Zombeaver Posted November 28, 2017 Share Posted November 28, 2017 What @DOS76 said too. Gotta make sure you don't have a platform of TurboGrafx-CD and an associated platform of NEC TurboGrafx-CD or something. Quote Link to comment Share on other sites More sharing options...
shinra358 Posted November 28, 2017 Share Posted November 28, 2017 Quote Link to comment Share on other sites More sharing options...
DOS76 Posted November 28, 2017 Share Posted November 28, 2017 he wants a screen shot of your RetroArch Associated Platform tab but with the Turbo Graphix CD platform entry showing. 1 Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted November 28, 2017 Share Posted November 28, 2017 Still need to see a screenshot with the core for TurboGrafx-CD specifically. Your other one only showed TurboGrafx 16. 1 Quote Link to comment Share on other sites More sharing options...
shinra358 Posted November 28, 2017 Share Posted November 28, 2017 (edited) That core plays both in retroarch. That's the only core I use. Edit: I manually added NEC Turbographx-CD to the associated platform and used the same core. It works now. Don't know why it didn't show up on it's own. Thanks. Edited November 28, 2017 by shinra358 Quote Link to comment Share on other sites More sharing options...
DOS76 Posted November 28, 2017 Share Posted November 28, 2017 You will need to make a line for Nec TurboGraphix-CD then in the associated platform and just type in the same core in the line. Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted November 28, 2017 Share Posted November 28, 2017 You still need to specify it for TurboGrafx-CD. You can't just have an associated platform of TurboGrafx-16 and it just work for both. You have to tell LB which core to use for which platforms (even if it's the same core between them). You have to add in an associated platform of NEC TurboGrafx-CD and then put the core dll in (and add that as the emulator to use for the relevant games in your library). Then it will work. Quote Link to comment Share on other sites More sharing options...
DOS76 Posted November 28, 2017 Share Posted November 28, 2017 Not every thing shows up on its own the auto fill for RA is outdated and limited to a few platforms. Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted November 28, 2017 Share Posted November 28, 2017 Yeah, #1 it will only auto-fill if your emulator entry is using the specific name that LB is looking for which, in this case, is just "Retroarch" not "Retroarch NEC" etc. and #2 even when it does auto-fill, the cores it uses aren't always correct (they're outdated). Any time you add a new platform that you want to use RA with, you need to verify that the correct associated platform is in the associated platform tab and that it's using the correct core dll. Quote Link to comment Share on other sites More sharing options...
Cauptain Posted November 28, 2017 Share Posted November 28, 2017 Claudio Quote Link to comment Share on other sites More sharing options...
shinra358 Posted December 9, 2017 Share Posted December 9, 2017 (edited) Fixes the VBAM starting windowed problem: ;====================================================================== ;============= [BigBox VBA-M Minimized Fix] ============ ;====================================================================== ;============================[By: Sh1nRa358]=========================== ;====================================================================== ; #NoTrayIcon #NoEnv #SingleInstance ignore ; ;--- ; SetTitleMatchMode, 3 ; ;----- ; Sleep, 600 #IfWinActive, ahk_class Afx:00400000:0:00000000:01900011:00601D31 WinGetPos, , , X, Y, A SysGet, X2, 78 SysGet, Y2, 79 If ((X < X2) || (Y < Y2)) { Send {ESC} } Return #IfWinActive ; ;----- ; Return Goes in AHK section when editing the emulator. Edited December 9, 2017 by shinra358 1 Quote Link to comment Share on other sites More sharing options...
harryoke Posted December 15, 2017 Share Posted December 15, 2017 NEC Turbografx-CD working perfect with MESS using this command line: tg16 -cart "H:\NEC - TurboGrafx-CD\Games\[BIOS] Super CD-ROM System (Japan) (v3.0).pce" -cdrm just point mess to where you have the Super CD-ROM System (Japan) (v3.0).pce on your hard drive & replace path (it is usually included with full romset) 1 Quote Link to comment Share on other sites More sharing options...
Freestate Posted December 26, 2017 Share Posted December 26, 2017 Something to add on desmume, for no debug console and full screen use this. Open desmume.ini in console section add this [Console] PosX=0 PosY=0 Width=0 Height=0 Show=0 For full screen use this on AUTOHOTKEY OPTIONS WinWaitActive , DeSmuME ; Send !{Enter} Quote Link to comment Share on other sites More sharing options...
sundogak Posted January 14, 2018 Share Posted January 14, 2018 For Future Pinball it appears to me there is a missing "%romfile% after the "open" command in the custom emulator window. At least it will not work for me if don't include since it doesn't know what rom path to open otherwise. The command that I have is: /open %romfile% /play /exit Thanks. Quote Link to comment Share on other sites More sharing options...
ericcannon Posted January 21, 2018 Share Posted January 21, 2018 Does anyone know the command for going fullscreen in citra for the 3ds? Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted January 21, 2018 Share Posted January 21, 2018 -f last time i updated it it was that, not sure if it changed or not Quote Link to comment Share on other sites More sharing options...
ericcannon Posted January 21, 2018 Share Posted January 21, 2018 thanks for the response but I tried that and it didn't work. any other ideas? Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted January 21, 2018 Share Posted January 21, 2018 I don't have an answer you but i'm sure someone will have something for you and post when they see it. Quote Link to comment Share on other sites More sharing options...
CTRL-ALT-DEFEAT Posted January 21, 2018 Share Posted January 21, 2018 34 minutes ago, ericcannon said: Does anyone know the command for going fullscreen in citra for the 3ds? Shouldn't need any command line. Open Citra and under the View tab, select Fullscreen. Alternatively, launch a game from within Citra and press F11. It will go fullscreen. In either case, Citra will remember the setting until you disable it. 1 Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted January 21, 2018 Share Posted January 21, 2018 I knew someone would come along with an answer. I haven't touch Citra in a while so what I had worked back when I last updated it. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.