Platform Bezels/Overlays
230 files
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Nintendo Gameboy Advance Overlay Animated
By andersonlino
Nintendo Gameboy Advance Overlay Animated to Retroarch 1920x1080
only tested in fullscreen.
The imagens was not mine, i just edited and did any imagens i needed.
To use in video scale:
custom_viewport_height = "860"
custom_viewport_width = "1292"
custom_viewport_x = "315"
custom_viewport_y = "110"
219 downloads
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NeoGeo Pocket and NeoGeo Pocket Color Overlay Animated
By andersonlino
NeoGeo Pocket and NeoGeo Pocket Color Overlay Animated to Retroarch 1920x1080
only tested in fullscreen.
The imagens was not mine, i just edited and did any imagens i needed.
To use in video scale:
custom_viewport_height = "803"
custom_viewport_width = "888"
custom_viewport_x = "520"
custom_viewport_y = "105"
Obs: In file "neogeo_pocket_color_animated.cfg, change this line "overlay0_descs = "5" to overlay0_descs = "13"
164 downloads
0 comments
Updated
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GameBoy Animated Overlay
By andersonlino
GameBoy Animated Overlay to Retroarch 1920x1080
only tested in fullscreen.
The imagens was not mine, i just edited and did any imagens i needed.
154 downloads
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Nintendo 3DS Overlay Animated
By andersonlino
Nintendo 3DS Overlay Animated to Retroarch
Resolution 1920x1080
Only tested with fullscreen
For use in video/scale config:
layout option = Default Top-Bottom Screen
custom_viewport_height = "1080"
custom_viewport_width = "1018"
custom_viewport_x = "448"
85 downloads
0 comments
Updated
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Nintendo 3DS Overlay Animated
By andersonlino
Nintendo 3DS Overlay Animated to Retroarch
Resolution 1920x1080
Only tested with fullscreen
For use in video/scale config:
layout option = Large Screen, Small Screen
custom_viewport_height = "1920"
custom_viewport_width = "1920"
97 downloads
0 comments
Submitted
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Nintendo DS Overlay Animated
By andersonlino
Nintendo DS Overlay Animated Animated to Retroarch
Resolution 1920x1080
only tested in fullscreen.
The imagens was not mine, i just edited and did any imagens i needed.
To use in video scale:
nintendo_ds_animated:
config de núcleo = Screen = Screen Layout = Top/Bottom
Dimensionar com valores inteiros = Desligado
proporção de tela = Core previded
nintendo_ds_bigsmall_animated:
config de núcleo = Screen = Screen Layout = Hybid/Top
custom_viewport_height = "928"
custom_viewport_width = "1871"
custom_viewport_x = "26"
custom_viewport_y = "78"
294 downloads
0 comments
Submitted
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Sony PlayStation 2 Overlay Animated
By andersonlino
Sony PlayStation 2 Overlay Animated to Retroarch 1920x1080
only tested in fullscreen.
121 downloads
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GameGear Animated Overlay
By andersonlino
GameGear Animated Overlay to Retroarch 1920x1080
only tested in fullscreen.
The imagens was not mine, i just edited and did any imagens i needed.
To use in video scale:
custom_viewport_height = "864"
custom_viewport_width = "1166"
custom_viewport_x = "377"
custom_viewport_y = "115"
117 downloads
0 comments
Updated
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GameBoy Color Animated Overlay
By andersonlino
GameBoy Color Animated Overlay to Retroarch 1920x1080, have 2 background
only tested in fullscreen.
The imagens was not mine, i just edited and did any imagens i needed.
To use in video scale
custom_viewport_height = "982"
custom_viewport_width = "1114"
custom_viewport_x = "409"
custom_viewport_y = "53"
143 downloads
0 comments
Updated
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SEGA Full Model 2 Bezel Set
By Handsome_Van
I have a homemade arcade build and I'm a purest of running "Arcade Classics" in there native 4:3 ratio. I looked around and couldn't find any legit Model 2 Bezels for my arcade cab because most people like to use "widescreen mods", which is cool, but I want the OG experience.
I used Photoshop and made a complete Sega Model 2 Bezel Pack for those that like the original Full Screen Ratio. My recommendation is to add these in "ReShade" as a bezel (obviously) and use these with the ArcCabView CRT shader, making these games look pretty damn good!!
Enjoy everyone!!
1,807 downloads
0 comments
Submitted
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SEGA Full Model 3 Bezel Set
By Handsome_Van
I have a homemade arcade cabinet built and I really like playing alot of the late 90's arcade games in their original ratio of 4:3, even though the Supermodel Emulator does a fantastic job converting these into a 16:9 ratio. With that being said I couldn't find any "per game" Bezels for the full Model 3 Set of games, so I decided to use my Photoshop skills and make my own.
