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  1. Video Marquees for Games

    Just started these, rescaled to 1680x342 for Marquee Monitor .. 
    007 Collection
    007: Agent Under Fire
    007: Bloodstone
    007: Everything Or Nothing
    007: From Russia With Love
    007: Goldeneye Re-loaded
    007: Goldeneye
    007: Legends
    007: License to Kill
    007: Live & Let Die
    007: Nightfire
    007: Quantum Of Solace
    007: The Living Daylights
    007: The Stealth Affair
    007: Tomorrow Never Dies
    007: The World Is Not Enough
     
    4x4 Evo Collection
    4x4 Evo
    4x4 Evo 2
     
    Ace Combat Collection
    Ace Combat
    Ace Combat 2
    Ace Combat 3: Electrosphere
    Ace Combat 04: Shattered Skies
    Ace Combat 5: The Unsung War
    Ace Combat 6: Fires Of Liberation
    Ace Combat: Infinity
    Ace Combat X: Skies Of Deception
    Ace Combat: Zero The Belkan War
    Ace Combat: Assault Horizon
     
    After Burner Collection
    After Burner
    After Burner II
    After Burner III
    After Burner Black Falcon
    After Burner Climax
     
    American Chopper Collection
    American Chopper
    American Chopper 2: Full Throttle
    Colin McRae Collection
    Colin McRae Rally
    Colin McRae Rally 2.0
    Colin McRae Rally 3
    Colin McRae Rally 04
    Colin McRae Rally 2005
    Colin McRae Dirt
    Colin McRae Dirt 2
     
    Conflict Collection
    Conflict: Desert Storm
    Conflict: Desert Storm II 
    Conflict: Denied Ops
    Conflict: Global Terror
    Conflict: Vietnam
     
    Crazy Taxi Collection
    Crazy Taxi
    Crazy Taxi 2
    Crazy Taxi 3: High Roller
    Crazy Taxi: Fare Wars
     
    Driver Collection
    Driver
    Driver 2
    Driv3r
    Driver '76
    Driver: Parallel Lines
    Driver: San Francisco 
     
    DTM Race Driver Collection
    DTM Race Driver 2
    DTM Race Driver 3
     
    Flatout Collection 
    Flatout
    Flatout 2
    Flatout: Head On
    Flatout: Ultimate Carnage
     
    Ford Racing Collection
    Ford Racing
    Ford Racing 2
    Ford Racing 3
    Ford Racing: Off Road
    Ford Street Racing
    Ford Mustang: The Legend Lives
     
    Grand Theft Auto Collection
    Grand Theft Auto
    Grand Theft Auto 2
    Grand Theft Auto III
    Grand Theft Auto IV
    Grand Theft Auto V
    Grand Theft Auto: Chinatown Wars
    Grand Theft Auto: Episodes From Liberty City
    Grand Theft Auto: Liberty City
    Grand Theft Auto: London
    Grand Theft Auto: San Andreas
    Grand Theft Auto: Vice City
    Grand Theft Auto: Vice City Stories
     
    Jarret & Labonte
    Jarret & Labonte: Stock Car Racing
     
    Kane & Lynch Collection
    Kane & Lynch: Dead Men
    Kane & Lynch 2: Dog Days
     
    Knight Rider Collection
    Knight Rider: The Game
    Knight Rider: The Game 2
     
    Need for Speed Collection
    Need For Speed
    Need For Speed II
    Need For Speed III: Hot Pursuit
    Need For Speed: Carbon
    Need For Speed: Carbon Own The City
    Need For Speed: GT
    Need For Speed: High Stakes
    Need For Speed: Hot Pursuit
    Need For Speed: Hot Pursuit 2
    Need For Speed: Most Wanted (2005)
    Need For Speed: Most Wanted (2012)
    Need For Speed: Most Wanted Black Edition
    Need For Speed: Nitro
    Need For Speed: Porsche Unleashed
    Need For Speed: Prostreet
    Need For Speed: Rivals
    Need For Speed: Shift
    Need For Speed: The Run
    Need For Speed: Undercover
    Need For Speed: Underground
    Need For Speed: Underground 2
    Need For Speed: Underground Rivals
     
    Ridge Racer Collection
    Ridge Racer
    Ridge Racer 
    Ridge Racer 3D
    R4 Ridge Racer 4
    Ridge Racer V
    Ridge Racer 6
    Ridge Racer 7
    Ridge Racer 64
    Ridge Racer: Revolution
    Ridge Racer: Unbounded
     
    Sega Rally Collection
    Sega Rally
    Sega Rally 2 Championship
    Sega Rally 3
    Sega Rally 2006
    Sega Rally Online Arcade
     
    Silent Hill Collection
    Silent Hill
    Silent Hill 2
    Silent Hill 3
    Silent Hill 4: The Room
    Silent Hill: HD Collection
    Silent Hill: Book Of Memories
    Silent Hill: Downpour
    Silent Hill: Homecoming
    Silent Hill: Origins
    Silent Hill: Shattered Memories
    Silent Hill: The Arcade Game
     
    TOCA Collection
    TOCA Race Driver
    TOCA Race Driver 2
    TOCA Race Driver 3
    TOCA Touring Car Championship
    TOCA Touring Car Championship 2
    TOCA World Touring Car  
     
    Tony Stewarts Collection
    Tony Stewarts All American Racing
    Tony Stewarts Sprint Car Racing
     
    True Crime Collection
    True Crime: New York City
    True Crime: Streets Of LA
     
    TT: Isle Of Man Collection
    TT: Isle Of Man
    TT: Isle Of Man 2
    TT: Isle Of Man 3
     
    V8 Supercars Australia Collection
    V8 Supercars Australia
    V8 Supercars Australia 2
    V8 Supercars Australia 3
     
    WRC Collection
    WRC World Rally Championship 
    WRC FIA World Rally Championship 2
    WRC FIA World Rally Championship 3
    WRC FIA World Rally Championship 4
    WRC FIA World Rally Championship 5
    WRC FIA World Rally Championship 6
    WRC FIA World Rally Championship 7
    WRC FIA World Rally Championship 8
    WRC FIA World Rally Championship 9
    WRC FIA World Rally Championship 10
    WRC Evolved
    WRC Generations
    WRC II Extreme
    WRC Powerslide
     
     
     
     
     

    Need For Speed Nitro.mp4 Grand Theft Auto III.mp4 After Burner.mp4 Crazy Taxi 2.mp4 Ace Combat 04 Shattered Skies.mp4 True Crime New York City.mp4

    269 downloads

       (1 review)

    4 comments

    Updated

  2. Namco System 357 - Mr. Retrolust Style

    3D Boxes in the style of Mr. Retrolust. Complete set. Some of these were already avaliable and I modified some logos, others were made from Arcade Flyers.

    28 downloads

       (0 reviews)

    0 comments

    Submitted

  3. Namco System 246 - Mr. Retrolust Style

    3D Boxes in the style of Mr. Retrolust. Complete set. Some of these were already avaliable and I modified some logos, others were made from Arcade Flyers.

    21 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Teknoparrot 3D Box - Mr. Retrolust Style

    I decided to try my hand at making Teknoparrot 3D boxes in the style of my favorite theme by Mr. Retrolust. These use his handy tutorial and tool kit he has provided and the games Arcade Flyer, some have other images I had to search for as well as the clear logos I scavaged across the web. Just wanted to share to the masses if anyone needed them. Will update with Ringedge and Ringwide soon. 

    752 downloads

       (0 reviews)

    0 comments

    Updated

  5. Arcade Classics HiRes custom Systems/Playlist front-box

    2700+ Hi-Res Arcade front boxes/posters based on PC top header colored with platform or collection set.
    One of each systems/collections attached as exemples
    Top left banner for system if there is any - top right banner for playlist name
    Separated archives for dedicated systems like Naomi, Atomiswave, Model3, etc...
    I'm still a noob with editing so I did my best to reframe, cleanup from arcade flyers or other custom box front (thanks to everyone who did these custom posters in Launchbox DB). I also created few ones from scratch.
    It fits well with flat design themes like Colorful
    I started from Mame import generated playlists and added few other systems (teknoparrot, CPS III emu, Dolphin Triforce, etc...) so I probably miss several games.
    I can provide .psd files and create missing one once in a while so @me if needed





     

    916 downloads

       (0 reviews)

    1 comment

    Updated

  6. ARCADE SYSTEMS OTHER (G-L) 2.5D Custom Box Fronts

    Gaelco 3D
    ATV Track (Gaelco) (2002) [Driving / Race (chase view) Bike; ]
    Football Power (Gaelco) (1999) [Sports / Soccer; ]
    Gaelco Championship Tuning Race (Gaelco) (2005) [Driving / Race; ]
    Gaelco Football (Gaelco / Zigurat) (2002) [Sports / Soccer; ]
    Radikal Bikers (Gaelco) (1998) [Driving / Race (chase view) Bike; ]
    Ring Riders (Gaelco) (2004) [Driving / Motorbike; ]
    ROLLing eX.tre.me (Gaelco (Namco America license)) (1999) [Driving / Race (chase view); ]
    Smashing Drive (Gaelco) (2000) [Driving / Race (chase view); ]
    Speed Up (Namco) (1996) [Racing; ]
    Surf Planet (Atari) (1997) [Sports; ]
    Tokyo Cop (Gaelco) (2003) [Driving / Race (chase view); ]
    Gottlieb
    Argus (Gottlieb) (1986) [Shooter / Field; ]
    Exterminator (Premier Technology) (1989) [Shooter / 3rd Person; ]
    Insector (Gottlieb) (1982) [Shooter / Field; ]
    Krull (Gottlieb) (1983) [Shooter / Field; ]
    Mad Planets (Gottlieb) (1983) [Shooter / Field; ]
    Mello Yello Q*bert (Gottlieb) (1982) [Platform / Run Jump; ]
    Q*bert (Gottlieb) (1982) [Platform / Run Jump; ]
    Reactor (Gottlieb) (1982) [Maze / Shooter Small; ]
    JPM
    Cluedo (JPM) (1995) [Quiz / Questions in English; ]
    Coronation Street Quiz Game (JPM) (1999) [Quiz / Questions in English; ]
    Give us a Break (JPM) (1986) [Quiz / Questions in English; ]
    Hangman (JPM) (1984) [Quiz / Questions in English; ]
    Monopoly (JPM) (199) [Quiz / Questions in English; ]
    Monopoly Classic (JPM) (1995) [Quiz / Questions in English; ]
    Monopoly Deluxe (JPM) (1995) [Quiz / Questions in English; ]
    Scrabble (JPM) (1997) [Quiz / Questions in English; ]
    Ten Up (JPM) (1988) [Quiz / Questions in English; ]
    Trivial Pursuit (JPM) (1996) [Quiz / Questions in English; ]
    Leland Corp.
    All American Football (Leland Corporation) (1989) [Sports / Football; ]
    Asylum (Leland Corporation) (1991) [Shooter / Walking; ]
    Ataxx (Leland Corporation) (1990) [Tabletop / Misc.; ]
    Brute Force (Leland Corporation) (1991) [Fighter / Field; ]
    Danny Sullivan's Indy Heat (Leland Corporation) (1991) [Driving / Race Track; ]
    Ironman Ivan Stewart's Super Off-Road (Leland Corporation) (1989) [Driving / Race Track; ]
    Ironman Ivan Stewart's Super Off-Road Track-Pak (Leland Corporation) (1989) [Driving / Race Track; ]
    John Elway's Team Quarterback (Leland Corporation) (1988) [Sports / Football; ]
    Pig Out: Dine Like a Swine! (Leland Corporation) (1990) [Platform / Run Jump; ]
    Quarterback (Leland Corporation) (1987) [Sports / Football; ]
    Strike Zone Baseball (Leland Corporation) (1988) [Sports / Baseball; ]
    Super Baseball Double Play Home Run Derby (Leland Corporation / Tradewest) (1987) [Sports / Baseball; ]
    Viper (Leland Corporation) (1988) [Shooter / Flying 1st Person; ]
    World Soccer Finals (Leland Corporation) (1990) [Sports / Soccer; ]

    64 downloads

       (0 reviews)

