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Retro808

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Everything posted by Retro808

  1. Xaml files cannot be renamed. They must remain how they were originally named. If you are using the default theme and want to alter it you simply copy the whole folder named "Default" in the \Launchbox\Themes folder. Paste it into the same \Launchbox\Themes folder and rename that newly pasted folder something else other than Default. Then you can edit it anyway you choose. If you edit a xaml file you simply save it, but it has to be named how the original xaml was named. So since you edited the GameMarqueeView.xaml it has to stay that name. In BigBox you then change the theme to that newly named one you edited.
  2. If you are using Steam.exe try this code (or edit to the pinball's exe) and see if anything happens. $Esc:: { WinClose, ahk_exe Steam.exe }
  3. The "Exit AHK Script" is only for exiting the game/emulator from within the BigBox Pause Screen. So the script will only affect that. Standard exit scripts to close out an emulator, if one is needed, would go in the Running AHK tab.
  4. Yeah this theme is not coded for videos in List (or Text Games) view.
  5. It should work fine with an AHK. I have no issues closing it. You can probably try changing the AHK to below. Alt+F4 closes Pinball FX3.exe correctly. Escape when in Pinball FX3 usually takes you to the menu which is what you are seeing. ESC:: Send !{f4}
  6. Neutered is probably a bit harsh since it works fine for a lot of standard playlist building. Sure power users could use more options and Jason could already have this on his table to tackle. Not all things can be built at once when it is just one man developing.
  7. Yes, for now you would have to do it per game as an additional application. Unfortunately some things are still to be developed. It is only a one man show developing Launchbox.
  8. So on exit you are looking to have that loaded profile close and then reload the profile specific for moving in BigBox exit correct? This is not working likely the Exit AHK tab in the edit emulator is for the exit hook command (closing an emulator/game) when using the exit option in the Pause Menu. I may not be able to run AHK at exit to close out a profile. I am not sure how that would be done as I do not have experience using Ultimarc and loading specific profiles.
  9. The running script is where you would put an AHK to exit an emulator if needed. The Exiting AHK, I believe, is for the Pause Menu exit item. What emulator are you trying to use an AHK on? Also, how are you trying to get it to exit? (Post the script you are using).
  10. What you do there affects BigBox as well as LB is the base driver for BigBox.
  11. Yes. Or in Launchbox go to Manage emulators and choose Retroarch to edit. In the Associated Platforms tab it will list what you chose next to the NES and SNES listings.
  12. Here is the plugin. In BigBox you can set a key/button for Spin Wheel While Pressed. It is located in the Controller Buttons as well as Keyboard Mappings Options. Set the map and then when you press that button or key it will spin until you let go then stop randomly on a game.
  13. In Launchbox go to Tools, Option and look in Image priorities for Screenshot make GamePlay be the first one that shows. You can move the priorities up or down.
  14. Here is a thread on the issue. In the thread Jason did say he has put this on his list to look into. The post was just under a month ago and I do not think I have seen any release notes updating this so it is likely Jason will get to it in time.
  15. That is the old way. Now all you need to do is in the video folder is create a folder called "Startup" an drop any videos in there. They do not need to be named anything specific either. BigBox will choose a random one each startup.
  16. What version of Retorarch are you on and what core are you using for SNES? Pause has worked well for many users with Retroarch so it might just be an odd setting or something. Also just for clarity are you on Win7 or Win10?
  17. I would email support then and explain the situation. If valid they would be able to confirm your purchase. Unfortunately this license has been reported as being shared/pirated.
  18. @Artieag Unfortunately this means the license you are using is reported to be a pirated license. If you feel this is an error please email support@unbrokensoftware.com If it is not an error we invite to delete the license.xml and continue to use a free version or support the developer by purchasing a valid license.
  19. Not without pretty much a full recode of that particular theme.
  20. Seems to work fine. Just tested by setting Default 3D Box and 3D Cart for SNES and removing the images from their respective folders. When I change change the view in Launchbox to display either the 3D Box or the 3D Cart. A default image will not show if you have more than one image priority set in your settings and images exist for those priorities.
  21. What specifically do you mean? Are you talking about for moving around in BigBox or in emulators? In BigBox it is pretty simple just map the controls on the Tankstick that you want to the commands in BigBox under the keyboard setting since the Tankstick works as a keyboard. Or if you have the updated board in the Tankstick that allows you to swtich between d-input and x-input, if you are using either of those options set the controls in the game controller options. For moving around in emulators (playing games) those get set directly in the emulator.
  22. @JoeViking245 Works well with a random miss, but I think it is just a timing tweak depending if I have things in the background running or not that delays the exe opening sometimes. Easy enough to change the wait time. Big thanks for this.
  23. It is not a folder, you set a specific image. In the edit just choose to add an image in the right hand section of the window where the images display. Select your image and then select the label for default.
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