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Everything posted by Retro808
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LB defaulting to beta version of games
Retro808 replied to cheesetriangles's topic in Troubleshooting
11.2 is the latest stable version. As I mentioned it is the latest betas (11.13) that has some more improvements to this. So you can try the beta or wait for the release to stable which I believe is just around the corner as we are nearing the point of the next stable release. . -
I don't use GroovyMame since I do not have a CRT, but this seems like a resolution issue when your setup is switching from BigBox to GroovyMame. I am not too familiar but I think the way GroovyMame internally forces resolution for a CRT would cause an issue with the LCD being at a different resolution. Edit: Looked at some older posts and Arcade Controls forum and does seem like the case. I did not dig too deeply but there were several post about trouble getting marquee screen set-up with GroovyMame.
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Looks like this is from running a Mame game. Does it do this when you run a game in any other emulators?
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LB defaulting to beta version of games
Retro808 replied to cheesetriangles's topic in Troubleshooting
What version LB are you on? There have been some improvements to this in the latest betas. -
@C-Beats Good to know. I tested his data in several builds and no issue. Had him try a few things on his end with no fix. So glad you were able to figure it out.
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@malarrya I know CBeats is going to try and test your data, but if you want to PM your data folder to me I am doing some tinkering in a new cabinet build and I can test your data as well.
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I responded in your bitbucket ticket with some pics as well showing that the Default does in fact show fanart images when in the paltform wheel views you mentioned, but good to see @C-Beats posted here. I tested on 4 machines and like C-Beats could not replicate the issue you are having. I made sure to use the same settings you mentioned.
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Maybe when running the media download wizard for a game that options is applying the Arcade platform import rom default setting for it to skip "Non-Arcade Games" so when running a scan through the import wizard versus the edit screen it is possible it applies those defaults (snap below is from the Arcade import screens). I only mention this because if you import that game from a fresh import LB will not find it unless that option is unchecked. The edit screen option is searching the game name against the Games DB and allows you to pick the correct name so it is possibly not applying any of the import wizard skip options.
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No, that is not weird at all. It is not uncommon for software to save settings on exit. That depends on if you bought a yearly or a lifetime license. The \Launchbox folder itself is the parent so just copy the whole thing to make it easy. For roms and emulators that would depend on how you set those up and where you chose to save the emulator files and the rom files.
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Look in your \Launchbox\Updates folder do you see the update file for 11.2? If so just run it.
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To update: Open LB and go to >Tools>Options in the Updates section you need to check the first box. If you check the box for Auto download in Background you will not get a prompt and it will not let you know it is updating. So I typically leave that off. To see current version: In LB look for the Hamburger menu button in the upper left near the Launchbox logo (the three horizontal lines). Click that and go to >Help >About version will show there.
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No. A game can only be in one Platform. The best path would be create a lightgun "Playlist". This way the game will stay in the platform and show up in a playlist at the same time.
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Marquee images for 2nd display - Default placeholder?
Retro808 replied to drewjbx's topic in Troubleshooting
You could a text binding for the platform name of the game then have that text field pull a platform default marquee image from the folder you have them stored. -
BigBox can show custom fields in the Game Details page if you have the option selected in BigBox settings. However, I am not sure if there is a specific binding to call the data for use on other screens. I do know it is possible with a plugin. I had a theme one of our theme creators helped me edit that used Eatkinola's Ao.BigBox.Themer plugin to call the specific custom field to display on the main game screen I was wanting.
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I responded to that ticket, but will post here as well. The Default theme can show game fanart on the playlist wheel level. In BigBox image settings tick the option to allow "Use Random Game Image for Filters". Below is a pic of the Default theme showing game images when on the playlist wheel level.
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Cool. Glad it works and I did not miss something.
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Attached are the two views I edited and the folder with the images I used if you want to take a look at the code and mess around with it. When you edit the file look for the sections labeled for "Buttons". These are the specific areas related to the text and images as well as the movement of the elements on/off the screen. Drop the image folder inside the theme's /Images/Theme/ folder. So it should look like /Launchbox/Themes/Unified & Ultrawide/Images/Theme/ControllerButtons Drop the two xaml files inside the theme's /Views folder. Just make sure to save the original files so you can put it back to stock if you need to. Unified & Ultrawide.zip
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Had about an hour between conferences today to mess around. Placing it under the time does not really work well as some game logos are wider and end up under the button data making it messy. So I messed around with options replacing the time or placing it at the bottom above the scrolling metadata bar. Made it slide in when the time and/or metadata slide in and disapears the same as well. Image looks a little squished as I do not have an ultrawide monitor.
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There are no settings in BigBox that can do this. You would have to edit the theme to add/edit coding to show what you are asking for. Cannot promise anything but I will try and take a look at it if you give me an idea where in particular are you wanting to see it in the view?
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I would recommend simply deleting the platform inside LB and then importing again and unchecking all media. Seen too many times someone mess with a xaml file only to corrupt it. Sure backing it up saves the file, but you then have to take extra steps to correct an error when a simple reimport reduces the risk of errors.
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launchbox cannot find roms or emulator
Retro808 replied to terry woodward's topic in Troubleshooting
Doh...I did not even see that the OP mentioned it was bought. Yeah, we do not trouble shoot those. Best bet is the seller. -
launchbox cannot find roms or emulator
Retro808 replied to terry woodward's topic in Troubleshooting
Might be hard pressed to find someone here willing to remote into another persons system. Did you set this drive up yourself or is this one of those prebuilt ones people buy? -
I would also show an example of the style you are looking for since there are many types of platform logo styles (silver ring, circular silver ring, no ring, and so on).
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This is not a feature available in LB/BB playlists. Feel free to submit a feature request. Do so by using the link to our bitbucket located at the top of the forum under "Help & Support".
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Try refreshing the Image Cache. You should see an option for it in the BigBox settings.