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Everything posted by zugswang
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What I am saying is that Launchbox could easily have Videos on their downloads, yet don't This is because they struck a deal with each other, EmuMovies knowing that if they did have them they would be finished. While I love EmuMovies (I am a member) imo it could do a lot more and if it's not willing to then let the Launchbox community step up and fill in the gaps. As for copywrite, are you saying the 1,000's of Switch videos EmuMovies have already are all legal ? Even Nintendo and other companies can't be that petty about video recordings (there are millions on Youtube already) Also the quality issue is also something EmuMovies do not follow as many of their videos are woeful quality (but better than nothing)
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I have 1,000 XBOX games and it only finds 296 videos. EmuMovies is woeful for a business that JUST deals in videos for games (hence the name EmuMovies) The other stuff they have is just given to them by it's members and EmuMovies then profit from it. I could set up a business that literally has EVERY video/logo/boxart for ALL main systems like Switch, Wii, XBOX 360,XBOX etc ... the reason being is I had to download/record 80% of them myself due to their laziness. Even with Arcade videos I must have recorded 100's over the years as they don't exist on EmuMovies, so I wouldn't bother renaming anything .... they just don't exist. Launchbox hasn't done the community any favours by doing a deal with EmuMovies NOT to have videos on their downloads. Maybe it's time for a rethink ?
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Agree. It tries to do too many things and as a result is is so laggy it borders on being unusable. In comparison Hyperspin + RocketLauncher is lightning fast no matter how much you shove onto it (I have 650+ systems and 250,000+ games) and all still working as good as ever. Seeing as both haven't been updated in years, it's unbelievable that Launchbox team do not focus more on speeding it all up, rather than continuing to add more and more stuff that makes it even slower (if that's possible)
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3 new fork updates already since is was closed down, still working great 👍
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pinball fx Pinball FX (Steam 2023) - LB How to Setup Direct Launch
zugswang replied to sundogak's topic in Troubleshooting
ps, I have now updated it myself and both new tables working fine .... FYI 👍 -
pinball fx Pinball FX (Steam 2023) - LB How to Setup Direct Launch
zugswang replied to sundogak's topic in Troubleshooting
Hi, Will you be doing updates ? Thanks again for share 👍 Pinball FX 2023 update 1.0.18 - 1.0.19 (29.08.2024) New tables: Goat Simulator, The Princess Bride. -
Zip Password ?
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Same here. Tried loading it 10 times and nothing happens. Works fine when using 13.14
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Moving Hyperspin to LB is a simple process, but doing the opposite (if you are not familiar with Hyperspin/RL) would be a nightmare. Just telling you how it is as I have used both for 10+ years and literally have every system and every game there is. Will the speed every improve on LB ? ..... Probably not as they would literally have to recode it from scratch to make necessary changes and somehow I can't see that happening.
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The more you put into LB the slower it gets. If you have 1 system (Arcade for instance) everything works fine. You start adding more and more to that and it's ridiculously slow no matter what you do. It's sad really that such a beautiful looking Frontend is spoilt by this and has never been rectified all these years later. Example of Hyperspin/Rocketlauncher (i have 600 x systems on it) in comparison is night and day speed wise, because no matter how much you add it just keeps working at the same speed.
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🤣 I have been sharing media for years on here. All I said was if you wanted people to take interest in your work, maybe (just a suggestion) zip them up and name them so people can just drop them into their setup. It's your work so do what you want with them. Your pathetic cry baby comments are laughable by the way. I suggest you don't share anything if you are looking for love on here ... because it's just not going to happen. You will be lucky if anyone even bothers clicking a mushroom to say thanks.
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chd compression support PCSX2 (PlayStation 2)
zugswang replied to Your Friendly A.I Overlord's topic in Noobs
What games for instance ? I have never experienced this on my chd set ... and I literally have every game. -
Nice boxes, but maybe zip these up and rename them so people can actually use them ?
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For Outrun, try dropping this cfg file into you MAME, cfg folder and see if it helps. The rest, no idea. outrun.cfg
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Whatever size drive you are thinking of , just add a zero to it, as once you start collecting you will never have enough space ! 😉
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Nintendo Gameboy Advance Overlay Animated
zugswang commented on andersonlino's file in Platform Bezels/Overlays
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Nintendo Gameboy Advance Overlay Animated
zugswang commented on andersonlino's file in Platform Bezels/Overlays
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Nintendo Gameboy Advance Overlay Animated
zugswang commented on andersonlino's file in Platform Bezels/Overlays
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I am looking at setting PS1 up using m3u files for all disc games and want to know what actually happens when you come to the end of Disc 1 if you are using an m3u file, instead of the usual Disc 1 ? Does it just boot to Disc 2, 3 , 4 etc automatically when you complete a disc ? Any help appreciated (before I go and waste my time changing my setup) 😉