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Everything posted by Retro808
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Nice write up @Aesthetic. Glad you are all sorted.
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Interesting. So, it appears not to be solely related to per platform themes or to a particular video player. I guess I can convert everything to one theme and use something other than Critical Zone and see if it occurs in that set-up on my machine.
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@eatkinola Similar to Neil mine occurs when my cabinet has been left running. The times that the error occurs is sporadic it seems. Sometimes it happens 10-15 minutes laters. Other times not for an hour or so. I use multiple themes so I wonder if that has anything to do with it. I think I saw some posts about the different versions of plug-ins in different themes. Right now I have Nostaliga, Critical Blue, and Aeon MQ7 on different platforms. Since Neil mentioned the video player it should be noted I was using VLC and this occurred. Edit: Just an example I was gone for about 1.5 hours from the house and the cabinet still has not kicked the error. For my at least it seems very sporadic.
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Anytime
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@neil9000 Thanks. I knew I saw it posted before. I looked but just did not go back enough pages in the original beta thread. I use Critical Zone 2 as well. I can always count on you to come through in a pinch with help.
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Started getting this but report a few days ago. I can close the report and BigBox keeps running, but after a few more hours of it running the bug pops up again and I can repeat the process. I had a similar scenario happen on beta 7 but the error was different. It does not crash BigBox it just shows up and I can close it. ********************** Object reference not set to an instance of an object. App: Big Box Version: 8.0-beta-8 Type: System.NullReferenceException Site: Void CleanUpRequestedStreamsList() Source: WindowsBase at System.IO.Packaging.PackagePart.CleanUpRequestedStreamsList() at System.IO.Packaging.PackagePart.GetStream(FileMode mode, FileAccess access) at System.Windows.Application.GetResourceStream(Uri uriResource) at Ao.Bigbox.Utils.Fu.SwissArmyTools.<>c__DisplayClass16_0.<LoadImageAsyncForNamedResource>b__0() at System.Threading.Tasks.Task.Execute() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Runtime.CompilerServices.TaskAwaiter.GetResult() at Ao.Bigbox.Utils.Fu.SwissArmyTools.<LoadImageAsyncForNamedResource>d__16.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult() at Ao.Bigbox.Utils.Fu.SwissArmyTools.<SetImageSourceAsyncForNamedResource>d__23.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) Recent Log: 12:53:59 PM VlcMediaPlayer.Dispose(bool disposing) Free 12:53:59 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 12:54:59 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 12:54:59 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 12:54:59 PM VlcMediaPlayer.Dispose(bool disposing) Free 12:54:59 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 12:55:07 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 12:55:07 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 12:55:07 PM VlcMediaPlayer.Dispose(bool disposing) Free 12:55:07 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 12:56:06 PM Music.StopAndResumeBackground Start 12:56:11 PM Music.StopAndResumeBackground Start 12:56:11 PM Music.StopAndResumeBackground Start 12:57:15 PM Music.StopAndResumeBackground Start 12:57:15 PM Music.StopAndResumeBackground Start 12:57:16 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 12:57:16 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 12:57:16 PM VlcMediaPlayer.Dispose(bool disposing) Free 12:57:16 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 12:58:20 PM Music.StopAndResumeBackground Start 12:58:20 PM Music.StopAndResumeBackground Start 12:58:21 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 12:58:21 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 12:58:21 PM VlcMediaPlayer.Dispose(bool disposing) Free 12:58:21 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 12:59:29 PM Music.StopAndResumeBackground Start 12:59:29 PM Music.StopAndResumeBackground Start 12:59:29 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 12:59:29 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 12:59:29 PM VlcMediaPlayer.Dispose(bool disposing) Free 12:59:29 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 1:00:33 PM Music.StopAndResumeBackground Start 1:00:33 PM Music.StopAndResumeBackground Start 1:00:34 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 1:00:34 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 1:00:34 PM VlcMediaPlayer.Dispose(bool disposing) Free 1:00:34 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 1:01:36 PM Music.StopAndResumeBackground Start 1:01:37 PM Music.StopAndResumeBackground Start 1:01:37 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 1:01:37 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 1:01:37 PM VlcMediaPlayer.Dispose(bool disposing) Free 1:01:37 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 1:02:43 PM Music.StopAndResumeBackground Start 1:02:43 PM Music.StopAndResumeBackground Start 1:02:43 PM Exception
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Cave is a Japanese company that primarily made shoot ‘em ups. They made some pretty interesting games. I cannot really respond accurately on the sorting question as I never really use any sorters. Launchbox’s Mame import wizard is pretty good at weeding out the crap like fruit games, mahjong, casino, and so on. You can have it not import clones if you so choose. You can even have it create playlists for acade systems and separate out things like Cave, Irem Classics, Midway Classics, etc.. Now keep in mind it creates those playlists but those games will still also be under the main Arcade platform. I am sure @Lordmonkus or @DOS76 can speak more exact to this question. No-intro sets work fine in Launchbox. For Mame the recommended set is either split or nonmerged. Merged can cause issues so avoid it.