    0 comments

    Updated

  7. ARCADE SYSTEMS OTHER (A-F) 2.5D Custom Box Fronts

    AAE Another Arcade Emulator
    Alien Storm (Sega Enterprises) (1990) [Shooter; Beat 'em Up; ]
    Armor Attack (Cinematronics) (1980) [Shooter; ]
    Asteroids (Atari) (1979) [Shooter; ]
    Asteroids Deluxe (Atari) (1981) [Shooter; ]
    Barrier (Vectorbeam) (1979) [Action; Puzzle; ]
    Battlezone (Atari) (1980) [Shooter; Vehicle Simulation; ]
    Black Widow (Atari) (1982) [Shooter; ]
    Boxing Bugs (Cinematronics) (1981) [Shooter; ]
    Breakout (Atari) (1976) [Action; ]
    Demon (Rock-Ola) (1982) [Shooter; ]
    Eliminator (Sega/Gremlin) (1981) [Shooter; ]
    Gravitar (Atari) (1982) [Shooter; ]
    Lunar Battle (Atari) (1982) [Shooter; ]
    Lunar Lander (Atari) (1979) [Action; ]
    Major Havoc (Atari) (1983) [Platform; Shooter; ]
    Meteorites
    Omega Race (Midway Manufacturing) (1981) [Shooter; ]
    Quantum (Atari) (1982) [Puzzle; ]
    Red Baron (Atari) (1980) [Action; Flight Simulator; ]
    Rip Off (Cinematronics) (1980) [Action; Shooter; ]
    Solar Quest (Cinematronics) (1981) [Shooter; ]
    Space Duel (Atari) (1982) [Shooter; ]
    Space Fury (Sega/Gremlin) (1981) [Shooter; ]
    Space Wars (Cinematronics) (1977) [Shooter; ]
    Speed Freak (1979) [Racing; ]
    Star Castle (Cinematronics) (1980) [Shooter; ]
    Star Hawk (Cinematronics) (1979) [Shooter; ]
    Star Trek (Sega) (1982) [Action; Shooter; ]
    Star Wars (Atari) (1983) [Flight Simulator; Shooter; ]
    Sundance (1979)
    Tac/Scan (1982) [Shooter; ]
    TailGunner (Cinematronics) (1979) [Shooter; ]
    Tempest (Atari) (1981) [Shooter; ]
    Vortex (Zilec Electronics) (1980) [Shooter; ]
    War of the Worlds (Cinematronics) (1981)
    Warrior (Cinematronics) (1979) [Fighting; ]
    Zektor (Sega Enterprises) (1982) [Shooter; ]
    Afega Co.Ltd.
    Bubble 2000 (Afega (Tuning license)) (1998) [Puzzle / Toss * Mature *; ]
    Dolmen (Afega) (1995) [Puzzle / Toss; ]
    Guardian Storm (Afega (Apples Industries license)) (1998) [Shooter / Flying Vertical; ]
    Mang-Chi (Afega) (2000) [Puzzle / Match; ]
    Pop's Pop's (Afega) (1999) [Quiz / Questions in English; ]
    Red Hawk (Afega (New Vision Ent. license)) (1997) [Shooter / Flying Vertical; ]
    Twin Action (Afega) (1995) [Shooter / Flying Horizontal; ]
    Arcadia Systems Inc.
    Aaargh (Arcadia Systems) (1987) [Platform / Fighter; ]
    Blastaball (Arcadia Systems) (1988) [Sports / Misc.; ]
    Delta Command (Arcadia Systems) (1988) [Shooter / Field; ]
    Leader Board Golf (Arcadia Systems) (1988) [Sports / Golf; ]
    Magic Johnson's Fast Break (Arcadia Systems) (1988) [Sports / Basketball; ]
    Ninja Mission (Arcadia Systems) (1987) [Fighter / 2D; ]
    Pharaohs Match (Arcadia Systems) (1988) [Puzzle / Match; ]
    RoadWars (Arcadia Systems) (1988) [Shooter / Driving (chase view); ]
    Sidewinder (Arcadia Systems) (1988) [Shooter / Flying Vertical; ]
    Space Ranger (Arcadia Systems) (1987) [Shooter / Flying Horizontal; ]
    SportTime Bowling (Arcadia Systems) (1988) [Sports / Bowling; ]
    SportTime Table Hockey (Arcadia Systems) (1988) [Sports / Misc.; ]
    Spot (Arcadia Systems) (1990) [Tabletop / Misc.; ]
    World Darts (Arcadia Systems) (1987) [Sports / Darts; ]
    World Trophy Soccer (Arcadia Systems) (1989) [Sports / Soccer; ]
    Xenon (Arcadia Systems) (1988) [Shooter / Misc. Vertical; ]
    Brezzasoft Crystal System
    Evolution Soccer (Evoga) (2001) [Sports / Soccer; ]
    The Crystal of Kings (BrezzaSoft) (2001) [Fighter / 2.5D; ]
    Top Blade V (SonoKong / Expotato) (2003) [Fighter / Versus; ]
    Cinematronics
    Alley Master (Cinematronics) (1986) [Sports / Bowling; ]
    Baseball: The Season II (Cinematronics) (1987) [Sports / Baseball; ]
    Boxing Bugs (Cinematronics) (1981) [Shooter / Field; ]
    Brix (Cinematronics / Advanced Microcomputer Systems) (1982) [Maze / Cross; ]
    Cerberus (Cinematronics) (1985) [Shooter / Field; ]
    Cosmic Chasm (Cinematronics / GCE) (1983) [Shooter / Field; ]
    Danger Zone (Cinematronics) (1986) [Shooter / Flying 1st Person; ]
    Embargo (Cinematronics) (1977) [Maze / Surround; ]
    Freeze (Cinematronics) (1996) [Maze / Shooter Large; ]
    Jack the Giantkiller (Hara Industries (Cinematronics license)) (1982) [Climbing / Tree - Plant; ]
    Mayhem 2002 (Cinematronics) (1985) [Sports / Misc.; ]
    Pirati (Cin) (2001) [Casino / Misc.; ]
    Power Play (Cinematronics) (1985) [Sports / Soccer; ]
    Redline Racer (Cinematronics (Tradewest license)) (1987) [Driving / Race Track; ]
    Rip Off (Cinematronics) (1980) [Shooter / Field; ]
    Solar Quest (Cinematronics) (1981) [Shooter / Field; ]
    Space Ace (Cinematronics) (1984) [Platform / Run Jump; ]
    Space Ship (Sega) (1978) [Shooter; ]
    Space Wars (Cinematronics) (1977) [Shooter / Field; ]
    Star Castle (Cinematronics) (1980) [Shooter / Field; ]
    Star Hawk (Cinematronics) (1979) [Shooter; ]
    Sundance (Cinematronics) (1979) [Puzzle / Misc.; ]
    Tailgunner (Cinematronics) (1979) [Shooter / Flying 1st Person; ]
    Up Your Alley (Cinematronics) (1986) [Sports / Bowling; ]
    War of the Worlds (Cinematronics) (1981) [Shooter / Gallery; ]
    World Series: The Season (Cinematronics) (1985) [Sports / Baseball; ]
    Zzyzzyxx (Cinematronics / Advanced Microcomputer Systems) (1982) [Maze / Escape; ]
    Eolith Gradation 2D System
    Candy Candy (Eolith) (1999) [Puzzle / Drop; ]
    Fortress 2 Blue Arcade (Eolith) (2001) [Shooter / Command; ]
    Hidden Catch (Eolith) (1998) [Puzzle / Misc.; ]
    Hidden Catch 2 (Eolith) (1999) [Puzzle / Misc.; ]
    Hidden Catch 2000 (Eolith) (1999) [Puzzle / Misc.; ]
    Hidden Catch 3 (Eolith) (2000) [Puzzle / Misc.; ]
    Iron Fortress (Eolith) (1998) [Maze / Shooter Large; ]
    Land Breaker (Eolith) (1999) [Puzzle / Outline * Mature *; ]
    Linky Pipe (Eolith) (1998) [Puzzle / Drop; ]
    New Hidden Catch (Eolith) (1999) [Puzzle / Misc.; ]
    Penfan Girls: Step1. Mild Mind (Eolith) (1999) [Puzzle / Reconstruction * Mature *; ]
    Puzzle King (Eolith) (2002) [Puzzle / Toss; ]
    Steal See (Moov Generation / Eolith) (2000) [Puzzle / Match * Mature *; ]

    115 downloads

       (0 reviews)

    0 comments

    Updated

  8. ARCADE SYSTEMS OTHER (M-R) 2.5D Custom Box Fronts

    Microprose 3D
    Battle of the Solar System (Microprose Games Inc.) (1992) [Shooter / 3rd Person; ]
    Battle Tank (Budgie UK) (1993) [Vehicle Simulation; ]
    F-15 Strike Eagle (Microprose Games Inc.) (1991) [Shooter / Flying 1st Person; ]
    Nichibutsu
    Armed F (Nichibutsu (Fillmore license)) (1988) [Shooter / Flying Vertical; ]
    AV Hanafuda Hana no Ageman (Nichibutsu / AV Japan) (1990) [Tabletop / Hanafuda * Mature *; ]
    Bijokko Gakuen (Nichibutsu) (1988) [Tabletop / Mahjong * Mature *; ]
    Chouji Meikyuu Legion (Nichibutsu) (1987) [Shooter / Flying Vertical; ]
    City Love (Nichibutsu) (1986) [Tabletop / Mahjong * Mature *; ]
    Cop 01 (Nichibutsu) (1985) [Platform / Shooter Scrolling; ]
    Cosmo Police Galivan (Nichibutsu) (1985) [Platform / Fighter Scrolling; ]
    Crazy Climber (Nichibutsu) (1980) [Climbing / Building; ]
    Crazy Climber 2 (Nichibutsu) (1988) [Climbing / Building; ]
    Crystal Gal (Nichibutsu) (1986) [Tabletop / Mahjong * Mature *; ]
    Crystal Gal 2 (Nichibutsu) (1986) [Tabletop / Mahjong * Mature *; ]
    Dacholer (Nichibutsu) (1983) [Maze / Shooter Small; ]
    Frisky Tom (Nichibutsu) (1981) [Maze / Integrate; ]
    Galaxian Part 4 (Namco) (1979) [Shooter; ]
    Galaxian Part X (hack) (1979) [Shooter / Gallery; ]
    Gionbana (Nichibutsu) (1989) [Tabletop / Hanafuda * Mature *; ]
    Gomoku Narabe Renju (Nichibutsu) (1981) [Tabletop / Renju; ]
    Hana to Ojisan (Nichibutsu) (1991) [Tabletop / Hanafuda * Mature *; ]
    Hayaoshi Taisen Quiz Hyhoo (Nichibutsu) (1987) [Quiz / Questions in Japanese * Mature *; ]
    Hayaoshi Taisen Quiz Hyhoo 2 (Nichibutsu) (1987) [Quiz / Questions in Japanese * Mature *; ]
    House Mannequin (Nichibutsu) (1987) [Tabletop / Mahjong * Mature *; ]
    House Mannequin Roppongi Live hen (Nichibutsu) (1987) [Tabletop / Mahjong * Mature *; ]
    Iemoto (Nichibutsu) (1987) [Board Game; Strategy; ]
    Jangou [BET] (Nichibutsu) (1983) [Tabletop / Mahjong; ]
    Jangou Lady (Nichibutsu) (1984) [Tabletop / Mahjong * Mature *; ]
    Kick Boy (Nichibutsu) (1983) [Maze / Shooter Small; ]
    Kid no Hore Hore Daisakusen (Nichibutsu) (1987) [Maze / Defeat Enemies; ]
    Kozure Ookami (Nichibutsu) (1987) [Fighter / 2.5D; ]
    Legion (bootleg) (1986) [Fighter / 2D; ]
    Legion: Spinner-87 (Nichibutsu) (1987) [Shooter / Flying Vertical; ]
    Mag Max (Nichibutsu) (1985) [Shooter / Misc. Horizontal; ]
    Mahjong Bakuhatsu Junjouden (Nichibutsu) (1991) [Tabletop / Mahjong * Mature *; ]
    Mahjong Chinmoku no Hentai (Nichibutsu) (1990) [Tabletop / Mahjong * Mature *; ]
    Mahjong CLUB 90's (Nichibutsu) (1990) [Tabletop / Mahjong * Mature *; ]
    Mahjong Final Bunny (Nichibutsu) (1991) [Tabletop / Mahjong * Mature *; ]
    Mahjong Focus (Nichibutsu) (1989) [Tabletop / Mahjong * Mature *; ]
    Mahjong G-MEN'89 (Nichibutsu) (1989) [Tabletop / Mahjong * Mature *; ]
    Mahjong Gal no Kaika (Nichibutsu / T.R.Tec) (1989) [Tabletop / Mahjong * Mature *; ]
    Mahjong Gottsu ee-kanji (Nichibutsu) (1991) [Tabletop / Mahjong * Mature *; ]
    Mahjong Hana no Momoko gumi (Nichibutsu) (1988) [Tabletop / Mahjong * Mature *; ]
    Mahjong Jikken Love Story (Nichibutsu) (1991) [Tabletop / Mahjong * Mature *; ]
    Mahjong Nerae! Top Star (Nichibutsu) (1990) [Tabletop / Mahjong * Mature *; ]
    Mahjong Panic Stadium (Nichibutsu) (1990) [Tabletop / Mahjong * Mature *; ]
    Mahjong Satsujin Jiken (Nichibutsu) (1988) [Tabletop / Mahjong * Mature *; ]
    Mahjong Shikaku (Nichibutsu) (1988) [Tabletop / Mahjong * Mature *; ]
    Mahjong The Lady Hunter (Nichibutsu) (1990) [Tabletop / Mahjong * Mature *; ]
    Mahjong Triple Wars (Nichibutsu) (1989) [Tabletop / Mahjong * Mature *; ]
    Mahjong Triple Wars 2 (Nichibutsu) (1990) [Tabletop / Mahjong * Mature *; ]
    Mahjong Vanilla Syndrome (Nichibutsu) (1991) [Tabletop / Mahjong * Mature *; ]
    Maikobana (Nichibutsu) (1990) [Tabletop / Hanafuda * Mature *; ]
    Medal Mahjong Circuit no Mehyou [BET] (Nichibutsu / Kawakusu) (1992) [Tabletop / Mahjong * Mature *; ]
    Medal Mahjong Gottsu ee-kanji (Nichibutsu) (1991) [Tabletop / Mahjong * Mature *; ]
    Medal Mahjong Janjan Baribari (Nichibutsu / Yubis / AV Japan) (1992) [Tabletop / Mahjong * Mature *; ]
    Medal Mahjong Pachi-Slot Tengoku [BET] (Nichibutsu / AV Japan / Miki Syouji) (1993) [Tabletop / Mahjong * Mature *; ]
    Mighty Guy (Nichibutsu) (1986) [Fighter / Vertical; ]
    Miss Mahjong Contest (Nichibutsu) (1989) [Tabletop / Mahjong * Mature *; ]
    Moon Alien (Namco / Nichibutsu (Karateco license?)) (1979) [Shooter / Gallery; ]
    Moon Alien Part 2 (Namco / Nichibutsu) (1980) [Shooter / Gallery; ]
    Moon Base Zeta (Taito / Nichibutsu) (1979) [Shooter / Gallery; ]
    Moon Cresta (Nichibutsu) (1980) [Shooter / Gallery; ]
    Moon Quasar (Nichibutsu) (1980) [Shooter / Gallery; ]
    Moon Shuttle (Nichibutsu) (1981) [Shooter / Flying Horizontal; ]
    Ninja Emaki (Nichibutsu) (1986) [Shooter / Misc. Vertical; ]
    Niyanpai (Nichibutsu) (1996) [Puzzle / Match * Mature *; ]
    Ojousan (Nichibutsu) (1987) [Tabletop / Mahjong * Mature *; ]
    Pastel Gal (Nichibutsu) (1985) [Tabletop / Mahjong * Mature *; ]
    Quiz-Mahjong Hayaku Yatteyo! (Nichibutsu) (1991) [Tabletop / Mahjong * Mature *; ]
    Radical Radial (Nichibutsu USA) (1982) [Shooter / Driving Vertical; ]
    Roller Jammer (Nichibutsu / Alice) (1984) [Fighter / Vertical; ]
    Rolling Crash (Nichibutsu) (1979) [Racing; Shooter; ]
    Rug Rats (Nichibutsu) (1983) [Maze / Digging; ]
    Scandal Mahjong (Nichibutsu) (1989) [Tabletop / Mahjong * Mature *; ]
    Second Love (Nichibutsu) (1986) [Tabletop / Mahjong * Mature *; ]
    Sei Senshi Amatelass (Nichibutsu) (1986) [Shooter / Walking; ]
    Seiha (Nichibutsu) (1987) [Tabletop / Mahjong * Mature *; ]
    Sexy Gal (Nichibutsu) (1985) [Tabletop / Mahjong * Mature *; ]
    SF-X (Nihon Game (Nichibutsu license)) (1983) [Shooter / Flying; ]
    Skelagon (Taiyo System (Nichibutsu USA license)) (1983) [Shooter / Flying; ]
    Sky Robo (Nichibutsu) (1989) [Shooter / Walking; ]
    Soldier Girl Amazon (Nichibutsu (Tecfri license)) (1986) [Shooter / Walking; ]
    Space Firebird (bootleg) (1980) [Shooter / Gallery; ]
    Sweet Gal (Nichibutsu) (1985) [Tabletop / Mahjong * Mature *; ]
    Tatakae! Big Fighter (Nichibutsu) (1989) [Shooter / Walking; ]
    Telephone Mahjong (Nichibutsu) (1988) [Tabletop / Mahjong * Mature *; ]
    Terra Force (Nichibutsu USA) (1987) [Shooter / Flying; ]
    The Roll (Project) (1979) [Slot Machine / Reels; ]
    Tokimeki Bishoujo (Nichibutsu) (1989) [Tabletop / Mahjong * Mature *; ]
    Tokyo Gal Zukan (Nichibutsu) (1989) [Tabletop / Mahjong * Mature *; ]
    Tube Panic (Nichibutsu / Fujitek) (1984) [Shooter / Flying (chase view); ]
    Ufo Robo Dangar (Nichibutsu) (1986) [Shooter / Flying Vertical; ]
    Wiping (Nichibutsu) (1983) [Maze / Digging; ]
    Youma Ninpou Chou (bootleg) (1986) [Shooter / Misc. Vertical; ]
     
