Arcade
298 files
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The MAME Arcade Pre Configuration Project | Complete Download with Arcade Platform XML
UPDATE: Its been 2 years since I "finished" this, and its taken until now for the MAME burnout to lift. But it's back to add some more games and overall improvements.
Thanks to past me futureproofing the project, now me only needed to add 35 games. Stuff I missed first time around and stuff that's been added to MAME over the past 2 years. However, about 100 games need fixing. Thanks to help from the community I was able to easily identify which ones I messed up with double inputs or left the test menu on like a dumbass! MAME of course have changed some stuff and hopefully I've caught everything that pertains to this project.
Improved platform xml, with almost all games now having a DB entry. I've also made a bunch of Hardware Playlists! Most of the popular ones beyond what LB creates. Stuff like Capcom ZN, Cave 68000, Seta 1st Generation and a bunch of Sega stuff just to name a few. Open to suggestions to add more!
This is the bit you really want to pay attention to with the update! CHDs and the size of this build when culled. So, just to break this down:
3571 Non-Merged Roms (No CHD's) = 15.5GB
3571 Games in Merged Roms (No CHD's) = 16.7GB
A culled Non-Merged set is actually smaller in size than a culled merged set. Due to merged including "all versions in one zip", independently, they are overall larger in size. Despite non-merged roms including bios files per rom, making it larger for a full set, a non-merged set ends up being overall smaller when culled like this. Not by much! But, I still fully recommend non-merged as they "just work", being overall smaller in size is an unexpected but added bonus.
Now, CHD's. Exactly what is needed is in the documentation. For a full set, for this list of games, it's 110GB! However, 65GB (OVER HALF) of this is Rhythm games. Only 48 of them, Beatmania being the main offender. Another 12GB is occupied by ONE GAME....Fire Fox. A LaserDisc game that probably isn't wort the 12GB. These have been configured and added to the project for completeness. But, I have added these to a playlist (also in documentation) so you can easily delete/not use/exclude these Rhythm games from your build. They don't translate well to a controller anyway, so ya really not missing out on much, but saving 65GB across 48 games. Fire Fox is in that playlist also, do what you want. However....
A Non-Merged Culled set with all CHD's for this list (excluding Rhythm + Fire Fox) = 49 GB
I had to double take the first time I calculated this. Almost all of MAME Arcade, 1G1R "ish", excluding games better emulated outside of MAME and oversized CHDs, fits into just under 50GB. Amazing!
These figures will of course increase as time goes on, this is just a snapshot of now!
Namco System 23 and Model 2 will be added once they are in a better state. They are really, really close to running well enough to add.
--END OF UPDATE--
If you want show your appreciation and support the project and myself please check put my Patreon https://www.patreon.com/warpedpolygon
No need to use the importer with the provided custom platform xml. I fully recommend using this to get the most out of what's been done.
If you have been following along you know what the score is. If you are new here, let me explain what all this is.
MAME is awesome, however like many other emulators it doesn't know what your use case is, how can it. So, it's defaults are more of a 'one size fits all... but not perfectly' kind of deal. As a result getting things setup can be a mine field. This isn't just down to MAME defaults, plenty of games present you with a bunch of hoops to jump through just to play the damn thing. This, on top of figuring out controls, (which is the main point here) can be a very frustrating experience. Even google can come up short sometimes leaving you to fumble around in the dark. Removing this frustration is the whole point of the project. I see lots of github requests for MAME that aren't emulation issues, they're configuration and setup issues. This project should alleviate the rage of most users. FOR CONTROL PAD USERS.
