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bundangdon

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Everything posted by bundangdon

  1. I'm guessing that @gregg_stewart may be referring to the android version? While Yuzu works fine within the Windows version of LaunchBox, it's not working yet with the android version.
  2. Actually, it was just a matter of me not paying attention and missing a key part of your theme's details/info and that pretty much resolved the issue. Anyways, there were a few missing platforms I noticed, and I'll make a list of them later today when I get home. Actually, I'm from the U.S. so you don't have to worry about any rare or unusual European computer systems being requested
  3. Okay, gotcha. I thought I had done something wrong on my part or that was something was incomplete. Either way, this is truly fantastic looking and looking forward to seeing some more of those 'oddball' systems added in there in the future
  4. Wow! Pretty amazing stuff! But I'm guessing that the games-text list isn't quite ready? I'm having issues with each platform while using the text-list view of the theme, while the full cover box view seems to be working fine and looking great. For example, here's what happens in the text-list view with Atari 5200. There's no response to the controls while trying to navigate in this view but theme music continues to play in the background.
  5. You might want to check the compatibility list on Xemu's official website (link below). "Need for Speed Most Wanted" is marked as "Playable" by the way. A rather impressive 83% of the catalog is playable with Xemu, however it does require a fairly fast CPU and decent GPU from what I've experienced and heard as well. https://xemu.app/#compatibility
  6. Excellent work! This is extremely detailed and polished, especially for a first theme! I'd really be interested to see what a 'generic' version looks like, for the platforms that aren't available in there. Also, the game details screen for each platform is a really nice touch too! Keep up the good work and look forward to seeing the release once it's completed and ready for the public
  7. That worked for me as well. Thanks a lot for sharing!
  8. I think it had something to do with with "DisplayMode": 0 in the BigPEmu cfg file. I changed it from "2" to "0" and now I can line it up properly. Thanks again for the help!
  9. Thanks a lot for the quick response. That definitely helped me with 3DS, as it's now working after I checked it as the "Default Emulator". However, I think there's an odd issue with the measurements. When I run the test, set the emulator windows size and save for BigPEmu, it's the same results as before. Also, I tried to manually change the measurements in the .cfg file but nothing changes. Would you be willing to share your BigPEmu cfg? Otherwise, it's possible I may have an issue with the BigPEmu emulator's video settings.
  10. This is great! My only question is, you have 3DS as one of your examples-images, but Citra and the 3DS didn't come up in my list while setting up the plugin. Any ideas or tips on how to get 3DS and Citra (Canary or Nightly) working? Also, I can't seem to get it to fit properly with BigPEmu. While the bezel shows up, the display size of BigPEmu has shrunk down to a tiny 800x600 on the right corner of my 3840x2160 screen
  11. Having the same issue for a while too, usually when it's the first game I select in a particular platform. There's a black box showing with no video but audio is working. It wasn't a deal-breaker issue by any means, but kind of an odd bug I've noticed.
  12. bundangdon

    Omni

    Excellent work! Thanks a lot for sharing this
  13. Thanks so much! That worked for me, and I was able to add the box artwork in there with no issues. Very much appreciated!
  14. Wow! Great job @circo. Thanks so much for sharing these!
  15. Thanks a lot! I'd really appreciate that, or if you can just let me know the proper code, then I can insert in there to change the view. Either way is fine, but I usually go with the front box images since they're much easier to find than the 3D models.
  16. Not too sure, but it was a few months back when the wall view on this particular theme was working fine, probably before version 13.2 or possibly earlier? This is certainly not a deal-breaker as I don't recall using the wall view all that much. But what I was wondering, is if there was a way to change the TextListView? I'd like to replace the screenshot (located very close to the games-list) with the box artwork. In most cases, I only use the screenshots instead of videos, so it seems kind of redundant to have screenshots taking up both areas of the screen. Here's a "before and after" photoshop mock-up
  17. @PaulyC Not sure if it's just me, but after the latest release, the wall views aren't working properly. There's only the game info-panel on the top and nothing else there, as shown below
  18. No worries! Glad you were able to find what you're looking for. It's also worth noting that the emulator "Hypseus Singe" is a much more polished and up to date program than "Daphne" that I recommended earlier, although that one works just fine as well.
  19. This website might help you out with a rather comprehensive arcade emulator listing: Arcade emulators - Emulation General Wiki (gametechwiki.com) Besides Mame, I'd go with Daphne (Laserdisc games), Supermodel (Sega Model 3), Retroarch-Flycast (Naomi, Atomiswave), Demul (Naomi 1), and Teknoparrot (other modern arcade games). Their information can be found in the website that I mentioned (above). Have fun!
  20. Okay, I will do a full reboot and try again to see what happens. If it continues, I'll try to capture the issue somehow on video
  21. Okay, thanks for checking. I guess there must be some issue with my pc or it has something to do with Windows 11?
  22. @faeran @Jason Carr Discovered a weird issue with the latest full release. I'm not sure if this is just me, but within playlists, when I select "Value" in the auto-populate section, there's a weird behavior where the dialog box jitters uncontrollably and when I type something everything slows down to a crawling-speed. Can anyone else verify this?
  23. Thanks again. I figured it out and will add that update in there soon
  24. Thanks a lot for the suggestion. I definitely like that idea and will add that in with a future release. Very much appreciate the feedback and ideas!
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