    NMK 16 System
    Acrobat Mission (UPL (Taito license)) (1991) [Shooter / Flying Vertical; ]
    Air Attack (Comad) (1996) [Shooter / Flying Vertical; ]
    Bio-ship Paladin (UPL (American Sammy license)) (1990) [Shooter / Flying Horizontal; ]
    Black Heart (UPL) (1991) [Shooter / Flying Horizontal; ]
    Bombjack Twin (NMK) (1993) [Platform / Run Jump; ]
    Bubble 2000 (Afega (Tuning license)) (1998) [Puzzle / Toss * Mature *; ]
    Fire Hawk (ESD) (2001) [Shooter / Flying Vertical; ]
    GunNail (NMK / Tecmo) (1993) [Shooter / Flying Vertical; ]
    Hacha Mecha Fighter (NMK) (1991) [Shooter / Flying Horizontal; ]
    Hot Bubble (Afega (Pandora license)) (1998) [Puzzle / Toss; ]
    Koutetsu Yousai Strahl (UPL) (1992) [Shooter / Flying Horizontal; ]
    Mang-Chi (Afega) (2000) [Puzzle / Match; ]
    Many Block (Bee-Oh) (1991) [Puzzle / Sliding; ]
    Nouryoku Koujou Iinkai (Tecmo) (1995) [Quiz / Questions in Japanese; ]
    Pop's Pop's (Afega) (1999) [Quiz / Questions in English; ]
    Rapid Hero (NMK) (1994) [Shooter / Flying Vertical; ]
    S.S. Mission (Comad) (1992) [Shooter / Flying Vertical; ]
    Saboten Bombers (NMK / Tecmo) (1992) [Platform / Run Jump; ]
    Sen Jing: Guardian Storm (Afega) (1998) [Shooter / Flying Vertical; ]
    Spectrum 2000 (Yona Tech) (2000) [Shooter / Flying Vertical; ]
    Stagger I (Afega) (1998) [Shooter / Flying Vertical; ]
    Super Spacefortress Macross / Chou-Jikuu Yousai Macross (Banpresto) (1992) [Shooter / Flying Vertical; ]
    Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II (Banpresto) (1993) [Shooter / Flying Horizontal; ]
    Task Force Harrier (UPL (American Sammy license)) (1989) [Shooter / Flying Vertical; ]
    Thunder Dragon (NMK (Tecmo license)) (1991) [Shooter / Flying Vertical; ]
    Thunder Dragon 2 (NMK) (1993) [Shooter / Flying Vertical; ]
    Twin Action (Afega) (1995) [Shooter / Flying Horizontal; ]
    US AAF Mustang (UPL) (1990) [Shooter / Flying Horizontal; ]
    Vandyke (UPL (Jaleco license)) (1990) [Fighter / Vertical; ]

    40 downloads

       (0 reviews)

    0 comments

    Updated

  9. DATA EAST ARCADE 2.5D Custom Box Fronts

    Data East Burger Time
    Bogey Manor (Technos Japan) (1985) [Platform / Fighter; ]
    Bump 'n' Jump (Data East) (1982) [Driving / Race; ]
    Burger Time (Data East Corporation) (1982) [Platform / Run Jump; ]
    Burnin' Rubber (Data East) (1982) [Driving / Race; ]
    Car Action (bootleg) (1982) [Driving / Race; ]
    Disco No.1 (Data East) (1982) [Action; Puzzle; ]
    Lock'n'Chase (Data East Corporation) (1981) [Maze / Collect; ]
    Minky Monkey (Technos Japan / Roller Tron) (1982) [Puzzle / Misc.; ]
    Mysterious Stones: Dr. John's Adventure (Technos Japan) (1984) [Maze / Shooter Large; ]
    Super Doubles Tennis (Data East Corporation) (1983) [Sports / Tennis; ]
    Syusse Oozumou (Technos Japan) (1984) [Sports / Sumo; ]
    Tag Team Wrestling (Technos Japan (Data East license)) (1983) [Sports / Wrestling; ]
    Treasure Island (Data East Corporation) (1981) [Maze / Run Jump; ]
    World Tennis (bootleg) (1982) [Sports / Tennis; ]
    Zoar (Data East) (1982) [Shooter; ]
    Data East Caveman Ninja
    Caveman Ninja (Data East Corporation) (1991) [Platform / Shooter Scrolling; ]
    Crude Buster (Data East Corporation) (1990) [Platform / Fighter Scrolling; ]
    Dark Seal (Data East Corporation) (1990) [Maze / Fighter; ]
    Death Brade (1991)
    Gate of Doom (Data East Corporation) (1990) [Maze / Fighter; ]
    Kuhga: Operation Code 'Vapor Trail' (Data East) (1989) [Shooter; ]
    Mutant Fighter (Data East Corporation) (1992) [Fighter / Versus; ]
    Robocop 2 (Data East Corporation) (1991) [Fighter / 2.5D; ]
    Stoneage (bootleg) (1991) [Platform / Shooter Scrolling; ]
    Tatakae Genshizin Joe & Mac (Data East) (1991) [Action; Platform; ]
    The Cliffhanger: Edward Randy (Data East) (1990) [Beat 'em Up; ]
    Two Crude (Data East USA) (1990) [Platform / Fighter Scrolling; ]
    Vapor Trail - Hyper Offence Formation (Data East Corporation) (1989) [Shooter / Flying Vertical; ]
    Data East Counter Steer
    Counter Steer (Data East Corporation) (1985) [Driving / Motorbike; ]
    Gekitsui Oh (Data East Corporation) (1985) [Shooter / Flying 1st Person; ]
    Zero Target (Data East Corporation) (1985) [Shooter / Flying 1st Person; ]
    Data East ARM6
    Captain America and The Avengers (Data East Corporation) (1991) [Fighter / 2.5D; ]
    Dragon Gun (Data East Corporation) (1992) [Shooter / Gun; ]
    Fighter's History (Data East Corporation) (1993) [Fighter / Versus; ]
    Gun Hard (Data East) (1994) [Shooter; ]
    Locked 'n Loaded (Data East Corporation) (1994) [Shooter / Gun; ]
    Night Slashers (Data East Corporation) (1993) [Fighter / 2.5D; ]
    Tattoo Assassins (Data East) (1994) [Fighting; ]
    Data East Astro Fighter
    Astro Fighter (Data East) (1979) [Shooter / Gallery; ]
    Space Fighter Mark II (Data East) (1979) [Shooter / Gallery; ]
    Tomahawk 777 (Data East) (1980) [Shooter / Gallery; ]
    Deco Cassette System
    18 Holes Pro Golf (Data East Corporation) (1981) [Sports / Golf; ]
    Angler Dangler (Data East Corporation) (1982) [Sports / Fishing; ]
    Astro Fantasia (Data East Corporation) (1981) [Shooter / Gallery; ]
    Boulder Dash (Data East Corporation) (1984) [Maze / Digging; ]
    Bump 'n' Jump (Data East Corporation) (1982) [Driving / Race; ]
    Burger Time (Data East Corporation) (1983) [Platform / Run Jump; ]
    Burnin' Rubber (Data East Corporation) (1982) [Driving / Race; ]
    Cluster Buster (Data East Corporation) (1983) [Ball & Paddle / Breakout; ]
    Cook Race (bootleg) (1982) [Platform / Run Jump; ]
    Disco No.1 (Data East Corporation) (1982) [Puzzle / Outline; ]
    DS Telejan (Data East Corporation) (1981) [Tabletop / Mahjong; ]
    Explorer (Data East Corporation) (1982) [Shooter / Flying Vertical; ]
    Fighting Ice Hockey (Data East Corporation) (1984) [Sports / Hockey; ]
    Fishing (Data East Corporation) (1982) [Sports / Fishing; ]
    Flash Boy (Data East Corporation) (1981) [Shooter / Flying Vertical; ]
    Flying Ball (Data East Corporation) (1985) [Ball & Paddle / Breakout; ]
    Genesis (Gottlieb) (1986) [Electromechanical / Pinball; ]
    Graplop (Data East Corporation) (1983) [Ball & Paddle / Breakout; ]
    Hamburger (Data East Corporation) (1982) [Platform / Run Jump; ]
    Highway Chase (Data East Corporation) (1980) [Shooter / Driving Vertical; ]
    Kamikaze Cabbie (Data East Corporation) (1984) [Maze / Driving; ]
    Lock'n'Chase (Data East Corporation) (1981) [Maze / Collect; ]
    Lucky Poker (Data East Corporation) (1981) [Casino / Cards; ]
    Manhattan (Data East Corporation) (1981) [Misc. / Jump and Bounce; ]
    Mission-X (Data East Corporation) (1982) [Shooter / Flying Vertical; ]
    Nebula (Data East Corporation) (1980) [Shooter / Gallery; ]
    Night Star (Data East Corporation) (1983) [Shooter / Flying Vertical; ]
    Ocean to Ocean (Data East Corporation) (1981) [Casino / Misc.; ]
    Oozumou: The Grand Sumo (Data East Corporation) (1984) [Sports / Sumo; ]
    Peter Pepper's Ice Cream Factory (Data East Corporation) (1984) [Platform / Run Jump; ]
    Pro Bowling (Data East Corporation) (1983) [Sports / Bowling; ]
    Pro Soccer (Data East Corporation) (1983) [Sports / Soccer; ]
    Pro Tennis (Data East Corporation) (1982) [Sports / Tennis; ]
    Rootin' Tootin' / La-Pa-Pa (Data East Corporation) (1983) [Maze / Collect; ]
    Scrum Try (Data East Corporation) (1984) [Sports / Rugby Football; ]
    Skater (Data East Corporation) (1983) [Sports / Skateboarding; ]
    Super Astro Fighter (Data East Corporation) (1981) [Shooter / Gallery; ]
    Super Doubles Tennis (Data East Corporation) (1983) [Sports / Tennis; ]
    Sweet Heart (Data East Corporation) (1982) [Maze / Shooter Large; ]
    Terranean (Data East Corporation) (1981) [Shooter / Gallery; ]
    The Tower (Data East Corporation) (1981) [Climbing / Building; ]
    Tornado (Data East Corporation) (1982) [Shooter / 3rd Person; ]
    Tournament Pro Golf (Data East Corporation) (1981) [Sports / Golf; ]
    Treasure Island (Data East Corporation) (1981) [Maze / Collect; ]
    Zeroize (Data East Corporation) (1983) [Maze / Outline; ]
    Data East Last Mission
    Breywood (Data East) (1986) [Maze / Shooter Large; ]
    Captain Silver (Data East Corporation) (1987) [Platform / Fighter Scrolling; ]
    Last Mission (Data East Corporation) (1986) [Shooter / Field; ]
    Shackled (Data East USA) (1986) [Maze / Shooter Large; ]
    Data East Liberation
    B-Wings (Data East Corporation) (1984) [Shooter / Flying Vertical; ]
    Boomer Rang'r (Data East Corporation) (1983) [Shooter / Walking; ]
    Dual Assault (Data East USA) (1984) [Shooter / Flying; ]
    Kamikaze Cabbie (Data East Corporation) (1984) [Maze / Driving; ]
    Liberation (Data East Corporation) (1984) [Shooter / Flying; ]
    Pro Bowling (1983) [Sports; ]
    Pro Soccer (Data East Corporation) (1983) [Sports / Soccer; ]
    Pro Sports: Bowling, Tennis, and Golf (1983) [Sports; ]
    Yellow Cab (Data East Corporation) (1984) [Maze / Driving; ]
    Zaviga (Data East Corporation) (1984) [Shooter / Misc. Vertical; ]
    Data East MEC-M1
    Bad Dudes vs. Dragonninja (Data East USA) (1988) [Platform / Fighter Scrolling; ]
    Birdie Try (Data East Corporation) (1988) [Sports / Golf; ]
    DragonNinja (Data East) (1988) [Beat 'em Up; Platform; ]
    Fighting Fantasy (Data East Corporation) (1989) [Fighter / Versus; ]
    Heavy Barrel (Data East USA) (1987) [Shooter / Walking; ]
    Hippodrome (Data East USA) (1989) [Fighter / Versus; ]
    Robocop (Data East USA) (1988) [Platform / Shooter Scrolling; ]
    Stadium Hero (Data East Corporation) (1988) [Sports / Baseball; ]
    Data East Midnight Resistance
    Boulder Dash (Atari (USA)) [Action; Puzzle; ]
    Midnight Resistance (Data East Corporation) (1989) [Platform / Shooter Scrolling; ]
    Secret Agent (Data East) (1989) [Beat 'em Up; Platform; ]
    Sly Spy (Data East USA) (1989) [Platform / Shooter Scrolling; ]
    Data East MLC System
    Avengers In Galactic Storm (Data East Corporation) (1995) [Fighter / Versus; ]
    Dunk Dream '95 (Data East Corporation) (1995) [Sports / Basketball; ]
    Hoops (Data East Corporation) (1995) [Sports / Basketball; ]
    Hoops '96 (Data East Corporation) (1996) [Sports / Basketball; ]
    Skull Fang (Data East Corporation) (1996) [Shooter / Flying Vertical; ]
    Stadium Hero '96 (Data East Corporation) (1996) [Sports / Baseball; ]
    Data East Pocket Gal
    Pocket Gal (Data East Corporation) (1987) [Sports / Pool * Mature *; ]
    Pocket Gal 2 (Data East Corporation) (1989) [Sports / Pool * Mature *; ]
    Shoot Out (Data East Corporation) (1985) [Shooter / 3rd Person; ]
    Super Pool III (Data East Corporation) (1989) [Sports / Pool; ]
    Data East Simple 156
    Cannon Dancer (Mitchell) (1996) [Action; Platform; ]
    Chain Reaction (Data East Corporation) (1995) [Puzzle / Toss; ]
    Charlie Ninja (Mitchell) (1994) [Platform / Shooter Scrolling; ]
    Ganbare! Gonta!! 2 / Party Time: Gonta the Diver II (Mitchell) (1995) [Puzzle; ]
    Joe & Mac Returns (Data East Corporation) (1994) [Platform / Run Jump; ]
    Magical Drop (Data East Corporation) (1995) [Puzzle / Toss; ]
    Magical Drop Plus 1 (Data East Corporation) (1995) [Puzzle / Toss; ]
    Osman (Mitchell) (1996) [Action; Platform; ]
    Party Time: Gonta the Diver II / Ganbare! Gonta!! 2 (Mitchell) (1995) [Puzzle / Outline * Mature *; ]
    Data East Super Burger Time
    China Town (Data East Corporation) (1998) [Puzzle / Drop; ]
    Super Burger Time (1990) [Platform; ]
    Data East Unique
    18 Holes Pro Golf (Data East Corporation) (1981) [Sports / Golf; ]
    Backfire! (Data East Corporation) (1995) [Driving / Race; ]
    Bloody Wolf (Data East USA) (1988) [Shooter / Walking; ]
    Boogie Wings (Data East Corporation) (1992) [Shooter / Misc. Horizontal; ]
    Chanbara (Data East) (1985) [Fighter / 2D; ]
    Competition Golf Final Round (Data East) (1985) [Sports / Golf; ]
    Desert Assault (Data East Corporation) (1991) [Shooter / Walking; ]
    Destiny: The Fortuneteller (Data East Corporation) (1983) [Misc. / Prediction; ]
    Diet Go Go (Data East Corporation) (1992) [Platform / Run Jump; ]
    Dog Fight (Orca / Thunderbolt) (1983) [Shooter / Flying; ]
    Double Wings (Mitchell) (1993) [Shooter / Flying Vertical; ]
    Express Raider (Data East USA) (1986) [Platform / Fighter Scrolling; ]
    High Seas Havoc (Data East) (1993) [Platform / Run, Jump & Scrolling; ]
    Lemmings (Data East USA) (1991) [Puzzle / Misc.; ]
    Mad Alien (Data East Corporation) (1980) [Shooter / Driving Vertical; ]
    Metal Clash (Data East) (1985) [Fighter / Misc.; ]
    Pocket Gal Deluxe (Data East Corporation) (1992) [Sports / Pool * Mature *; ]
    Pro Baseball Skill Tryout (Data East Corporation) (1985) [Sports / Baseball; ]
    Psycho-Nics Oscar (Data East USA) (1987) [Platform / Shooter Scrolling; ]
    Tumble Pop (Data East Corporation) (1991) [Platform / Run Jump; ]
    Data East Side Pocket
    Break Thru (Data East USA) (1986) [Shooter / Driving Horizontal; ]
    Cobra-Command (Data East Corporation) (1988) [Shooter / Flying Horizontal; ]
    Darwin 4078 (Data East Corporation) (1986) [Shooter / Flying Vertical; ]
    Kyohkoh-Toppa (Nihon Bussan) (1986) [Shooter; ]
    Side Pocket (Data East Corporation) (1986) [Sports / Pool; ]
    Super Real Darwin (Data East) (1987) [Shooter; ]
    Data East Wolf Fang
    Dark Seal 2 (Data East Corporation) (1992) [Fighter / 2.5D; ]
    Gun Ball (Data East Corporation) (1992) [Shooter / Walking; ]
    Nitro Ball (Data East Corporation) (1992) [Shooter / Walking; ]
    Rohga Armor Force (Data East) (1991) [Platform; Shooter; ]
    Schmeiser Robo (Hot-B) (1993) [Fighting; ]
    Wizard Fire (Data East Corporation) (1992) [Fighter / 2.5D; ]
    Data East Z80
    Fire Trap (Woodplace Inc. (Data East USA license)) (1986) [Climbing / Building; ]
    Karate Champ (Data East USA) (1984) [Fighter / Versus; ]
    Karate Champ: Player Vs Player (Data East USA) (1984) [Fighter / Versus; ]
    Karate Dou (Data East Corporation) (1984) [Fighter / Versus; ]
    Ring King (Woodplace Inc. (Data East USA license)) (1985) [Sports / Boxing; ]
    Taisen Karate Dou (Data East Corporation) (1984) [Fighter / Versus; ]