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An old thread is never out of context if a member has a question related to it. Unlike other forums that get pissy about bumping necro threads this forum thankfully is not that uptight.
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These are looking good. Thanks for the updates.
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If you open Retroarch without loading a core and from the main screen go over to the settings page (gear icon) then down to input you will have 3 options. Input Hotkey Binds, Input User 1 Binds, Input User 2 Binds. These will allow you to set general input maps for the whole of RA. When you load a core all cores will use these control maps. If you want certain cores to have certain controls set up then when you load a core you can open the menu go back into the settings option (not the quick menu) and change the controls for that core and then save it as a per core override. The quick menu option to change controls in many cores only works on gamepads. Not keyboard encoded controllers. There is even an option if you want a cetain game to have a certain map to save a per game override.
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That controller should be keyboard encoded so emulators like Retroarch should be easy to map your controls to. I have an Xarcade Tankstick that is similar in that it is keyboard encoded and Retroarch was a breeze to map with. Retroarch allows you do bind keyboard keys and gamepad buttons to the same control. I do not use Kega Fusion so I cannot speak to that one. But even RocketLauncher had little issues for the couple systems I use RL for. Edited to add link: if you check out Jason’s post in this thread (5th post down) he has the same controller.
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You are right on that. I checked the Mame site and .143 came out in June 2011. 7 years of improvement. I think it is worth the update. As @Lordmonkus said it is not hard anymore to find good sets. The site he mentioned is pretty easy to get an updated Mame set from.
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@Robin55 No worries. Easy enough to download again.
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@Robin55 Thanks a ton for this. I have a bunch of eShop games in my 3DS platforms with ugly logos. This is perfect to clean it up!
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BIGFLIX: A new user experience for your HTPC
Retro808 replied to SNAK3ATER's topic in Big Box Custom Themes
I think from an aesthetic point of view the matching system keeps everything in line with the theme, as you said. I did not like it in Netflix at first, but I have gotten used to it and it has been pretty good at showing me shows I have ended up liking. So it has grown on me. The star rating is a tried an true view, but honestly I would not mind seeing a little change to something else and if it fits in well with the theme than it is not as if the change is going to stick out like a sore thumb. -
BIGFLIX: A new user experience for your HTPC
Retro808 replied to SNAK3ATER's topic in Big Box Custom Themes
Gotta love a community that is eager to help each other out. -
FBA is a picky emulator. The roms will work if you have a current romset and the correct bios for CPS and Neo Geo games that work with your romset. Even then on FBA forums there are reports still of issues with games not being scanned or running. Probably why many here use the FBA cores in Retroarch.
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What rom set version is your Roms from? If memory serves me right FBA works with roms from 175 and newer. Well at least back when it was version 0.2.97.40 that was the case. I would assume the latest FBA version still needs roms from at least that version to current.
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Are you getting an error or it just will not launch? Just set it up as you would most other emulators. Make sure your rom paths are set in FBA directly. Then add FBA as an emulator to Launchbox. Make sure in the associated platform tab you list all the systems you want to use FBA and make sure you enter the name as they are listed in your Launchbox set up. On the emulator details tab be sure to check the "Use file name only..." box.
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These functions do exist. BigBox has had for a while the ability to move your controller (for example move left if your game scroll is up and down) to pull up an alpha numeric list and then you simply scroll to the letter or number and BigBox jumps to the first game of the selection. In Launchbox the latest beta now lets you hit a keyboard letter and Launchobx will jump the the first game in that selection.
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I see the issue you have to check the CPS1, 2, 3, and Neo Geo Hardware boxes so it knows what systems to list roms for.
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You know you can put the pics directly into your post. No need to host on a 3rd party site. What about screen caps of the FBA screens I mentioned?
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Maybe share pics of what inside your roms folder looks like and the folder structure. Then pics of the select game screen in FBA as well as the rom path screen in FBA.
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Well it is not the emulator as when I did the test it was from downloading the latest version before my post. It is FBA v0.2.97.42 64bit
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Latest version of what? Your roms or the emulator?