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Retro808

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Everything posted by Retro808

  1. Might be hard pressed to find someone here willing to remote into another persons system. Did you set this drive up yourself or is this one of those prebuilt ones people buy?
  2. I would also show an example of the style you are looking for since there are many types of platform logo styles (silver ring, circular silver ring, no ring, and so on).
  3. This is not a feature available in LB/BB playlists. Feel free to submit a feature request. Do so by using the link to our bitbucket located at the top of the forum under "Help & Support".
  4. Try refreshing the Image Cache. You should see an option for it in the BigBox settings.
  5. The original game had some sort of protection/piracy feature on it that is not emulated correctly inside Mame. So the rom is not properly emulated and could have things wrong like graphical glitches, boot issues, or any host of problems.
  6. Is your main monitor and marquee at different scaling? I had a similar issues quite a while ago and it was due to the difference in scaling. Also are your video drivers all up to date?
  7. How it happened can be many things. One common way is LB or BB closing abruptly without being able to save any data changes on exit. How to fix is pretty simple. The error gives you some tips on how to fix. Go to your \Backups folder. There you will see a bunch of backup zip files. Open anyone of them and copy (or drag and drop) the corrupt xaml file in the zip to your \Data folder. It will override the corrupt one
  8. #1 has been addressed in the latest betas. #2 may also be fixed in the latest betas. I believe some fixes were added to edit game screens for some similar type of issue so it may also help with this. You can opt into a beta by going into LB Tools and in the updates section tick the box for betas. The "Allow Exit While Locked" only adds the Exit option to the settings menu when BB is locked. I do not believe it was initially designed to override a controller mapping for "Exit". I will check and see. That would be up to the theme creator to tweak those settings or you can go into the theme's \Views folder and edit the appropriate xaml file for the views you are using to make those adjustments. If you are not familiar with coding you may need to some trial and error. As far as your game details question I am not sure what you mean. The game details screen just brings up the menu for launching the game and some other details (pic below). That's all it is designed to do.
  9. It is definitely something within Bizhawk. It does not like if the command line is using " (quotes) around the path. In LB Emulators setting if you check the box to remove the quotes Bizhawk does run and there is no error, however, the rom is not running. Test with and old version like 2.3.1 and no issues using quotes or not in the path. I did not mess with it more as I need to run tend to an errand.
  10. This is definitely the cleaner way. Unfortunately, when I posted the AHK option my set-up would not use the command line. It just kept going windowed. So had to force it there.
  11. In BigBox you can bind a key or controller button to the options for Change Theme and Change View. so in either the controller mapping or keyboard mapping section of BigBox settings map a key/button to those. Then when you are in either the platform view or game level view you can hit either of those buttons to change a view or change to another theme. Keep in mind changing themes only works to change it to themes you have actually downloaded. There is a Theme UI option in the BigBox menus that lets you view different themes users have uploaded to shown inside the BigBox UI. These are not all themes available as users have to actively submit a theme to the devs to be tested thoroughly before it gets added to the BigBox UI like this. There has lots more only available in our forum.
  12. Since Xarcade default option is to replicate a keyboard you want to map inside BigBox under the Keyboard Automation. In the BB settings menu look inside the Keyboard Automation and map the option for "Close Active Window" For Mame: Just launch mame.exe without a game and click on "Configure Options. Then go to >General Inputs > User Interface and map the option for "UI Cancel"
  13. You may be in the Text List View. You would need to change to one of the views that support clear logos. Best way to do this is go to BB settings and either in the keyboard mapper or controller mapping section bind a key to the option for Change View. This way when you are in the actual list of game you can hit that key or button and change the view type in real time and see it change.
  14. In short the only name that matters is how the game is named inside your LB set-up. As mentioned LB does work with rom names. However if you name it after the rom inside the zip and the zip file is a different name that will not work as LB is attaching the image to the game file you have linked and that typically is the zip file name. I mentioned the drag and drop option and @faeran posted pics of the same steps. I recommend following this option as it will ensure the image is named correctly and place in the correct folder if you select the Screenshot - Gameplay tag.
  15. Is it always the same games that are missing the images? Game play images go in the \Images\[Platform Name]\Screenshot - Gameplay\ folder. So that is the right spot. You said you name the image after the rom so try naming the image as the game is named in LB. This is the default way LB will name the image. It can read images named after the rom, however I would try the default way and see if there is any change. Another test would be right click one of those games and edit. Then in the images page drag and drop your image. Select Screenshot - Gameplay as the image type and let LB store and name it correctly. Then test and see if the images show up.
  16. All game images are saved inside the \LaunchBox\Images\[Platform Name] folders. You will see all the specific image type folders. Any image you place in each image type folder needs to be named as the game is named in LB. Just browse around inside the \Images folder and you will quickly see how things should be saved and where. You can also right click and edit a game directly inside LaunchBox then drag and drop images into the image page. Select the image type you want for it and LB will attach it to the game.
  17. Archive and Pleasuredome are useful site (Sorry, against rules to provide actual links to rom sites). I found a 0.225 Mame CHD set in a few seconds on Archive site. Those would work perfectly. You can also register for that certain pleasuredome site as they always have the latest Mame. However, I think the latest chd is only .232. .233 does not have a download. Could be wrong, been a week or so since I looked. Mame site. Latest download is 0.233 You can delete the platform. Import the new rom set and uncheck media options. LB will attach any existing media to the new import.
  18. Yes. LST files are an outdated form. You should really be using the roms from the latest or at least as current a Mame rom set as possible.
  19. 8bitdo controllers work fine in Retroarch. Are you using it in X-input mode? You can use any emulator you want.
  20. The correct way is the make a folder called Startup and place it in you \Videos folder (if that folder does not exist). Then just drop videos in there. Names of the video files do not matter. You can have more than one as BigBox will use one randomly at startup.
  21. I will just requote this ⬇️. Do this as mentioned before and you should get where you need. Whenever you apply new themes you may not be on a view it supports and the view from the default theme will show. You need to then switch views to find the right one for the theme.
  22. Create a blank/dummy zip file and call it chaoshea.zip and drop it into your rom folder and add the game. That will at least get it added. I think that is how I did it, but that was quite a bit ago. I have not used the fullset importer in a while.
  23. Your issue now is the exact same from that other post you had. You are using a very old Mame version and the command line for -keyboardprovider dinput is the issue. That needs to be removed if you continue to use such and old version of Mame.
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