CriticalCid Posted December 5, 2016 Author Share Posted December 5, 2016 For everyone who hasn't seen this announcement yet, there are now 1080p versions of the recorded HS themes available on the EmuMovies FTP! 3 Quote Link to comment Share on other sites More sharing options...
JettnJagg Posted December 5, 2016 Share Posted December 5, 2016 3 hours ago, CriticalCid said: Currently there are only HyperSpin Theme Videos for Arcade and Touhou Project games. I did over 2200 videos for them, so almost all HS themes that are available for these platforms should be covered. To be honest with you, I’m not a huge fan of HS themes for Consoles, Computer and Handhelds because I like it more when these platforms look tidy and clean. But you’re not the only person who’s asking for this, so I’ll probably do them as well. But don’t expect anything in that regard before 2017. Awesome! Thank you for the reply and great job on this. Running your theme and loving it. 2 Quote Link to comment Share on other sites More sharing options...
Manuel Leiria Posted December 8, 2016 Share Posted December 8, 2016 Hi, for some reason the background video is not playing, instead in the game list what shows in the background is a blown up view of the clear logo, which is definitely not intended. Any ideas on how to fix this? Quote Link to comment Share on other sites More sharing options...
CriticalCid Posted December 8, 2016 Author Share Posted December 8, 2016 Only views which were designed to use platform or game theme videos are using the animated background. All other views like the GamesListView are using normal images based on your background priorities settings. If you don’t want the Logos to show up in the background open LaunchBox (not BigBox!) and go to Tools -> Images -> Background Priorities and change it to your likings. Quote Link to comment Share on other sites More sharing options...
Manuel Leiria Posted December 8, 2016 Share Posted December 8, 2016 (edited) But that's the thing. The video doesn't play in any of the views. I've already disabled the logos in the background as well, as per Launchbox definitions, but the video doesn't seem to be playing. I've also edited the fade. I'm using the latest launchbox beta. Edited December 8, 2016 by creamdonut Quote Link to comment Share on other sites More sharing options...
CriticalCid Posted December 8, 2016 Author Share Posted December 8, 2016 In your first screenshot there shouldn't play any background video at all, that's one of the views which are using just your nromal background image settings. But the second should have it. Have you renamed the theme folder? It only works if you leave the name as it is. Quote Link to comment Share on other sites More sharing options...
Manuel Leiria Posted December 8, 2016 Share Posted December 8, 2016 I did have it changed. I renamed it back and it's working now, thank you! However, is it possible to have the first one play it as well? I'm asking because for some of the games I have no image, and there are cases where the clear logo is black, so it becomes unnoticeable. Quote Link to comment Share on other sites More sharing options...
CriticalCid Posted December 8, 2016 Author Share Posted December 8, 2016 You can set a default background image for all games in a platform which gets used when there’s no image for a particular game. Just put your background image in: LaunchBox\Images\Platforms\"Platform Name"\Fanart If you still want to use the animated background for these views than you can change it manually in the XAML files in the "Views" folder of my theme. The file for the view in your screenshot is called "WheelGamesView.xaml" Just replace this line(it's one of the first lines in the file): <transitions:TransitionPresenter TransitionSelector="{Binding BackgroundTransitionSelector}" Content="{Binding BackgroundView}" Height="{Binding ElementName=Canvas, Path=ActualHeight}" Width="{Binding ElementName=Canvas, Path=ActualWidth}" IsContentVideo="true" /> With this: <Grid> <MediaElement Name="BackgroundVideo" Height="{Binding ElementName=Canvas, Path=ActualHeight}" Width="{Binding ElementName=Canvas, Path=ActualWidth}" Stretch="Fill"> <MediaElement.Triggers> <EventTrigger RoutedEvent="MediaElement.Loaded"> <EventTrigger.Actions> <BeginStoryboard> <Storyboard> <MediaTimeline Source="pack://siteoforigin:,,,/Themes/CriticalZone(v1.3)/Videos/BackgroundVideo/Background.mp4" Storyboard.TargetName="BackgroundVideo" RepeatBehavior="Forever"/> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </MediaElement.Triggers> </MediaElement> </Grid> Quote Link to comment Share on other sites More sharing options...
Manuel Leiria Posted December 9, 2016 Share Posted December 9, 2016 Thanks a lot man! That was great help! Quote Link to comment Share on other sites More sharing options...
Manuel Leiria Posted December 9, 2016 Share Posted December 9, 2016 Sorry to bother, but I have another question. In the game view I have up above (WheelGamesView), I was trying to change the image type to make it work with the cover flip to change between only the Front and Back view. How would I got about that? What should I add to the file? Quote Link to comment Share on other sites More sharing options...
CriticalCid Posted December 9, 2016 Author Share Posted December 9, 2016 I’m not sure, but I highly doubt that there’s currently a way to customize the image types for the image switching feature. I know you can switch to the back when you are in the game details screen but that’s a separate function which you can’t use for the normal games views, unfortunately. Maybe @Jason Carr could add support for it in the future, but right now it isn't possible. Quote Link to comment Share on other sites More sharing options...
Manuel Leiria Posted December 9, 2016 Share Posted December 9, 2016 Ok, I see. Still, no worries then. A lot of features have been rolling out, it's been great. Thank you for the assistance! 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted December 10, 2016 Share Posted December 10, 2016 @creamdonut Can you put in a ticket for that (Issues/Requests in the header)? Not a bad idea. 1 Quote Link to comment Share on other sites More sharing options...
Manuel Leiria Posted December 10, 2016 Share Posted December 10, 2016 Great @Jason Carr, just did. Quote Link to comment Share on other sites More sharing options...
kmoney Posted December 13, 2016 Share Posted December 13, 2016 @CriticalCid One thing I noticed while surfing through some games today while using your theme is I noticed while using the Horizontal View 1 in the games view that some games that have long names get cutoff such as Super Street Fighter II : The New Challengers. Its not that big of a deal but I just wanted to point it out to you but I am sure you already know. Quote Link to comment Share on other sites More sharing options...
CriticalCid Posted December 13, 2016 Author Share Posted December 13, 2016 That's weird. Normally it should start a new line and continue with the title. Doesn't that work for you? Quote Link to comment Share on other sites More sharing options...
kmoney Posted December 13, 2016 Share Posted December 13, 2016 It is the other view that it is happening in. Quote Link to comment Share on other sites More sharing options...
CriticalCid Posted December 13, 2016 Author Share Posted December 13, 2016 That’s a Vertical View Yeah I know, not much that I can do except making the glass bar larger. But I honestly don’t want to do that. My compromise/reference was to make it so big that “The Legend of Zelda: Ocarina of Time” fits in without being cut off. Quote Link to comment Share on other sites More sharing options...
kmoney Posted December 13, 2016 Share Posted December 13, 2016 That is a vertical view, sorry for the confusion...I really need to sleep more I agree its not that big of a deal and the glass bar would not look as good if it was larger. Quote Link to comment Share on other sites More sharing options...
Nyny77 Posted December 13, 2016 Share Posted December 13, 2016 (edited) Stupid question ^^ i'm sorry... How to change the color of the text in the XAML? (On game titles green) thanks Edited December 13, 2016 by Nyny77 Quote Link to comment Share on other sites More sharing options...
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