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Everything posted by damageinc86
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Rocketlauncher exit causing LB to stop responding
damageinc86 replied to CLE's topic in Troubleshooting
what about joy2key, and an emulator specific, or game specific key-mapping within Rocketlauncher? I've always had great success using Rocketlauncher's joy2key integration. -
ohhh, "scrolling" through games in order and showing a game for a user-specified amount of time before moving onto the next would actually be a really neat feature. I'd use it for sure.
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I reeeaaaallly wanted to hate LB, but wow
damageinc86 replied to CLE's topic in Collections and Builds
It really has come a long way. It's a truly amazing piece of software. In the early days I still kept my Hyperspin install folder. But after a while I realized, I'm never going to go back. It was tough to delete it. But it needed to happen. Launchbox/BigBox is just the best. End of story. -
Any way to use the built in autohotkey tool for pc games?
damageinc86 replied to Blachinowhy's topic in Noobs
I'm sure you don't want to go to the trouble to learn Rocketlauncher and integrate it with Launchbox just to run older PC games, or DOS games. But for what it's worth, that's how I run all my older PC games that need a keymapper profile to be launched on a per-game basis. It uses joy2key, but it does it all from within the program. -
Themes with less clicking to launch games
damageinc86 replied to GuyManDude's topic in Big Box Custom Themes
Somewhere in the options you can turn off the game details page so that you don't have to go into the game and then select play. you can just select the game and hit enter and it will start. -
If you like those, you might also like the icons I used for my bannerbox genre categories. https://forums.launchbox-app.com/files/file/2406-bannerbox-bordered-clear-logo-banners/ I'm pretty sure they're in the theme template folder I link to. I think I left all my working files and photoshop files in there.
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Need help with multiple things Controllers and Data Transfers
damageinc86 replied to bpcervantes's topic in Noobs
This reminds me of when my recording engineer played us our record back with all the plug-ins activated,....then sent the hard drive home with us and when we took it to another studio,...since they didn't have any of the plug-ins the prior engineer did,...we got disney metal. -
If the "Box - Front" designation is the front box as IT originally WAS, then you could easily argue that the actual original box produced probably had no shelf wear or creases at all, as it was most likely delivered to an executive art director's desk for inspection. Also, probably not even folded into a box yet! So as pristine as it could possibly be. Scan that, and you'd have a damn nice image for the frontend without much cleanup needed. So processing a scan that was made decades later to be as clean as possible would make it resemble THE original box as it WAS, much more than scanning in a tattered, stained, and creased box would.
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Huge Mame Marquee Collection including many in 4K resolution
damageinc86 commented on Mr. RetroLust's file in Arcade
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Mednafen emulator - Xbox controller isn't recognised
damageinc86 replied to azorean's topic in Troubleshooting
Did you use the keyboard command "ALT+Shift+1" to map controls for player 1? I believe it's those keys. -
I hate the subscription model. It's horrible.
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So is this like if you are running an entire platform media/metadata update? And you're wondering what would happen in that scenario? I've only updated all my metadata once past my initial import, because my first import was before the database really got going. But I usually only need to update a few games at a time nowadays. Couldn't you just hit the cancel button if the new data wasn't to your liking? That is, if you're just looking at one game.
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Button Mapping Works in RetroArch but not in LaunchBox
damageinc86 replied to SBZRO's topic in Troubleshooting
that configuration override loaded IS retroarch. It's loading a configuration override. So try saving your own configuration override in retroarch outside of launchbox/bigbox once you've got all your controls set. See if it loads that configuration override that you saved next time you open it via launchbox/bigbox. -
I honestly wouldn't really worry about the compression space savings on such small files like genesis roms. Just unzip them and run the individual files.
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Well I gave one reason why in my comment. I just really enjoy the way it runs. I also like the easy way to keymap the save states with rocketlauncher, and how it works with the bezel feature. I've never been a fan of retroarch and its interface. I only use RA for a few handhelds that I can't emulate with other programs. It's also nice to emulate all those systems with just that one emulator. Been running smooth for years now. No need for me to re-visit the setup just yet.
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I use mednafen for NES, SNES, Virtual Boy, Master system, genesis, playstation 1, sega cd, and sega saturn. I love it. Especially being able to re-map controls on screen, on the fly. (ALT+Shift+1 for player 1).
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Photoreal Controller Vectors by Pineapple Graphics
damageinc86 commented on Dan Patrick's file in Platform Console Images
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Ohhhhh,,, Bezels huh? Only thing left after that is keymapper (joy2key profiles for game entries), and a full pause menu with all save states available. Then I can finally ditch Rocketlauncher.
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Should have all of that and much more in all of my downloads. https://forums.launchbox-app.com/files/file/2406-bannerbox-bordered-clear-logo-banners/
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I have NES black box collection in my set. Mega Man and Mario Bros. playlist as well. https://forums.launchbox-app.com/files/file/2406-bannerbox-bordered-clear-logo-banners/
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Mostly grabbing what they like. I included all of my custom banners in a link that I added to my banners file download in the downloads section. It includes all the photoshop templates and working images as well.
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I think that theme needs to be redone in the newer theme creator to work well.
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Looking to hire someone to set BigBox up from Scratch
damageinc86 replied to fandrade's topic in Noobs
I haven't set up RL with arcade sticks yet,...but i've done a lot with RL to get my setup going and keep it going all these years. i'd be happy to take a stab at it one of these days. shoot me a message if you want. -
Yeah, i'm pretty sure there is a fade back to the game from the pause menu. There is also a fade back from regular gameplay to frontend. That one is part of the overall fade-in and fade-out settings. If you want it to say game over on-screen, they have a default image, or you can just put any game over image into a folder and it will use that (per-system too iirc). I just use black, because I got tired of seeing "game over" when I know it's game over lol.