So here is the full set of Model 3 Bezels on a per game basis. Personally I use an amazing CRT Shader with these Bezels via ReShade and it looks pretty damn good. If you are a 4:3 purest, enjoy these custom Bezels!!
-Cheers!
1,521 downloads
- sega model 3
- bezels
- (and 6 more)
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orionsangel The OrionsAngel ULTIMATE 5 Pack Arcade Bezel Collection featuring the Mega Bezel Reflection Shader
By Orionsangel
Here you can more conveniently download all 5 packs of my Realistic Arcade Bezel Collection featuring the Mega Bezel Reflection Shader. Thank you to everyone who helped me along the way. The ones who scanned official bezels and created original bezels. Also the ones who compiled all my work and made it easier for everyone to use. I couldn't have done this without you guys. Thank you!
I would like to give shout outs to the following people,
ArsInvictus
MrRetroLust
MQC
Raspbear
hgoda90
Thechonv2
UDb23
Dreamstate
303george
Mr. Do
If I forgot anyone let me know. I also want to thank everyone who has given me love and support for all the bezels that I have made over the years. It's kept me going. I appreciate all of you. Now enjoy the bezels and always have fun!
Check out and subscribe to my YouTube channel for new updates - https://www.youtube.com/orionsangel
You can also find me at,
https://twitter.com/0rionsangel
https://www.facebook.com/0rionsangel
https://www.twitch.tv/orionsangel
https://www.instagram.com/orionsangels
2,059 downloads
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RETROSPACE OS - Nintendo Switch´s Retroarch Dynamic Wallpaper
By retrospace
Hi Guys, I would like to share my Dynamic Wallpaper that I created for use on the Nintendo Switch. It can also be used on other platforms where Retroarch is accepted. Hope you like it
Special thanks to @viking and @niglurion to share they media to us, then I can create these Dynamic Wallpaper and share with you Guys.
99 downloads
0 comments
Submitted
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RETROSPACE OS - Dynamic Wallpaper Retroarch.
By retrospace
Hi Guys, I would like to share my Dynamic Wallpaper that I created for use on the Nintendo Switch. It can also be used on other platforms where Retroarch is accepted. Hope you like it
Special thanks to @viking and @Dan Patrick to share they media to us, then I can create these Dynamic Wallpaper and share with you Guys.
222 downloads
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Scarletic's Bezels
By Scarletic
Some bezels in style of "nosh01" to work with retroarch cores fullscreen
Amstrad-CPC-Bezel-16x9-2560x1440 APF-Imagination-Machine-Bezel-16x9-2560x1440 Apple-II-Bezel-16x9-2560x1440 Apple-MacOS-Bezel-16x9-2560x1440 Atari-800-Bezel-16x9-2560x1440 Atari-Lynx-Bezel-16x9-2560x1440 Casio-PV-1000-Bezel-16x9-2560x1440 Commodore-16-Bezel-16x9-2560x1440 Commodore-128-Bezel-16x9-2560x1440 Commodore-Amiga-CD32-Bezel-16x9-2560x1440 Commodore-CDTV-Bezel-16x9-2560x1440 Commodore-PET-Bezel-16x9-2560x1440 Commodore-Plus4-Bezel-16x9-2560x1440 Commodore-VIC20-Bezel-16x9-2560x1440 Epoch-Game-Pocket-Computer-Bezel-16x9-2560x1440 Epoch-Super-Cassette-Vision-Bezel-16x9-2560x1440 Fairchild_Channel_F-Bezel-16x9-2560x1440 FM-Towns-Marty-Bezel-16x9-2560x1440 Funtech-Super-Acan-Bezel-16x9-2560x1440 GCE_Vectrex-Bezel-16x9-2560x1440 Mattel-Intellivision-Bezel-16x9-2560x1440 MegaDuck-Bezel-16x9-2560x1440 Microsoft-MSX-Bezel-16x9-2560x1440 Microsoft-XBOX-Bezel-16x9-2560x1440 (Not yet in Retroarch) MS-DOS-Bezel-16x9-2560x1440 NEC-PC9800-Bezel-16x9-2560x1440 Nintendo-3DS-Bezel-16x9-2560x1440 Nintendo-3DS-horizontal-Bezel-16x9-2560x1440 Nintendo-DS-Bezel-16x9-2560x1440 Nintendo-DS-horizontal-Bezel-16x9-2560x1440 Nintendo-Game-Boy-Advance-Bezel-16x9-2560x1440 Nintendo-Game-Boy-Bezel-16x9-2560x1440 Nintendo-Game-Boy-Color-Bezel-16x9-2560x1440 Nintendo-Gamecube-Bezel-16x9-2560x1440 Nintendo-Virtual-Boy-Bezel-16x9-2560x1440 Nintendo-Wii-Bezel-16x9-2560x1440 Sega-Dreamcast-Bezel-16x9-2560x1440 Sega-Game-Gear-Bezel-16x9-2560x1440 Sega-Pico-Bezel-16x9-2560x1440 Sharp-1x-Bezel-16x9-2560x1440 Sharp-x6800-Bezel-16x9-2560x1440 Sinclair_ZXSpectrum-Bezel-16x9-2560x1440 SNK-Neo-Geo-AES-Bezel-16x9-2560x1440 SNK-Neo-Geo-Pocket-Color-Bezel-16x9-2560x1440 Sony-Playstation-2-Bezel-16x9-2560x1440 Texas_Instruments_TI-994a-Bezel-16x9-2560x1440 Tiger-Game-Com-Bezel-16x9-2560x1440 Watara-Supervision-Bezel-16x9-2560x14401,166 downloads
