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Retro808

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Everything posted by Retro808

  1. Yes. All in game controls are mapped directly in each unique emulator. The LB/BB mappings are only for inside of LB/BB.
  2. Yes. All you have to do is create a new emulator listing and give it a unique name. Point to the right mame exe and be sure in the Associated Platform for the new emulator to add the name of the platform or platforms that will use the emulator.
  3. Check out Faeran’s latest theme. He made one specifically related to the new Wall Views.
  4. It should not matter the game in Ryujinx. Your closing the active window which is the emulator so it would shut down any game ran by Ryujinx. If you play a different game in Ryujinx does it close? Any chance your are running Ryujinx as Admin?
  5. You cannot edit the Default theme directly as it will always revert to is default code. You can copy the Default theme folder and name it what you want. Then you can edit it the code to what you like. If you are not running the latest beta there have been improvement to the Wall View and it looks more like what you are asking for. So you can either copy and edit the default theme, test the beta version, or wait for the next stable release to use the new Wall Views.
  6. The issues with themes and external EXFat drives is known. It is not recommended to run LB.BB on external drives formatted to ExFat. I have not read up much on it since this post below. But this is from one of the beta releases last year where Jason mentions this. NTFS is recommended.
  7. It is in the options menu. LB >Tools >Options >Updates you will find the tick box for betas.
  8. Doubtful anyone will write a tutorial. Best thing I can recommend is posting in our Xaml Tips & Tricks thread and see if any of the theme developers that post there can offer advice. Also, in case you were not aware, you cannot edit the default theme in its own folder. You have to copy the default theme and name it anything you want. Then you can edit that version. The default theme if edited directly will always revert to its default coding to ensure LB/BB always has a working theme.
  9. @C-Beats I do not believe newer versions of Mame have the Mame64.exe anymore. Looks like it is just a mame.exe. At least in 228 and 229 versions I have that is what is showing. Have not updated to 230.
  10. @Kiinkyfoxx I was not sure if it would as the error was a bit different than the others. I will tag @C-Beats and see if he can chime in.
  11. Try forcing a Games Metadata update. In a few posts with a similar root error when importing game this fixed it. In the "hamburger" menu you should find the force update option under "Help".
  12. You can get LB to recognize them by importing the zipped file that would normally come in a Mame set. Also be sure to set the Scrape As to "Arcade" for the metadata. Looks like you are trying to import the contents from the rom zip.
  13. You have to edit the theme. Depending on the view you are using you would need to edit that view's xaml file and comment out or just delete the line of code for the time. In Unified it should be easy enough to find as each of the data sections is pretty well labeled.
  14. All that is to do with coding a theme. So not sure if there will be a simple tutorial done on coding. FlowVideo is a control the devs put in for better video control when creating a theme. WallView is just one of the different view types a creator can design in the theme.
  15. Only if you check the box to “Skip Game Details” in the BigBox menu. This does remove it from showing from when you select a game, but if you ever need it you can simply map a button in BB menu to being it up.
  16. Check the Platform.xaml. I believe there is a BigBoxTheme and BigBoxView listing in each platform there.
  17. You could probably go into your \Backups folder and find one of the prior backups and copy over the BigBoxSettings.xaml into you \Data folder. That file contains your global BB settings. Which I believe houses the per platform stuff.
  18. If you are on current version of BigBox it has Theme Specific Options that save your settings for each theme you want. So if you change a theme and in the new theme make changes it would not affect the other theme when you go back to it. Any theme specific setting you have is saved in that theme's folder in the BigBoxSettingsOverride.xml One things to make note of: If a theme has an override xml and you go into the BigBox settings menu UI and try to change the global theme settings it will not affect that theme. The only way to make a change to a theme that does have the override xml is to be in the live view of the theme and use your mapped buttons/keys to make changes. Or you would need to delete the BigBoxSettingsOverrride.xml to be able to make changes in the settings menu UI.
  19. This is a quick tweak, but gives you what you want. It looks the way it does with all that empty space because those arcade controls pics do not have image centered in the canvas. Great idea by the creators to make all of them, but bad layout choice.
  20. The sub folders are because the images are tied to the games region so LB will download it to the region folder if metadata is available. Were you trying to modify the default theme or the Game Controls FS one? You cannot modify the default. It will always revert to its original code to ensure LB has a working theme. You have to copy it and rename it. Then you can edit the theme.
  21. This is interesting. Without using Eatkinola's plugin video on a marquee made BigBox laggy, the video playback was not smooth also muting was an issue. At least it was when I messed with it a while back. I remember mentioning it to Jason in our discord and he mentioned a plugin might be needed. What's the new video control?
  22. What folder are you storing your control images in (Arcade - Controls?) ? I can edit the Game Controls FS pause theme to work how you want if you let me know.
  23. You have to uncheck that playlist box the import wizard. Uncheck the box at the bottom that says "Create Playlists for Mame..."
  24. We appreciate the passion, but there is no fear BigBox will be left behind. We have two devs that actively keep developing the software. Active marquees and 3 monitors are still pretty niche when it comes to the user's requests. Do not get me wrong, I am not saying it has not been asked for by a good bit of users over the years, just more users are not using 2 and 3 monitors than are. So when it comes poll time the request for marquee typically gets beat out by other features. Upgraded marquee support is one I have been actively looking for over the years. You can already do a lot with marquee support as it is. Multiple images, custom images such as controls, metadata, videos work with a plugin.
  25. That is currently not an option. Playlist removal is done in LB so would require you to keep handy a keyboard. On all my cabinets I keep one of those small wireless keyboards for random maintenance when needed.
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