sagaopc Posted September 30, 2019 Share Posted September 30, 2019 @Jason Carr My Xbox Guide doesn't work on launchbox, I disabled guide on Games app, disable gamebar, closes steam and xbox app... but the PS4 guide works! Link to comment Share on other sites More sharing options...
Jason Carr Posted September 30, 2019 Author Share Posted September 30, 2019 17 minutes ago, sagaopc said: @Jason Carr My Xbox Guide doesn't work on launchbox, I disabled guide on Games app, disable gamebar, closes steam and xbox app... but the PS4 guide works! Most likely there's an app conflicting or something. There are a lot of things that can try and hijack that guide button, so try closing down any other running apps. Link to comment Share on other sites More sharing options...
RULLUR Posted September 30, 2019 Share Posted September 30, 2019 18 minutes ago, sagaopc said: @Jason Carr My Xbox Guide doesn't work on launchbox, I disabled guide on Games app, disable gamebar, closes steam and xbox app... but the PS4 guide works! I have about the same issue..and I wondered how the XBOX App would be like about that as well even though I've yet to try it. I do know I'm unable to map my Afterglow Controllers through LaunchBox..so because of that I can't use Home/Guide if I play straight from LaunchBox. I can map things through BigBox..so then I can map out even use the Home/Guide button only in that way. Link to comment Share on other sites More sharing options...
Retro808 Posted September 30, 2019 Share Posted September 30, 2019 @RULLUR Pause works in Kega Fusion you just need to set Window Size and Resolution to something that works. What settings are you using for those? I notice if you set resolution to something far below your actual monitor you get the issue you mention. @Jason Carr I believe this was mentioned in the Great Emulator testing thread. 1 Link to comment Share on other sites More sharing options...
RULLUR Posted October 1, 2019 Share Posted October 1, 2019 (edited) 36 minutes ago, Retro808 said: @RULLUR Pause works in Kega Fusion you just need to set Window Size and Resolution to something that works. What settings are you using for those? I notice if you set resolution to something far below your actual monitor you get the issue you mention. @Jason Carr I believe this was mentioned in the Great Emulator testing thread. My Screen is 1366x768..but I thought I once remembered getting the resolution to change even though it's been about forever since I last messed with any of it until today. All I see is things under the Video tab now instead of a place to actually set the resolution size which I guess once was used in a different version. I've always kept it as "Double (Default)" though. Edited October 1, 2019 by RULLUR Link to comment Share on other sites More sharing options...
Retro808 Posted October 1, 2019 Share Posted October 1, 2019 1 minute ago, RULLUR said: My Screen is 1366x768..but I thought I once remembered getting the resolution to change even though it's been about forever since I last messed with any of it until today. All I see is things under the Video tab now instead of a place to actually set the resolution size which I guess once was used in a different version. I've always kept it as "Double (Default)" though What version are you using? Link to comment Share on other sites More sharing options...
RULLUR Posted October 1, 2019 Share Posted October 1, 2019 (edited) 14 minutes ago, Retro808 said: What version are you using? 3.64 Edited October 1, 2019 by RULLUR Link to comment Share on other sites More sharing options...
Retro808 Posted October 1, 2019 Share Posted October 1, 2019 2 minutes ago, RULLUR said: 3.64 Same version here. The options are there under video. Link to comment Share on other sites More sharing options...
RULLUR Posted October 1, 2019 Share Posted October 1, 2019 Not on mine for some odd reason Link to comment Share on other sites More sharing options...
neil9000 Posted October 1, 2019 Share Posted October 1, 2019 4 minutes ago, RULLUR said: Not on mine for some odd reason Did you look at the compatibility tab at all? Link to comment Share on other sites More sharing options...
RULLUR Posted October 1, 2019 Share Posted October 1, 2019 3 minutes ago, neil9000 said: Did you look at the compatibility tab at all? Yeah..I checked everything you recommended. I'm a little weirded out right now that mine doesn't have all the features I remember as seen with @Retro808's though. Not sure what made this happen..but it would help so much if mine looked that way. I don't even remember where I got this version either Link to comment Share on other sites More sharing options...
dov_EL Posted October 1, 2019 Share Posted October 1, 2019 (edited) New Volume + and - in game = slowdown retroarch (d3d12, final burn) Please ad option volume in game and only in big box (no in game) VID_20191001_084142.mp4 Edited October 1, 2019 by dov_EL Link to comment Share on other sites More sharing options...
dov_EL Posted October 1, 2019 Share Posted October 1, 2019 (edited) If we use the volume from the keyboard, everything works correctly without slowing down. So it's big box that creates conflict with retroarch when we try to increase or decrease the volume in game Edited October 1, 2019 by dov_EL Link to comment Share on other sites More sharing options...
Jason Carr Posted October 1, 2019 Author Share Posted October 1, 2019 I just put out yet another new release, 10.4. There was an issue where Big Box was not always saving the bindings when clearing them. 8 hours ago, dov_EL said: If we use the volume from the keyboard, everything works correctly without slowing down. So it's big box that creates conflict with retroarch when we try to increase or decrease the volume in game This is certainly interesting; I'm seeing Retroarch go fullscreen and back when I use my button combo. I'm guessing Retroarch can be configured to remove this button combinations. Is this new for the new release? Link to comment Share on other sites More sharing options...
dov_EL Posted October 1, 2019 Share Posted October 1, 2019 5 minutes ago, Jason Carr said: I just put out yet another new release, 10.4. There was an issue where Big Box was not always saving the bindings when clearing them. This is certainly interesting; I'm seeing Retroarch go fullscreen and back when I use my button combo. I'm guessing Retroarch can be configured to remove this button combinations. Is this new for the new release? 1.7.7 Link to comment Share on other sites More sharing options...
Jason Carr Posted October 1, 2019 Author Share Posted October 1, 2019 2 minutes ago, dov_EL said: 1.7.7 I mean for Big Box. Is this an issue only for the new releases of LaunchBox? Was it working properly with previous versions? 1 Link to comment Share on other sites More sharing options...
dov_EL Posted October 1, 2019 Share Posted October 1, 2019 3 minutes ago, Jason Carr said: I mean for Big Box. Is this an issue only for the new releases of LaunchBox? Was it working properly with previous versions? Yes please ? Link to comment Share on other sites More sharing options...
Retro808 Posted October 1, 2019 Share Posted October 1, 2019 5 minutes ago, Jason Carr said: I mean for Big Box. Is this an issue only for the new releases of LaunchBox? Was it working properly with previous versions? It works fine for me on our stable release and the latest beta Jason. But I have my LB/BB controls mapped to the same as in Retroarch. Link to comment Share on other sites More sharing options...
dov_EL Posted October 1, 2019 Share Posted October 1, 2019 3 minutes ago, Retro808 said: It works fine for me on our stable release and the latest beta Jason. But I have my LB/BB controls mapped to the same as in Retroarch. In RA i have mapped only game pad button for game, pause, and save/load state Link to comment Share on other sites More sharing options...
dov_EL Posted October 1, 2019 Share Posted October 1, 2019 Superfast ❤️ Update 1 Link to comment Share on other sites More sharing options...
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