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reflection lights SOQUEROEU TV Backgrounds
By soqueroeu
Soqueroeu TV Backgrounds
Backgrounds for Mega Bezel Shader on Retroarch
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NOTE: This new package requires updated Retroarch versions (1.9.8 or higher) and Shader Mega Bezel pack V 0.9.097 (2022-01-05 Rev 2) or later.
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This is about my original TV backgrounds for use in conjuction with HyperspaceMadness Mega Bezel Reflection Shader.
I think lots of people would be pleased to play old games using an actual CRT TV, so I created my own project as a nice way to have a simulated TV… INSIDE your actual TV or monitor. Believe me, this works pretty well!
Please consider my work with this project as complete. New backgrounds may or may not eventually appear. Feedback is really welcome.
I hope everybody enjoys SOQUEROEU – Mega Bezel TV Backgrounds!
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What is SOQUEREU - Mega Bezel TV Backgrounds?
My TV backgrounds are meant to be used with Retroarch. They are not conventional screen overlays: included presets automatically load configurations for Mega Bezel Reflection shader to obtain maximum retro-feeling. In fact, they are designed to work as an addon to the shader and cannot be used standalone like standard overlays as they don’t have any trasparent region for tube.
Why?
My idea is to develop special backgrounds to be used while playing close to big screens. Taking inspiration from other designers projects, I started creating my own backgrounds in Photoshop featuring simple TV images. They are intended to as little space for the image tube as possible, bringing comfort for those who play close to big screens.
Users may find several spots to improve my work, after all I’m still tranining my skill with graphical tools! Btw, I tried to develop a wide variation of colors and shapes, so they wouldn’t result repetitive. I hope people will enjoy playing games and customizing their experience with my assets.
What is Mega Bezel Reflection Shader?
This is a collection of special shaders with lots of customization possibilities, as well as beautiful real-time tube reflections! They were developed by HyperSpaceMadness, with feedback from many people who like old games. In my opinion, this is one of the biggest contributions to the retrogaming emulation scene.
Requirements
Retroarch 1.9.8 or later with simple presets enabled. Slang shaders previously installed in your Retroarch (download from Retroarch’s update menu). Shader Mega Bezel pack V 0.9.097 (2022-01-05 Rev 2) or later. Features (v2.1)
All backgrouns 16:9 @ 3840x2160 (4K) png format; Day and night presets for a comfortable experience (Night need normal preset for reference); No need for additional advanced preset adjustments; Flat and curve screen presets (NEW); Some graphics have color variations (NEW); Generic graphics for systems without their own TV (NEW); Added Nintendo Wii 16x9 preset (NEW); Added Sega Dreamcast preset (NEW); Systems included:
3DO Atari 2600 NEC PCE Super Grafx NEC PC Engine NEC PC Engine CD NEC PC Engine Duo NEC PC-FX NEC Turbo Duo NEC Turbo Grafx 16 NEC Turbo Grafx CD Nintendo Famicom Nintendo Famicom FDS Nintendo GameCube Nintendo N64 Nintendo NES Nintendo Super Famicom Nintendo Super Game Boy Nintendo Super NES Nintendo Wii (4x3 and 16x9) Sega Dreamcast Sega Mark III Sega Master System Sega Saturn Sega SG-1000 Sega CD Sega Genesis SNK NeoGeo AES Sony Playstation Sony Playstation 2 (4x3 only) To learn more about Mega Bezel Shader, please visit HSM's Forum Libretro page .