    115 downloads

       (0 reviews)

    0 comments

    Updated

  10. Antny's Transparent Teknoparrot Cabinets

    This is the next installment of arcade cabinets. This time it is for Teknoparrot.  I'm always looking for quality images.  If you would like to help out, pm me.
     
    I hope you like them.

    273 downloads

       (0 reviews)

    0 comments

    Updated

  11. Antny's Transparent Cabinets

    For a long time, I thought it would be great to have quality arcade cabinet images for my favorite frontend, Launchbox.  What else, lol?  I think that the artwork and images of these cabinets should be preserved. These have transparent backgrounds to maximize their use in themes, especially now that we have the wonderful Community Theme Creator (Thanks y2guru!).  These cabinets have been resized & cleaned up, where feasible.   I will upload the higher resolution copies of these to an FTP.  They can be added to the Launchbox database if someone feels up to doing it. This is YEARS in the making, so I hope you enjoy.
    I originally strived for accuracy, as far as region goes.  I could not determine if the some of the U.S. cabinets were the same in other regions.  So, I kind of gave up in the middle.  You may have to copy/rename some to your liking.  I was going to spend more time going through them but at this point I thought I would just share them.  I'm a little burned out at this point anyway.
    If you would like to help out to make this project continue/better, I could use the following:

      - finding images on the net or if you live close to an arcade or go to shows you can take high-resolution shots (the higher the better).  If you can take super high-resolution images that would be perfect.   Full cabinet at an angle, not partial or blocked (minimum 1600 pixels high, preferably much higher). Additionally, straight on shots can be added also.  You can see what I'm looking for by checking out the images in the packs.  Maybe you have friends at KLOV or other forums and can get them to take pictures.  
       
      - Cleaning & cutting out images. Quality cutouts and cleaning only.  I'm trying to create the ultimate reference for these cabinets.
     
      - Identifying region.  Anyone with knowledge of the cabinets.  It would come in handy.
     
      - Errors.  See something wrong.  I forgot something.  
     
      - Thoughts.  I would love feedback.  Do you like the sizing?  Should they be bigger?  Smaller?  Ideas to make this project better?
     
      - Thoughts on making a thread on one of the forums so people can upload their images?  Maybe a forum category?

    -------------------------------------------------------------------------------------------------------------------
    Teknoparrot, Dice & Daphne packs on the way......
    I have high resolution control panel packs just about ready for release. They look great.  I'm going to release them at 1200 pixels wide.  Thoughts on size?  If you are taking pictures, take a bunch of the control panels straight on at different heights.  Side art also.  
    Feel free to PM me.
    I hope you like them.
    Tony (AKA Antny)
     

    2,569 downloads

       (3 reviews)

    21 comments

    Updated

  12. Hypseus Singe Clear Logos

    This is
    3  Hypseus Singe Clear Logos
    hope you like it

    26 downloads

       (0 reviews)

    0 comments

    Updated

  13. The MAME Arcade Pre Configuration Project | Complete Download with Arcade Platform XML

    Proper update is coming in about a week (06/08/24). More games and fixes!
    8 Months (so far), 3550 games, 100's of hours configuring and too many late nights to count..... this is the MAME Arcade Pre Config Project.
    If you want show your appreciation and support the project and myself please check put my Patreon https://www.patreon.com/warpedpolygon
    No need to use the importer with the provided custom platform xml. I fully recommend using this to get the most out of what's been done.
    If you have been following along you know what the score is. If you are new here, let me explain what all this is.
    MAME is awesome, however like many other emulators it doesn't know what your use case is, how can it. So, it's defaults are more of a 'one size fits all... but not perfectly' kind of deal. As a result getting things setup can be a mine field. This isn't just down to MAME defaults, plenty of games present you with a bunch of hoops to jump through just to play the damn thing. This, on top of figuring out controls, (which is the main point here) can be a very frustrating experience. Even google can come up short sometimes leaving you to fumble around in the dark. Removing this frustration is the whole point of the project. I see lots of github requests for MAME that aren't emulation issues, they're configuration and setup issues. This project should alleviate the rage of most users. FOR CONTROL PAD USERS.
    So, let's just get into the stuff you wanna hear. To keep it simple I'm gonna list what IS here and what ISN'T here:
    WHAT IS HERE
    Every working Parent ROM has been configured. Although, some games listed as NOT WORKING do indeed work to some degree. These have also been configured to future proof the project. Clones and/or preferred versions have been identified, configured and added in ADDITION to their parent counterparts. This could be an uncensored Japanese version, control hack, translation or even a sequel. In some instances an entirely different game can be a clone version. This is such an important part of the project. All English region Names/Versions have been configured. You may know a game by a completely different name depending on your region. All English versions with different names have been configured. So, if it's Buck Rogers: Planet of Zoom, or just Zoom 909 to you, you'll be able to find it. It'll have that title in game also. I haven't just duplicated the parent version and changed the name in LB. All games have been tested and controls configured for XINPUT Controllers. This has been done per game. Some games needed ages spent on them to figure what the hell was going on. Robocop 2 has diagonals that need mapping to the second player joystick, despite being a one player game. So, you can imagine the time and testing that went in. Multiplayer games set to work with maximum players. Pretty much 70% of 4 player games were setup for 2 players by default. Games that remove the character selection for 4 players have had their 2 player versions also added so you have the choice. Multi screen games set for both one and two screen use. You will have the choice to launch the 1 screen or 2 screen version without having to set everything up. These maybe listed a 1 and 2 player variants. All analog games have had their sensitivity checked and changed if needed. Yes, the trackball Sonic game works just fine despite what people say. Every configured game has a control layout image. Working Prototypes are here. English set for Japanese only games wherever possible. There's more than you think. Unlockable/hidden content pre unlocked. Keep in mind some cheats for hidden content are a one time use and don't save to NVRAM. Fighting game button layouts are setup to all be the same. Exactly the same as Street Fighter 2 on SNES for 6 button fighters.  Light gun games set for controller AND mouse usage. Inaccurate games have been calibrated. Widescreen games set to pixel aspect. Technical hoops already jumped through. Much, much, much more. WHAT ISN'T HERE
    Mah-jong games that use a Mah-jong panel. These simply have too many inputs to map to a controller. Mah-jong games that use a joystick are here. Japanese quiz games. Gambling and video poker games. Basically anything with a BET, HOLD input system. Japanese clone versions, UNLESS they are preferred or have additional content.  Truly non working games that simply black screen. Any arcade platforms better emulated outside of MAME for e.g. Sega Model 2 & 3. ABOUT THE PLATFORM XML
    A lot of work has gone into making sure these games are all accounted for in the xml. There were a bunch of roms that weren't recognised by the importer or games that simply haven't yet been added to the Database. I have made sure that these have been added and named correctly before I start changing/updating the database. Also, I have gone the extra mile and added version info in the title of the game if there are multiples of the same game. So, you will see The Simpsons (2 Player) and The Simpsons (4 Players) as separate versions for extra convenience. PlayChoice-10 games and mega play games have also had this info added to the title so you know exactly what version is being selected, despite sharing the same name as other versions/games.
    MAME SET ADVICE AND MERGED ROMS
    Despite my previous statements, Non-Merged is the best for sooo many reasons. I plead with you, just go non merged and you'll have a better time. 
    However, I have been accommodating and everything has been setup for Merged set users also. But, having games setup as individual roms is way easier to manage than using a merged set and selecting/expanding different versions. This presented a problem that I cant be asked to explain. The long and short is MERGED SET USERS WILL NEED TO USE THE DUMMY ZIP FILES PROVIDED TO BE ABLE TO LAUNCH CLONES. This is so LaunchBox has something to grab onto and launch the game. Is it an elegant solution....NO. Does it just work and future proof any updates and changes that MAME may make to the Merged set...YES. This is because there's a dummy zip for every game, simply copy paste them into your roms folder and DO NOT REPLACE any files that are already present. DO NOT REPLACE. DO NOT REPLACE. 
    Not all Merged set users are going to like that solution. My advice if you are not wanting to use dummy zips....get a Non-Merged set.
    INSTRUCTIONS
    Download CFG, NVRAM and Control Layout Images Put CFG and NVRAM files in the cfg and nvram folders of MAME Use Images however you want. I like to put these in the Screenshot - Gameplay images folder so they display in the side bar. If you don't use a gameplay screenshots this is a nice solution outside of BigBox. This has been made for use with XINPUT controllers. If you aren't using an XINPUT controller you can use DS4windows or it's alternative. USING THE ARCADE PLATFORM XML
    Download the Arcade.xml (Merged Set users ONLY) Grab ALL the DUMMY ZIPS and place in Roms folder. DO NOT REPLACE anything that is already there. Backup your old xml just in case if you have one. Make sure LaunchBox is not running Place Arcade.xml into Data->Platforms folder in LaunchBox Start LaunchBox. The Arcade platform should be showing now. Select all games in the Arcade platform (Ctrl+A), then go to Tools->File Management->Change ROMs Folder Path for Selected Games Find your ROMs folder and select it. Don't forget to set your emulator path and set it as the default for Arcade platform. PLAY!!! This project will be kept up to date moving forward. If you have any info, suggestions or whatever just holler in the comments. 

    4,540 downloads

       (9 reviews)

    42 comments

    Updated

  14. 6 Button Control Layouts Marquees/Banners

    Some button maps I created for FinalBurn Neo (and possibly MAME?) I've created these based on the "All Killer No Filler" games list I'm using. There are 596 images in total, but I haven't checked them all, they've just been pulled straight out of a controls.xml.
    They're all 800x480 Transparent PNGs, I'm using them on a 5" 2nd display, with the ThirdScreen Plugin falling back to my platform button map if one doesn't exist for the game.
    Photoshop PSD template included. The font used is JLS Data Gothic C, which can be downloaded free for personal use on DaFont.

