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Everything posted by Retro808
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If that’s your assessment fair enough, but I will mention the dev team is only 2 people. So it is not a big team developing and testing. They can only do so much testing which is why betas are helpful. It gives the devs real world use feedback. So to call releases lazy under values the effort 2 devs put into their time. Plus many users simply use betas to get the latest features without providing any real feedback.
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Try reverting to the stable version and test. If it works in the stable reload the beta and confirm it does not work again.
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You do not need the xaml name. Just enter it as I quoted. You import the game's xml file. The command line will handle linking TP to the xaml to launch. This should help.
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To add any arcade system you want you are not stuck with what is in the pre-populated drop down list. Just type in any name you want. The list is just to get people started. It is not, and for that matter, was never meant to be all inclusive. They are no longer separated as a decision was made a long while back to put all arcade boards under "Arcade" platform. I have all these arcade boards as unique platforms so it is easy to do. The text method is dated and really not needed. I just tested that method and it does work. When you add TP as an emulator be sure in the "Default command line parameters" to add "--profile=%romfile%.xml" . You might also need to check the boxes for "Don't Use Quotes..." and "Use File Name Only..." Then just import each games .xml file located in the "Game Profile" folder of Teknoparrot. Some did a write up a short while ago about doing TP games without using the text. I will see if I can find it.
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It has not as it was never really put through the proper feature request option so it never gained attention of users and the devs. Best thing for anyone to do when looking to request a feature is use the link located under the Help & Support section at the top of the forum. Its helps us track them better and the more users vote for it the better chance it gets looked into. Once a ticket is made I always recommend posting about it on the forum so others are aware of it.
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What method are you using to import? Pics or even a video of you doing an inport might help understand what’s happening.
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Games Launched via Bigbox have Emulator in background
Retro808 replied to tictac's topic in Troubleshooting
All emulators, some emulators? Does it do this in LB, BB, or both? Can you provide some more details? Also what version LB/BB are you on? -
I would try switching to wmp in BB and test. Also make sire your video drivers are up to date.
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Please do not start new threads for the same issue. I also recommend a little patience our forum is small and we do not have as many users posting help responses as larger communities would have. I have merged your threads. I am not sure why the audio would work and not the video. Inside the BigBox video settings can you change between either VLC or Windows Media and see if that changes anything. What is your video's file type?
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You video folder should be called. Startup not "Startup Folder"
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What version are you on? Startup videos changed a long time ago (version 7.12) and the current process to place any videos you want used in a \Videos\Startup folder. There is no minimum of maximum time setting either since BB now plays the videos in full regardless of their length. There really is not a setting for the video to play when BigBox startups up. Just add the folder, the video (or multiple video) and go. The video you are using does play if you just open it correct? Can you post a pic of the inside of the folder showing how you set it up and the contents.
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I lost 4 weeks of work due to a LaunchBox Crash!! Help!!
Retro808 replied to Soulchip's topic in Troubleshooting
No you should not need anything else. 11.16beta 1 was the version that had the "Object Reference" issue many had and it was fixed in beta 2. If you want to try beta 2 you can. If it does not work the only thing you need to do is going into your \Updates folder an run the installer for the last version that was working for you and have it install over top the current build. It will not delete or change anything. This is how you could have done it to go back to 11.15 instead of installing to a new folder and copying everything over. -
I lost 4 weeks of work due to a LaunchBox Crash!! Help!!
Retro808 replied to Soulchip's topic in Troubleshooting
Are you able to start LB at all? LB crashes usually do not delete prior settings and media that have been downloaded. Are you able to see any of the media downloaded before the crash occurred inside your LB Images and Videos folders? I am not sure on the true cause of the error in your pics, but it has been reported before and the latest beta seemed to fix the "Object Reference..." error for those of use who experienced it. -
Working fine here.
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Check your Antivirus. There were some instances with recent Windows updates that errantly quarantined some LB and BB dll files.
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For the platform level that requires platform videos. In the second picture that is actually a fullscreen video. So all the art on the screen is not individual pieces, but an actual video of everything. Have you downloaded platform videos? If you have you may then need to change views in the theme. Each theme can contain multiple views that will dictate what elements are shown on screen. You can change views easily by binding a button/key to that option in the controller and/or keyboard mapping. This is easiest way as you can be in the theme and change views on the fly to see the change instantly. To get rid of the second screen when launching a game go into the View options in BigBox settings and uncheck the button for "Show Game Details Page". Or something similar to that. I cannot remember the exact wording.
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What are you looking to do with the Home Button? Many use it to exit a game back to LB/BB.
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The best thing you can do if use our Request a Feature link located at the top of the forum under "Help & Support". Open a feature request and then come back to this thread and link that ticket. This way you can drive users there and it is easier for us to track interest in these features. Xbox controller already works pretty seamlessly with BigBox.
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Atari fight stick button config to work with Bigbox
Retro808 replied to razormania's topic in Website/Forum Support
Make sure map the button or combo button to quit the game to the option for "Close Active Window". The one for "Exit" is to exit BigBox. -
Games disappearing after editing? 11.16 beta 2
Retro808 replied to bikeking8's topic in Troubleshooting
Yeah. The \Data folders cannot have extra files not generated by LB directly. So if you make backups or use something like Skraper that makes these backups you must store them outside the \Data folders. -
Games disappearing after editing? 11.16 beta 2
Retro808 replied to bikeking8's topic in Troubleshooting
What version LB are you on? In your \Data\Platforms folder do you have any backup or secondary platform name .xaml files? This can cause issues. -
What errors are you getting? (can you post a pic). We have seen issues with EmuMovies API timing out and I think the team is looking into it. Current work around is to Import your games first then run the image downloads afterwards. Since some issues are coming from timeouts with the EMumovies we would recommend if you want to get media from them run it in blocks of say 500 games. Also recommend unchecking the option for "Rough Matching" as that increases download times.