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How to use these backgrounds?
This guide assumes that you already use Mega Bezel shaders. It means you must have the Mega Bezel shader pack previously installed. If you haven't used these special shaders yet, look for additional information further down in this document.
These backgrouns are in 16:9 @ 3840x2160 format. Presets will always use the Standard version of Mega Bezel. Please note, there are no presets with Advanced parameter in this package.
Shader presets use relative path. You can then unzip this pack to any folder from the Retroarch root folder if you wish. If you choose a location other than this guide, consider the locations you determine to find shader presets.
1 - Inside the downloaded .zip you will see a folder called Soqueroeu-TV-Backgrounds_V2.1. Unzip this folder to Retroarch/shaders/
2 - When a game is running, load a shader preset. Find presets in one of these directories:
Retroarch/shaders/Soqueroeu-TV-Backgrounds_V2.1/presets/TV-Console
Retroarch/shaders/Soqueroeu-TV-Backgrounds_V2.1/presets/TV-Console-Night
Once applied, a shader preset might look like this:
NOTE: Some shader generated bezels are combined with a bezel built into the graphic. If you want more freedom to create your own bezel, you can use "solid" graphics available for some of them. This may require editing the file paths in the preset.
Beginning Users
if it's your first experience with Mega Bezel Shaders, here the complete instructions:
1 - You must have Retroarch 1.9.8 or later (you will not be able to load in previous versions).
2 - You will need Slang shaders previously installed in your Retroarch. Download them from Retroarch's update menu.
NOTE: You will only be able to see the Slang Shaders in the Retroarch download list if video drivers is set to Vulkan. It may be necessary to save changes and restart your Retroarch.
3 - You will need Shader Mega Bezel pack. Find the links on the MegaBezel page.
4 - If you have previous versions of Mega Bezel installed, you need to delete the old shader pack. Do not overwrite files, this can cause crashes.
5 - After downloading Mega Bezel pack, see inside the .zip there is a folder called bezel. Copy this folder into the following directory: Retroarch/shaders/shaders_slang.
6 - After downloading the TV Backgrounds pack, inside the .zip you will see a folder called Soqueroeu-TV-Backgrounds_V2.1. Unzip this folder to: Retroarch/shaders.
7 - Open Retroarch and go to driver options (Settings>Driver>Video). Set the video driver to Vulkan. It also works with GLCore, but seems to be faster with Vulkan.
8 - Still in Retroarch, go to Settings>Video>Scale. Set integer value scale to OFF. Set the screen aspect ratio to match your monitor, for example 16: 9.
9 - When a game is running, load a shader preset. Find presets in one of these directories:
/Retroarch/shaders/Soqueroeu-TV-Backgrounds_V2.1/presets/TV-Console
/Retroarch/shaders/Soqueroeu-TV-Backgrounds_V2.1/presets/TV-Console-Night
Note: A shader preset can take between 5 and 10 seconds to load. On first use, small stutters may occur when navigating through the parameter menus. The loading time can also be a little longer. This happens because the shader is caching the changes. Wait and trust!
10 - If any background appears upside down, access the shader parameters and modify the Flip Viewport Vertical option, in the [FLIP & ROTATE] section.
11 - If you want to change shader parameters, you should know that MegaBezel offers several customization options. Once you have desired result, you can save preset to Core (active core), content directory or whole system. I recommend you save by applying to platform/console folder contents, as each system operates with different display resolutions and a customization may present unwanted results for some other core.
IMPORTANT: When saving a preset, make sure you have the Simple Presets feature set to ON. This will save a preset that has a reference to the preset you loaded, along with any parameter changes you made. This is what will keep your presets loading correctly when the shader is updated in the future.
Have a good time!
1,481 downloads
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Nintendo Game Boy Advance - Animated Cell Phone Overlay for Retroarch
By Zkyo
This is an animated controller overlay I created, intended for use with my cell phone. It's heavily based on the Nintendo GBA, and the buttons are animated when you touch them. The four buttons at the top are Exit (double press), fast forward, save state, and load state, while the bottom one opens the Retroarch menu. It's inspired by the overlays created by Press Start Button and fercho. Feel free to use or modify them however you wish! I included the GIMP project file I used.
The overlay is designed for a phone resolution of 2400x1080. You can stretch it a bit in Retroarch, although it will have some distortion. Adjust the screen size under Settings/Video/Scaling/Custom Aspect Ratio, and the overlay under Quick Menu/On-Screen Overlay/Overlay Scale, Overlay Aspect Adjustment, & Overlay Offset.