So, let's just get into the stuff you wanna hear. To keep it simple I'm gonna list what IS here and what ISN'T here:
WHAT IS HERE
Every working Parent ROM has been configured. Although, some games listed as NOT WORKING do indeed work to some degree. These have also been configured to future proof the project. Clones and/or preferred versions have been identified, configured and added in ADDITION to their parent counterparts. This could be an uncensored Japanese version, control hack, translation or even a sequel. In some instances an entirely different game can be a clone version. This is such an important part of the project. All English region Names/Versions have been configured. You may know a game by a completely different name depending on your region. All English versions with different names have been configured. So, if it's Buck Rogers: Planet of Zoom, or just Zoom 909 to you, you'll be able to find it. It'll have that title in game also. I haven't just duplicated the parent version and changed the name in LB. All games have been tested and controls configured for XINPUT Controllers. This has been done per game. Some games needed ages spent on them to figure what the hell was going on. Robocop 2 has diagonals that need mapping to the second player joystick, despite being a one player game. So, you can imagine the time and testing that went in. Multiplayer games set to work with maximum players. Pretty much 70% of 4 player games were setup for 2 players by default. Games that remove the character selection for 4 players have had their 2 player versions also added so you have the choice. Multi screen games set for both one and two screen use. You will have the choice to launch the 1 screen or 2 screen version without having to set everything up. These maybe listed a 1 and 2 player variants. All analog games have had their sensitivity checked and changed if needed. Yes, the trackball Sonic game works just fine despite what people say. Every configured game has a control layout image. Working Prototypes are here. English set for Japanese only games wherever possible. There's more than you think. Unlockable/hidden content pre unlocked. Keep in mind some cheats for hidden content are a one time use and don't save to NVRAM. Fighting game button layouts are setup to all be the same. Exactly the same as Street Fighter 2 on SNES for 6 button fighters. Light gun games set for controller AND mouse usage. Inaccurate games have been calibrated. Widescreen games set to pixel aspect. Technical hoops already jumped through. Much, much, much more. WHAT ISN'T HERE
Mah-jong games that use a Mah-jong panel. These simply have too many inputs to map to a controller. Mah-jong games that use a joystick are here. Japanese quiz games. Gambling and video poker games. Basically anything with a BET, HOLD input system. Japanese clone versions, UNLESS they are preferred or have additional content. Truly non working games that simply black screen. Any arcade platforms better emulated outside of MAME for e.g. Sega Model 2 & 3. ABOUT THE PLATFORM XML
A lot of work has gone into making sure these games are all accounted for in the xml. There were a bunch of roms that weren't recognised by the importer or games that simply haven't yet been added to the Database. I have made sure that these have been added and named correctly before I start changing/updating the database. Also, I have gone the extra mile and added version info in the title of the game if there are multiples of the same game. So, you will see The Simpsons (2 Player) and The Simpsons (4 Players) as separate versions for extra convenience. PlayChoice-10 games and mega play games have also had this info added to the title so you know exactly what version is being selected, despite sharing the same name as other versions/games.
MAME SET ADVICE AND MERGED ROMS
Despite my previous statements, Non-Merged is the best for sooo many reasons. I plead with you, just go non merged and you'll have a better time.
However, merged will work just fine as long as you have your bios setup correctly.
INSTRUCTIONS
Download CFG, NVRAM and Control Layout Images Put CFG and NVRAM files in the cfg and nvram folders of MAME Use Images however you want. I like to put these in the Screenshot - Gameplay images folder so they display in the side bar. If you don't use a gameplay screenshots this is a nice solution outside of BigBox. This has been made for use with XINPUT controllers. If you aren't using an XINPUT controller you can use DS4windows or it's alternative. USING THE ARCADE PLATFORM XML
Download the Arcade.xml Backup your old xml just in case if you have one. Make sure LaunchBox is not running Place Arcade.xml into Data->Platforms folder in LaunchBox Start LaunchBox. The Arcade platform should be showing now. Select all games in the Arcade platform (Ctrl+A), then go to Tools->File Management->Change ROMs Folder Path for Selected Games (Merged Only) It will say some roms are missing, they're not, just in other zips. Make sure to change paths for these also, when asked. Find your ROMs folder and select it. Don't forget to set your emulator path and set it as the default for Arcade platform. PLAY!!! This project will be kept up to date moving forward. If you have any info, suggestions or whatever just holler in the comments.
