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Everything posted by damageinc86
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BannerBox Bordered Clear logo Banners
damageinc86 commented on damageinc86's file in Platform Banners
Images folder to put into Bannerbox Theme folder: https://mega.nz/file/3R4CTDhL#2Tb14Kj8ivg_3kEixVN_NGmymgMRQpdEe6cE5A9K0O0 Bannerbox Theme template folder: https://mega.nz/file/eRgSzDaJ#ynAtRaOD8yiGS-IcuCrFy_tE8blGWL4SytXK1m1hup4 Arcade banner images to be placed in the Theme's folder (\LaunchBox\Themes\BannerBox\Images\Games\Custom Images 1\Arcade) : https://mega.nz/folder/qFZGVDDQ#KaJ40elKfh6VuPhAPAIe8Q -
I don't have enough switch games to warrant making genres yet,...but when i do this will be great!
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how are you putting a bezel over your game? retroarch with overlays? or Rocketlauncher?
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But could you sign up with a different e-mail just to support launchbox more?
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Info gets shuffled out of my brain quite regularly for new or old info re-entering it. Like learning hundreds of riffs to play correctly, and creating them to prepare for recording, amongst all the other things to remember. This blip of licensing info from way back when I first bought it just wasn't there anymore. Sorry.
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Can you buy multiple licenses for multiple computers but all under one name? Or would we have to use a different e-mail for each purchase?
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Bezel Project! A custom bezel for every ROM!
damageinc86 replied to CoinJunkie's topic in Game Media
Yeah, I guess it's user error. But nothing showed up for me to download when i selected rocketlauncher. Even after pointing it to the program. Oh well, it's not the end of the world. But it would still be cool to just be able to have a secondary way to procure the images to be able to drop them in rocketlauncher bezel folders manually at least. -
Bezel Project! A custom bezel for every ROM!
damageinc86 replied to CoinJunkie's topic in Game Media
Sort of like how the emumovies ftp is set up. Just download folders full of the images i suppose. I was just curious to see what all the different game-specific bezels looked like real quick. Like NES. I use rocketlauncher, but nothing ever downloaded for me using the install. So i figured there might just be folders somewhere to manually download. -
Bezel Project! A custom bezel for every ROM!
damageinc86 replied to CoinJunkie's topic in Game Media
Yeah, that's fine. I really couldn't find anything of use in there anyways. I was hoping for a central location to just d/l an entire set of game-specific bezels all at once. -
Bezel Project! A custom bezel for every ROM!
damageinc86 replied to CoinJunkie's topic in Game Media
found a few that way,...but not many game-specific ones. Searched repositories. It was kind of cumbersome. Oh well. -
Bezel Project! A custom bezel for every ROM!
damageinc86 replied to CoinJunkie's topic in Game Media
is there a place where we can just download all the rom bezels on their own? -
wait,...you can run teknoparrot games? I have yet to find a working set lol.
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Updated my file downloads to include Nintendo Switch and Nintendo Game & Watch Platform Banners. Game banners can be made with the updated upload of my Community Theme Creator folder also in the download.
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BannerBox Bordered Clear logo Banners
damageinc86 commented on damageinc86's file in Platform Banners
Bannerbox theme template working folder in case anyone wants to further tweak, or do any custom work with the photoshop files. Images folder to put into Bannerbox Theme folder: https://mega.nz/file/3R4CTDhL#2Tb14Kj8ivg_3kEixVN_NGmymgMRQpdEe6cE5A9K0O0 Bannerbox Theme template folder: https://mega.nz/file/eRgSzDaJ#ynAtRaOD8yiGS-IcuCrFy_tE8blGWL4SytXK1m1hup4 -
Yeah, at this point I'm so used to Rocketlauncher's GUI and how it helps me with the keymapping point-and-click style, that all the additional app stuff just feels like a hassle to me, since I'm so used to the way Rocketlauncher's GUI deals with stuff. The pause menu is so cool, because if you use a non-retroarch emulator that accepts picking save slots with a hotkey (like mednafen), then there's a window in rocketlauncher that you can input what key presses it needs to send to the emulator to select a particular save slot to load, and to save to. That ends up giving you this menu: 2023-08-12 18-10-37.mp4
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ABeezy's Nintendo Game Boy Color Carts
damageinc86 commented on ABeezy13's file in Nintendo Game Boy Color
Oh I just rembered. Yup it was a few EU games. Like rintin tin , smurfs, a billiards game. Stuff like that. Only like 3 or 4. I did add the grimace game and did some photoshop of the Kirby cart for it. Would you be able to add a psd template of the different variations to the downloads so we could fill in any extras we may have more easily? -
ABeezy's Nintendo Game Boy Color Carts
damageinc86 commented on ABeezy13's file in Nintendo Game Boy Color
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Concept for Game Media (Fanart - Clip Art)
damageinc86 replied to Retrocatman0712's topic in Game Media
Aren't those theme videos lifted from hyperspin theme videos? -
yeah if you want to shoot me your image and sound file, or point me where to download them, I can make you an mp4 vid you can throw in your startup folder.
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That's a great idea. I just saw sound of freedom and couldn't believe my eyes/ears. Definitely needs more mainstream attention.
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Yeah I only got to catch about an hour of it. But it was really cool how open, honest, and forthcoming Jason was with his thought-processes going through this journey. Kudos to @Jason Carr for taking the time to connect with the community and celebrate the 10 year anniversary like this. It was super cool! Can we donate to Launchbox development in some other way than just purchasing licenses? I honestly feel like I'm getting too much value from this product in relation to all the hard work that's been done to create it lol. And I don't say that very often! Here's to another great 10 years!
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Mine successfully imported, artwork is showing,...but it won't launch mame for some reason. Everything is pointing to the correct folders. I can launch outside of launchbox. But nothing happens from within launchbox. EDIT: Weird,...I added the system to Rocketlauncher, and set up the emulator on that side, and it launches it just fine. No idea why Launchbox wasn't able to.
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I'd also be interested in where the MAME .lay set is. I don't ever foresee myself using retroarch for MAME stuff.