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Retro808

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Everything posted by Retro808

  1. Yeah, apologies on that I was not thinking you just wanted to know where each image type is pulled from. As I did mention regardless of the theme or the view whatever image it is showing will pull from Launchbox's image and video folder structure. Most people just take a few minutes to look through the folders to familiarize themselves with it. I have not really seen anyone ask for a list. The theme maker could actually make it show the Platform Category wheel shows Cabinet images instead of clear logos. This likely because some have a view set to TextGames versus Wheel. In your BB settings in the view options look for a setting stating something like "Remember Separate View per Platform". If you have that checked then that is why some platform views look different. If you want them all the same uncheck that. You can also bind a button or key to "Change View" that way you can switch the view on the fly.
  2. What is the exact text you are entering in the custom command line field? if you are entering just the name that will not work. You need to enter the full command line such as: -L “cores\mesen_libretro.dll”
  3. They are right there in the original post.
  4. Well themes for BigBox will likely never include videos for platforms and games, could you imagine how big a theme download would be if it did? Not too mention if every theme had them included and you wanted to download a bunch of different themes. Glad you are sorted.
  5. In the associated platform on that same tab you chose the correct core does the platform name you entered match exactly as the platform name shows in Launchbox?
  6. You do not need to download VLC it is already included in the Launchbox folder that is what LB/BB use when you set video to VLC which is recommended over WMP. This could depend on the view you are using in the theme as this is determined by the theme creator. Some views will use videos while others images. If the view is supposed to be a platform video and you do not see a video did you download platform videos? Theme's do not come with images and videos for the platforms and the games. Those have to be downloaded by the user. If you have a paid Emumovies account you can download videos directly in LB media wizard and it will place them in the required folders. The media wizard will also download image files, manuals, and music for the games. Platform videos can be downloaded directly in Launchbox by going to >Tools>Download Platform/Playlist Theme Videos.
  7. Might not be that simple. Any theme can have a multitude of views that are available (see the file referenced below as it list all the view types). BigBox does not have a set schema that would limit a views layout. Each theme can have multiple views (Platform views 1-4, CoverFlow, Wheel Games views 1-4, Text View, etc.). In each view the theme designer can have it display any number of images, videos, metadata, or even custom images and data. So it is not really view A has these items that would always pull from here and view B has these items that would always pull from there. What ever image, video, or metadata is pulled regardless of theme it will pull from Launchbox's set file structure. Unless the theme developer includes custom items and then it can pull from data files located in the theme's folder structure directly. For example, no matter in what theme and what view, if a platform clear logo is shown it typically pulls from the clear logo image located in \Launchbox\Images\Platforms\[Platform Name]\Clear Logo\ file structure. There is a publisher tool of sorts. If you go to \Launchbox\Themes and look for a file called "Documentation.pdf" it is the Launchbox custom theme documentation. OR You can use the Community Theme Creator tool to create your own theme in a UI. It is a great tool that keeps getting developed so for now it has limitations. I do not mean that in a bad way. Some of the more fancier coding tricks are not in it...but y2guru seems to be constantly updating it.
  8. Could be something corrupt in the theme. Have you tried other themes to see if the alpha bar appears correctly?
  9. @viking Having the same issue as well. I know it is the correct version I downloaded since it shows the gray colored settings screen and has the new logo the shows "BigBox with Colorful". All platform screens remain the same green as the original version. Tested on 2 cabinets.
  10. Works fine for me. How are your playlists set up? Are they in their own category or just under certain platforms? Here you can see two playlists with different views.
  11. We have had a few posts on this. Check the link in this thread.
  12. You could probably change the view for your playlists to a text view. There is an option in BigBox to "Remember Separate View Per Platform" (or something along that name). When ticked you can then set each unique platform to one of the many views themes will have available. Standard in all themes is the requirement they have a TextView. To change views in a platform/playlist you will need to bind a key or button to the option for "Change View" in BigBox. Then when in that platform hit that key/button to change.
  13. Not that I am aware of. LB will download and name the files as the game name it is scraped against. This is likely how Jason designed it since there are many systems that can be imported that do not have a standardized rom file naming convention or in the case of some emulated systems even have unique names for the actual game files.
  14. It is definitely you coding you edited to. I tested the stock textgamesview.xaml and yours and the issue only occurs with your edits. I am not the most knowledgable in coding, but one thing I see offhand is the TransitionPresenter you have defined to span 7 rows, but your grid you have only defined 1 row. <Grid.ColumnDefinitions> <ColumnDefinition Width="26*" /> <ColumnDefinition Width="3*" /> <ColumnDefinition Width="71*" /> <ColumnDefinition Width="3*" /> </Grid.ColumnDefinitions> <Grid> <Grid.RowDefinitions> <RowDefinition Height="100*" /> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="100*" /> </Grid.ColumnDefinitions> <transitions:TransitionPresenter Grid.Column="0" Grid.Row="0" Grid.RowSpan="7" TransitionSelector="{Binding ListTransitionSelector}" Content="{Binding ListView}" Panel.ZIndex="99"/> </Grid> The second, and likely the biggest issue it lags is the use of "SelectedGame" for the images. Change these to show "ActiveGame" and it runs smoother. Selected game will make BigBox try and change the images for each game as fast as attract mode clicks through them. "Active" will only let it change once it stops. <Image Grid.Row="0" Source="{Binding SelectedGame.Box3DImagePath}" /> <Image Grid.Row="2" Source="{Binding SelectedGame.Cart3DImagePath}" />
  15. Retro808

