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C-Beats

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Everything posted by C-Beats

  1. What you're seeing is z-fighting. The items are drawn in index order (left to right in your picture) and the selected item wasn't told to draw above the others so the item to the right is cutting off the border of the selected item. In your example I'd suggest using an orthographic camera and then setting a selected item offset with a positive Z value and it should correct the issue.
  2. Just go to the hamburger menu inside of LaunchBox, then navigate to Help > Changelog...
  3. @Fry You need to make sure you are passing the playlist's unique name NOT it's nested name. If you go to Add/Edit Playlist window it is the first field. Unique names must be unique, nested names do not, which is why we require the unique name be used.
  4. Yeah, Windows 8.0 doesn't have .NET Framework 4.8 capability. To be honest I've never heard of anyone using 8.0. Is there any reason you can't migrate to 8.1? You'll have far less compatibility issues not only with our product but several others (including anything from Microsoft). 8.0 was a pretty disastrous version of the operating system so curious why you are electing to stay on it instead of 8.1 (though I do respect it's your choice to make)
  5. What version of LaunchBox are you using?
  6. You will have to reach out to support@unbrokensoftware.com and ask for an 11.2 installer to get the latest version running off of .NET Framework (though you WOULD need to upgrade it to 4.8 runtimes, installer should do this for you though). .NET Core 3.1 only runs on 8.1, not 8.
  7. I'm unsure why it would be asking you to install Framework 4.8. Current version of LaunchBox SHOULD run on 8.1 though I haven't ran into anyone using that OS in a while.
  8. Those categories display whatever image types are assigned to that image group which can be set in the Options menu under media. Unused may not be the best string, perhaps we can swap it out for "Unassigned", those image types are images that you don't have included in ANY image group (which means unless a theme or plugin loads them directly from file LaunchBox doesn't use them at all)
  9. We no longer use .NET Framework for LaunchBox, if you are attempting to install any version newer than 11.2 you need to install the .NET Core 3.1 Desktop Runtime. I believe you have to be on 8.1 though if you aren't already.
  10. @Rlad @sundogak Can confirm I'm seeing the issues you two are reporting in Edit Game. We will get that corrected and a new beta released as soon as possible.
  11. LaunchBox does not have a built in reader. Big Box does. LaunchBox will attempt to open the file using the operating system which should open what ever program is set to the default for that file extension. Big Box will open a chromium window and load the file into that if possible.
  12. The limit isn't a hard limit, but is a soft limit. The way the feature works is if any image group has LESS than that number of items with that image types priority level or less than the download is allowed. For example: Your download limit is: 1 Your Box Front Image Priorities is set up as: Box - Front, Box Front - Reconstructed, Fanart - Box Front Your game already has the following images: 1 Box Front - Reconstructed The process would download a Box - Front image once (since it is higher priority than the reconstructed you already have) and skip any other type in that group since you already are at the limit. If an image belongs to a type that DOESN'T belong to an image group, the limit is applied to ONLY that image type. So how the limiter behaves greatly depends on how you have your image group priorities set.
  13. Do you have a program associated to the file extension of your file?
  14. You mean like the document isn't opened INSIDE of LaunchBox, or that it doesn't open at all?
  15. @Fry You mind confirming this for me? Big thanks to @circo and his team for all the work that made this possible. @MadK9 Anyway I can get you to help us test this out and confirm it's working?
  16. This is because you have less than 10gb of RAM in your machine and so you can only go to medium to avoid running out of memory trying to render everything on screen.
  17. Currently the only way to do what you are wanting (as far as I know of off the top of my head) is to create a IBigBoxThemeElementPlugin and then embed it into the view then can tie your logic to the OnSelectionChanged function to perform the logic you're interested in. You could also POTENTIALLY do something like using LEDBlinky if you can tie into the feed the application regarding entering and exiting platforms, though I am not experienced enough to tell you whether THAT avenue would definitely work or not.
  18. LaunchBox itself is portable, but to make your collection portable you need to make sure all paths are relative which cannot happen if your roms are on a different drive than the LaunchBox executable. Big Box does work much better running of an SSD simply because load times for all the media is much faster. If you're going for portability + performance then yeah an SSD works best. You CAN split up your collection so that LaunchBox and Big Box sit on an SSD but the roms sit on a HDD but then you'd lose true portability. When moving to a new machine you'd need to make the sure the HDD was connected to the same drive letter as it was in the first machine.
  19. If on current version you could use Marquee image group. Can also just use Box - Front and prioritize Steam Banners.
  20. Current versions of LaunchBox don't use .NET Framework. We use .NET Core 3.1. If you get the installer from our website it should handle that installation for you. If not Google ".NET Core 3.1 Desktop Runtime" and grab it from the microsoft link that should be the top result.
  21. You're local database file is corrupted. Open LaunchBox and go to the hamburger menu. Then in the help section there is something that says something close to "Refresh local games database metadata". Push that and let it download/update and you should be good to go.
  22. Hmm interesting. That I have not seen before.
  23. I know we have an issue with the grid sometimes doing this when all the games are missing an image but I've never seen it do it with images applied. We do plan on taking a look into this and getting it corrected. I can say if this is related to the known issue that if you scroll up or down then they all should appear again. Certainly not ideal I admit, but least can hopefully help you out while you wait for us to find the cause of this issue.
  24. In short, you can't. Each version has a single source. LaunchBox is designed in a way that the source used in the game is the same source as the primary application. The additional application for both versions would have their own source that is set to whichever storefront they came from. You can create Auto-Populated playlists that do this sort of logic for you that can be used in Playlist or Platform Category view, but not in the Source filter like you are hoping to.
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