8,994 downloads
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Shinobi Arcade New Bezel for Mame
By sirbeers
This is a refresh of something Derek Moore did. I think he accidently saved the bezel with an opacity less than 100 so it looked dim.
I started over and did things a little differently, but saved his cool screen with the SEGA logo.
In Mame go to video options and select "framed glass" for the full effect.
22 downloads
(0 reviews)0 comments
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Hypseus Singe Clear Logos
By Gameon100
This is
3 Hypseus Singe Clear Logos
hope you like it
52 downloads
- hypseus singe
- hypseus
- (and 2 more)
(0 reviews)0 comments
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Teknoparrot Part 1 A-C Update
By sucramjd
These are the one's i didn't do first time to go with the previous pack, all the usual goodies enjoy now back to letter D, i'll be doing a letter at a time gives me a bit of a break and there's probably too much for a single upload in multiple letters.
Part 1 here incase you missed it
108 downloads
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Men In Black Arcade
By sucramjd
As asked for by Faluki, all the usual stuff videos box art backgrounds etc. Big Pack coming Tomorrow first of my Teknoparrot Packs in the mean time enjoy this one 👍
58 downloads
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Mortal "Kombo" Kombat Marquee Pack
If you're a big Mortal Kombat fan like I am, then you might have every Mortal Kombat Revision/variation set as individual games in your LaunchBox collection. I remember when I was in my teens, one of the mall arcades had a version of Mortal Kombat with a marquee that said 'Mortal "Kombo" Kombat'... and much later I realized that it must have been one of the "Ninja Warrior" or "Nifty Kombo" hacks out in the wild. Because of that, that was my favorite place to play Mortal Kombat. That's why I re-created high quality 'Mortal "Kombo" Kombat' marquees for these fun hacks. Included are marquees for each Mortal Kombat hack that comes with the MAME pack. There is a general 'Mortal "Kombo" Kombat' marquee if that's all you want... but there are all marquee versions showing which hack you're playing. There are 2 style versions of each marquee... 1 with the normal gradient, and 1 with a halftone gradient. Below are just a few examples of what's in the pack. Enjoy!
15 downloads
- mortal kombat
- marquee
- (and 2 more)
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4K Arcade Video Snaps
By Pinky
4K video snaps for Video Arcade games.
Video: 10-bit 2160p HEVC
Audio: Digital Theater Sound 5.1, 2.0 Stereo
140 downloads
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Silent Scope 2 Dark Silhoutte
By sucramjd
All the usual stuff videos box art background etc enjoy
61 downloads
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(1 review)
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(0 reviews)
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1280x540 Arcade Marquees - Various
By zeorangr
When I started my cabinet build project, I couldn't really find much in the way of correctly-sized marquee images for the 21:9 LG Ultrawide monitor I used as a marquee display... so I made my own.
These are marquee images for use for various arcade games.
Some of these are (in my opinion) excellent. Others are meh. I am still working on more marquee artwork, with the eventual goal to have something resembling a nice, clean, professional-looking marquee image displayed for every game I'm running on my cabinet (I'm maybe around halfway there now).
There will be new images available in the future, as I complete more new marquees as well as go back and edit some of my earlier attempts in my spare time (because some of them are complete crap, let's be honest).
Hopefully someone out there will find these useful. If you like these, please leave a comment or reaction on the post.
I've got other 21:9 aspect marquees up as well, for PinballFX3, Steam / PC games, and also for various console games.
Disclaimer: These have been assembled and edited together primarily from whatever random artwork I could find via google image search - other marquees, flyers, posters, 'clearlogos' and other such materials. Some of these include custom artwork by me, but for the most part these are 'collages' of whatever I could find / cobble together from other materials. I DO NOT take credit for any of the original artwork that was used in the creation of these.
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Update: 5/17/2025
I've been working on more 21:9 Marquees in my spare time, and decided it was time to share a few (59) more. I've added a few of the new ones to the examples above as well.
