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Retro808

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Everything posted by Retro808

  1. Do you have any of these boxes checked in your setting in LaunchBox? (>Tools>Manage Emulators and edit Citra). If so, uncheck and test.
  2. If you set the button for the "Exit" command in BigBox that is the wrong field. You need to set it for the one labeled "Close Active Window". "Exit" field in BigBox is for closing BigBox itself.
  3. That's the default fallback so an image is at least shown if there is no platform background image. Background images are located inside the startup theme's folder. That arcade image you see is named "Default.jpg" so you can use any image you want as a default. Just add it an name it Default.jpg. I did not add a ton of images as this theme was just something I tinkered with to help Sirgubster9. So it was not a complete collection of media. All you need to do is add more images for your platforms that do not have any. Make sure to name them exactly as the platform is named in your LB set-up. Add background images to: \LaunchBox\StartupThemes\Multiple Image Controller\Images\Background\
  4. Nice! I just corrected my prior imports of RingWide games since it had been a year. Looking forward to more media for them. Thanks for all the drops on these and the other arcade boards.
  5. Maybe this one? I tested this one and the one earlier and they both work. What tab are you putting it in? I do not use Desmume so not sure what would be the issue if this one does not work. $Esc:: { WinClose, ahk_exe {{{StartupEXE}}} }
  6. Did you refresh your image cache? In BigBox settings for images there is an option to refresh the image cache. Sometimes you need to do this when adding new images.
  7. That posted script does not look right. Try this: $Esc:: Send !{f4}
  8. PPSSPP should not need an AHK to exit within LaunchBox. Just put the command line below in the Default Command Line Paramaters box and it should work. It does for me. --escape-exit Also just an FYI, AHK for exiting game should go in the Running AHK Tab. The Exit tab is for if you have issue exiting from the Pause Menu.
  9. The LaunchBox Database is community moderated and community contributed so it is always an ongoing process to add and clean up images. The more members that contribute the more data we can collect. So yes, this is an on going thing, members of the community continue to contribute, and the only other way is for you to use other sources to scrape media. Emumovies is one source that can be scraped within the LaunchBox UI.
  10. I do not use Kega Fusion but do have it set up and working fine with fullscreen and exiting just using LB/BB controller mapping. Fullscreen wise I never edited the ini file so the show fullscreen option is still set to "0". In the default command line parameters within LB emualtor setting I have -fullscreen added. So try adding that line in the box for Default Command Line Parameters. For exiting the game try putting either of these AHK scripts in you emulator setup in LB. Under >Tools>Manage Emulators choose Kega and edit it. Paste either script below inside the Running AutoHotKey tab and test. $Esc:: Send !{f4} or Also $Esc:: { WinClose, ahk_exe {{{StartupEXE}}} }
  11. In game hit Tab and then in the input for This Machine make sure the X analog is set to mouse. Memory might not be accurate, but I do remember needing to set that with my Tankstick. Depending on the Golden Tee game it might be Track X Analog or even Lightgun Track X Analog. You will know it when you see it.
  12. A little more info would help to try and troubleshoot. What exactly happens? What have you done to try and remedy if anything? Did you recently go through a Windows update or update Launchbox? Do you get an error and it closes out? Do you see it initializing and then nothing? Do you get a warning another instance is running and yet task manager does not show another instance?
  13. Funny part is it is me normally missing that little detail and one of the other mods have to come behind me and catch it. Glad you are sorted.
  14. Cool. I was not sure if the priority setting overrode the option in BigBox. Good to know it does.
  15. Yes. Other than editing a xaml I do not recall any other options in LB to update rom paths.
  16. If you are on version 11 of LB go into LB and then check your video priorities in LB tools. New feature with version 11 allows you to set a video priority in LB. This might be overriding the check box in BigBox.
  17. You need to also highlight all the games in each platform now that they are imported and go to >Tools>Change Roms Folder Path and then update the rom path for all imported games. Change the folder in the Platform level just changes future stuff and where LB will scan for new roms if you choose. It does not affect what was imported prior to the change. Just an FYI you do not need to choose the option to "Move" during import. Leaving it where it is, even if it is outside of LB the import will manage the files just fine.
  18. You likely have the setting in BigBox checked for it to prioritize Theme video over Gameplay videos. In BigBox go to settings then Options>Videos. It will be the last item in that list. If it is checked uncheck it.
  19. Cool. When I was messing with it I needed to move images. First one I did looked too much like your image's layout so had to change it back a bit. Yeah just adjust the font # until you find a good size. I need to learn how to make fonts adjust regardless of resolution/scaling. Guess I can dig in BigBox theme coding an figure it out.
  20. Are you replacing or deleting the Settings.xml or the BigBoxSettings.xml? Reason I ask is you mentioned Settings.xml but the image states BigBoxSettings.xml is the issue.
  21. If you want to use Fanart in the shutdown you will have to actually replace several lines of codes. I did make a fanart version of the shutdown. Went away from it on the Startup as it was way too busy sometimes. Here's a fanart shutdown xaml. Default Shutdown.xaml
  22. Can you send a pic? The canvas is built the same as the Pause. Might be a resolution or scaling issue. You can edit the Default.xaml and change the FontSize field. It should be in one if the last lines. Lower from 60 to maybe 40. Yeah both Pause and Startup us the same folder and images so it should pull only the images you use. I just kept images in the folder \Images\Game Controls to show how things should be.
  23. I can send you it later tonight when back at the house. I have it layed out so Buttons 1-6 you can change between several colors and you can easily edit/add text for each button.
  24. Yes. I meant to add that in there. If you do a single game it works fine since you end up click OK to get out of the edit window.
  25. LOL. No worries. I like tinkering as I get to try and learn more coding. Still scratching my head on most things. But keeps the brain active. The shutdown screen is just a simple background (same as is used in the Startup) and Exiting text. I usually prefer the exit clean and simple. Let me know if you have any issues or maybe any changes wanted. I will try my best.
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