    31 downloads

       (1 review)

    0 comments

    Updated

  15. Mame Cart -Fronts

    Hey guys i'm adding these for all you to have. i will be working on adding more for sure. Until i have all if not most of cart fronts for Mame 0.267.
    Can't take credit for all of these but i am making a lot of these that are not available on LB DB, i have tried to submit these on a per game basis . but for some reason some don't get approved.

    25 downloads

       (0 reviews)

    0 comments

    Updated

  16. Antny's Transparent Control Panels

    This is the first set of transparent control panels.  More will be on the way.  These have been downsized to 1200 pixels wide.  Any help would be appreciated.  If you have an arcade close by or heading to a show it would be great to snap some high-resolution pictures. PM me if you would like to help.  This is years in the making, so I hope you like them.

    888 downloads

       (2 reviews)

    8 comments

    Updated

  17. Transformers Shadows Rising

    Here we go guys and gals, sorry its late, but crazy busy just lately. Anyway usual stuff you've come to expect from me, videos, boxes, logos etc etc blah blah blah, enjoy

    238 downloads

       (2 reviews)

    0 comments

    Submitted

  18. Point Blank X

    Here we go guys and gals, sorry its late, but crazy busy just lately. Anyway usual stuff you've come to expect from me, videos, boxes, logos etc etc blah blah blah, enjoy

    168 downloads

       (1 review)

    0 comments

    Submitted

  19. Ghostbusters Raw Thrills

    Here we go guys and gals, sorry its late, but crazy busy just lately. Anyway usual stuff you've come to expect from me, videos, boxes, logos etc etc blah blah blah, enjoy

    156 downloads

       (1 review)

    0 comments

    Updated

  20. Xeno-Crisis Lights Out Bezel (MAME)

    I was inspired when I came across the Lights Out Bezel series for MAME.  I thought I would share my custom Xeno Crisis bezel.
    xenocrisis.zip

    7 downloads

       (1 review)

    0 comments

    Submitted

  21. Flycast Arcade Standalone | All In One Config | Atomiswave, Naomi 1 & 2 | Controls Pre Mapped, LightGun Games Calibrated & Light Gun Ready, All content pre unlocked & sooo much more

    Watch the video. There's a lot to explain with bulk renaming.

    YOU WILL NEED TO SELECT THE CORRECT MAPPINGS FOR YOUR SPECIFIC XINPUT CONTROLLER. IF YOUR CONTROLLER IS NOT INCLUDED YOU WILL NEED TO BULK RENAME THE MAPPINGS FILES TO YOU CONTROLLER NAME/ID. IF YOUR CONTROLLER IS NOT HERE, LET ME KNOW WHAT THE ID IS AND I'LL ADD IT...AT SOME POINT.
    DINPUT USERS WILL NEED TO USE DS4WINDOWS or X360CE TO GET THEIR CONTROLLER TO SHOW AS A XBOX 360 CONTROLLER.
    RAWINPUT MAPPING FILES ARE NOW NAMED TO INCLUDE YOUR VID NUMBER. YOU WILL NEED TO BULK RENAME THESE TO INCLUDE YOUR SPECIFIC ID's.
    -Current list of controller specific XINPUT PRE MAPS:
    PDP Rock Candy XBOX Controller
    Xbox 360 Controller
    Xbox 360 Wireless Receiver (XBOX)
    Xbox One Controller
    Xbox One Elite Controller
    Xbox One S Controller
    Xbox Series X Controller
    Xbox Series X Elite Controller
    Last time, I configured this for RetroArch as it has a better and more mailable control configuration. But....now Standalone supports more games and it's an overall better experience for the end user. Not for the person configuring mind you.
    My main issue with Standalone is that you can't stack inputs like you can in RetroArch. So you can't have the same input in multiple locations or map multiple inputs to the same button. This prohibited mapping the D-Pad and the Left Stick so you have the choice for those relevant games.
    However, I "found" a work around.
    By adding the directional analog inputs directly to the mapping file, with the d-pad inputs already mapped (stacking them...kinda), it'll force Flycast to use both the D-pad and Left Stick. This presented a bit of an issue as it didn't seem to like having any other analog inputs mapped at the same time as the left stick and d-pad. So LT&RT and any other anaolg inputs needed to be avoided when mapping these games with the left stick in addition to the D-Pad. Not a big deal at all. Still can't stack other inputs but that is just fine also.
    Trackball Games / DJ Games / Pool Games = Mouse Usage
    All the trackball games now play great and are included. They are hardcoded to the mouse, so consider these games to be keyboard/controller AND mouse games. Some of these can be controlled just with the mouse and others will require you use the keyboard or controller in conjunction with the mouse. Shootout Pool's 'Cue Tip' input (for spin) can ONLY be controlled with the left stick controller.
    The DJ games are actually playable and enjoyable when you figure out the controls. Shootout Pool works amazingly, which I thought I'd never see. It plays great and the 'Prize' version is super addictive, new fav game on Naomi unironically. 
    RAW INPUT MUST BE USED WITH THESE GAMES. LIST IN DOCUMNTATION BELOW
    As a side note, OutTrigger now plays like an Arena shooter PC FPS with movement on WSAD....it's AWESOME.
    Cards and VMUs
    We also have card scanning functionality with Mushiking that is easy to use. Card saving for Virtua Fighter network character progression, with the possibility to don funny hats, different outfits and network exclusive moves. Inital D card saving is awesome, overall the whole card saving system is absolutely awesome tbh and works with all games that use them.
    VMU functionality is something I have just discovered with Naomi and I need to do some more investigating as to what the VMU actually does for each game. I have setup the VMU per game (ones that have VMU functionality) to future proof this if I end up providing some saves or you want to take a look yourself.
    Light Gun Stuff
    Light gun games now all reload correctly while retaining accuracy. Some games have off screen reload in addition to a reload button. Check the documentation for more info on this. As per usual RawInput for 2 Player Light gun usage had been done in addition to SDL. If you are only using 1 player mouse or just controllers, turn RawInput OFF. If you are using 2 mice or Lightgun(s) turn RawInput ON. You can turn it on and off easily mid gameplay with no restart required and the buttons will be the same, with no adverse effects. RawInput setting is NOT saveable per game with Standalone. Unlike RetroArch, controllers can be used in conjunction with mice/lightguns, as long as a controller is plugged in you can use it at any point during gameplay. No excuse not to play 2 player. 
    You know what to expect by now. Obsessive configuration
    CONFIGURATION FILE INSTRUCTIONS
    You will want to use another instance of Flycast specifically for Arcade. Download Flycast Pre Config Files from this page. Place .cfg file & data folder into Flycast file system. Replace anything already there. Find out what your controller ID is. It will be in the controller settings, plain as day at the top. Select the correct remaps FOR YOUR SPECIFIC CONTROLLER in the Pre Configured Remaps Folder. Place the mappings folder contained into Flycast file system. If your specific controller isn't included you will have to bulk rename the mappings files to your controller name/ID. As long as you have an XINPUT controller these should work. Set ROMS/bios/Content path. PLAY!! Platform XML INSTRUCTIONS
    Download the platform XMLs from this page. Backup your old xmls just in case (if you have them) Make sure LaunchBox is not running Place the platform XMLs into Data->Platforms folder in LaunchBox Start LaunchBox. The Sega Naomi 1 & 2 and Atomiswave platforms should be showing in the Platforms list. DO THE FOLLOWING FOR EACH INDIVIDUAL PLATFORM Select all games in the new platform (Ctrl+A), then go to Tools->File Management->Change ROMs Folder Path for Selected Games Find your ROMs folder and select it. Don't forget to set your emulator path, and set it as the default for Atomiswave/Naomi/Naomi 2 platforms. Below will be the test menu & config documentation for this project. It will be split up into platforms. Naomi Will be split into some subsections as there are 128 games. Cheats and other info is also included here.
    NAOMI
    18 Wheeler: American Pro Trucker
    18wheelr -Analog Volume calibration is present in Test Menu but it just sets the centre, which is correct by default.
    -All settings fine on default Airlin Pilots
    alpilot -The controls do not translate well to a controller.
    -Analog Volume calibrated. Alien Front
    alienfnt -Analog Volume calibrated.
    -A compramise had to be made with the menu navigation, name input etc...it's using the right stick. Akatsuki Blitzkampf Ausf. Achse
    ausfache -Unlocked extra characters: Adler, Blitztank, and Murakumo. This is done by beating the game twice
    -VS character select is on. This allows to swap characters per VS game.
    -Practice mode time set too 600 as per netplay standards.
    -Language is Japanese but isn't a problem at all unless you are interested in the story. Personally, I just want to punch people with a tank. Asian Dynamite
    asndynmt -All settings fine on default

    VMU screen appears but not sure if it actually has any function. Azumanga Daioh Puzzle Bobble
    azumanga -All settings fine on default
    -Test/service menu is in Japanese.
    -Japanese Language Only Border Down
    bdrdown -All settings fine on default Canon Spike
    cspike -This game appears to have macro inputs or something like that hard coded to the core itself. L2 and R2 individually are special attacks, which are button combinations usually. These do not appear in the control options in RA. Also, these to not register in the test menu either, but they sure as shit work. Always leave these inputs alone (L2 & R2) as you'll get clashing. An unexpected bonus.
    -Hidden macro controls mapped on images.
    -Mega Man and Baby Bonnie Hood Unlocked
    -Cammy Shadaloo outfit from Street Alpha 2 Gold Unlocked

    Passwords for Test Menu:
    81700 - Unlock B.B. Hood
    16817 - Unlock B.B. Hood & Mega Man
    51264 - Unlock Cammys' 2nd Outfit
    44444 - Disables all hidden features

    VMU is usable with this game. Not sure what it does ATM. Capcom Vs SNK Millennium Fight 2000
    capsnk -Every hidden character unlocked:

    Evil Ryu
    Evil Lori
    Akuma

    -All hidden stages and bosses unlocked

    To set all character ratios to set to 2:
    Hold A + B, then hold Start at the title screen. Keep all three buttons held until the character selection screen appears.

    EX mode:
    Hold Start when selecting a fighter at the character selection screen. If done correctly "EX" will appear above your character's name. Note: Not all fighters have an EX mode.

    Passwords for Test Menu:
    SNIBD6IO Disables all EX character modes
    0H2DK0EI Disables all hidden stages and bosses; disables all Ratio-4 playable characters
    OIASHCBR Enables all EX character modes; enables Evil Ryu & Evil Iori; enables hidden stages (Morrigan after stg. 3 w/ >70gps; Akuma after stg.4 w/ >85gps)
    OGSDOROG Enables Ratio-4 playable character Akuma (must have Ratio-4 characters enabled)
    KNOIRGON Enables some EX character modes
    MTOMHMNA Enables some EX character modes (different characters)
    ASTUERUP Enables some EX character modes (different characters) Capcom Vs SNK Millennium Fight 2000 Pro
    cvsgd -Every hidden character unlocked:

    Evil Ryu
    Evil Lori
    Akuma

    -All hidden stages and bosses unlocked

    To set all character ratios to set to 2:
    Hold A + B, then hold Start at the title screen. Keep all three buttons held until the character selection screen appears.

    EX mode:
    Hold Start when selecting a fighter at the character selection screen. If done correctly "EX" will appear above your character's name. Note: Not all fighters have an EX mode.

    Passwords for Test Menu:
    SNIBD6IO Disables all EX character modes
    0H2DK0EI Disables all hidden stages and bosses; disables all Ratio-4 playable characters
    OIASHCBR Enables all EX character modes; enables Evil Ryu & Evil Iori; enables hidden stages (Morrigan after stg. 3 w/ >70gps; Akuma after stg.4 w/ >85gps)
    OGSDOROG Enables Ratio-4 playable character Akuma (must have Ratio-4 characters enabled)
    KNOIRGON Enables some EX character modes
    MTOMHMNA Enables some EX character modes (different characters)
    ASTUERUP Enables some EX character modes (different characters)

    VMU is usable with this game. Not sure what it does ATM. Capcom Vs. SNK 2 Mark of the Millennium 2001
    cvs2 -New Game Modes Unlocked (Ratio Match, 3on3 Match or Single Match). Accessible via Test Menu
    -Boss Mode Unlocked (Fight all Bosses)

    To enable boss mode, press "Start" button while holding MP + MK on title screen.
    You will then fight all the bosses only.

    Passwords for Test Menu:
    YAMAOOUT only unlocks New Game Modes.
    MORIKAWA unlocks Boss Mode and New Game Modes

    VMU is usable with this game. Not sure what it does ATM. Castle of Shikigami II, The
    shikgam2 -Young Fukimo Unlocked
    -Third "Turbo Button" Unlocked in the Test Menu and mapped. Your thumb will thank me.

    To Select Young Fumiko (the one with the purple hat) hold start and press 2 x right

    Remix Tune:
    Hold A+B then START at the title screen

    Extreme Mode:
    at the title screen input
    UP, A, DOWN, DOWN, LEFT, RIGHT, DOWN, B, B, A, A+B then START

    -Japanese Language Only Chaos Field
    cfield -All settings fine on default
    -Japanese Language Only

    VMU screen appears but not sure if it actually has any function. Cleopatra Fortune Plus
    cleoftp -All settings fine on default
    -Japanese Language Only Cosmic Smash
    csmash -Announce SE (voices) set to Engligh. The Default is Japanese Crazy Tazi
    crzytaxi -This game seems to have a hidden view change button. Like the hidden inputs in Cannon Spike these do not appear in the RA control options, and clash if you set anything to it.
    -Analog Volume calibrated for 1:1 analog range for the steering and pedals on a controller. Dead or Alive 2
    doa2

    Dead or Alive 2: Millennium
    doa2m -Costumes unlocked. Achieved by completing the game with those characters.

    School uniforms:
    Insert your coin(s), then hold Punch + Kick and press Start. The high school uniforms for Kasumi and Ayane will now be available.

    Reverse replay:
    Press Free + Kick during the "KO", then press Punch during the replay.

    Select winning pose:
    Hold Punch + Kick, Free + Punch, or Free + Kick during the replay to select a new winning pose.

