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Everything posted by Retro808
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I would suggest removing the entire contents of your \Launchbox\Data folder. Do not delete to move it some where safe. Then copy all the contents from one of your backup zips and see if LB/BB opens. You say you are having the corrupt xml issue again I would take a look at what you are doing that might keep causing these corruptions. Also try to figure out why your LB is looking at the wrong folder for platform specific xml files.
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You would have to edit the code for the theme. You need to see which view you are using (in BigBox views setting it will show which game view you are on) and then edit that specific xml. The column or row the ImageVideoView is bound to is likely set to a certain width or height. The video not being the same aspect is why the letterbox borders show.
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@faviann Do you also have the option for Dynamic Box sizing on? If so try turning that off and see if anything changes. It should be in >Tools>Options>Boxes Just something else for you to look at in your digging around.
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You are in the right spot and you do not have to be anywhere else poking. We have a discord but posting there means it will get lost easily in the rapid communication done in Discord. This thread will be your best avenue. One of the devs did reply and chances are good he will check up on this thread. Thing is this is a two man dev team working on a lot of items for this program. Plus daily family needs. The recent update of LB to .Net Core 3.1 has had them tending to a good bit of fixes. Since there is a workaround in place by reducing or turning off blur this will likely be something that could take a back seat to more pressing items that need to be fixed. Not telling you to give up, just asking you follow-up every now and then here and know it is not a huge dev team. So it might take some time.
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Have not seen this issue and just tested some games. Default emulator is showing up. Tested on latest LB stable version as well as the latest beta. How are you importing? Drag and drop or are you scanning for new file? Also is this an English version of LB or one of the translated language versions? Images from importing a Game Boy game. During the import wizard you can see in the second image it recognize Retroarch as my default for Game Boy. The last image is the edit screen of the game. The Emulation tab is showing RA is attached to it.
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That background image is controlled by the theme. Looks like you are using either Unified or Unified Redux. In the theme's folder there will be a theme images folder and in there a background folder. The platform background image is placed there named after the platform. The name must match the platform name as it appears in your LB/BB set-up. Example using Unified Redux. Image path is \LaunchBox\Themes\Unified Redux\Images\Theme\Background
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Yes people did use it for things likes bezels and fades. As well as some other things. LB never used RocketLauncher to run. That was and still is a user preference.
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Launchbox Adding Deleted Games After Reboot
Retro808 replied to DasiyAge12's topic in Troubleshooting
It should. If it is not I do not know why it will not delete. That backup file that was in there did you make that backup and place it there? -
Only thing I can think of is when you imported the games during the import wizard steps did you make sure image/media types you wanted downloaded were checked? If boxes are unchecked nothing will download. How you can confirm this is drag and drop a game into the platform follow the steps until you get to the media piece LB will remember the options you had checked for the last import for that platform. If you get to the image below and nothing is checked then that is why no media got downloaded. You can just cancel the process.
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Launchbox Adding Deleted Games After Reboot
Retro808 replied to DasiyAge12's topic in Troubleshooting
Yes. In the left hand pane of LB where you can select things like Platform, Platform Category and so on, select the drop down box and change the option to "Select Games Missing" then in the new options choose "Games Missing 3D Box". It will then list all those games. -
Launchbox Adding Deleted Games After Reboot
Retro808 replied to DasiyAge12's topic in Troubleshooting
Yes. LB will try to read both of them and if the backup file contains the games you tried to delete LB will see them in that backup file. If you back any of those files up you need to store them outside of the \Launchbox\Data folders. -
Launchbox Adding Deleted Games After Reboot
Retro808 replied to DasiyAge12's topic in Troubleshooting
In your \Launchbox\Data\Platforms folder do you have any platform xaml files backed up in that folder? In that folder you should only see 1 xaml file per platform are there any named backup in the folder? -
In LB if you edit the Retroarch setup and select the Pause tab, then look in the Save State and Load State tabs is there AHK script language present?
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Double check to make sure you have you button mapped to the option for "Close Active Window" and not mapped to "Exit" in BigBox mappings. If you have it mapped to "Exit" that's why it would not work. That "Exit" option is to exit the BigBox frontend.
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Tested both those themes and games for multiple emulators work fine. I will test on a couple other machines to make sure. I know Startups can cause issues with some emulators, but that is Startups as a whole, not a specific theme. This was something Jason mentioned early on with the development of startups and partly why we can turn it off by emulator.
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Give this a try.
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You mentioned escape key and you had to change your back button. Escape key, do you mean the button you use to exit a game?
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You might get a faster answer posting on their asking on RL forum. We do have some who use RL with their LaunchBox setup, but those who still use it and actively post on our forum are few. So I would also post on their forum in case an answer here is slow to come.
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I know I do not see those screens. You can extend how long the Startup screen displays as well as hide any windows not in Exclusive Fullscreen. Not at the house right now, but I may have those set. Edit the emulator in LB and in the Startup tab you will see a check box to hide windows not in exclusive fullscreen and a slider bar you can adjust for how long startup will be delayed.
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Well BB only uses the LB set-up. So not sure why BB would have a different result. All emulation is set up in LB. What do you mean hijacks the screen? So do the games actually load or does it just load up to the TP UI and no game?
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I thought this got figured out in the other thread when we looked at Dirty Drivin'? You were using --private= in the games command line option instead of --profile=? What other games are you having issues with? Emulator set up is below. Some guides tell you to put --profile= in the default command line parameter in the LB emulator set-up screen, but it is not needed since in each game edit screen in LB you put --profile and the games profile xaml. So no need to duplicate that command line. Import the game either using the Teknoparrot game profile xml or a blank text document. Then in the edit screen of the game in the Emulation page enter the default command line --profile= with the game profile xaml. Such as --profile=Rambo.xaml