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CriticalCid

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Everything posted by CriticalCid

  1. Yeah, unfortunately the plugin doesn’t show you when it’s working or when it’s finished. I usually check the videos folder and sort them by date, this way I can see if new videos appear and when that stops I can safely assume that it’s finished. You may also have to reload the image cache for the scraped games to get LB to recognize all the new stuff.
  2. I can confirm it too. Working now
  3. Wow, you’re super fast! Thank you! Unfortunately it isn't working for me. Your plugin still only downloads screenshots and banners even when I try it with games that I know for sure have these new graphics available (e.g. the here linked GTA5 or your Dota Underlords example)
  4. Hey man, sorry to nag you again with an additional feature request. I’m not sure if you already have heard of it but Steam will revamp their library interface (Beta starting soon). Because of the re-design they have added support for new image types: Box Cover, Banner/Marquee and Clear Logos. Here’s an official post with more information about this: https://steamcommunity.com/groups/steamworks#announcements/detail/1597002662762032240 SteamDB does already support those new images and therefore I could find out the URL’s these are using: Box Cover: https://steamcdn-a.akamaihd.net/steam/apps/{0}/library_600x900_2x.jpg?t=0 Banner/Marquee: https://steamcdn-a.akamaihd.net/steam/apps/{0}/library_hero.jpg?t=0 Clear Logo: https://steamcdn-a.akamaihd.net/steam/apps/{0}/logo.png?t=0 *{0} = Steam AppID Not many games are already covered but I think once the beta starts more and more publishers will upload the missing graphics. For me that's a dream come true, as it means that my Steam library will finally look somewhat decent in Big Box. Long story short. It would be great if your plugin could also download these new images in a future version. For example, here are the new graphics for GTA5 linked directly from the Steam server:
  5. Awesome! Don’t feel rushed and take all the time you need. I also just tested the new version and can’t report any issues so far
  6. First of huge thanks for adding the SteamDB page to the scraper! I really appreciate that It works really well with games that are still up on the Steam Store. But unfortunately the Additional App doesn’t get added to games that aren’t available in the Steam Store anymore. I’m guessing your plugin is just passing the game when it doesn’t find the entry on Steam. It would be great if your plugin could add the SteamDB link anyway. Or even better, add a second source to get data for these removed games. The obvious choice would be to get them from the SteamDB but they offer no API and don’t allow web-scraping. I think a good alternative source would be SteamSpy as they offer an official API https://steamspy.com/api.php I’m very aware that adding another source would be a lot of extra work, so I completely understand if you don't want to touch this. If you need a removed game for testing in case you don't own any yourself: Deadpool (AppID: 224060) SteamDB Link SteamSpy Link
  7. I see. Change the value of the Panel.ZIndex from the <transitions:TransitionPresenter line under <!-- VIDEO --> from 0 to 1.
  8. Just add it under <!-- VIDEO --> and you should be fine.
  9. You didn’t, don’t worry. Thanks for the compliment
  10. I have a few ideas for a new theme that will be aimed for a HTPC / console-like interface but it will probably take quite a while before I start working on it. I can’t work on such creative things on command and I always need the right time and mood for it. Unfortunately that doesn’t happen very often to me so I can’t really tell when I come back. But I will definitely release a new theme sometimes in the future, that's for sure
  11. There isn’t anything coded for the background therefore it’s completely blank. The platform views are intended to play fullscreen platform videos so there wasn’t any need for that. Nevertheless you have quite a few options to add in backgrounds. If you want to use the backgrounds in your Fanart folders just add this line to the VIew <transitions:TransitionPresenter TransitionSelector="{Binding BackgroundTransitionSelector}" Content="{Binding BackgroundView}" Height="{Binding ElementName=Canvas, Path=ActualHeight}" Width="{Binding ElementName=Canvas, Path=ActualWidth}" Grid.ColumnSpan="8" Grid.RowSpan="8" IsContentVideo="false" /> If you want to add a static image use this code and edit the path to the image of your choice. The only thing you should know is that “pack://siteoforigin:,,,/” stands for your LaunchBox folder. <Image x:Name="BackgroundImage" Grid.ColumnSpan="8" Grid.RowSpan="8" Source="pack://siteoforigin:,,,/Themes/Unified/Images/Theme/Background/YOUR_IMAGE.jpg" Opacity="100" Panel.ZIndex="0" Stretch="Fill" RenderOptions.BitmapScalingMode="HighQuality" /> And finally if you want to use the same background images as in the Games Views add this. Be aware that you'll need to manually add background images for your Platform Categories to the Background folder if you use any. <TextBlock x:Name="BackgroundFileName" Visibility="Collapsed"> <TextBlock.Text> <MultiBinding StringFormat="{}pack://siteoforigin:,,,/Themes/Unified/Images/Theme/Background/{0}.jpg"> <Binding Path="SelectedPlatform.Name" /> </MultiBinding> </TextBlock.Text> </TextBlock> <Image x:Name="BackgroundImage" Grid.ColumnSpan="8" Grid.RowSpan="8" Source="{Binding Text, ElementName=BackgroundFileName, FallbackValue='pack://siteoforigin:,,,/Themes/Unified/Images/Theme/Background/_Default.png'}" Opacity="100" Panel.ZIndex="0" Stretch="Fill" RenderOptions.BitmapScalingMode="HighQuality" />
  12. Kondorito is completely right. I just want to add that when you completely delete the orange highlighted line the wheel won't fade away at all.