    Control poses view:
    By winning a match in time attack or single mode. Then, hold Punch after the replay. Keep holding Punch and use the Joystick to move the camera. Press Free to zoom in and Kick to zoom out. Doki Doki Idol Star Seeker
    starseek -All settings fine on default
    -Japanese Language Only Dynamite Baseball '99
    dybb99 -Analog Volume calibrated (both players) for 1:1 analogue range with a controller.
    -Japanese Language Only Dynamite Baseball NAOMI
    dybbnao -Analog Volume calibrated (both players) for 1:1 analogue range with a controller.
    -Japanese Language Only Giant Gram 2000
    gram2000 -Japanese Language Only
    -VMU set to ON

    VMU is usable with this game. Giant Gram: All Japan Pro Wrestling 2
    ggram2 -Japanese Language Only
    -VMU set to ON

    VMU is usable with this game. Giga Wing 2
    gwing2 -All settings fine on default Guilty Gear X
    ggx -Unlocked hidden characters Testament & Dizzy

    Hi-Score Mode:
    Hit all four buttons when you press Start at the title screen and medals will appear when you hit your opponent.

    Passwords for Test Menu:
    ROMANTI = Unlock Testament
    MISOSOUP = Unlock Testament & Dizzy Ferrari F355 Challenge
    f355
    f355twin -This game can only be played with Standalone version.
    -Due to being a multi screen link game (even with the single player version) it requires network linking 2/3 individual (emulated) screens. This is something RetroArch can't do for the moment.
    -You can play this game with 1 or 3 screens. When using one screen, the second screen is used for the twin version or just the test menu if set to single cab.
    -There's way too many inputs to map the 6 Speed gear stick and you would also need to use the clutch on the right stick. Soooo, DONT PLAY SIMULATOR MODE.

    No view change. Only 1st Person. It's a simulator racing game so be very gentle with the steering.

    VMU is usable with the 'twin' version of this game, but only when cabinet board is set to deluxe (triple screen). Ferrari F355 Challenge 2: International Course Edition
    f355twn2 -This game can only be played with Standalone version.
    -Due to being a multi screen link game (even with the single player version) it requires network linking 2/3 individual screens. This is something RetroArch can't do for the moment. Standalone does this seamlessly.
    -You can play this game with 1 or 3 screens.
    -There's way too many inputs to map the 6 Speed gear stick and you would also need to use the clutch on the right stick. Soooo, DONT PLAY SIMULATOR MODE.
    -When set to twin there is no option for simulator mode, as the clutch and 6 speed gear lever are only on the deluxe cabs.

    No view change. Only 1st Person. It's a simulator racing game so be very gentle with the steering.

    VMU is usable with this game. Guilty Gear XX
    ggxx Medal Of Millionaire mode:
    Hold Punch + Kick + Slash + Hard Slash + Dust, then press Start at the title screen.

    Alternate winning pose:
    Immediately hold Punch, Kick, or Slash when the "Slash" or "Destroyed" message appears. Note: Note all fighters have alternate poses.

    Alternate quotes:
    Hold Punch, Kick, or Slash immediately before a match starts to choose between three sets of quotes spoken by your fighter during the match. Guilty Gear XX: #Reload
    ggxxrl Medal Of Millionaire mode:
    Hold all five Attack buttons then press Start.

    Alternate winning poses:
    Hold P, K, or S after the "Slash" or "Destroyed" message appears. Note: Not all fighters have alternate winning poses.

    Alternate character quotes:
    Hold P, K, or S after the vs. screen disappears and before the match begins. Guilty Gear XX Accent Core
    ggxxac -All settings fine on default Guilty Gear XX Slash
    ggxxsla -All settings fine on default Gun Survivor 2 Biohazzard Code: Veronica
    gunsur2
    gunsur2j -You can switch between Claire and Steve in the Test Menu options.
    -In the true spirit of ResiEvil I have setup the parent 'gunsur2' as Claire and 'gunsur2j' as Steve so you have the choice without having to switch between them in the test menu. Only downside is Steves campaign is in Japanese, but isn't really a barrier at all. There is some hilarious writing tho, no voices but the subtitles are amazing cringeworthy gloriousness. Heavy Metal Geomatrix
    hmgeo -All settings fine on default
    -VMU Set to Capcom (ON)

    VMU is usable with this game. Not sure what it does ATM. Ikaruga
    ikaruga -All settings fine on default
    -Japanese Language Only Illvelo
    illvelo -All settings fine on default
    -Japanese Language Only Jambo! Safari
    jambo -Analog Volume calibrated for 1:1 analogue range for the steering and pedals on a controller. Jingi Storm: The Arcade
    jingystm -Unlocked extra characters. Boss Selectable in test/service menu set to Yes. Input these codes on the title screen to unlock the mid-bosses.
    Each character costs a credit to unlock, and will be freely selectable until a hard reset.
    Asuka - ↑, ↓, ←, →, Start
    Fenrir - G, G, P, P, K, K, G, P, K, Start
    Noel - Hold G + P + ↑, Start
    -Difficulty set to Normal.Hard is the default
    -Language is English. No other language options Karous
    karous -All settings fine on default
    -Japanese Language Only Kurukuru Chameleon
    kurucham -All settings fine on default
    -Japanese Language Only Lupin The Third: The Typing
    luptype -Setup to be used with a Keyboard.
    -DON'T FORGET...Flycast will implement the emulated keyboard on startup. To be able to access the normal keyboard functions like ESC, you need to hold 'Left Shift' to bypass the emulated keyboard. Mamoru-kun wa Norowarete Shimatta!
    mamonoro -All settings fine on default
    -Japanese Language Only Mars TV
    marstv -Game hangs on stage select screen for about 5 seconds then resumes. Still playable as this only happens in the stage select screen. Marvel Vs. Capcom 2 New Age of Heroes
    mvsc2 -Unlocked all 56 characters available from the beginning, machine registered on Level 84 (USA) after using the 4 USA passwords.

    This was an absolute mission to do. The documentation is too long to put here. If you want it just ask. Melty Blood Actress Again Version A
    mbaa -Unlocked hidden character NECO-ARC using secret code.

    Press start on ARCUEID (Just left of random character select) to toggle on NECO-ARC.

    Secret Code for Test Menu:
    CKFY - Unlocks NECO-ARC Melty Blood: Act Cadenza Ver.A
    meltybld -All settings fine on default Melty Blood: Act Cadenza Ver.B2
    meltyb -All settings fine on default Mobile Suit Gundam: Federation Vs.Zeon
    gundmct
    gundmgd -There is a GD Rom version and a cart version. Both are here.
    -Deluxe version of this game 'gundmxgd' has a cheat so both sets of characters can be used on either team. This has of course been setup in addition.
    -All settings fine on default Mobile Suit Gundam: Federation Vs.Zeon DX
    gundmxgd -Setup so both sets of characters can be used on either team.

    Passwords for Test Menu:
    MYWC7ZKI - Allows for both sets of characters to be played on either side.
    Q3TIU6M5 - Unknown as to what this actually does. If you know or find out let me know. Monkey Ball
    monkeyba -Analog Joystick calibrated in the Test Menu. The difference is night and day. Mushiking The King of Beetles (All Versions)
    mushike
    mushik2e
    mushik4e -An odd game where you would scan collectable cards, like Top Trumps for beetles, and use the beetle from the card in game. Along with a power up card of your choice.
    -You then battle in Rock, Paper, Scissors battles against enemy beetles.
    -This can be played in RetroArch but due to how the card scanning mechanic works it can't be facilitated. Without the cards you will always default to the Japanese beetle, unable to select another character or power up.
    -The card system for this game does work in Standalone, all you need is the codes from the cards and manually enter it into the card section of the pause/quick menu of the standalone version and insert card when prompted.
    -To play 2 players, when prompted to select 1 or 2 players you need to press any button on the second controller.

    YOU WILL NEED A KEYBOARD TO ENTER THE CARD CODES Musapey's Choco Marker
    chocomk -All settings fine on default
    -Japanese Language Only Noukone Puzzle Takoron
    takoron -All settings fine on default
    -Japanese Language Only Power Stone
    pstone -All settings fine on default Power Stone 2
    pstone2 -Unlocked all time-release items and secret character, Pride.

    VMU is usable with this game. Not sure what it does ATM. Project Justice
    pjustic -Unlocked all secret characters via password.

    Passwords for Test Menu:
    All secret characters - J2ACRC4U
    B-Batsu - 1B6GIMWN
    D-Hyo - MGNG8U92
    Hyo - C83LKN59
    Kurow - KROYV4EZ
    P-Akira - 5RC52J3M
    Vatsu - YDWVNBTU
    W-Daigo - RG026E1B

    VMU is usable with this game. Not sure what it does ATM. Psyvariar 2: The Will To Fabricate
    psyvar2 -All settings fine on default Puyo Pop Fever
    puyofev -All settings fine on default Puyo Puyo Da!
    puyoda -All settings fine on default
    -Japanese Language Only

    VMU screen appears but not sure if it actually has any function. Radirgy
    radirgy -All settings fine on default
    -Japanese Language Only Radirgy Noa
    radirgyn -All settings fine on default
    -Japanese Language Only Rhythm Tengoku
    rhytngk -All settings fine on default
    -Japanese Language Only Ring Out 4x4
    ringout -All settings fine on default Samba de Amigo
    samba -Not really working properly at this time. Almost there, just needs a little more work on the controls. Samba de Amigo Ver. 2000
    samba2k -2 Players needed setting in System Assignments
    -Calibrated Sega Marine Fishing
    smarinef -Changed cabinet type to STD. The DLX version (which is the default setting) had an actual fishing line, which had an analogue "tension" input. The STD version does not have this. The STD version was the version ported to the Dreamcast, so it's perfect for a controller.
    -Analogue Volume calibrated for 1:1 analogue range with a controller. Sega Strike Fighter
    sstrkfgt -Analogue Volume calibrated for 1:1 analogue range with a controller. Sega Tetris
    sgtetris -All settings fine on default Senko No Ronde
    senko -All settings fine on default
    -Press all 3 buttons for OverDrive Mode. Senko No Ronde Special
    senkosp An updated version. This has a dedicated overdrive and special button, unlike the original that requires simultaneous button inputs for those moves.
    -All settings fine on default Shakatto Tambourine
    shaktam -2 Players needed setting in System Assignments
    -Tambourines calibrated in test menu.
    -Continue set to ON. Shakatto Tambourine Cho Powerup Chu
    shaktamb -2 Players needed setting in System Assignments
    -Tambourines calibrated in test menu.
    -Continue set to ON. Shakatto Tambourine Motto Norinori Shinkyoku Tsuika
    shaktmsp -2 Players needed setting in System Assignments
    -Tambourines calibrated in test menu.
    -Continue set to ON. Shin Nihon Pro Wrestling Toukon Retsuden 4 Arcade Edition
    toukon4 -2 Players needed setting in System Assignments
    -Japanese Language Only
    -VMU set to ON.

    VMU is usable with this game. Shooting Love 2007
    sl2007 -All settings fine on default Slashout
    slashout
    slasho -There is a GDRom version 'slashout' and a cart version 'slasho'. Both are here

    New skins: Hold the start button, then press any of the 4 buttons when selecting a character. Spawn In the Demons Hand
    spawn -Violence set to MAX
    -VMU set to SEGA
    -Game seems to try and network on first boot. This will 'timeout loop' with no access to the test menu. Accessing the test menu during bootup (Naomi logo) is the only way to access the test menu and save an nvram. This seems to fix the issue and the network off setting seems to stick.

    More characters : On a machine that has had multiple games completed, a screen will appear stating that there is an extended story line available. Hold all buttons and Start in insert your coin(s). Release Start while keeping the other buttons held, then press Start again. Additional characters will appear at the selection screen.

    VMU will work with this game not sure what it does ATM. Spikers Battle
    spkrbtl -All settings fine on default Sports Jam
    sprtjam Select all events right off the bat, instead of in round 2. When the metal gate is closing right before the sport selection, input Up, Down, Right, Left, Buttons 1 + 2. If done right, the ?'s will be available. Street Fighter Zero 3 Upper
    sfz3ugd -Secret Character set to ON. Shin Gokui Unlocked
    -VMU set to SEGA
    -Japanese Language Only

    To use Shin Gokui hold start when selecting Gokui. There wont be a name or colour change or anything visual to signify that he is in use, but he gains double air fireballs, faster recovery in some of his special moves, no dizziness, stun timer, etc.

    Play Modes:
    Classical (no ISM) : hold HP+HK at the title screen then START
    Mazi (mega damage) : hold MP+MK at the title scren then START
    Saiko (low guard) : hold LP+LK at the title screen then START

    Battle modes:
    Dramatic battle : hold LK+MK+HK at the title screen then START
    Survival : hold LP+MP+HP at the title screen then START

    Sari (Dhalsim's wife) in every stage:
    When playing as Dhalsim, hold LP+HP between rounds

    VMU will work with this game. Super Shanghai 2005
    ss2005 -All settings fine on default
    -Japanese Language Only Tetris Kiwamemichi
    tetkiwam -All settings fine on default
    -Japanese Language Only Tokyo Bus Guide
    tokyobus -Analogue Volume calibrated for 1:1 analogue range with a controller.
    -Japanese Language Only Toy Fighter
    toyfight -Bonus Bomber is ON
    -Reselect at VS is ON Trigger Heart Exelica Ver.A
    trgheart -All settings fine on default
    -Japanese Language Only Trizeal
    trizeal -All settings fine on default Typing of the Dead, The
    totd -Setup to be used with a Keyboard.
    -DON'T FORGET...Flycast will implement the emulated keyboard on startup. To be able to access the normal keyboard functions like ESC, you need to hold 'Left Shift' to bypass the emulated keyboard. Under Defeat
    undefeat -All settings fine on default Virtua Athletics
    vathlete -All settings fine on default Virtua NBA
    virnba -All settings fine on default Virtua Tennis
    vtennis
    vtennisg -There is a GD Rom version 'vtennisg' and a cart version 'vtennis. Both are here.
    -All settings fine on default Virtua Tennis 2
    vtennis2
    vtennis2c -There is a GD Rom version 'vtennis2' and a cart version 'vtennis2c'. Both are here.
    -All settings fine on default Virtua Striker 2 Ver. 2000
    vs2_2k -All settings fine on default Virtual On Oratario Tangram M.S.B.S. ver5.66 2000 Edition
    vonot -Different Skins and characters. Depending on which seat you have set (GOOD or EVIL) you will get different skins and characters. Also the hud colour will change.
    -As there is only 1 version of this I can't setup an additional version using the alternative characters. If there's a way around this let me know.

    VMU can be used with this game. Wave Runner GP
    wrungp -All settings fine on default World Kicks
    wldkicks -This game will not work until calibrated. Which has been done of course.
    -This game used a football at the base of the cabinet which is an analog input. The harder you kicked it the faster/further the ball would travel.
    -The Right Trigger has been used for the shoot / pass input. The speed and distance of the the ball depends on how far and fast you pull the trigger.

