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Zombeaver

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Everything posted by Zombeaver

  1. I'm sorry, it must be done.
  2. Could be, I dunno. I pulled up process monitor and I'm using like 20% CPU and 20% RAM while it's running...
  3. Yeah I normally have it turned up - most stuff around 6ish but I specifically remember having to dial it down to 4 on Mednafen Saturn because higher than that was causing audio problems. I have no idea why I can no longer use it now...
  4. So...I seem to have fixed it...I guess. I have to turn frame delay to 0. I've had it on 4 for a while now and it's been fine. For whatever reason though, now it has to be on 0. Vsync/Hard GPU sync being turned off have no impact.
  5. Well I thought maybe that was it too, but it's only pulling the settings for that specific core and there are no reference to the core specifically in Retroarch.cfg. If I pull up BSNES for example, it has different settings. If I switch back to Mednafen_Saturn (following a fresh delete/redownload), it loads the same old custom settings (from where, I can't figure out).
  6. So now I'm really confused... I've moved the core and config elsewhere as a backup and then completely redownloaded the core...and it still has my custom resolution/viewport? What the hell? And of course the audio is still screwed too.
  7. And yes, I do have hard GPU turned on. But I've had it turned on since day one. Again, none of that stuff has changed in any way. I've had the RA core since it was released. It worked fine. I updated the core today. Not fine anymore. Updating the core is the only change.
  8. CRT Easymode Halation, 64 latency, threaded on. None of these are different from what they were before when it was working fine.
  9. No, but that was going to be the next step. I'd prefer not to do that because I've got custom resolution/viewport settings setup but I guess I'm gonna have to at this point.
  10. The only change I've made is updating the core. Was fine before. Borked now.
  11. Yeah I've been on 1.3.6 the whole time - that hasn't changed. It was working fine and now all I'm getting out of it is crunchy garbage audio.
  12. Stable. I literally haven't changed anything in RA. It was working fine before.
  13. No, that's not what I mean. I'm not talking about Astal specifically...every game is doing it. Even ones that I was already using the RA core with before.
  14. So I updated to the newest RA core in hopes that I could then play Astal with it since I believe they were supposed to have pushed the update downstream, but post-update I'm getting nothing but awful stuttering crunchy audio - it was totally fine before. Standalone still works fine as well... no idea what the deal is. I've tried messing with quite a few video and audio settings to no avail.
  15. Cool site @lordmonkus. You can also (and I realize this is gonna sound stupid) go to Google and search for "Best [insert platform] games" and for most systems it'll pull up this little scrolling list of game covers for popular games for that system - if you click on one it'll show the wikipedia page for it with some snippets of information. Like this for example. You press the arrow at the right side to go to the next group. It's been mentioned already, but Hardcore Gaming 101 and Racketboy are good for finding some hidden gems.
  16. I've got a couple of other things in the pipeline but I'll add Wii U to the list. Cemu I'm assuming? I was under the impression Wii U emulation was still pretty early but I've heard some good things about Cemu (and no shortage of posts on /r/emulation... so much so that it kinda drove me away from that sub to be honest). Is it in a sufficient state that it's actually worth looking into as more than a novelty? Is it viable for more than just a couple games?
  17. Woot! It works! Thanks Jason One thing that I noticed (and maybe this is unavoidable) is that the bottom line in a description that's long enough to scroll always gets cut off slightly before it starts scrolling. It's always a little bit of the last line in "Horizontal Boxes with Details" view and most of the last line in "Text List with Details" and "Vertical Clear Logo Wheel" views. Is there any way for it to be cropped (or expanded) so that it only shows full characters prior to scrolling? It's not a huge deal either way. Is there an .xml or something I could edit?
  18. Alternate region-specific names for DB entries are in the works
  19. The ZSNES view gave me a huge smile - it brings back memories from many moons ago. It's been surpassed by better options as time went on, but when I think about the origins of my love for emulation a great deal of it goes straight to ZSNES way back in the 90's. I used to browse around Zophar's Domain all the time when I was in middle school Keep up the good work!
  20. You can also setup separate emulator entries for separate cores. If you have a large number of games that need to be switched from one to another that's what I would recommend. I have instructions for doing that in the following post:
  21. (Disc 1) (Disk 1) (CD 1) are all viable and I believe brackets (rather than parenthesis) work as well now.
  22. I've never had any issues with them. I've used quite a bit of their PSX stuff and it's always been great. It's redump.org though, not re-dump.org.
  23. Thank you for this @wyzrd! I'd love to see the stable option as well. It's awesome regardless though. Also, when I saw your name, all I could think of was this:
  24. I'm an avid collector of physical retro games but every system I collect for is curated - quality over quantity. I take the exact same approach to roms. I have zero desire to sift through Mary Kate and Ashley games to get to the stuff that's actually worth playing; and I have no more desire to do it in digital form than I do physical. If I go to my wall-o-games and pick something out at random, it's going to be worth playing. I want the same thing to hold true for my rom collection. For me it's fun to research and find hidden gems and lesser known titles that are surprisingly good. There are more than enough great titles out there to occupy people's time indefinitely - there's no need for all the filler. Is curating your collection more time-consuming than just dumping a huge every-game-ever-turbo-mega-pack? Yeah, absolutely. It's totally worth it though, in my opinion. I've got 29 platforms in my library and about 2500 games total.
  25. Here are a couple for Atari ST. Oids is probably more iconic, but SunDog: Frozen Legacy is a really interesting game that's worth a look too. Additionally, while there are several ports of Oids (including the ever-present Amiga), there are only two versions of SunDog - Atari ST and Apple II (with Atari ST being the vastly superior version). SunDog - Normal: SunDog - Sketch: Oids - Normal: Oids - Sketch:
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