    mr

    Unsure really what you mean? Font where exactly in BigBox? I am going to guess this is a clear logo issue. You may need to download clear logos for those systems if you did not. Make sure they are named exactly as you named those platforms. However, a pic of what you mean might better illustrate the issue. Also moving to a more appropriate sub forum. This one if for website/forum issues.
  16. Launchbox would have nothing to do with this. It does not have any input on game controls. You would have to enable cheats I believe in Mame. Then in the cheats menu it should have options to set autofire. I do believe one of the last versions added an autofire plugin that give better options. If you look in the mame version release notes I think it is like .210 or .211 that states something about the autofire plugin. I have never messed with autofire so cannot confirm what the new plugin is.
  17. Well, the default theme itself can never be edited. It will always revert back to its stock code. This is to ensure there is always a working theme. It can be copied and renamed to something else then edited. That was the main thing I wanted to confirm. Editing in other theme's should work though. What specific view xaml are you editing? Perhaps also share the code you changed to, so we can have an idea what you are doing.
  18. What theme are you trying to edit this in?
  19. I know you said volume is up, but not sure if you just meant on the pc or on the volume dial/slider in Launchbox. Is the volume turned down in Launchbox by accident? There is a volume dial/slider (depending on theme) in the bottom right.
  20. SSFIV is not emulated on mame. SFIV and Ultra SFIV are both on steam. Otherwise you should be able to find it on some of the more common pc game download sites.
  21. It was talked about a few posts before yours.
  22. Well if you have them marked broken you image shows you have BigBox set to show broken games. So would probably not be the issue. Keep in mind mame roms should match their mame version. So if you got roms from someone and they are from and old mame rom set and you are running a new version of Mame that can/will cause issues. Mame gets updated and sometimes roms and rom support files do as well. So your roms should come from a set that the version always matches or is as close to the version of mame you are using.
  23. @Vargtand I do not see anything odd in the images that would explain why you have games not showing. Try removing that "All.xaml" file from the playlist folder and restarting BigBox. Do not delete it, just move it completely out of Launchbox folder structure. As far as why Aliens Vs Predator is not working that usually means you do not have the correct bios files. Capcom games require a qsound.zip or qsound_hle.zip if you romset is newer than I believe 0.186 for them to work. Do you have a full romset of mame games or did you download individual roms?
  24. Please share a few pics. 1) Share a pic of your General settings in BigBox like @C-Beats showed. 2) Share a pic of your \Launchox\Data folder (looking for a pic that show the contents of that folder. 3) Share a pic of your \Launchox\Data\Playlists folder (looking for a pic that show the contents of that folder. 4) Choose a game that is not showing in BigBox and right click on it then choose edit. Share a pic of the full "Edit Game" screen that appears. Pics are usually very helpful to see if we can spot a setting or something missing.
  25. Not sure. I see you also have a folder simply called "Back". That "Front" folder is definitely not a folder created by Launchbox (or at least never seen it create it) and all those subregion folders are more then what LB creates. If you right click and edit a game and then right click over the image in the bottom right of the edit pane does "Front" appear as an option? Any chance this is a pre-built LB you downloaded and added your license to?
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