    Secret Teams:
    Kick ball device in team selection screen the number of specified times.
    Namco Stars '80: Kick 8 times
    Namco Stars '90: Kick 9 times World Series '99 / Super Major League 99
    smlg99 -Analog Volume calibrated for 1:1 analogue range with a controller.
    -Japanese Language Only World Series Baseball / Super Major League
    wsbbgd -Analog Volume calibrated for 1:1 analogue range with a controller.
    -Japanese Language Only WWF Royal Rumble
    wwfroyal -All settings fine on default Zero Gunner 2
    zerogu2 -All settings fine on default Zombie Revenge
    zombrvn -This game has an analogue input alternative that can be activated and calibrated.
    -Analogue input used and calibrated. The difference is night and day, soooooo much better.
    -Violence mode set to ON. Red blood.

    Alternate costume:
    Pick a character at the selection screen. Hold Start and press Punch or Kick. Release Start after your character can be moved. NAOMI LIGHT GUN GAMES
    Confidential Mission
    confmiss -Calibrated for both players.

    Reload Behaviour:
    -This game depicts an off screen reload system but it doesn't implement it in the traditional sense. It's essentially a switch in the gun that detected if it was pointed down (off screen). Although, I could have just made that up.
    -As a result this game can ONLY be reloaded via an offscreen button.
    -There is no off screen reloading with this game. Death Crimson OX
    deathcox -Calibrated for both players.

    Reload Behaviour:
    -This game has both off screen and button reloading.
    -This game is set to 'auto reload' when an off screen is detected, removing the need to fire a shot when pointing off screen.
    -Flick the cursor/light gun off screen in any direction to reload...... or press the reload button....it's up to you how feed your addiction to bullets. Lupin the Third: The Shooting
    lupinsho -Calibrated for both players

    Reload Behaviour:
    -This game has both off screen and button reloading.
    -This game is set to 'auto reload' when an off screen is detected, removing the need to fire a shot when pointing off screen.
    -Flick the cursor/light gun off screen in any direction to reload...... or press the reload button....it's up to you how feed your addiction to bullets. Manic Panic Ghosts!
    manicpnc -Calibrated for both players.
    -A touchscreen game that can be played as a lightgun game in emulation.
    PLAY THE GOD DAMN TUTORIAL PEOPLE! Mazan: Flash of the Blade
    mazan -This isn't really a light gun game. You used a foam sword inside a sensor gate that was interpreted on screen.
    -You can't tilt the sword in emulation but this game is still very playable.
    -Off screen reload registers as stab attack. Set to trigger/left click. Ninja Assult
    ninjaslt -Calibrated for both players.

    Reload Behaviour:
    -This game has both off screen and button reloading.
    -Flick the cursor/light gun off screen in any direction to reload...... or press the reload button....it's up to you how feed your addiction to bullets.
    -For off screen reloading you will need to fire a shot. The House of the Dead 2
    hotd2 -Calibrated for both players.
    -Blood set to RED
    -Keeping this thing accurate and retaining the off screen reload system was looooong.

    Reload Behaviour:
    -This game has BOTH off screen reload & a button reload.
    -This game is set to 'auto reload' when an off screen is detected, removing the need to fire a shot when pointing off screen.
    -Flick the cursor/light gun off screen in any direction to reload...... or press the reload button....it's up to you how feed your addiction to bullets. The Maze of Kings
    mok -Calibrated for both players.

    Reload Behaviour:
    -This game depicts an off screen reload system but it doesn't implement it in the traditional sense. It's essentially a switch in the gun that detected if it was pointed down (off screen). Although, I could have just made that up.
    -As a result this game can ONLY be reloaded via an offscreen button.
    -There is no off screen reloading with this game. Touch de Uno!
    tduno -Calibrated
    -Japanese Language Only
    -Name entry set to Alphabet
    -A touchscreen game that can be played as a lightgun game in emulation. Touch de Uno! 2
    tduno2 -Calibrated
    -Japanese Language Only
    -Name entry set to Alphabet
    -A touchscreen game that can be played as a lightgun game in emulation. Touch de Zunou
    zunou -Calibrated for both players.
    -Japanese Language Only
    -A touchscreen game that can be played as a lightgun game in emulation.  
    NAOMI TRACKBALL / DJ / POOL GAMES. ONLY USE RAW INPUT
    Crackin' DJ
    crackndj -Turntable is hardcoded to the mouse. It's super confusing as there were 2 turntables on the og cab, both of which are mapped to the mouse. It looks like up and down on the mouse is the right turntable with left and right being the left turntable. It may have to stay as one of those slightly awkward ones due to the turntables being hardcoded to the mouse. It would be awesome to have 2 turntables mapped to mice individually, you could easily make your own simple turntables out of cardboard lol.
    -Crossfader is hardcoded to the controller in RetroArch but not in Standalone.
    -I'm a genius, I don't proclaim it often, but man I have outdone myself on this one. The crossfader is pretty much the most used input. I have mapped this to the controller and keyboard for choice....but....by simply mapping the cross fader left/right to the left and right click, it has made this game actually playable. Like I have actually been having fun with this one. Once you figure out the Up Down Left Right / left turntable right turntable thing, you're set.
    -Calibrated
    -RAW INPUT MUST BE USED

    -ALL INPUTS ARE MAPPED TO THE MOUSE. NO NEED TO USE A CONTROLLER OR KEYBOARD FOR GAMEPLAY
    -Despite this the fader is still mapped to A,D on keyboard or the LEFT stick on a controller. The usual menu functions/coins/start are also bound to keyboard and controller for extra ease of use.
    -The control layout image will depict the best way to play. Crackin' DJ Part 2
    crakndj2 -Turntable is hardcoded to the mouse. It's super confusing as there were 2 turntables on the og cab, both of which are mapped to the mouse. It looks like up and down on the mouse is the right turntable with left and right being the left turntable. It may have to stay as one of those slightly awkward ones due to the turntables being hardcoded to the mouse. It would be awesome to have 2 turntables mapped to mice individually, you could easily make your own simple turntables out of cardboard lol.
    -Crossfader is hardcoded to the controller in RetroArch but not in Standalone.
    -I'm a genius, I don't proclaim it often, but man I have outdone myself on this one. The crossfader is pretty much the most used input. I have mapped this to the controller and keyboard for choice....but....by simply mapping the cross fader left/right to the left and right click, it has made this game actually playable. Like I have actually been having fun with this one. Once you figure out the Up Down Left Right / left turntable right turntable thing, you're set.
    -Calibrated
    -RAW INPUT MUST BE USED

    -ALL INPUTS ARE MAPPED TO THE MOUSE. NO NEED TO USE A CONTROLLER OR KEYBOARD FOR GAMEPLAY
    -Despite this the fader is still mapped to A,D on keyboard or the LEFT stick on a controller. The usual menu functions/coins/start are also bound to keyboard and controller for extra ease of use.
    -The control layout image will depict the best way to play. Kick '4' Cash
    kick4csh -Trackball game.
    -Trackball is hardcoded to the mouse.
    -All other inputs are hardcoded to the controller and crap positions on the keyboard in RetroArch, but not in Standalone.
    -RAW INPUT MUST BE USED
    -Mouse sensitivity dropped to 65 for much easier control.

    -ALL INPUTS ARE MAPPED TO THE MOUSE. NO NEED TO USE A CONTROLLER OR KEYBOARD FOR GAMEPLAY
    -IF YOU GET THE RESTART ERROR, JUST RESTART THE EMULATOR (CLOSE IT DOWN) OutTrigger
    otrigger -Trackball game.
    -Trackball is hardcoded to the mouse.
    -All other inputs are hardcoded to the controller in RetroArch but not in Standalone.
    -Play this exactly like a PC First Person Shooter.
    -RAW INPUT MUST BE USED

    Very Important:
    -Hold start when selecting control type invert UN invert the Y axis (unless you like it inverted). It'll tell you in the bottom left corner when you need to press and hold start at the same time as the trigger.
    -Mouse sensitivity dropped to 40 for much easier control. Way too sensitive at 100 Shootout Pool
    shootopl -Not a trackball game but similar. You used a small cue on a sensor and stroke the cue like you would in real life. Ooo err.
    -This is still hardcoded to the mouse like a trackball game.
    -All other inputs including shoot are hardcoded to the controller and crap positions on the keyboard in RetroArch, but not in Standalone.
    -RAW INPUT MUST BE USED.
    -Mouse sensitivity dropped to 65 for much easier control.
    -You have the option to use the keyboard or controller for the Start/Change Mode, Zoom/View and Bet inputs. The mouse will always be the cue. Hold left click to strike the ball.
    -The Cue Tip input is an analog input, and cannot be used with a keyboard/digital input at the moment. If you want to use Side/Top spin you MUST use the left stick on the controller at the same time as striking the ball with the mouse. Personally, I can get on with this game without using top/side spin. It's there if you want it. Shootout Pool Prize
    shootpl
    shootplm -A stripped down version made as a gambling game of sorts. You pay a credit, and get money per ball you pot with the option to pay out or continue after every shot. Actually plays better than the 'normal' version due to less inputs.
    -A super addictive game. Even though it's not real money I still get bummed out after getting to £15 and losing it all. I will one day get the full £40, you gotta have a perfect game.
    -Not a trackball game but similar. You used a small cue on a sensor and stroke the cue like you would in real life. Ooo err.
    -This is still hardcoded to the mouse like a trackball game.
    -All other inputs including shoot are hardcoded to the controller and crap positions on the keyboard in RetroArch, but not in Standalone.
    -RAW INPUT MUST BE USED.
    -Mouse sensitivity dropped to 65 for much easier control.
    -The Cue Tip input is an analog input, and cannot be used with a keyboard/digital input at the moment. If you want to use Side/Top spin you MUST use the left stick on the controller at the same time as striking the ball with the mouse. Personally, I can get on with this game without using top/side spin. It's there if you want it. Virtua Golf / Dynamic Golf
    dygolf -Trackball game.
    -Trackball is hardcoded to the mouse.
    -All other inputs are hardcoded to the controller and crap positions on the keyboard in RetroArch, but not in Standalone.
    -RAW INPUT MUST BE USED
    -Mouse sensitivity dropped to 65 for much easier control. WaiWai Drive
    waidrive -Trackball game.
    -Trackball is hardcoded to the mouse.
    -All other inputs are hardcoded to the controller and crap positions on the keyboard in RetroArch, but not in Standalone.
    -RAW INPUT MUST BE USED  
    SAMMY ATOMISWAVE
    Animal Basket
    anmlbskt -Area set to Other, Language set to English. Default is Japan/Japanese
    -Audio set to Stereo. Default is Mono
    -Audio Volume set to 5. Anything above that is way too loud. Default is 15
    -Difficulty set to Normal. Default is Easy
    -Coin Assignments set to Free Play Block Pong-Pong
    blokpong -Area set to Other, Language set to English. Default is Japan/Japanese
    -Audio set to Stereo. Default is Mono
    -Audio Volume set to 10. Anything above that is way too loud. Default is 15
    -Location set to Normal
    -Coin Assignments set to Free Play Demolish Fist
    demofist -Area set to North America, Language set to English. Default is Japan/Japanese
    -Audio set to Stereo. Default is Mono
    -Audio Volume set to 10. Anything above that is way too loud. Default is 15
    -Coin Assignments set to Free Play Dirty Pigskin Football
    dirtypig -Audio set to Stereo. Default is Mono
    -Audio Volume set to 11. Anything above that is way too loud. Default is 15
    -Game set to 4 Players. 2 is the Default.
    -Coin Assignments set to Free Play Dolphin Blue
    dolphin -Area set to North America, Language set to English. Default is Japan/Japanese
    -Audio Volume set to 10. Anything above that is way too loud. Default is 15
    -Coin Assignments set to Free Play Extreme Hunting
    xtrmhunt -Calibrated for both players
    -Audio Volume set to 10. Anything above that is way too loud. Default is 15
    -Coin Assignments set to Free Play

    Reload Behaviour:
    -This game only has a button reloading system. Extreme Hunting 2
    xtrmhnt2 -Calibrated for both players
    -Audio Volume set to 10. Anything above that is way too loud. Default is 15
    -Coin Assignments set to Free Play

    Reload Behaviour:
    -This game only has a button reloading system. Faster Than Speed
    ftspeed -All cars unlocked. Type IX, X, XI and XII are selectable without having to unlock them
    -Audio Volume set to 10. Anything above that is way too loud. Default is 15
    -Game Mode set to Single Race. Default is Pre-Set
    -Analogue input calibrated in I/O Test. This ensures the 'analogue volume' covers the entire controller input range. (Makes driving games steering less twitchy)
    -Speedometer set to MPH. Default is KPH
    -Coin Assignments set to Free Play Fist Of The North Star
    fotns IN MY OPINION THE BEST LOOKING 2D FIGHTER EVER. THE ANIMATION IS JUST SOMETHING ELSE. BETTER THAN GUILTY GEAR......