There is an alternate version included, with a different logo. It's a "Wide Boi Advance" because... it's a slightly wider GBA. [cue laugh track]
118 downloads
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Sega Game Gear - Animated Cell Phone Overlay for Retroarch
By Zkyo
This is an animated controller overlay I created, intended for use with my cell phone. It's heavily based on the Sega Game Gear, and the buttons are animated when you touch them. The four buttons at the top are Exit (double press), fast forward, save state, and load state, while the bottom one opens the Retroarch menu. It's inspired by the overlays created by Press Start Button and fercho. Feel free to use or modify them however you wish! I included the GIMP project file I used.
The overlay is designed for a phone resolution of 2400x1080. You can stretch it a bit in Retroarch, although it will have some distortion. Adjust the screen size under Settings/Video/Scaling/Custom Aspect Ratio, and the overlay under Quick Menu/On-Screen Overlay/Overlay Scale, Overlay Aspect Adjustment, & Overlay Offset.
132 downloads
0 comments
Submitted
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Animated Retroarch Overlays for Cell Phone
By Zkyo
NOTE: NES and SNES overlays are removed, hopefully temporarily. I'm awaiting a response from fercho.
Here's some animated overlays that I modified to fit my cell phone screen. I plan to make more overlays for other platforms too, and will update this post as I finish them.
Video Demonstration of the NES, SNES, GB, and GBC overlays
Modifications I made to the overlays:
- Resized game window to run at an integer scaled resolution as large as possible, to avoid issues with shaders
- Made buttons much larger, because I'm very uncomfortable using touch controls and have big thumbs.
- Recreated overlay using this retropad editor to fit my phone screen, which has an odd resolution (2400x1080)
- Added buttons to control Retroarch: Exit (double tap), Fast Forward, Open RA Menu, Load State, and Save State
Full credit to these people for making the awesome original overlays!
NES: Fercho's NES Overlay
SNES: Fercho's SNES Overlay (Also maybe MrRetroLust and OrionsAngel, I may have used part of their overlays, I don't remember)
GB: Press Start Button's Gameboy Overlay
GBC: Press Start Button's Gameboy Color Overlay
Side note: Yes, I know some of the buttons don't overlap quite right, and I don't really care. I find it very tedious to align properly, and it's close enough for me. Besides, your phone screen is small enough that it won't be as noticeable, and your thumbs cover most of the button anyway.
139 downloads
0 comments
Submitted
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Gameboy Box Art Overlay
By Drakorex
Tried searching for this, but couldn't find it. So I took a stab at it myself. If anyone else is able to do a better job, I'd love to see it.
35 downloads
0 comments
Updated
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Gameboy - Animated Overlay for Retroarch
Here is Gameboy bezel base on Fercho's animated overlay idea.
Animated Controller buttons .
Here is my config of the game screen under 1920x1080 :
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aspect_ratio_index = "23"
custom_viewport_height = "720"
custom_viewport_width = "800"
custom_viewport_x = "558"
custom_viewport_y = "118"
input_overlay = ":\overlays\gameboy_animated_border\gameboy_animated_border.cfg"
input_overlay_opacity = "1.000000"
video_crop_overscan = "false"
=======================================
My Retro games channel :
Press Start Button398 downloads
0 comments
Updated
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Canon X-07 MAME Overlay
By ci2own
Canon X-07 MAME Overlay.
Instructions:
Rename it with the same driver name you use in MAME for this system (in my case is x07.zip) and place it in your MAME\artwork\ folder.
18 downloads
0 comments
Submitted
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Famicom - Animated Overlay for Retroarch
I can't find a famicom (Japan version of NES) which I like, and I am big fans of Animated overlay which created by Fercho. So I create this version base on Fercho's work.
Animated Controller buttons . Credit to Fercho's works :
Super Famicom - Animated Overlay for Retroarch NES - Animated overlay for Retroarc My Retro games channel :
Press Start Button294 downloads
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Exodus Bezel with Dan Patrick Logos
By lukeskope
I used the exodus frame and the amazing logo collection by Dan Patrick. Without Dan's hard work I wouldn't have most of the logo's used here. I made these for my Retroid Pocket 3. They're all 1920x1080. For non 4:3 handhelds like GBC and Lynx I adjusted the frames to match closely. If there's any systems you'd like to see, I will continue adding to this. If you find any aspect ratios are off, let me know I'll do my best to match the original console and handhelds.
2,096 downloads