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Everything posted by C-Beats
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Again, the easiest way to find the duplicate is to navigate to the "All" side bar filter to see all your games at once (may need to turn it on via options) and use List View. You can then sort by Launchbox Games Database ID and see if maybe you have the same id assigned to multiple items and remove the entries you don't want. If you don't see any repeats there you could also sort by file in that same view to do the same and see where your duplicate entries are coming from.
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You can't. You manually added the duplicate files, you will need to manually remove them as well. We have no way of knowing automatically which is the one you want to keep and would rather not automatically remove an item you may have intentionally added to your library in the way you did.
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Item's can be marked as duplicates for several reasons: 1) You have another game in the same platform by the same name 2) You have another game entry that has the same LaunchBox GamesDatabase ID assigned 3) You have that same file imported elsewhere in your library It'll be far easier for you to find which case those games fall under if you audit your entire library, and not just the single platform. It WILL take FAR more time for the Audit window to populate because it's being used on your entire library though so be aware before you start down this endeavor. List view can also be used relative quickly (typically far faster than audit) to find out which case is the cause for the duplicate flag as well.
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Not sure if they leak or not but I do know GIFs take up a pretty massive amount of memory compared to their file size. GIF files themselves save the first frame, then save data on what changes per frame. Because of how WPF works when loading a GIF it has to make a new image from every frame the GIF has (instead of just a differential) so GIFs take WAY more memory than even a standard video file would. Typically within LaunchBox you'd be better served to just play the GIF as a video than as a GIF.
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Symlinks like Monkus stated would be the easiest way to do this. You can also just repoint all the media folders manually inside of LaunchBox, but we have no en masse way of doing this so you'd manually have to alter every media folder on every platform to do this.
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- 834 comments
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- bigbox
- custom bigbox themes
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Steam link cant not properly show Big Box
C-Beats replied to shadowfire36's topic in Troubleshooting
Thanks for the update @invada. Glad you all got it resolved. -
Steam link cant not properly show Big Box
C-Beats replied to shadowfire36's topic in Troubleshooting
I would check your hardware decoding settings. Everything I've read suggests turning it off when having issues with graphics wash out with the Steam Link. Other then that I cant really say as I don't ever use it. -
Invalid user/password combination from Retro Achievements
C-Beats replied to wolfgang187's topic in Troubleshooting
Did you put the password back into RetroArch after the upgrade? RetroArch in the past has had errors related to them not plugging code in to be executed when RetroArch is ran from command line vs the executable without any command arguments. It could be another similar issue to that. I've not personally had any issues logging into Cheevos since I did my upgrade though so I'm not entirely sure what's going on on your end. -
Apologies @Starfox I did see the post but I don't use DOSBox enough to really offer up any help or suggestions. @Jason Carr knows far more about it than I do, maybe he can chime in and either provide a work around or let me know what all is needed to correct if this is a bug.
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Invalid user/password combination from Retro Achievements
C-Beats replied to wolfgang187's topic in Troubleshooting
Believe that is a known issue with older RetroArch installs. I had that happening for a while but it stopped when I upgraded. -
Steam link cant not properly show Big Box
C-Beats replied to shadowfire36's topic in Troubleshooting
Found a few other older threads that talked about TVs defaulting to the wrong color profile as well, all had similar pictures to the ones posted here. -
Steam link cant not properly show Big Box
C-Beats replied to shadowfire36's topic in Troubleshooting
This appears to be a known issue with Steam Link, can find more information here: https://steamcommunity.com/groups/homestream/discussions/0/1743352529765543789/ -
Yes. Though Big Box is far easier to navigate and use with a controller than LaunchBox, but navigating LaunchBox should be possible with the controller but isn't near as intuitive or easy to use as Big Box would be. A 1 year license unlocks premium features in all versions of LaunchBox released during that year or prior (for forever). If you update to a version that was released AFTER your license expiration date you will lose the ability to use premium features in LaunchBox and be unable to utilize Big Box until you renew or upgrade your license.
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Sort or list games by emulator?
C-Beats replied to joda@mchsi.com's topic in Playlists & Playlist Media
You don't ever update MAME without updating your ROM set as well. Your MAME rom set and MAME emulator need to be the same version number to work properly -
This is a known issue currently which is why we get your play time for Steam from Steam directly instead of using our own system. The play time tracker tracks how long the process we start is left open. Steam has that stupid little launching window that is the launching process instead of the game directly so the application thinks you closed the app 2s later and adjusts the time as such.
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@Dabil To do what you want you need to use a different theme/view combination for Arcade than the other platforms. To do this in Big Box Options go to the Views tab and check "Remember view for each platform" (or something similar). Then you're going to want to bind something to "Change Theme" and "Change View". Navigate to arcade platform then use the two buttons to find a Theme / View that displays ONLY the background video in the background. That should do for you what you are asking (or least how I understand it).
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Endless is "complete" and is simply a visual decision. We decided intentionally to still allow wrap around navigation for ease of use on the user and to make sure attract mode still worked properly with that set to false. Regarding a plugin not working, you will need to reach out to the plugin dev and see if they can help. We don't have access to their code to really do much about it.
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Launchbox update change: "Core selection on import"
C-Beats replied to Archmage_R's topic in Features
That drop down is only used when you are adding a new platform to the emulator you selected. When adding the platform to the associated platforms tab for you we use your selection to properly fill it in. We have updated the code to help make this more clear by only displaying that drop down when it is actually required to help avoid confusion. Should see the change in the next beta release. -