    -Area set to North America, Language set to English. Default is Japan/Japanese
    -Audio set to Stereo. Default is Mono
    -Audio Volume set to 10. Anything above that is way too loud. Default is 15
    -Coin Assignments set to Free Play Guilty Gear Isuka
    ggisuka -Area set to North America, Language set to English. Default is Japan/Japanese
    -Coin Assignments set to Free Play
    -Audio Volume set to 10. Anything above that is way too loud. Default is 15
    -Unaware of any unlocks. Please let me know if there is Guilty Gear X ver. 1.5
    ggx15 -Area set to North America, Language set to English. Default is Japan/Japanese
    -Coin Assignments set to Free Play
    -Audio Volume set to 10. Anything above that is way too loud. Default is 15
    -Unaware of any unlocks. Please let me know if there is King of Fighters Neowave, The
    kofnw -All 7 extra characters unlocked via Password.
    -You need to hold start then select the character on the following characters -

    K' = Young Geese
    Juhn = Kim
    Maxima = Ramon
    Whip = Vanessa
    Chris = Orochi Chris
    Shermie = Orochi Shermie
    Yashiro = Orochi Yashiro

    -Blood is On
    -Area set to Other. This allows Blood to be enabled in the Game Settings. Language set to English. Default is Japan/Japanese
    -Audio Volume set to 11. Anything above that is way too loud. Default is 15
    -Coin Assignments set to Free Play

    Passwords for Test Menu:
    ASF4 A4DQ F35S L568 - Unlocks all characters and Geese
    CM09 VIWM 1AHC 56ZL - Unlocks all characters except for Young Geese King of Fighters XI, The
    kofxi -All 5 extra characters unlocked. Normally takes multiple days of power on to unlock as its on a time release

    Scroll all the way to the left or the right of the character select screen to find extra characters:
    Adelheid
    Jazu
    Silver
    Gai
    Hayate

    -Area set to Other, Language set to English. This allows Blood to be enabled in the Game Settings
    -Blood is on
    -Audio set to 3. This game is ridiculously loud, stupid loud even. So 3 believe it or not is the best setting. Default is 15
    -Coin Assignments set to Free Play Knights of Valour: The Seven Spirits
    kov7sprt -Area set to North America, Language set to English. Default is Japan/Japanese
    -Audio Volume set to 9. Anything above that is way too loud. Default is 15
    -Coin Assignments set to Free Play Maximum Speed
    maxspeed -Analogue input calibrated in I/O Test. This ensures the 'analogue volume' covers the entire controller input range. (Makes driving games steering less twitchy)
    -Audio Volume set to 10. Anything above that is way too loud. Default is 15
    -Coin Assignments set to Free Play Metal Slug 6
    mslug6 -Red Blood enabled
    -Area set to North America, Language set to English. Default is Japan/Japanese
    -Audio Volume set to 10. Anything above that is way too loud. Default is 15
    -Coin Assignments set to Free Play NeoGeo Battle Coliseum
    ngbc -All 5 extra characters unlocked, which required the machine to be active for at least 74 days since power-on:

    Scroll all the way to the left or the right of the character select screen to find extra characters:
    Athena
    King Lion
    Mars People
    Mizuchi
    Neo-Dio

    -Area set to North America, Language set to English. Default is Japan/Japanese
    -Audio Volume set to 9. Despite the volume being reduced this is still a loud game. This is due to the balance of the audio, music is really loud but if I bring it down to a tolerable level you can't hear the sound effects. A compromise had to be made. Default is 15
    -Coin Assignments set to Free Play Ranger Mission
    rangrmsn -Calibrated for both players.
    -Audio Volume set to 6. Another offensively loud game. Default is 15
    -Coin Assignments set to Free Play

    Reload Behaviour:
    -This game supports both off screen reloading and button reloading. Needed to be set to 'Shotgun & Handgun' in test menu to retain both methods.
    -You will need to pull the trigger if using off screen reload. No auto offscreen detect/reload. Rumble Fish 2, The
    rumblef2 -All 3 extra characters unlocked.

    Greed
    Hazama
    Beatrice

    To play as Beatrice, move the cursor to Hazama, then press Upx4, Rightx2, Downx4, Leftx2, and finally Down.

    -Time Attack and Survival Mode unlocked

    To play Time Attack mode, hold both punch buttons and then press Start at the Title Screen.
    To play Survival mode, do the same but holding both kick buttons instead.

    -Area set to North America, Language set to English. Default is Japan/Japanese
    -Audio Volume set to 2, yes 2. My ears are bleeding, what's with these games being savagely loud. Default is 15
    -Coin Assignments set to Free Play Rumble Fish, The
    rumblef -Greed character unlocked via password SINKORSWIM. You need to do the following on the character select screen:

    Highlight Orville, then press Rightx2
    Highlight Typhon then press Left
    Highlight Boyd then press Leftx3
    Highlight Zen and press Rightx2
    Press Up
    Greed should appear

    -Area set to North America, Language set to English. Default is Japan/Japanese
    -Audio Volume set to 3. Oww my freeekin ears. Default is 15
    -Coin Assignments set to Free Play Salaryman Kintaro
    salmankt -Only Japanese Language
    -You control a small cursor on screen. Start toggles this on and off. Not sure why you would want it off.
    -Audio Volume set to 10. Anything above that is way too loud. Default is 15
    -Coin Assignments set to Free Play

    Card Saving Support. Insert card input mapped to L1 Samurai Spirits Tenkaichi Kenkakuden / Samurai Showdown VI
    samsptk -Area set to North America, Language set to English. Default is Japan/Japanese
    -Voice changed to English
    -Coin Assignments set to Free Play
    -Audio Volume set to 10. Anything above that is way too loud. Default is 15 Sega Bass Fishing Challenge Version A
    basschal -Somewhat playable. Trackball game.
    -Trackball is hardcoded to the mouse.
    -I tried my hardest to get this to control with relative ease. The trackball seems to be using some kinda pulse input system.
    -It works but you really gotta wrestle with the mouse to catch a fish, even with the sensitivity set to 200. Like catching a real fish I suppose. "It's not crap controls...it's immersion". Sounds like a Ubisoft statement.
    -Feel free to get this one working better people. Sega Clay Challenge
    claychal -Calibrated for both players.
    -Aspect Ratio set to Wide.
    -Audio Volume set to 10. Anything above that is way too loud. Default is 15
    -Coin Assignments are unavailable. Requires coins to be input
    -MENU NAVIGATION. Because of complicated (possibly mercury switch related) reasons, the menu items are only shootable if the cursor is moving. If the cursor is at rest you won't be able to fire a shot. This used to be an issue in game also, but that is now thankfully fixed. However, the menus are still a dick.

    Reload Behaviour:
    -This game only has a button reloading system. Sports Shooting USA
    sprtshot -Calibrated for both players
    -Auto Reload is On
    -Audio Volume set to 10. Anything above that is way too loud. Default is 15
    -Coin Assignments set to Free Play

    Reload Behaviour:
    -This game has off screen reloading and auto reloading.
    -No button reloading. Sushi Bar
    sushibar -Area set to North America, Language set to English. Default is Japan/Japanese
    -Audio Volume set to 10. Anything above that is way too loud. Default is 15
    -Coin Assignments set to Free Play WaiWai Drive
    waidrive -Trackball game.
    -Trackball is hardcoded to the mouse. It's the only input in the entire game, simply use the mouse to steer the little car.
    -Area set to North America, Language set to English. Default is Japan/Japanese
    -Audio Volume set to 10. Anything above that is way too loud. Default is 15
    -Coin Assignments set to Free Play  
    NAOMI 2
    Beach Spikers
    beachspi -4 Players is setup for one cab use. Club Kart Prize Version B
    clubkpzb -A strange version designed as a gambling game of sorts. You pay for a play and collect as much money as you can on the track for a payout.
    -Double Down is on. This is an additional game mode where you can double your money before you collect.
    -Analogue Volume correctly adjusted at default values Club Kart: European Session (No Save Card Ver.)
    clubk2k3 -This version already has everything unlocked, compared to other version where the save card system is required to progress.
    -Driveboard Error on startup. Just press start to skip, it has no adverse effects.
    -Analogue Volume correctly adjusted at default values Club Kart: European Session (Save Card Ver.)
    clubkrt -Save Card System works. ONLY 3 saves per card.
    -Analogue Volume correctly adjusted at default values Driving Simulator
    sgdvrsim
    -This is a driving simulator using the Naomi hardware. You wouldn't have seen this in the arcades. This game is supported but not sure to what degree. There are like 15+ inputs, more than what's available on a controller. Gimme a bit of time to get this one figured out and controlling well with a mix of controller and keyboard inputs. Initial D Arcade Stage
    initdexp -initdexp is the English Version
    -Save Card System works. ONLY 3 saves per card.
    -Analogue Volume correctly adjusted at default values Initial D Arcade Stage Ver. 2
    initdv2e -initdv2e is the English Version
    -Save Card System works. ONLY 3 saves per card.
    -Analogue Volume correctly adjusted at default values Initial D Arcade Stage Ver. 3
    initdv3e -initdv3e is the English Version
    -Save Card System works. ONLY 3 saves per card.
    -Analogue Volume correctly adjusted at default values Soul Surfer
    soulsurf -Analogue Volume correctly adjusted for 1:1 analogue range with a controller.
    -To ollie, play it like EA's Skate. The King of Route 66
    kingrt66 -Motor Power in the Test Menu needed turning off (NO-USE) for this game to boot.
    -CB-MIC has been disabled (NO-USE) in the Test Menu as this isn't emulated.
    -Auto-Acceleration has been turned off. This was for kids who couldn't reach the pedals in the OG cabinet.
    -Analogue Volume correctly adjusted for 1:1 analogue range with a controller. Virtua Fighter 4 (Network Ver.)
    vf4 -CHD Version WITH Card Saving and network functionality. Virtua Fighter 4 (Non Network Ver.)
    vf4cart -Non CHD version with no card saving or network functionality. Virtua Fighter 4 Evolution (Network Ver.)
    vf4evo -CHD Version WITH Card Saving and network functionality. Virtua Fighter 4 Evolution (Non Network Ver.)
    vf4evoct -Non CHD version with no card saving or network functionality. Virtua Fighter 4 Final Tuned
    vf4tuned -CHD Version WITH Card Saving and network functionality.

    VF2 Music Cheats:
    Both players have to hold P&G after choosing a stage, and then a corresponding direction to get different music, U, D, L, or R, I think there's 4 0r 5 as neutral may be a direction too, they are slightly quieter than the normal bgm though.

    Different Costumes:
    Hold Start when selecting a character. Virtua Striker 3
    vstrik3
    vstrik3c -CHD Version is vstrik3
    -Game time set to MAX. Golden Goal set to 1m and PK set to Real PK

    Ranking mode:
    Insert your coin(s) then hold Down and press Start.

    Play against FC Sonic team:
    Win the final match of the game, and wait until the team photo appears at the congratulations screen. Then, press Short Pass three times, Shoot, Short Pass. If done correctly, the FC Sonic team will replace the FC Sega team.

    Unlock FC Sonic team:
    Highlight "Sweden" at the team selection team, then press Start. Highlight "Morocco", and then press Start. Highlight "Denmark", then press Start. Highlight "Spain", then press Start. Highlight "France", then press Start. If done correctly, the "FC Sonic" option will appear at the top right of the screen. Note: You may first need to play against the FC Sonic team before they can be selected as playable.

    Unlock FC Sega team:
    Highlight "France" at the team selection team, then press Start. Highlight "Cameroon", then press Start. Highlight "Spain", then press Start. Highlight "England", then press Start. Highlight "Germany", then press Start. Highlight "Argentina", then press Start. If done correctly, the "FC Sonic" option will appear at the top middle of the screen. Wild Riders
    wldrider THE MOST RESOURSE DEMANDING GAME FOR FLYCAST ARCADE. IF YOU WANT TO BENCHMARK, USE THIS GAME.

    -I managed to get this game to play properly without the rear brake being a dick. It took some lateral thinking but I done it without losing the use of the rear brake. Achieved by fanagaling the analogue volume.
    -Analogue Volume correctly adjusted for 1:1 analogue range with a controller.  
    NON SUPPORTED GAMES
    Derby Owners Club (All) -NOT SUPPORTED ATM. It's one of those Japanese horse management/racing games with at least 6 different screens all network linked up. It's heavy on the Japanese also. Dog Walking -NOT SUPPORTED ATM. This game used a tredmill as an input device which is currently mapped to the mouse. This one may actually work with some more effort. Need to experiment more with mouse sensitivity and the tredmill. Dragon Treasure 1-3 -NOT SUPPORTED ATM, NOT REALLY A GAME. This was the display part of a coin pusher with a mini game. Soreike! Anpanman Popcorn Kojou 2 -NOT SUPPORTED ATM, NOT REALLY A GAME. This was the display part of a popcorn dispenser with a mini game attached. Star Horse (All) -NOT SUPPORTED ATM. It's one of those Japanese horse management/racing games with at least 6 different screens all network linked up. It's heavy on the Japanese also. World Champion Football Serie/Clubs (All) -NOT SUPPORTED ATM. Another huge multiscreen setup like the horse games, but with scannable trading cards.  
    NOT INCLUDED
    Dengen Tenshi Taisen Janshi Shangri-la LA Keyboards Idol Janshi Suchie-Pai 3 Moeru Casinyo Usagi - Yamashiro Mahjong Hen Sega Yonin Uchi Mahjong MJ Quiz Katai Q mode Quiz Ah! Megami-sama Oinori-daimyoujin Matsuri

    1,301 downloads

       (3 reviews)

    27 comments

    Updated

  22. Huge Mame Marquee Collection including many in 4K resolution

    I use the awesome Bigbox function to display marquees on a secondary monitor. For years I've been collecting high res Mame arcade marquees from all over the internet and since the start of this project got huge help from people in the community to expand this collection, please see the credits below. Not all marquees are in 4K but many are, I've down scaled the resolution to max 3840 pixels wide and max 2160 pixels high and saved all in .jpg format for a good size and quality balance. This project includes Naomi and Atomiswave marquees as well as other arcade systems.
    These marquees go hand in hand with this bezel project: 
    Credits 
    I have forgotten where I got all marquees through the years but I know many came from the legendary @Mr. Do collection see: https://mrdo.mameworld.info/index.php and the many members that create artwork at: https://www.mameworld.info/ubbthreads/ubbthreads.php?Cat=
    @ArsInvictus is certainly one of the providers as well. A huge thank you to @mOa and @JonnyModlin for providing many many marquees to this collection. Many lower resolution marquees came from the legendary team of AntoPisa at https://www.progettosnaps.net/
    Also a huge thanks to the following people and sites: @PapaShine, @Dreamstate, @flanx, imbord3rlin3, @djweevil666, http://adb.arcadeitalia.net/, @THK, https://flyers.arcade-museum.com/, https://www.flyerfever.com/, https://www.recreativas.org/, Ken at https://www.flickr.com/photos/10707024@N04/, zzzaccaria.com, Hasan Tasdemir from Nationaal Video Game Museum for the opportunity to photograph at your amazing museum. 
    https://www.nationaalvideogamemuseum.nl, https://segaretro.org/, @seijurou and all the logo makers and artwork scanners and submitters for the LB database and other databases.
    Hope you enjoy this collection.

    10,964 downloads

       (5 reviews)

    314 comments

    Updated

  23. ChainZaw's Arcade Bezel Project

    Wanted to share some bezels i created that i couldnt find or that i thought i could do better. Hope you enjoy and feedback is always welcome!
    All images are 1080p in resolution. More to come soon!

    3,763 downloads

       (1 review)

    2 comments

    Updated

  24. Virtua Cop 3

    Sorry it's been a while, all the usual goodies box art etc enjoy 😀 

    166 downloads

       (0 reviews)

    1 comment

    Submitted

  25. The Walking Dead

    Sorry it's been a while, all the usual goodies box art etc enjoy 😀 

    186 downloads

       (0 reviews)

    7 comments

    Updated


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