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Retro808

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Everything posted by Retro808

  1. Since you are talking about emulation on the Xbox safe to assume you are using LaunchPass. So you need to go to either their discord or their forum and ask there. LB has nothing to do with LaunchPass.
  2. I updated the title of the BitBucket Ticket as it would make sense to not just disable the notifications, but have the option to disable the feature. Ticket posted here for anyone wanting to add a vote. @St_Eddie I would recommend voting on your own ticket. https://bitbucket.org/jasondavidcarr/launchbox/issues/9132/disable-new-plugin-manager-plugin-manager
  3. Retro808

    Mr

    Only issues would be launching the games to play if you are missing those dependencies. You can import them for now just to get the games and media set up. You can always correct the emulator later.
  4. Just search "Rampage" (remove the "(2018)") and it will show up.
  5. LB is a frontend to help organize your games. It can launch games using the emulator you choose. The Pause @sundogak is referencing is LB Pause theme features. If you are not even using the LB frontend then you would not see the Pause theme image that sundogak showed in the post.
  6. I have not looked at that theme in a while but it should either use the default images in "Arcade - Marquee" image folder for LB or if you look inside the theme's media folder \Themes\CoinOP\Media\Theme it may use custom images stored in a folder there. Not sure since I am not near my pc to confirm.
  7. Dip switches typically cannot be used with LB hi score function since "cheats" are not allowed. Since dips allow users in some games to alter live count, auto-fire, and other assists it would negate the no cheats requirement for LB hi scores.
  8. It is described in my original post. Go to the folder path listed and you will see the various image types used. Video border would be \Launchbox\Themes\Unified & Ultrawide\Images\Theme\Video Border\[name of platform].png
  9. No. You currently need Windows or Android.
  10. Correct, BigBox themes are not useable in the Launchbox portion of our frontend. LB themes and BB themes are different.
  11. There are different things going on here. 1. The Unified themes (all versions) for the area left of the text list or wheel list uses images stored in image folders within the theme for the background, the video border, and the platforms clear logo that would be at the top. So you would need to add custom images. The image would be named after the platform and then placed in the corresponding image type folder located in \Launchbox\Themes\Unified & Ultrawide\Images\Theme\[Image Type]\ 2. For any box art/cart art (in your case the magazine cover) that would normally display in the area between the video and the game list on the right once you have added those images to the correct LB image folders be sure to go into BB settings and refresh the image cache. Typically those image would be located in \Launchbox\Images\[Platform Name]\[Image Type]\ 3. The video within the frame you would need to add a custom video to the \Launchbox\Video\[Platform Name] folder.
  12. If you are talking about in game play LB/BB has nothing to do with that. You set your in game controls in each emulator directly.
  13. There could be a couple different issues depending on how you actually imported the games. When you did import the roms what emulator did you assign since you mentioned RA was not an option? Once imported the games will be attached to that emulator. So even though you changed the "Default" after the import it would not change it on the games already imported. Right click a game and edit it. Go to the Emulation tab and see what emulator is listed. Also, if using Retroach Mame core you need to make sure in the Manage Emulator screen for Retroarch the option on the Details tab for "Extract Rom Archive" is not checked as Mame roms need to stay zipped.
  14. Retro808

    Noob player

    So what exactly do you need? You having issues with the emulator? Importing to LB?
  15. For the auto rom import (Not the Storefront option) it is global. So you cannot turn on/off per platform.
  16. Just standard rom file import. >Tools >Import >Rom Files. You can choose to "Add Folder" to select the folder all the rom files are in or "Add Files" to open the rom folder and select all the files. Then just follow the prompts. Xbox is about as standard an import as possible.
  17. Save data is usually in the emulator folder. So it should not affect it. Also there were steps in my second post how to bulk edit each platform to correct the rom path. You have to do it platform by platform. Easy to do and is just a few clicks. That is the safest way to do it. You can manually edit the platform xml but you are susceptible to mistakes or corrupting the file.
  18. Well if your roms are on the G drive then the issue is your are not actually pointing to the correct file. For example the Mario Sunshine image. It is pointing to an F drive. You need to correct the file path as I previously mentioned.
  19. Is your rom drive and internal or external drive? Reason I ask is in your platform the games folder points to a G Drive and the actual game for Mario Sunshine is pointing to an F Drive. That's not so much an issue as for the game to run LB just needs to point to the correct folder/rom file. The folder the platform defaults to can actually be different. I am still also perplexed that you have all those platforms in your build but your \Data folder does has only 3 platform xml files. What drive is your LB installed to?
  20. If those files are moved or deleted from that LB folder those platforms will not show up in your LB when you open. If they got moved to another folder it was not done by LB as that is the root folder LB uses for those files. Do you have 2 different builds of LB? Can you open LB and post a pic of LB interface (make sure it show the whole screen). Also right click on the Gamecube platform and edit it. Then show a pic of the Folders tab. Then pick a Gamecube game and right click on it and edit. Show a pic of the Metadata tab and the Launching tab.
  21. Something is odd here. In an earlier post you said the issue occurs with Gamecube, Xbox, and PS2. However, in that image you do not have a Gamecube.xml nor an Xbox.xml file showing. That \Data\Platforms folder should contain xml files for all platforms you imported games into LB.
  22. Did you recently update LB at all? Are your games on a drive on the pc or a network (NAS drive)? Can you confirm if what I mentioned is the case? Also can you open your \Launchbox\Data\Platform folder and share a pic of the contents of that folder?
  23. When a game gives you that warning right click the game in LB and edit it. Go to the Launching tab and confirm the path listed there is indeed the path of the rom. If not you need to correct it. If this ends up the case you may need to do it for all roms in the platform. You can bulk edit the path for all of them in the platform by selecting all games and then going to >Tools >File Management >Update Rom Path…
  24. Did you try to section of code C-beats posted for the original post. See below:
  25. Dolphin has been working for years in LB. Can you provide specifics to what exactly is happening (What platform, what happens when you try to launch a game)? May also be helpful to share images of your Dolphin set-up in LB (>Tools >Manage >Emulators and edit Dolphin. Post pic of Details tab and Associated platforms tab)
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