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Everything posted by Retro808
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@DaveZ This community is a very helpful one. We welcome all our members at the same time we do our best as a community to keep that grey area out of the forum. We want to keep this a great site to seek help and to share while not putting it at risk.
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I do not think he was insulting you. If one just reads your post and sees the link it is easy to believe you linked to roms. Your post said you ripped the roms from Mardigal and then you post a link to Madrigal. Even I thought you posted a rom site. Users may not want to click links they are not aware of so it is possible the user did not click the link for that reason. As to your posted question it is hard to say without knowing where the set came. The one I have has those games you mention and it came from one of the more well known sites.
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Copy that. Hey sometimes you need a slow start to a weekend day.
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It has been about a year since I messed with Triforce roms and Dolphin but most people then were only able to get Dolphin to play triforce roms by using a Triforce branch of Dolphin and some setting changes/hacks. There were a few games that could run in Dolphin, but most needed to be played in the Triforce branch. This wiki on Mario Kart GP gives some info on how to get Mario running.
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@kaushalmalkan11 Please edit your post. The forum does not allow linking to or advising of sites to download roms due to the legal nature of the issue.
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Where is the face slap emoji when you need it. Completely forgot about that setting. Thanks Cid exactly what I needed. Looks great now.
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Once again another great theme @CriticalCid. I cannot thank you enough for sharing your talent with us. Is there a way to lessen the opacity of the background image? It looks great on the cabinet screens but I have a 3rd screen (4k TV) the system links to when you want to sit at the couch and play. The background image fade as it is makes the image almost disappear when viewed on that TV. I do not want to turn it off fully just reduce it some. Thanks!
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@Lordmonkus is spot on. It is a bit of a pain to learn, but it has some nice features like fade in and out of games, bezels, pause screen that allows viewing things like images, manuals, and other media. I only recently got back into learning it just to give me something new to mess with. In my main arcade though I have not put it in place and likely will not. Its just on my test machine to learn. It is one less layer to have something break and go hunting for. That is not a knock on it. In fact it is very useful. Just a personal preference and not a need.
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@latin625 No worries. I have been using his videos to learn as well.
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I think the core override will also save an overlay. You just need to load a game using that core and then F1 and set the overlay, much like you did with the shader. I have not really messed with that piece in core overrides. @Lordmonkus I am sure will reply when online to confirm or deny. In the meantime since sound works with default .cfg I would remove the copy of the custom .cfg you did (don't delete just remove from the cfg folder and save it) and then try creating a clean custom .cfg just to see if in fact that first one got corrupt. I have had that happen before.
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Man, I am not sure. I have your custom config on my test pc and it loads fine in Launchbox with sound. If you remove the custom config parameter from your Launchbox setting and have Launchbox just load the game with the default retroarch.cfg does the sound work on the game?
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You can add more. They go in the fade folder. You can put them in the default or in any of the system fade folders if you customize the system. I cannot remember where I got the ones I have. It may have been from one of Colpipes79 youtube tutorials.
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When you load a game through launchbox and hit F1 does it show that the custom cfg was launched with the game? Another thing I noticed is you said changing to dsound did not work like it did for another member, but that custom config still has xaudio as the driver and not dsound. I would edit that cfg and go to line 33 and change "xaduio" to "dsound" then try the cfg again.
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I tested your BSNES custom config on one of my set-ups and it launches direct in RA as well as from Launchbox with sound. Looking over the cfg file and comparing it to one of my custom cfg for SNES and the only difference I can see is in your text field for audio_volume (line 42) is set to 0.000000 most of mine are set to 0.300000. To be honest I do not think that is an issue as your cfg file worked on my set-up as it is and I had sound. Just noting that is was the only field difference I can tell. Maybe edit that line to read 0.300000 and see if that changes. I doubt it, but worth a try.
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What game in particular? Cemu is an emulator that needs some tweaking. It does not just run all games smoothly. Some games work better if you download a shader cache for it. Graphics packs can help some games as well. I recommend reading up on their forum/reddit for the best results. It is an emulator that takes some work. Here is the compatibility list and here with GPUs tested.
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In the appropriate port are you selecting your keyboard from the dropdown box? From there when you click configure it should open to configure. Or is that all working and it just will not let you bind them or something?
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- dolphin
- controller
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Since you just downloaded I would probably try a fresh download in a different folder and see if maybe just the download corrupted. But as said by the others screen shots help a lot.
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Thanks. I kept and old backup just in case. Good to know it got updated.
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Ah nice! Glad it is sorted. Sometimes it just takes some external participation to sort things out. I am tinkering away trying to learn RocketLauncher so hopefully we can help each other out again along the way.
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I think Jason is trying to fix it. there have been a couple other posts. Here is one.
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Yes. Through BigBox. I have some free time this week I may try to mess around with other options. Hopefully I can help.
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Hey some progress for you at least. I only recently started learning RocketLauncher, but I do have it set up for Mame and 2 other systems. So I can confirm that running Mame through RocketLauncher in BigBox the marquees still show up when the game is launched. I am also using RLs bezels and fade screens. Even if I bulk edit the roms and change the default emulator to Mame the marquees still show when a game is launched. RL has some cool features but it is irritating as heck to work with. Things will randomly stop working, but if I shutdown the pc and reboot they work again.
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Yeah, not sure what it is. I just downloaded a fresh Mame 192 and no issues with the marquees showing without tweaking any settings. Are you running Mame through BigBox direct or through RocketLauncher?