more characters on the same screen for most of these. At least 5 or so, to really be representative of the platform.
  24. Could it be one of those image priority options things? It seems like it may only be showing you the device image background when there are no other images present for it to show instead. I too, would like my platforms to have their own background image across all games. Not an entire theme change, just one bg image. I'm sure eventually there will be a simple little option to toggle for that. Jason has been on it lately! A few of us were wondering about wheel selection speed, and only a few weeks later here it is in a beta update.
  25. I would rather have some system background with a smaller video. Or the default way that Bigbox presents the platform view with just a nice background image that represents the entire system. But that is a pretty good example of what a platform theme could look like.
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