  13. I meant adding it as Additional App but that should be also fairly easy to add as well. I’m not sure if you aware of this but you can add basically anything as Additional App to a game which will then show up in the context menu when you right-click on it. You can add things like other games, manuals, links, etc. and open them with a single click. You just have to set it up as the application path. In the xml file it looks like this: <AdditionalApplication> <Id>126ec3a9-038c-4bc9-a3aa-1a4ce044f5a9</Id> <PlayCount>1</PlayCount> <GameID>21c077bd-da53-4981-8acb-a929a6b1a240</GameID> <ApplicationPath>https://steamdb.info/app/49520/</ApplicationPath> <AutoRunAfter>false</AutoRunAfter> <AutoRunBefore>false</AutoRunBefore> <CommandLine /> <Name>Visit Steam Database page</Name> <UseDosBox>false</UseDosBox> <UseEmulator>false</UseEmulator> <WaitForExit>false</WaitForExit> <Developer /> <Publisher /> <Region /> <Version /> <Status /> <LastPlayed>2019-06-16T22:32:02.2887597+02:00</LastPlayed> <SideA>false</SideA> <SideB>false</SideB> <Priority>0</Priority> </AdditionalApplication> And no worries, I can wait. Take the time you need
  14. That’s weird. The plugin is still working completely fine for me in 9.9. All tags are getting added just fine, I just tested it with a couple of newly added games. Because it was addressed earlier in this thread: When you use the scraper you won’t see the changes immediately, you have to select a different game first and/or reload the image cache for the particular games to see the new metadata and media. On another note, it looks like that Steam itself will feature Box - Front covers, Banner/Marquees and Clear Logos for all games very soon. I’m really excited about that because it will fill a lot of artwork gaps and make our Steam collections finally Big Box ready. It’s definitely something to keep an eye on https://steamcommunity.com/groups/steamworks#announcements/detail/1597002662762032240 And finally I have a request for you @srxz. Would it be possible to add a link to the corresponding SteamDB pages as additional app? I have a lot of Steam games that were removed from the Steam store and therefore your plugin can’t find anything for them. Having an easy way to go to SteamDB would help me a lot to fill them in manually. Also is SteamDB a great source for in-depth info’s for all Steam games and features links to the respective Steam store page, community hub or PCGamingWiki article. So it would be quite handy in a lot of cases. The SteamDB URL’s are very straight forward: https://steamdb.info/app/GAME_ID/