21-9 arcade marquees-5-17-2025.zip
155 downloads
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Xenophobe Arcade Game (Original Manual and Companion .pdf)
By ScissorShiv
I've always liked this game, but for the longest time never quite understood how things worked within the game (especially back in 1987). There isn't really a lot of literature available (that I found) on the game and decided to put together a companion document for the Arcade version. There are manuals available for all the ports, but this document, "Xeno Exterminator's Handbook", is strictly detailing the arcade version and what I could find through research and game play. Included in the zip is the original arcade manual that is mostly comprised of the arcades upkeep, components, and specs; but does include a few pages concerning the game itself.
This game has some flaws, but is a highly under rated game (especially multiplayer).
Cheers!
PS: Do yourself a favor and utilize the turbo function if your emulating the game. Your thumb and controller button will thank you in the long run.
2 downloads
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Various Arcade Themes
Some themes in Arcade for change !
Of Teknoparrot AND THE NAMCO 256
Teknoparrot
Rampage :
Star Wars Battle pod
Namco 256:
Ridge racer V
Bloody Roar 3
Soulcalibur 3 ARCADE EDITION
Super DBZ
(Some themes are older than others so don't take into account youthful mistakes ^^)
Bonus:
Terminator 2 ( Midway)
OutRun
Metal Slug
more coming ! Enjoy !
All my share :
https://forums.launchbox-app.com/profile/244237-pademonium-prods/content/?type=downloads_file
196 downloads
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More Daphne-Singe Themes.zip
By sbslc2017
Don't know what the proper category for this submission, but there are a number of fan made titles for Daphne or Hypseus Singe (except for Chantze's Stone). These are some themes for them.
53 downloads
- astro boy
- chantzes stone
- (and 5 more)
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Space Ace Theme.mp4
By sbslc2017
This was another surprise to me that Emumovies does not appear to have a Space Ace Theme (at least as far as I could tell). There may be one in the hyperspin forums, but I couldn't find one. Here's my theme. Hope it's helpful.
21 downloads
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Contra Theme. zip
By sbslc2017
This was kind of shocking to me, but the Contra arcade theme that's in Emumovies appears to be the NES theme. It looks like there's a proper Hyperspin theme, but I can't seem to find the correct file in the hyperspin forums, so I decided to make my own. Maybe I've missed something obvious, but I thought I'd put this out there in case others have been just as flummoxed as I have been.
31 downloads
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Capcom Play System II (CPS2) Front Box Art Pack (fanart) 2.0.0.zip
By indysgill
Hi,
I made an update to the pack from the post below as some were missing. For some reason, my Launchbox won't recognise the Quiz and Puzzle games, but I made them anyway.
30 downloads
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Namco System 12 & Sega G80 - Front Boxes
By justinxluke
Tried my hand at creating some front boxes for Namco's System 12 & Sega G80
Let me know what y'all think, things I did well or things to make them better.
I'm not a graphic designer nor do I consider myself fluent in Adobe but I want to get better.
-Big thank you to @dan-patrick for the awe-inspiring Platform Logos
Hope you guys like it
52 downloads
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SW Quiz Machines 3D Boxes
By Colpipes78
100 3D Boxes for SW Quiz Machines which were popular in Uk pubs in the 90s/00s
Based using Retrolust's excellent Arcade template which can be found here:
24 downloads
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Antny's Transparent Cabinets
By Antny
For a long time, I thought it would be great to have quality arcade cabinet images for my favorite frontend, Launchbox. What else, lol? I think that the artwork and images of these cabinets should be preserved. These have transparent backgrounds to maximize their use in themes, especially now that we have the wonderful Community Theme Creator (Thanks y2guru!). These cabinets have been resized & cleaned up, where feasible. I will upload the higher resolution copies of these to an FTP. They can be added to the Launchbox database if someone feels up to doing it. This is YEARS in the making, so I hope you enjoy.
I originally strived for accuracy, as far as region goes. I could not determine if the some of the U.S. cabinets were the same in other regions. So, I kind of gave up in the middle. You may have to copy/rename some to your liking. I was going to spend more time going through them but at this point I thought I would just share them. I'm a little burned out at this point anyway.
