Jump to content
LaunchBox Community Forums

Recommended Posts

Posted (edited)

That core plays both in retroarch. That's the only core I use.

Edit: I manually added NEC Turbographx-CD to the associated platform and used the same core. It works now. Don't know why it didn't show up on it's own. Thanks.

Edited by shinra358
Posted

You still need to specify it for TurboGrafx-CD. You can't just have an associated platform of TurboGrafx-16 and it just work for both. You have to tell LB which core to use for which platforms (even if it's the same core between them). You have to add in an associated platform of NEC TurboGrafx-CD and then put the core dll in (and add that as the emulator to use for the relevant games in your library). Then it will work.

Posted

Yeah, #1 it will only auto-fill if your emulator entry is using the specific name that LB is looking for which, in this case, is just "Retroarch" not "Retroarch NEC" etc. and #2 even when it does auto-fill, the cores it uses aren't always correct (they're outdated). Any time you add a new platform that you want to use RA with, you need to verify that the correct associated platform is in the associated platform tab and that it's using the correct core dll.

  • 2 weeks later...
Posted (edited)

Fixes the VBAM starting windowed problem:

;======================================================================
;=============        [BigBox VBA-M Minimized Fix]         ============
;======================================================================
;============================[By: Sh1nRa358]===========================
;======================================================================
;
#NoTrayIcon
#NoEnv
#SingleInstance ignore
;
;---
;
SetTitleMatchMode, 3
;
;-----
;
Sleep, 600
#IfWinActive, ahk_class Afx:00400000:0:00000000:01900011:00601D31
    WinGetPos, , , X, Y, A
    SysGet, X2, 78
    SysGet, Y2, 79
    If ((X < X2) || (Y < Y2))
        {
            Send {ESC}
        }
    Return    
#IfWinActive
;
;-----
;
Return

Goes in AHK section when editing the emulator.

Edited by shinra358
  • Thanks 1
Posted

NEC Turbografx-CD 

working perfect with MESS

using this command line:  tg16 -cart "H:\NEC - TurboGrafx-CD\Games\[BIOS] Super CD-ROM System (Japan) (v3.0).pce" -cdrm

just point mess to where you have the  Super CD-ROM System (Japan) (v3.0).pce on your hard drive & replace path (it is usually included with full romset)

  • Thanks 1
  • 2 weeks later...
Posted

Something to add on desmume, for no debug console and full screen use this.  Open desmume.ini in console section add this

[Console]
PosX=0
PosY=0
Width=0
Height=0
Show=0

For full screen use this on AUTOHOTKEY OPTIONS

WinWaitActive , DeSmuME ;
Send !{Enter}

  • 3 weeks later...
Posted

For Future Pinball it appears to me there is a missing "%romfile% after the "open" command in the custom emulator window.  At least it will not work for me if don't include since it doesn't know what rom path to open otherwise.  The command that I have is:

/open %romfile% /play /exit

Thanks. 

Posted
34 minutes ago, ericcannon said:

Does anyone know the command for going fullscreen in citra for the 3ds?

Shouldn't need any command line.

Open Citra and under the View tab, select Fullscreen.

Alternatively, launch a game from within Citra and press F11. It will go fullscreen.

In either case, Citra will remember the setting until you disable it.

  • Like 1

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...