  15. Whoah, these look great! Care to share?
  16. Open the View you want to edit with a text editor of your choice (Notepad, Notepad++, etc) and search for the Background code block. It should look something like this: <!-- BACKGROUND --> <TextBlock x:Name="BackgroundFileName" Visibility="Collapsed"> <TextBlock.Text> <MultiBinding StringFormat="{}pack://siteoforigin:,,,/Themes/Unified/Images/Theme/Background/{0}.jpg"> <Binding Path="KnownPlatformOrPlaylistTitle" /> </MultiBinding> </TextBlock.Text> </TextBlock> <Image x:Name="BackgroundImage" Grid.ColumnSpan="8" Grid.RowSpan="8" Source="{Binding Text, ElementName=BackgroundFileName, FallbackValue='pack://siteoforigin:,,,/Themes/Unified/Images/Theme/Background/_Default.png'}" Opacity="100" Panel.ZIndex="0" Stretch="Fill" RenderOptions.BitmapScalingMode="HighQuality" /> Replace this code block with the following code: <!-- BACKGROUND --> <transitions:TransitionPresenter TransitionSelector="{Binding BackgroundTransitionSelector}" Content="{Binding BackgroundView}" Height="{Binding ElementName=Canvas, Path=ActualHeight}" Width="{Binding ElementName=Canvas, Path=ActualWidth}" IsContentVideo="false" Grid.ColumnSpan="8" Grid.RowSpan="8" Panel.ZIndex="0"/>
  17. Hey Damned, great to see you here There are multiple reasons why Unified relies on platform videos. The main reason is that I did the Unified platform videos a long time before I even started with the Big Box theme so there was not much need to completely re-create them in the Big Box theming engine, which would have taken me countless of extra hours to get everything right. If you have a list with updated system videos I could update the Unified videos with them as well. As for your original question. The more games you have in your library the longer your start up times will be. 25 seconds for 54k games sounds pretty normal to me. The main difference between HyperSpin and Big Box is that HyperSpin only loads one XML at a time, so when you start HS it only loads the MainMenu.xml and when you enter a system it loads the XML file of this system. Big Box on the other hand loads/caches everything at startup to provide cross-platform filters, searches, playlists or simple things like displaying the games count of a platform in the platform views.
  18. I honestly can't remember if I have changed that as well. Open the affected View(s) and change the value of the Panel.ZIndex of the video border element from 5 to 1.
  19. Yes, there was a new property added for this: StretchVideo="true"
  20. I must admit that I’m still a little skeptical about a theme creator tool for Big Box but this does look really interesting. It definitely looks like a good balance of easy to use while being powerful enough to not restrict creativity. Great job! I’m just torn apart of what the existence of such a tool implies. The download section will probably be flooded with a giant wave of themes of questionable quality while the really good ones will be harder to find and don’t get the attention they’ll probably deserve. But on the other hand your tool will allow the creation of awesome themes that otherwise would have not seen the light of day. Depending how much the upcoming theme downloader inside Big Box will be curated this might be a non-issue anyway, so I’m guessing I’ll just wait and see what the community will do with it. This is definitely not criticism about your tool itself, I still think it looks really promising. I will most likely stay to directly code my themes with my beloved Notepad++ but I’m surely will take your tool for a ride once it has been released. What I’ve noticed is that the code of the View that you’ve shown was kinda large considering the number of elements used in this View. So I’m curious how the themes which will be created with this tool will perform on lower end systems. Another thing to note. I saw that your tool included the HelperControl plugin when you created the actual theme. Its features are now natively integrated into Big Box itself and therefor you don’t need it anymore. It would probably be better to also remove/replace it in your theme designer going forward
  21. I live nearby Stuttgart, Germany
  22. Aeon MQ7 v0.3 released! The new version requires LaunchBox v9.4 or higher! This update is mainly focused on fixing/improving things for the new theming changes that came with LB v9.4 I want to say that I have not forgotten about this theme but I don’t know when I will come back to it and finish it. Sorry to everybody who is waiting for new big updates. Changelog: v0.3 - 02.13.2019 - requires LB v9.4 or higher - Removed: The weather plugin by @Grila was removed as it's being broken at the moment. It will get re-added once it has been fixed. - Removed: The HelperControl plugin was removed as its functions are now integrated in Big Box itself - Fixed: The games count in the Platform Views now handles smaller and bigger numbers better - Updated: The theme was updated and tested for the new theming engine changes in LB v9.4 - Updated: The community rating is now rounded up to two decimal places
  23. No, they aren't the same and not all changes by Jason were incorporated. Especially his crazy fast disc spinning will never find a way into my version because I just don't like that at all (sorry Jason ) The wheel is definitely rounder now and looks much better than before.
  24. Only the backgrounds were converted to JPEG, all the other artwork is sill using PNG (and this won't change as JPEG doesn't support transparency which is mandotory for them) Unfortunately the theme doesn't support various file types, so you have to convert all your backgrounds to JPEG. I know that a big change like this is annyoing but I could reduce the size of the theme by 2/3, so I'm certain that's a win in the long run,.
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