If you would like to help out to make this project continue/better, I could use the following:
- finding images on the net or if you live close to an arcade or go to shows you can take high-resolution shots (the higher the better). If you can take super high-resolution images that would be perfect. Full cabinet at an angle, not partial or blocked (minimum 1600 pixels high, preferably much higher). Additionally, straight on shots can be added also. You can see what I'm looking for by checking out the images in the packs. Maybe you have friends at KLOV or other forums and can get them to take pictures.
- Cleaning & cutting out images. Quality cutouts and cleaning only. I'm trying to create the ultimate reference for these cabinets.
- Identifying region. Anyone with knowledge of the cabinets. It would come in handy.
- Errors. See something wrong. I forgot something.
- Thoughts. I would love feedback. Do you like the sizing? Should they be bigger? Smaller? Ideas to make this project better?
- Thoughts on making a thread on one of the forums so people can upload their images? Maybe a forum category?
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Teknoparrot, Dice & Daphne packs on the way......
I have high resolution control panel packs just about ready for release. They look great. I'm going to release them at 1200 pixels wide. Thoughts on size? If you are taking pictures, take a bunch of the control panels straight on at different heights. Side art also.
Feel free to PM me.
I hope you like them.
Tony (AKA Antny)
3,648 downloads
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Antny's Transparent Control Panels
By Antny
This is the first set of transparent control panels. More will be on the way. These have been downsized to 1200 pixels wide. Any help would be appreciated. If you have an arcade close by or heading to a show it would be great to snap some high-resolution pictures. PM me if you would like to help. This is years in the making, so I hope you like them.
1,118 downloads
- arcade
- control panels
- (and 1 more)
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Mame Cart -Fronts
By Truest1
Hey guys i'm adding these for all you to have. i will be working on adding more for sure. Until i have all if not most of cart fronts for Mame 0.267.
Can't take credit for all of these but i am making a lot of these that are not available on LB DB, i have tried to submit these on a per game basis . but for some reason some don't get approved.
88 downloads
(0 reviews)0 comments
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Huge Mame Marquee Collection including many in 4K resolution
I use the awesome Bigbox function to display marquees on a secondary monitor. For years I've been collecting high res Mame arcade marquees from all over the internet and since the start of this project got huge help from people in the community to expand this collection, please see the credits below. Not all marquees are in 4K but many are, I've down scaled the resolution to max 3840 pixels wide and max 2160 pixels high and saved all in .jpg format for a good size and quality balance. This project includes Naomi and Atomiswave marquees as well as other arcade systems.
These marquees go hand in hand with this bezel project:
Credits
I have forgotten where I got all marquees through the years but I know many came from the legendary @Mr. Do collection see: https://mrdo.mameworld.info/index.php and the many members that create artwork at: https://www.mameworld.info/ubbthreads/ubbthreads.php?Cat=
@ArsInvictus is certainly one of the providers as well. A huge thank you to @mOa and @JonnyModlin for providing many many marquees to this collection. Many lower resolution marquees came from the legendary team of AntoPisa at https://www.progettosnaps.net/
Also a huge thanks to the following people and sites: @PapaShine, @Dreamstate, @flanx, imbord3rlin3, @djweevil666, http://adb.arcadeitalia.net/, @THK, https://flyers.arcade-museum.com/, https://www.flyerfever.com/, https://www.recreativas.org/, Ken at https://www.flickr.com/photos/10707024@N04/, zzzaccaria.com, Hasan Tasdemir from Nationaal Video Game Museum for the opportunity to photograph at your amazing museum.
https://www.nationaalvideogamemuseum.nl, https://segaretro.org/, @seijurou and all the logo makers and artwork scanners and submitters for the LB database and other databases.
Hope you enjoy this collection.
13,698 downloads
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Tatsunoko vs. Capcom: Cross Generation of Heroes
By xela1234
Cinematica Tatsunoko vs. Capcom: Cross Generation of Heroes
134 downloads
(0 reviews)0 comments
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